Yeah! That was an excellent one. If I had patrolled Quince I would have survived for…one more turn. I rolled a 65 for the next one.
Definitely a memorable one! Aaaand I again have to add more and more things to my list I have to be on the lookout for.^^
I rolled a 44.
P1T1
Starting Hand, Workers
STARTING HAND
Porkhand Magistrate
Arrest
Manufactured Truth
Jail
Spectral Aven
WORKERS
Jail
Next Hand
Bluecoat Musketeer
Reputable Newsman
Building Inspector
Traffic Director
Lawful Search
Discard
Arrest
Manufactured Truth
Spectral Aven
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Hire a Porkhand Magistrate. - ($0)
Float ($0)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]: Porkhand Magistrate
- [I]Elite[/I]:
- [I]Scavenger[/I]:
- [I]Technician[/I]:
- [I]Lookout[/I]:
[B]In Play:[/B]
[B]Buildings:[/B]
- Base HP: 20
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 0
- Disc: 3
[B]Gold:[/B]
- Gold: 0
- Workers: 5
P2T1
StartingHand Workers
STARTING HAND
Spore Shambler
Playful Panda
Rampant Growth
Forest’s Favor
Merfolk Prospector
WORKERS
Spore Shambler
NextHand
Ironbark Treant
Verdant Tree
Tiger Cub
Young Treant
Rich Earth
Discard
Merfolk Prospector
Rampant Growth
Forest’s Favor
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Playful Panda - ($2)
Calamandra - ($0)
Float ($0)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]:
- [I]Elite[/I]:
- [I]Scavenger[/I]: Wisp (0/1)
- [I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B] - Playful Panda (2/2)
- Calamandra Lvl.1 (2/3)
[B]Buildings:[/B] - Base HP: 20
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 0
- Disc: 3
[B]Gold:[/B] - Gold: 0
- Workers: 6
P1T2
Tech, Starting Hand, Workers
TECH
Scribe
Tax Collector
STARTING HAND
Bluecoat Musketeer
Traffic Director
Lawful Search
Reputable Newsman
Building Inspector
WORKERS
Jail
Bluecoat Musketeer
Next Hand
Lawful Search
Scribe
Spectral Aven
Reputable Newsman
Tax Collector
Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Build Tech I. - ($3)
Hire a Building Inspector - ($2)
Summon Bigby Hayes. - ($0)
Float ($0)
Discard 3, reshuffle, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]:
- [I]Elite[/I]:
- [I]Scavenger[/I]: Building Inspector
- [I]Technician[/I]: Porkhand Magistrate
- [I]Lookout[/I]:
[B]In Play:[/B]
- Bigby Hayes (1) 2/3
[B]Buildings:[/B]
- Base HP: 20
- Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 3
- Disc: 0
[B]Gold:[/B]
- Gold: 0
- Workers: 6
P2T2
Tech StartingHand Workers
TECH
Behind the Ferns
Tiny Basilisk
STARTING HAND
Ironbark Treant
Verdant Tree
Young Treant
Rich Earth
Tiger Cub
WORKERS
Spore Shambler
Rich Earth
NextHand
Tiny Basilisk
Verdant Tree
Ironbark Treant
Young Treant
Behind the Ferns
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Playful Panda kills Building Inspector taking 1 damage. You get 1 gold.
Tech I - ($4)
Calamandra 1->3 - ($2)
Tiger Cub - ($0)
Float ($0)
Discard 3, reshuffle, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]: Tiger Cub (2/2+A)
- [I]Elite[/I]:
- [I]Scavenger[/I]: Wisp (0/1)
- [I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B] - Playful Panda (2/1) x
- Calamandra Lvl.3 (3/4)
[B]Buildings:[/B] - Base HP: 20
- Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 3
- Disc: 0
[B]Gold:[/B] - Gold: 0
- Workers: 7
P1T3
Tech, Starting Hand, Workers
TECH
Scribe
Injunction
STARTING HAND
Lawful Search
Spectral Aven
Scribe
Reputable Newsman
Tax Collector
Traffic Director
WORKERS
Jail
Bluecoat Musketeer
Spectral Aven
Next Hand
Traffic Director
Injunction
Scribe
Arrest
Manufactured Truth
Tech 2 card(s)
Get Paid + Scavenger - ($7)
Worker - ($6)
Midband Bigby. - ($4)
Exhaust Bigby to sideline the Tiger Cub. - ($3)
Porkhand Magistrate kills the Wisp.
Hire a Tax Collector who steals the gold you collected from the Wisp’s death. - ($2)
Hire a Scribe and draw a card. - ($0)
Float ($0)
Discard 3, draw 2, reshuffle, draw 3
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]: Tax Collector
- [I]Elite[/I]:
- [I]Scavenger[/I]: Scribe
- [I]Technician[/I]:
- [I]Lookout[/I]:
[B]In Play:[/B]
- Bigby Hayes (3) 2/4
- Porkhand Magistrate
[B]Buildings:[/B]
- Base HP: 20
- Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 3
- Disc: 0
[B]Gold:[/B]
- Gold: 0
- Workers: 7
P2T3
Tech StartingHand Workers
TECH
Feral Strike
Huntress
STARTING HAND
Young Treant
Verdant Tree
Behind the Ferns
Ironbark Treant
Tiny Basilisk
WORKERS
Spore Shambler
Rich Earth
Ironbark Treant
NextHand
Young Treant
Forest’s Favor
Rampant Growth
Merfolk Prospector
Tech 2 card(s)
Get Paid + Scavenger - Tax - ($7)
Worker - ($6)
Calamandra attacks Tax collector dealing 3(-1armor) damage (leaves Tax Collector at 1) while taking 2 damage.
Calamandra casts Behind the Ferns - ($4)
Tiger Cub and Playful Panda trade with Bigby (Calamandra 3->5, heals)
Heroes’ Hall - ($2)
Tiny Basilisk - ($0)
Float ($0)
Discard 2, draw 3, reshuffle, draw 1
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]: Tiny Basilisk (1/2+A)
- [I]Elite[/I]:
- [I]Scavenger[/I]:
- [I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B] - Calamandra Lvl.5 (4/5)
- Behind the Ferns
[B]Buildings:[/B] - Base HP: 20
- Tech I HP: 5
- Heroes’ Hall HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 4
- Deck: 5
- Disc: 0
[B]Gold:[/B] - Gold: 0
- Workers: 8
P1T4
Tech, Starting Hand, Workers
TECH
Flagstone Garrison
Drill Sergeant
STARTING HAND
Manufactured Truth
Arrest
Traffic Director
Injunction
Scribe
Lawful Search
WORKERS
Jail
Bluecoat Musketeer
Spectral Aven
Traffic Director
Next Hand
Lawful Search
Reputable Newsman
Building Inspector
Arrest
Tax Collector
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Build Tech II - Peace. - ($2)
Tax Collector and Scribe murder the Tiny Basilisk and die themselves.
Hire a Scribe and draw a card. - ($0)
Float ($0)
Discard 4, draw 2, reshuffle, draw 3
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]:
- [I]Elite[/I]:
- [I]Scavenger[/I]: Porkhand Magistrate
- [I]Technician[/I]: Scribe
- [I]Lookout[/I]:
[B]In Play:[/B]
[B]Buildings:[/B]
- Base HP: 20
- Tech I HP: 5
- Tech II HP: 5 (Peace)
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 5
- Disc: 0
[B]Gold:[/B]
- Gold: 0
- Workers: 8
P2T4
Tech StartingHand Workers
TECH
Dinosize
Spirit of the Panda
STARTING HAND
Forest’s Favor
Rampant Growth
Merfolk Prospector
Young Treant
WORKERS
Spore Shambler
Rich Earth
Ironbark Treant
Merfolk Prospector
NextHand
Verdant Tree
Tiger Cub
Huntress
Feral Strike
Playful Panda
Discard
Tiny Basilisk
Rampant Growth
Forest’s Favor
Young Treant
Dinosize
Spirit of the Panda
Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Argagarg - ($5)
Argagarg 1->5 - ($1)
Float ($1)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]: Water Elemental (3/3+A)
- [I]Elite[/I]:
- [I]Scavenger[/I]: Wisp (0/1)
- [I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B] - Calamandra Lvl.5 (4/5)
- Argagarg Lvl.5 (1/5)
- Behind the Ferns
[B]Buildings:[/B] - Base HP: 20
- Tech I HP: 5
- Heroes’ Hall HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 0
- Disc: 6
[B]Gold:[/B] - Gold: 1
- Workers: 9
P1T5
Tech, Starting Hand, Workers
TECH
Overeager Cadet
Overeager Cadet
STARTING HAND
Reputable Newsman
Building Inspector
Tax Collector
Arrest
Lawful Search
WORKERS
Jail
Bluecoat Musketeer
Spectral Aven
Traffic Director
Building Inspector
Next Hand
Drill Sergeant
Injunction
Flagstone Garrison
Scribe
Manufactured Truth
Discard
Arrest
Reputable Newsman
Lawful Search
Overeager Cadet
Overeager Cadet
Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Hire a Tax Collector who steals your floating gold. - ($6)
Summon Bigby Hayes. - ($4)
Build a Tower. - ($1)
Float ($1)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]: Tax Collector 2/3A
- [I]Elite[/I]: Scribe 2/3
- [I]Scavenger[/I]: Porkhand Magistrate 2/3
- [I]Technician[/I]: Bigby Hayes (1) 2/3
- [I]Lookout[/I]:
[B]In Play:[/B]
[B]Buildings:[/B]
- Base HP: 20
- Tech I HP: 5
- Tech II HP: 5 (Peace)
- Tower HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 0
- Disc: 5
[B]Gold:[/B]
- Gold: 1
- Workers: 9
P2T5
Tech StartingHand Workers
TECH
Stalking Tiger
Nature Reclaims
STARTING HAND
Verdant Tree
Tiger Cub
Huntress
Feral Strike
Playful Panda
WORKERS
Spore Shambler
Rich Earth
Ironbark Treant
Merfolk Prospector
Tiger Cub
NextHand
Stalking Tiger
Nature Reclaims
Spirit of the Panda
Rampant Growth
Tech 2 card(s)
Get Paid + float - Tax - ($9)
Worker - ($8)
Use Argagarg’s Midband on Water Elemental
Water Elemental kills Tax Collector taking 2+1(-1armor) damage.
Calamandra kills Bigby taking 2+1 damage, you draw a card.
Huntress - ($6)
Playful Panda - ($4)
Tech II (Feral) - ($0)
Float ($0)
Discard 2, reshuffle, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]: Huntress (3/3+A)
- [I]Elite[/I]:
- [I]Scavenger[/I]: Wisp (0/1)
- [I]Technician[/I]: Wisp (0/1)
-
[I]Lookout[/I]:
[B]In Play:[/B] - Calamandra Lvl.5 (4/2) xx
- Argagarg Lvl.5 (1/5)
- Water Elemental (3/1) xx
- Playful Panda (2/2)
- Behind the Ferns
[B]Buildings:[/B] - Base HP: 20
- Tech I HP: 5
- Tech II HP: 5 (Feral)
- Heroes’ Hall HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 4
- Deck: 6
- Disc: 0
[B]Gold:[/B] - Gold: 0
- Workers: 10
P1T6
Tech, Starting Hand, Workers
TECH
Debilitator Alpha
Flagstone Spy
STARTING HAND
Drill Sergeant
Injunction
Manufactured Truth
Scribe
Flagstone Garrison
Reputable Newsman
Overeager Cadet
Lawful Search
Tax Collector
Arrest
Overeager Cadet
Debilitator Alpha
WORKERS
Jail
Bluecoat Musketeer
Spectral Aven
Traffic Director
Building Inspector
Manufactured Truth
Next Hand
Arrest
Tax Collector
Flagstone Spy
Reputable Newsman
Debilitator Alpha
Tech 2 card(s)
Get Paid + float - ($10)
Worker - ($9)
Build a Flagstone Garrison. - ($6)
Hire a Drill Sergeant and draw a card. - ($3)
Hire an Overeager Cadet, draw a card, and generate a rune.
Hire a Scribe, draw 2 cards, and generate a rune. - ($1)
Hire an Overeager Cadet, draw a card, and generate a rune.
Drill Sergeant gives 2 runes to Porkhand Magistrate.
Porkhand Magistrate attacks and kills the Huntress
Scribe 1 attacks and kills Scavenger Wisp.
Float ($1)
Discard 5, draw 2, reshuffle, draw 3
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]: Overeager Cadet 1 2/2A
- [I]Elite[/I]: Scribe 2 2/3
- [I]Scavenger[/I]: Overeager Cadet 2/2
- [I]Technician[/I]: Drill Sergeant + 4/4
- [I]Lookout[/I]:
[B]In Play:[/B]
- Porkhand Magistrate 4/2 ++
- Scribe 1 1/3
[B]Buildings:[/B]
- Base HP: 20
- Tech I HP: 5
- Tech II HP: 5 (Peace)
- Tower HP: 4
- Flagstone Garrison HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 2
- Disc: 0
[B]Gold:[/B]
- Gold: 1
- Workers: 10
P2T6
StartingHand Workers
STARTING HAND
Nature Reclaims
Rampant Growth
Spirit of the Panda
Stalking Tiger
WORKERS
Spore Shambler
Rich Earth
Ironbark Treant
Merfolk Prospector
Tiger Cub
NextHand
Tiny Basilisk
Feral Strike
Forest’s Favor
Discard
Huntress
Rampant Growth
Playful Panda
Spirit of the Panda
Tech 0 card(s)
Get Paid + Scavenger - ($11)
Midori - ($9)
Midori casts Nature Reclaims to TRASH Flagstone Garrison. Nature Reclaims also gets trashed. - ($7)
Water Elemental trades with Overeager Cadet 1
Midori casts Rampant Growth on Playful Panda. - ($5)
Playful Panda trades with Drill Sergeant.
Stalking Tiger - ($1)
Float ($1)
Discard 1, draw 3
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]: Stalking Tiger (4/4+A)
- [I]Elite[/I]: Argagarg Lvl.5 (1+1/5)
- [I]Scavenger[/I]: Midori Lvl.1 (2/3)
- [I]Technician[/I]: Wisp (0/1)
-
[I]Lookout[/I]:
[B]In Play:[/B] - Calamandra Lvl.5 (4/2) xx
- Behind the Ferns
[B]Buildings:[/B] - Base HP: 20
- Tech I HP: 5
- Tech II HP: 5 (Feral)
- Heroes’ Hall HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 3
- Deck: 3
- Disc: 4
[B]Gold:[/B] - Gold: 1
- Workers: 10
P1T7
Tech, Starting Hand, Workers
TECH
Flagstone Garrison
Drill Sergeant
STARTING HAND
Flagstone Spy
Reputable Newsman
Tax Collector
Arrest
Debilitator Alpha
Lawful Search
Injunction
WORKERS
Jail
Bluecoat Musketeer
Spectral Aven
Traffic Director
Building Inspector
Manufactured Truth
Next Hand
Drill Sergeant
Drill Sergeant
Porkhand Magistrate
Flagstone Spy
Injunction
Tech 2 card(s)
Get Paid + float - ($11)
Summon Bigby Hayes. - ($9)
Bigby will perform a Lawful Search against your hand and draw a card. - ($8)
Bigby Hayes will cast an Injunction against your Tech II building, disabling it and your Stalking Tiger. - ($6)
Hire a Tax Collector who steals a gold from you. - ($5)
Porkhand Magistrate will attack Argagarg, deal 4 damage to him, and then die.
Summon General Onimaru. - ($3)
Scribe 1 will attack and finish off Argagarg, giving 2 levels to Onimaru.
Overeager Cadet 2 and Scribe 2 will kill off Midori. Onimaru gains 2 more levels, reaching midband.
Hire a Reputable Newsman who opposes spells and upgrades that cost 4. - ($1)
Float ($1)
Discard 3, reshuffle, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]: Tax Collector 2/3A
- [I]Elite[/I]: Onimaru (5) 4/4
- [I]Scavenger[/I]: Bigby Hayes (1) 2/3
- [I]Technician[/I]: Reputable Newsman 0/3
- [I]Lookout[/I]:
[B]In Play:[/B]
- Scribe 1 1/1
- Scribe 2 1/1
[B]Buildings:[/B]
- Base HP: 20
- Tech I HP: 5
- Tech II HP: 5 (Peace)
- Tower HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 7
- Disc: 0
[B]Gold:[/B]
- Gold: 1
- Workers: 10
P2T7
Tech StartingHand Workers
TECH
Moss Ancient
Moss Ancient
STARTING HAND
Tiny Basilisk
Forest’s Favor
Feral Strike
WORKERS
Spore Shambler
Rich Earth
Ironbark Treant
Merfolk Prospector
Tiger Cub
NextHand
Forest’s Favor
Dinosize
Young Treant
Verdant Tree
Tech 2 card(s)
Get Paid + float + Scavenger - ($11)
Tiny Basilisk - ($9)
Replace Heroes’ Hall with a tower. (My base takes 2 damage) - ($6)
Float ($6)
Discard 2, draw 3, reshuffle, draw 1
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]: Tiny Basilisk (1/2+A)
- [I]Elite[/I]:
- [I]Scavenger[/I]: Wisp (0/1)
- [I]Technician[/I]: Calamandra Lvl.5 (4/2) xx
-
[I]Lookout[/I]:
[B]In Play:[/B] - Stalking Tiger (4/4)
- Behind the Ferns
[B]Buildings:[/B] - Base HP: 18
- Tech I HP: 5
- Tech II HP: 5 (Feral)
- Tower HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 4
- Deck: 7
- Disc: 0
[B]Gold:[/B] - Gold: 6
- Workers: 10
P1T8
Starting Hand, Workers
STARTING HAND
Drill Sergeant
Injunction
Drill Sergeant
Flagstone Spy
Porkhand Magistrate
WORKERS
Jail
Bluecoat Musketeer
Spectral Aven
Traffic Director
Building Inspector
Manufactured Truth
Porkhand Magistrate
Next Hand
Flagstone Garrison
Overeager Cadet
Overeager Cadet
Discard
Tax Collector
Injunction
Scribe
Scribe
Flagstone Spy
Tech 0 card(s)
Get Paid + float - ($11)
Worker - ($10)
Bigby Hayes casts Injunction on your Tech II building, disabling it and the Stalking Tiger. - ($8)
Hire a Drill Sergeant. - ($5)
Hire a Drill Sergeant and generate a rune. - ($2)
Drill Sergeant 1 gives his run to the Tax Collector who suicides against the Tiny Basilisk.
Scribes 1 and 2 suicide against Calamandra, killing her and giving Onimaru 2 levels. You draw a card.
Bigby Hayes attacks and kills your Wisp. You gain a gold.
Onimaru attacks and destroys your Tower, dealing 2 damage to your base.
Maxband Onimaru, healing his damage. - ($1)
Float ($1)
Discard 1, draw 3
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]: Onimaru (8) 4/5A
- [I]Elite[/I]: Soldier 3 2/1 Sparkshot
- [I]Scavenger[/I]: Soldier 1 1/1 Sparkshot
- [I]Technician[/I]: Soldier 2 1/1 Sparkshot
- [I]Lookout[/I]: Reputable Newsman
[B]In Play:[/B]
- Drill Sergeant 1 3/3
- Drill Sergeant 2 3/3
- Bigby Hayes (1) 2/3
[B]Buildings:[/B]
- Base HP: 20
- Tech I HP: 5
- Tech II HP: 5 (Peace)
- Tower HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 3
- Deck: 3
- Disc: 5
[B]Gold:[/B]
- Gold: 1
- Workers: 11
P2T8
StartingHand Workers
STARTING HAND
Verdant Tree
Dinosize
Young Treant
Forest’s Favor
Feral Strike
Moss Ancient
WORKERS
Spore Shambler
Rich Earth
Ironbark Treant
Merfolk Prospector
Tiger Cub
NextHand
Spirit of the Panda
Huntress
Moss Ancient
Rampant Growth
Playful Panda
Discard
Tiny Basilisk
Behind the Ferns
Forest’s Favor
Moss Ancient
Dinosize
Feral Strike
Tech 0 card(s)
Draw a Card from Technician.
Get Paid + float + Scavenger - ($17)
Young Treant, draw a card. - ($15)
Verdant Tree - ($13)
Argagarg - ($11)
Argagarg 1->5 - ($7)
Argagarg casts Forest’s Favor on Argagarg. - ($5)
Float ($5)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]: Argagarg Lvl.5 (2/6+A) +
- [I]Elite[/I]:
- [I]Scavenger[/I]: Water Elemental (3/3)
- [I]Technician[/I]:
-
[I]Lookout[/I]: Young Treant (0/2)
[B]In Play:[/B] - Stalking Tiger (4/4)
- Wisp (0/1)
- Verdant Tree (-/3)
[B]Buildings:[/B] - Base HP: 16
- Tech I HP: 5
- Tech II HP: 5 (Feral)
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 0
- Disc: 6
[B]Gold:[/B] - Gold: 5
- Workers: 10
Good game! Peace’s Garrison + Drill Sergeant combo is just so good.
P1T9
Starting Hand, Workers
STARTING HAND
Overeager Cadet
Overeager Cadet
Flagstone Garrison
Lawful Search
Debilitator Alpha
Arrest
Tax Collector
Scribe
Flagstone Spy
Injunction
WORKERS
Jail
Bluecoat Musketeer
Spectral Aven
Traffic Director
Building Inspector
Manufactured Truth
Porkhand Magistrate
Next Hand
Arrest
Scribe
Lawful Search
Flagstone Spy
Injunction
Tech 0 card(s)
Get Paid + float - ($12)
Build a Flagstone Garrison. - ($9)
Hire an Overeager Cadet, draw a card, and generate 2 runes.
Hire another Overeager Cadet, draw a card, and generate 2 runes.
Hire a Debilitator Alpha, draw a card, and generate 2 runes. - ($4)
Perform a Lawful Search of your hand and draw a card. - ($3)
Hire a Tax Collector who steals a gold from, generates 2 runes, and lets me draw a card. - ($2)
Hire a Scribe, draw 2 cards, and generate 2 runes. - ($0)
Drill Sergeant 1 will attack and kill Argagarg. Bigby gains 2 levels.
Bigby kills the Young Treant.
Drill Sergeant 1 will give 2 runes to Soldier 3.
Soldier 3 suicides against the Water Elemental.
Drill Sergeant 2 will attack your base for 8 damage.
Onimaru will attack your base for 5 damage.
Drill Sergeant 1 and 2 will divest themselves of all runes and give them to Soldier 2.
Soldier 2 will attack and deal 9 damage to your base, destroying it.
Float ($0)
Discard 3, draw 1, reshuffle, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]: Debilitator Alpha 4/5
- [I]Elite[/I]: Onimaru (8) 5/5
- [I]Scavenger[/I]: Soldier 1 1/1 Sparkshot
- [I]Technician[/I]: * Scribe 1/3
- [I]Lookout[/I]: Reputable Newsman
[B]In Play:[/B]
- Drill Sergeant 1 3/1, exhausted
- Drill Sergeant 2 3/3, exhausted
- Bigby Hayes (3) 2/4, exhausted
- Overeager Cadet 1 2/2
- Overeager Cadet 2 2/2
- Tax Collector 2/3
- Soldier 2 9/9 Sparkshot ++++++++, exhausted
[B]Buildings:[/B]
- Base HP: 20
- Tech I HP: 5
- Tech II HP: 5 (Peace)
- Tower HP: 4
- Flagstone Garrison HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 0
- Disc: 0
[B]Gold:[/B]
- Gold: 0
- Workers: 11
GG! So you teched the second Garrison after all - makes a lot of sense. Too late for my (not really surprising) surprise Moss Ancients.
I forgot for a second that Feral Strike only works when I have Tech II so my plan with the Heroes’ Hall was entirely worthless. Stampede is really the only Ultimate spell in the Green arsenal worth considering before Tech II. The second time I could cast Feral Strike you perfectly Reputable Newsmanned me.
Also, opening with Argagarg seems much easier to navigate than opening with Calamandra. But that’s probably just against Blue because Arrest makes the Tiny Basilisk + Ferocity combo quite useless.
Still not sure what I can do to play around Injunction.
Not sure how active I will be around the holidays, but I rolled a 60 for the next game.