Casual: Hobusu vs robinz

Player 1 Turn 4


Tech, Starting Hand and Workers

TECH

Argonaut
Fox’s Den Students


STARTING HAND

Inverse-Power Ninja
Sensei’s Advice
Argonaut
Hidden Ninja
Grappling Hook


WORKERS

Fox Viper
Morningstar Flagbearer
Savior Monk
Grappling Hook


Next Hand

Aged Sensei
Shuriken Hail
Argonaut
Snapback


Tech 2 card(s)
Get Paid + float - ($9)
Setsuki casts Hidden Ninja on herself and Fox Primus, I draw a card - ($7)
Fox Primus sneaks past your patrollers and safely kills Garth, giving Setsuki 2 free levels
Level Setsuki to max - ($4)
Smoker suicides into Horror to remove its armor
Setsuki swiftly kills Horror
Recruit Argonaut - ($1)
Worker - ($0)
Patrol as shown below

Float ($0)
Discard 2, draw 3, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Argonaut (3/4+a)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Safe Attacking
  • Fox Primus (2/1) [Frenzy 1, anti-air]
  • Setsuki Hiruki Lv. 6 (3/4) [Costs 1 to attack]
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 5
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 8
Thoughts

Well, that was certainly a thing… I’ve defused the main threats, especially if he can’t get rid of Setsuki (Shuriken Hail will eliminate any Skeletons hanging around in his patrol, and drawing 2 cards gives me a decent chance of hitting Fox’s Den Students), but being unable to get to Tech II is worrying. Depending on how things go, I might get double Blooming Ancient to take advantage of Fox’s Den Students and Smoker, or I could go Ninjutsu to get Glorious Ninja. Either way, I’m wondering if I should get any of Geiger’s spells soon… Of course, that depends in part on whether Setsuki survives and/or I can build Tech II.