wow… that turn and your hand really gave me a headache
guess i lost the game already. but i’ll let you figure it out
[b]P1T4[/b]
Tech StartingHand Workers
TECH
Drill Sergeant
Drill Sergeant
STARTING HAND
Spectral Aven
Manufactured Truth
Overeager Cadet
Lawful Search
Porkhand Magistrate
Reputable Newsman
Boot Camp
Tax Collector
WORKERS
Bluecoat Musketeer
Traffic Director
Jail
Spectral Aven
NextHand
Porkhand Magistrate
Overeager Cadet
Building Inspector (1/1)
Lawful Search
Arrest
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
hire an Overeager Cadet
perform a lawful search of your hand + draw a card - ($5)
cast Manufactured Truth to make my remaining soldier a Twilight Baron - ($4)
cast Boot Camp to exhaust your skeleton (and buff it), i draw - ($3)
Onimaru suicides into your Twilight Baron, Garth to lvl 3
summon Quince - ($1)
my copied Twilight baron kills Garth and Overpowers one more damage onto Jandra, Quince to lvl 3
Float ($1)
Discard 3, draw 3, reshuffle, draw 2
Board Info: In Patrol:
Squad Leader: Overeager Cadet (2/2)
Elite:
Scavenger: Mirror Illusion (0/1)
Technician: Sirus Quince, L3 (1/4)
Lookout:
In Play:
*
Buildings:
Base HP: 20
Tech I HP: 5
Economy Info: Cards:
Hand: 5
Deck: 6
Disc: 0
Gold:
Gold: 1
Workers: 8
Thoughts
ouch… i don’t see any good outcome here. if i kill garth, i’ll probably see a soul-stone buffed jandra + strong vandy next turn. plus i’d also have to boot camp his skeleton…
if i let garth live, he’ll probably max out and return twilight baron to play.
with boot camp i got the chance to draw into my second cadet which could help at least a bit. but that’s a very thin straw to cling to…
Twilight Baron
Soul Stone
Deteriorate
Poisonblade Rogue
Banefire Golem
Voidblocker
Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Play Vandy Anadrose (2/3) Sparkshot - ($5)
Cast Soul Stone on Jandra she gets +/+ - ($3)
Play Deteriorate on your Overeager Cadet
My trained Skeleton (1/1)+/+ kills your Overeager Cadet
Jandra (3/1) +/+ kills Quince, Vandy to Level3, you draw a card
Play Thieving Imp (2/2) you discard a card: Card Nr: 6 - ($0)
probably made some bad tech decisions (besides the questionable move with oni on vandy). injunction might have been better than drill sergeants? and I certainly thought about art of war earlier… not sure how that would have played out
Poisonblade Rogue
Hooded Executioner
Sacrifice the Weak
Twilight Baron
Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Jandra kills Porkhand Magistrate, sacrifice Soul Stone, remove all damage
Vandy kills Mirror Illusion and Building Inspector with sparkshot; you get 1 Gold
Black Skeleton suicides in Overeager Cadet and kills him: you draw 1 card
Max Vandy: Thieving Imp: +2/+2 - ($6)
Thieving Imp deals 4 damage to your Tech 2
Build Tech 2 - ($2)
STARTING HAND
Manufactured Truth
Drill Sergeant
Drill Sergeant
Tax Collector
WORKERS
Bluecoat Musketeer
Traffic Director
Jail
Spectral Aven
Lawful Search
Manufactured Truth
NextHand
Drill Sergeant
Boot Camp
Overeager Cadet (2/2)
Tech 2 card(s)
Get Paid + scav - ($10)
Worker - ($9)
hire Drill Sergeant - ($6)
hire a Tax Collector and steal one gold from you, Serge gets a rune - ($5)
build Tech 3 - ($0)
Float ($0)
Discard 1, draw 1, reshuffle, draw 2
Board Info: In Patrol:
Squad Leader: Tax Collector (2/3a)
Elite:
Scavenger:
Technician: Drill Sergeant (4/4), +
Lookout:
In Play:
*
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 1 (Peace)
Tech III HP: 5
Economy Info: Cards:
Hand: 3
Deck: 9
Disc: 0
Gold:
Gold: 0
Workers: 10
Thoughts
missing one gold for a tech lab… i guess lawbringer gryphon is better in case he plays meta.
Shrine of Forbidden Knowledge
Soul Stone
Deteriorate
Banefire Golem
Discard
Thieving Imp
Sacrifice the Weak
Twilight Baron
Poisonblade Rogue
Tech 0 card(s)
Get Paid + float - ($12)
you stole 1 Gold - ($11)
Summon Garth Torken (1/3) - ($9)
Pay 1 summon a Black Skeleton (1/1) - ($8)
Play Hooded Executioner (3/3) and Boost him: destroy your Tax Collector - ($3)
Cast Sacrifice the Weak: I sacrifice my Skeleton; you sacrifice your Drill Sergeant - ($1)
Jandra deals 4 damage to your Tech3
Vandy destroys your Tech 3, your Base takes 2 damage
Sickness
Terras Q, the Shackled
Metamorphosis
Voidblocker
Tech 2 card(s)
Get Paid + float - ($11)
Cast Deteriorate on Overeager Cadet (Squad Leader)
Hooded Executioner (3/3) kills Overeager Cadet (Squad Leader)
Vandy (4/5) kills Drill Sargeant and gives Sirius Quince one damage with her sparkshot ability
Jandra (4/4)+ kills Sirius Quince and deals excess combat damage (2) to General Onimaru, you draw 1 card; Garth levels to Level 3
Garth (1/3) kills General Onimaru; you get 1 Gold, Garth levels to Level5 and heals all damage
Play Banefire Golem (7/7) - ($5)
Play Shrine of Forbidden Knowledge - ($2)
Max Garth Torken: Play Twilight Baron (4/4) Overpower - ($0)
Tech 2 card(s)
Get Paid + float + scavenger - ($13)
summon Bigby, lvl him to max - ($7)
cast Judgment Day ($3)
you get a gold and a card
Float ($3)
Stash 1, Discard 2, draw 4
Board Info: In Patrol:
Squad Leader: Bigby Hayes, L5 (3/4a)
Elite:
Scavenger:
Technician:
Lookout:
In Play:
*
Buildings:
Base HP: 18
Tech I HP: 5
Tech II HP: 1 (Peace)
Tech III HP: 5
Tech Lab HP: 4 (Law)
Economy Info: Cards:
Hand: 5
Deck: 0
Disc: 13
Gold:
Gold: 3
Workers: 10
Thoughts
ok, this is… ! managed to keep tech 3 standing for gryphon, BUT he has access to STW (especially with his shrine…) so he kills all my units and plays STW afterwards and I get to sacrifice this majestic creature myself. what a shame!
and on top i drew the second gryphon for technician kill. so i’ll have to wait a whole cycle to get it back.
guess it’s judgment day time after all meta threat still living of course, but at least he spent a bit of gold on leveling up and vandy’s down to 1hp… i guess he doesn’t think about using meta at all, good for me
the question is: do i tech in spectral hounds (or flagbearers) to get more units on the ground with garrison? i guess the answer is yes
but this brings me to another issue: he’ll probably destroy my tech 2 next turn. he won’t be able to destroy tech 3, so he’ll take the next best thing. well, i guess it’s still highly likely that i lose.
OH SHIT - I CAN STASH!!!
I just realized (after drawing) that he probably hasn’t STW in hand after all… he only drew one card after reshuffle… so I can’t play gryphon next turn either, i guess… huh
oh no! i think i could have won last turn... read after finishing the game
i forgot about obliterate 4!!! if i had played lawbringer gryphon and you don’t have sacrifice the weak at hand - which is pretty unlikely, because you only drew 1 card after reshuffle, my gryphon would have obliterated your army when attacking… i’m soooo stupid