Casual: flagrantangles (mono-Blue) vs Eijolend (mono-Green)

Yeah! That was an excellent one. If I had patrolled Quince I would have survived for…one more turn. I rolled a 65 for the next one.

Definitely a memorable one! Aaaand I again have to add more and more things to my list I have to be on the lookout for.^^

I rolled a 44.

P1T1


Starting Hand, Workers

STARTING HAND
Porkhand Magistrate
Arrest
Manufactured Truth
Jail
Spectral Aven


WORKERS
Jail


Next Hand

Bluecoat Musketeer
Reputable Newsman
Building Inspector
Traffic Director
Lawful Search


Discard

Arrest
Manufactured Truth
Spectral Aven


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Hire a Porkhand Magistrate. - ($0)

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Porkhand Magistrate
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:

[B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3

[B]Gold:[/B]

  • Gold: 0
  • Workers: 5

P2T1


StartingHand Workers

STARTING HAND
Spore Shambler
Playful Panda
Rampant Growth
Forest’s Favor
Merfolk Prospector


WORKERS
Spore Shambler


NextHand

Ironbark Treant
Verdant Tree
Tiger Cub
Young Treant
Rich Earth


Discard

Merfolk Prospector
Rampant Growth
Forest’s Favor


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Playful Panda - ($2)
Calamandra - ($0)

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Wisp (0/1)
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Playful Panda (2/2)
  • Calamandra Lvl.1 (2/3)
    [B]Buildings:[/B]
  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 6

P1T2


Tech, Starting Hand, Workers

TECH
Scribe
Tax Collector


STARTING HAND
Bluecoat Musketeer
Traffic Director
Lawful Search
Reputable Newsman
Building Inspector


WORKERS
Jail
Bluecoat Musketeer


Next Hand

Lawful Search
Scribe
Spectral Aven
Reputable Newsman
Tax Collector


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Build Tech I. - ($3)
Hire a Building Inspector - ($2)
Summon Bigby Hayes. - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Building Inspector
  • :pschip: [I]Technician[/I]: Porkhand Magistrate
  • :target: [I]Lookout[/I]:

[B]In Play:[/B]

  • Bigby Hayes (1) 2/3

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 3
  • Disc: 0

[B]Gold:[/B]

  • Gold: 0
  • Workers: 6

P2T2


Tech StartingHand Workers

TECH
Behind the Ferns
Tiny Basilisk


STARTING HAND
Ironbark Treant
Verdant Tree
Young Treant
Rich Earth
Tiger Cub


WORKERS
Spore Shambler
Rich Earth


NextHand

Tiny Basilisk
Verdant Tree
Ironbark Treant
Young Treant
Behind the Ferns


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Playful Panda kills Building Inspector taking 1 damage. You get 1 gold.
Tech I - ($4)
Calamandra 1->3 - ($2)
Tiger Cub - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Tiger Cub (2/2+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Wisp (0/1)
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Playful Panda (2/1) x
  • Calamandra Lvl.3 (3/4)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 3
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 7

P1T3


Tech, Starting Hand, Workers

TECH
Scribe
Injunction


STARTING HAND
Lawful Search
Spectral Aven
Scribe
Reputable Newsman
Tax Collector
Traffic Director


WORKERS
Jail
Bluecoat Musketeer
Spectral Aven


Next Hand

Traffic Director
Injunction
Scribe
Arrest
Manufactured Truth


Tech 2 card(s)
Get Paid + Scavenger - ($7)
Worker - ($6)
Midband Bigby. - ($4)
Exhaust Bigby to sideline the Tiger Cub. - ($3)
Porkhand Magistrate kills the Wisp.
Hire a Tax Collector who steals the gold you collected from the Wisp’s death. - ($2)
Hire a Scribe and draw a card. - ($0)

Float ($0)
Discard 3, draw 2, reshuffle, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Tax Collector
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Scribe
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:

[B]In Play:[/B]

  • Bigby Hayes (3) 2/4
  • Porkhand Magistrate

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 3
  • Disc: 0

[B]Gold:[/B]

  • Gold: 0
  • Workers: 7

P2T3


Tech StartingHand Workers

TECH
Feral Strike
Huntress


STARTING HAND
Young Treant
Verdant Tree
Behind the Ferns
Ironbark Treant
Tiny Basilisk


WORKERS
Spore Shambler
Rich Earth
Ironbark Treant


NextHand

Young Treant
Forest’s Favor
Rampant Growth
Merfolk Prospector


Tech 2 card(s)
Get Paid + Scavenger - Tax - ($7)
Worker - ($6)
Calamandra attacks Tax collector dealing 3(-1armor) damage (leaves Tax Collector at 1) while taking 2 damage.
Calamandra casts Behind the Ferns - ($4)
Tiger Cub and Playful Panda trade with Bigby (Calamandra 3->5, heals)
Heroes’ Hall - ($2)
Tiny Basilisk - ($0)

Float ($0)
Discard 2, draw 3, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Tiny Basilisk (1/2+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Calamandra Lvl.5 (4/5)
  • Behind the Ferns
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Heroes’ Hall HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 5
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 8

P1T4


Tech, Starting Hand, Workers

TECH
Flagstone Garrison
Drill Sergeant


STARTING HAND
Manufactured Truth
Arrest
Traffic Director
Injunction
Scribe
Lawful Search


WORKERS
Jail
Bluecoat Musketeer
Spectral Aven
Traffic Director


Next Hand

Lawful Search
Reputable Newsman
Building Inspector
Arrest
Tax Collector


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Build Tech II - Peace. - ($2)
Tax Collector and Scribe murder the Tiny Basilisk and die themselves.
Hire a Scribe and draw a card. - ($0)

Float ($0)
Discard 4, draw 2, reshuffle, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Porkhand Magistrate
  • :pschip: [I]Technician[/I]: Scribe
  • :target: [I]Lookout[/I]:

[B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Peace)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 5
  • Disc: 0

[B]Gold:[/B]

  • Gold: 0
  • Workers: 8

P2T4


Tech StartingHand Workers

TECH
Dinosize
Spirit of the Panda


STARTING HAND
Forest’s Favor
Rampant Growth
Merfolk Prospector
Young Treant


WORKERS
Spore Shambler
Rich Earth
Ironbark Treant
Merfolk Prospector


NextHand

Verdant Tree
Tiger Cub
Huntress
Feral Strike
Playful Panda


Discard

Tiny Basilisk
Rampant Growth
Forest’s Favor
Young Treant
Dinosize
Spirit of the Panda


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Argagarg - ($5)
Argagarg 1->5 - ($1)

Float ($1)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Water Elemental (3/3+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Wisp (0/1)
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Calamandra Lvl.5 (4/5)
  • Argagarg Lvl.5 (1/5)
  • Behind the Ferns
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Heroes’ Hall HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 6
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 9

P1T5


Tech, Starting Hand, Workers

TECH
Overeager Cadet
Overeager Cadet


STARTING HAND
Reputable Newsman
Building Inspector
Tax Collector
Arrest
Lawful Search


WORKERS
Jail
Bluecoat Musketeer
Spectral Aven
Traffic Director
Building Inspector


Next Hand

Drill Sergeant
Injunction
Flagstone Garrison
Scribe
Manufactured Truth


Discard

Arrest
Reputable Newsman
Lawful Search
Overeager Cadet
Overeager Cadet


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Hire a Tax Collector who steals your floating gold. - ($6)
Summon Bigby Hayes. - ($4)
Build a Tower. - ($1)

Float ($1)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Tax Collector 2/3A
  • :psfist: [I]Elite[/I]: Scribe 2/3
  • :ps_: [I]Scavenger[/I]: Porkhand Magistrate 2/3
  • :pschip: [I]Technician[/I]: Bigby Hayes (1) 2/3
  • :target: [I]Lookout[/I]:

[B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Peace)
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 5

[B]Gold:[/B]

  • Gold: 1
  • Workers: 9

P2T5


Tech StartingHand Workers

TECH
Stalking Tiger
Nature Reclaims


STARTING HAND
Verdant Tree
Tiger Cub
Huntress
Feral Strike
Playful Panda


WORKERS
Spore Shambler
Rich Earth
Ironbark Treant
Merfolk Prospector
Tiger Cub


NextHand

Stalking Tiger
Nature Reclaims
Spirit of the Panda
Rampant Growth


Tech 2 card(s)
Get Paid + float - Tax - ($9)
Worker - ($8)
Use Argagarg’s Midband on Water Elemental
Water Elemental kills Tax Collector taking 2+1(-1armor) damage.
Calamandra kills Bigby taking 2+1 damage, you draw a card.
Huntress - ($6)
Playful Panda - ($4)
Tech II (Feral) - ($0)

Float ($0)
Discard 2, reshuffle, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Huntress (3/3+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Wisp (0/1)
  • :pschip: [I]Technician[/I]: Wisp (0/1)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Calamandra Lvl.5 (4/2) xx
  • Argagarg Lvl.5 (1/5)
  • Water Elemental (3/1) xx
  • Playful Panda (2/2)
  • Behind the Ferns
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Feral)
  • :heart: Heroes’ Hall HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 6
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 10

P1T6


Tech, Starting Hand, Workers

TECH
Debilitator Alpha
Flagstone Spy


STARTING HAND
Drill Sergeant
Injunction
Manufactured Truth
Scribe
Flagstone Garrison
Reputable Newsman
Overeager Cadet
Lawful Search
Tax Collector
Arrest
Overeager Cadet
Debilitator Alpha


WORKERS
Jail
Bluecoat Musketeer
Spectral Aven
Traffic Director
Building Inspector
Manufactured Truth


Next Hand

Arrest
Tax Collector
Flagstone Spy
Reputable Newsman
Debilitator Alpha


Tech 2 card(s)
Get Paid + float - ($10)
Worker - ($9)
Build a Flagstone Garrison. - ($6)
Hire a Drill Sergeant and draw a card. - ($3)
Hire an Overeager Cadet, draw a card, and generate a rune.
Hire a Scribe, draw 2 cards, and generate a rune. - ($1)
Hire an Overeager Cadet, draw a card, and generate a rune.
Drill Sergeant gives 2 runes to Porkhand Magistrate.
Porkhand Magistrate attacks and kills the Huntress
Scribe 1 attacks and kills Scavenger Wisp.

Float ($1)
Discard 5, draw 2, reshuffle, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Overeager Cadet 1 2/2A
  • :psfist: [I]Elite[/I]: Scribe 2 2/3
  • :ps_: [I]Scavenger[/I]: Overeager Cadet 2/2
  • :pschip: [I]Technician[/I]: Drill Sergeant + 4/4
  • :target: [I]Lookout[/I]:

[B]In Play:[/B]

  • Porkhand Magistrate 4/2 ++
  • Scribe 1 1/3

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Peace)
  • :heart: Tower HP: 4
  • :heart: Flagstone Garrison HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 2
  • Disc: 0

[B]Gold:[/B]

  • Gold: 1
  • Workers: 10

P2T6


StartingHand Workers

STARTING HAND
Nature Reclaims
Rampant Growth
Spirit of the Panda
Stalking Tiger


WORKERS
Spore Shambler
Rich Earth
Ironbark Treant
Merfolk Prospector
Tiger Cub


NextHand

Tiny Basilisk
Feral Strike
Forest’s Favor


Discard

Huntress
Rampant Growth
Playful Panda
Spirit of the Panda


Tech 0 card(s)
Get Paid + Scavenger - ($11)
Midori - ($9)
Midori casts Nature Reclaims to TRASH Flagstone Garrison. Nature Reclaims also gets trashed. - ($7)
Water Elemental trades with Overeager Cadet 1
Midori casts Rampant Growth on Playful Panda. - ($5)
Playful Panda trades with Drill Sergeant.
Stalking Tiger - ($1)

Float ($1)
Discard 1, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Stalking Tiger (4/4+A)
  • :psfist: [I]Elite[/I]: Argagarg Lvl.5 (1+1/5)
  • :ps_: [I]Scavenger[/I]: Midori Lvl.1 (2/3)
  • :pschip: [I]Technician[/I]: Wisp (0/1)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Calamandra Lvl.5 (4/2) xx
  • Behind the Ferns
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Feral)
  • :heart: Heroes’ Hall HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 3
  • Disc: 4
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 10

P1T7


Tech, Starting Hand, Workers

TECH
Flagstone Garrison
Drill Sergeant


STARTING HAND
Flagstone Spy
Reputable Newsman
Tax Collector
Arrest
Debilitator Alpha
Lawful Search
Injunction


WORKERS
Jail
Bluecoat Musketeer
Spectral Aven
Traffic Director
Building Inspector
Manufactured Truth


Next Hand

Drill Sergeant
Drill Sergeant
Porkhand Magistrate
Flagstone Spy
Injunction


Tech 2 card(s)
Get Paid + float - ($11)
Summon Bigby Hayes. - ($9)
Bigby will perform a Lawful Search against your hand and draw a card. - ($8)
Bigby Hayes will cast an Injunction against your Tech II building, disabling it and your Stalking Tiger. - ($6)
Hire a Tax Collector who steals a gold from you. - ($5)
Porkhand Magistrate will attack Argagarg, deal 4 damage to him, and then die.
Summon General Onimaru. - ($3)
Scribe 1 will attack and finish off Argagarg, giving 2 levels to Onimaru.
Overeager Cadet 2 and Scribe 2 will kill off Midori. Onimaru gains 2 more levels, reaching midband.
Hire a Reputable Newsman who opposes spells and upgrades that cost 4. - ($1)

Float ($1)
Discard 3, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Tax Collector 2/3A
  • :psfist: [I]Elite[/I]: Onimaru (5) 4/4
  • :ps_: [I]Scavenger[/I]: Bigby Hayes (1) 2/3
  • :pschip: [I]Technician[/I]: Reputable Newsman 0/3
  • :target: [I]Lookout[/I]:

[B]In Play:[/B]

  • Scribe 1 1/1
  • Scribe 2 1/1

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Peace)
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 7
  • Disc: 0

[B]Gold:[/B]

  • Gold: 1
  • Workers: 10

P2T7


Tech StartingHand Workers

TECH
Moss Ancient
Moss Ancient


STARTING HAND
Tiny Basilisk
Forest’s Favor
Feral Strike


WORKERS
Spore Shambler
Rich Earth
Ironbark Treant
Merfolk Prospector
Tiger Cub


NextHand

Forest’s Favor
Dinosize
Young Treant
Verdant Tree


Tech 2 card(s)
Get Paid + float + Scavenger - ($11)
Tiny Basilisk - ($9)
Replace Heroes’ Hall with a tower. (My base takes 2 damage) - ($6)

Float ($6)
Discard 2, draw 3, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Tiny Basilisk (1/2+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Wisp (0/1)
  • :pschip: [I]Technician[/I]: Calamandra Lvl.5 (4/2) xx
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Stalking Tiger (4/4)
  • Behind the Ferns
    [B]Buildings:[/B]
  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Feral)
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 7
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 6
  • Workers: 10

P1T8


Starting Hand, Workers

STARTING HAND
Drill Sergeant
Injunction
Drill Sergeant
Flagstone Spy
Porkhand Magistrate


WORKERS
Jail
Bluecoat Musketeer
Spectral Aven
Traffic Director
Building Inspector
Manufactured Truth
Porkhand Magistrate


Next Hand

Flagstone Garrison
Overeager Cadet
Overeager Cadet


Discard

Tax Collector
Injunction
Scribe
Scribe
Flagstone Spy


Tech 0 card(s)
Get Paid + float - ($11)
Worker - ($10)
Bigby Hayes casts Injunction on your Tech II building, disabling it and the Stalking Tiger. - ($8)
Hire a Drill Sergeant. - ($5)
Hire a Drill Sergeant and generate a rune. - ($2)
Drill Sergeant 1 gives his run to the Tax Collector who suicides against the Tiny Basilisk.
Scribes 1 and 2 suicide against Calamandra, killing her and giving Onimaru 2 levels. You draw a card.
Bigby Hayes attacks and kills your Wisp. You gain a gold.
Onimaru attacks and destroys your Tower, dealing 2 damage to your base.
Maxband Onimaru, healing his damage. - ($1)

Float ($1)
Discard 1, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Onimaru (8) 4/5A
  • :psfist: [I]Elite[/I]: Soldier 3 2/1 Sparkshot
  • :ps_: [I]Scavenger[/I]: Soldier 1 1/1 Sparkshot
  • :pschip: [I]Technician[/I]: Soldier 2 1/1 Sparkshot
  • :target: [I]Lookout[/I]: Reputable Newsman

[B]In Play:[/B]

  • Drill Sergeant 1 3/3
  • Drill Sergeant 2 3/3
  • Bigby Hayes (1) 2/3

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Peace)
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 3
  • Disc: 5

[B]Gold:[/B]

  • Gold: 1
  • Workers: 11

P2T8


StartingHand Workers

STARTING HAND
Verdant Tree
Dinosize
Young Treant
Forest’s Favor
Feral Strike
Moss Ancient


WORKERS
Spore Shambler
Rich Earth
Ironbark Treant
Merfolk Prospector
Tiger Cub


NextHand

Spirit of the Panda
Huntress
Moss Ancient
Rampant Growth
Playful Panda


Discard

Tiny Basilisk
Behind the Ferns
Forest’s Favor
Moss Ancient
Dinosize
Feral Strike


Tech 0 card(s)
Draw a Card from Technician.
Get Paid + float + Scavenger - ($17)
Young Treant, draw a card. - ($15)
Verdant Tree - ($13)
Argagarg - ($11)
Argagarg 1->5 - ($7)
Argagarg casts Forest’s Favor on Argagarg. - ($5)

Float ($5)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Argagarg Lvl.5 (2/6+A) +
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Water Elemental (3/3)
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]: Young Treant (0/2)
    [B]In Play:[/B]
  • Stalking Tiger (4/4)
  • Wisp (0/1)
  • Verdant Tree (-/3)
    [B]Buildings:[/B]
  • :heart: Base HP: 16
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Feral)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 6
    [B]Gold:[/B]
  • Gold: 5
  • Workers: 10

Good game! Peace’s Garrison + Drill Sergeant combo is just so good.

P1T9


Starting Hand, Workers

STARTING HAND
Overeager Cadet
Overeager Cadet
Flagstone Garrison
Lawful Search
Debilitator Alpha
Arrest
Tax Collector
Scribe
Flagstone Spy
Injunction


WORKERS
Jail
Bluecoat Musketeer
Spectral Aven
Traffic Director
Building Inspector
Manufactured Truth
Porkhand Magistrate


Next Hand

Arrest
Scribe
Lawful Search
Flagstone Spy
Injunction


Tech 0 card(s)
Get Paid + float - ($12)
Build a Flagstone Garrison. - ($9)
Hire an Overeager Cadet, draw a card, and generate 2 runes.
Hire another Overeager Cadet, draw a card, and generate 2 runes.
Hire a Debilitator Alpha, draw a card, and generate 2 runes. - ($4)
Perform a Lawful Search of your hand and draw a card. - ($3)
Hire a Tax Collector who steals a gold from, generates 2 runes, and lets me draw a card. - ($2)
Hire a Scribe, draw 2 cards, and generate 2 runes. - ($0)
Drill Sergeant 1 will attack and kill Argagarg. Bigby gains 2 levels.
Bigby kills the Young Treant.
Drill Sergeant 1 will give 2 runes to Soldier 3.
Soldier 3 suicides against the Water Elemental.
Drill Sergeant 2 will attack your base for 8 damage.
Onimaru will attack your base for 5 damage.
Drill Sergeant 1 and 2 will divest themselves of all runes and give them to Soldier 2.
Soldier 2 will attack and deal 9 damage to your base, destroying it.

Float ($0)
Discard 3, draw 1, reshuffle, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Debilitator Alpha 4/5
  • :psfist: [I]Elite[/I]: Onimaru (8) 5/5
  • :ps_: [I]Scavenger[/I]: Soldier 1 1/1 Sparkshot
  • :pschip: [I]Technician[/I]: * Scribe 1/3
  • :target: [I]Lookout[/I]: Reputable Newsman

[B]In Play:[/B]

  • Drill Sergeant 1 3/1, exhausted
  • Drill Sergeant 2 3/3, exhausted
  • Bigby Hayes (3) 2/4, exhausted
  • Overeager Cadet 1 2/2
  • Overeager Cadet 2 2/2
  • Tax Collector 2/3
  • Soldier 2 9/9 Sparkshot ++++++++, exhausted

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Peace)
  • :heart: Tower HP: 4
  • :heart: Flagstone Garrison HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 0

[B]Gold:[/B]

  • Gold: 0
  • Workers: 11
1 Like

GG! So you teched the second Garrison after all - makes a lot of sense. Too late for my (not really surprising) surprise Moss Ancients.

I forgot for a second that Feral Strike only works when I have Tech II so my plan with the Heroes’ Hall was entirely worthless. Stampede is really the only Ultimate spell in the Green arsenal worth considering before Tech II. The second time I could cast Feral Strike you perfectly Reputable Newsmanned me.

Also, opening with Argagarg seems much easier to navigate than opening with Calamandra. But that’s probably just against Blue because Arrest makes the Tiny Basilisk + Ferocity combo quite useless.

Still not sure what I can do to play around Injunction.

Not sure how active I will be around the holidays, but I rolled a 60 for the next game.