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Casual: cstick ([Demonology]/Fire/Balance) vs. NikoBolas ([Strength]/Anarchy/Demonology)


#1

@NikoBolas

GL;HF!

P1T1


StartingHand Workers

STARTING HAND
Sacrifice the Weak
Deteriorate
Skeletal Archery
Graveyard
Summon Skeletons


WORKERS
Skeletal Archery


NextHand

Thieving Imp
Skeleton Javelineer
Pestering Haunt
Jandra, the Negator
Poisonblade Rogue


Discard

Deteriorate
Sacrifice the Weak
Summon Skeletons
Graveyard


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Play Vandy - ($1)

Float ($1)
Discard 4, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 4
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 5

#2

Good luck and have fun!

P2T1


StartingHand Workers

STARTING HAND
Sensei’s Advice
Morningstar Flagbearer
Smoker
Fox Viper
Grappling Hook


WORKERS
Fox Viper


NextHand

Savior Monk
Fox Primus
Snapback
Safe Attacking
Aged Sensei


Discard

Sensei’s Advice
Morningstar Flagbearer
Grappling Hook


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Summon Rook - ($2)
Hire Smoker - ($1)

Float ($1)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Rook (2/4+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Smoker (1/1)
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 6

#3

P1T2


Tech StartingHand Workers

TECH
Tiny Basilisk
Tiny Basilisk


STARTING HAND
Pestering Haunt
Skeleton Javelineer
Jandra, the Negator
Thieving Imp
Poisonblade Rogue


WORKERS
Skeletal Archery
Jandra, the Negator


NextHand

Poisonblade Rogue
Tiny Basilisk
Sacrifice the Weak
Pestering Haunt
Deteriorate


Tech 2 card(s)
Get Paid + float - ($6)
Worker - ($5)
Play Thieving Imp, you discard (Random.org 1) - ($2)
Build Tech 1 - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Thieving Imp (2/2+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: L1 Vandy (2/3)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 6

#4

P2T2


Tech StartingHand Workers

TECH
Gunpoint Taxman
Soulstone


STARTING HAND
Aged Sensei
Snapback
Fox Primus
Savior Monk
Safe Attacking


WORKERS
Fox Viper
Safe Attacking


NextHand

Morningstar Flagbearer
Savior Monk
Gunpoint Taxman
Sensei’s Advice


Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
Build Tech I - ($4)
Build a Heroes’ Hall - ($2)
Hire Aged Sensei - ($1)
Smoker attack Tech I

Float ($1)
Discard 2, reshuffle, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Rook (2/4+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Aged Sensei (1/1)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Smoker (1/1)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Heroes’ Hall HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 7

#5

P1T3


Tech StartingHand Workers

TECH
Metamorphosis
Dark Pact


STARTING HAND
Tiny Basilisk
Pestering Haunt
Deteriorate
Sacrifice the Weak
Poisonblade Rogue


WORKERS
Skeletal Archery
Jandra, the Negator
Poisonblade Rogue


NextHand

Summon Skeletons
Tiny Basilisk
Graveyard
Skeleton Javelineer


Discard

Thieving Imp
Deteriorate
Pestering Haunt
Sacrifice the Weak
Metamorphosis
Dark Pact


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Midband Vandy - ($3)
Vandy + Imp kill Rook, Vandy maxbands
Vandy’s maxband targets Smoker, returning it to your hand
Deteriorate Aged Sensei
Play Tiny Basilisk - ($1)

Float ($1)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Tiny Basilisk (1/2+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • L5 Vandy (4/5)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 0
  • Disc: 6
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 7

#6

P2T3


Tech StartingHand Workers

TECH
Surprise Attack
Ardra’s Boulder


STARTING HAND
Sensei’s Advice
Morningstar Flagbearer
Savior Monk
Gunpoint Taxman
Snapback


WORKERS
Fox Viper
Safe Attacking
Smoker


NextHand

Surprise Attack
Aged Sensei
Fox Primus
Soulstone
Grappling Hook


Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
Hire Gunpoint Taxman - ($5)
Hire Savior Monk - ($3)
Summon Vandy - ($1)

Float ($1)
Discard 3, draw 3, reshuffle, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Gunpoint Taxman (3/3+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Vandy (2/3)
  • :pschip: [I]Technician[/I]: Savior Monk (2/2)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Heroes’ Hall HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 8

#7

P1T4


Tech StartingHand Workers

TECH
Faerie Dragon
Potent Basilisk


STARTING HAND
Tiny Basilisk
Summon Skeletons
Graveyard
Skeleton Javelineer


WORKERS
Skeletal Archery
Jandra, the Negator
Poisonblade Rogue
Summon Skeletons


NextHand

Deteriorate
Faerie Dragon
Thieving Imp
Pestering Haunt


Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
Tiny Basilisk trades with Taxman
Play Tiny Basilisk - ($5)
Build Tech 2: Balance - ($1)

Float ($1)
Discard 2, reshuffle, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Tiny Basilisk (1/2+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: L5 Vandy (4/5)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 7
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 8

#8

It doesn’t matter for this turn, but your Tech I is still at 4, just so I don’t forget later.

P2T4


Tech StartingHand Workers

TECH
Whitestar Grappler
Whitestar Grappler


STARTING HAND
Grappling Hook
Fox Primus
Soulstone
Aged Sensei
Surprise Attack


WORKERS
Fox Viper
Safe Attacking
Smoker


NextHand

Snapback
Sensei’s Advice
Ardra’s Boulder
Morningstar Flagbearer


Discard

Gunpoint Taxman
Surprise Attack
Grappling Hook
Savior Monk
Soulstone
Fox Primus
Whitestar Grappler
Whitestar Grappler


Tech 2 card(s)
Get Paid + float - ($9)
Summon Zane - ($7)
Zane casts Grappling Hook, moves Tiny Basilisk to Lookout - ($6)
Zane casts Surprise Attack! - ($1)
Savior Monk deals 2 damage to Vandy, dies
Shark 1 deals 3 damage to Vandy, Vandy dies. My Vandy gets 2 levels. You draw a card.
Zane kills Tiny Basilisk, dies, levels fizzle.
Shark2 and Vandy destroy Tech II (Balance). Your base takes 2 damage.
Hire Aged Sensei - ($0)

Float ($0)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Aged Sensei
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • L3 Vandy (3/4), resist 1
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Heroes’ Hall HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 0
  • Disc: 8
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 8

Edit: Had to skip worker, Tiny Basilisk is hard to kill!


#9

Tiny Basilisk is unattackable by Tech 0 units.


#10

Ah, my turn will not be so cool then :wink:

Edit: Turn is fixed!


#11

Well, it does mean that both sharks can ignore the Basilisk completely, for what that’s worth. I agree it won’t be quite as cool, but it’ll still be exciting! (:


#12

P1T5


StartingHand Workers

STARTING HAND
Faerie Dragon
Deteriorate
Pestering Haunt
Thieving Imp
Sacrifice the Weak
Sacrifice the Weak


WORKERS
Skeletal Archery
Jandra, the Negator
Poisonblade Rogue
Summon Skeletons
Pestering Haunt


NextHand

Graveyard
Skeleton Javelineer
Dark Pact
Tiny Basilisk


Discard

Tiny Basilisk
Deteriorate
Sacrifice the Weak
Faerie Dragon


Tech 0 card(s)
Get Paid + float - ($9)
Worker - ($8)
Play Thieving Imp. You discard (Random.org 2) - ($5)
Play Midori - ($3)
Deteriorate Sensei - ($2)

Float ($2)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Thieving Imp (2/2)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • L1 Midori (2/3)
    [B]Buildings:[/B]
  • :heart: Base HP: 18
  • :heart: Tech I HP: 4
  • :heart: Tech II HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 2
  • Disc: 4
    [B]Gold:[/B]
  • Gold: 2
  • Workers: 9

#13

Edit: Woops, forgot to tech! 1 second.
Edit2: Fixed

P2T5


Tech StartingHand Workers

TECH
Dark Pact
Doubling Barbarian


STARTING HAND
Snapback
Sensei’s Advice
Morningstar Flagbearer
Ardra’s Boulder
Soulstone


WORKERS
Fox Viper
Safe Attacking
Smoker
Sensei’s Advice


NextHand

Fox Primus
Whitestar Grappler
Aged Sensei
Grappling Hook
Gunpoint Taxman


Discard

Snapback
Soulstone
Morningstar Flagbearer
Ardra’s Boulder
Dark Pact
Doubling Barbarian


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Summon Rook - ($5)
Build Tech II (Strength) - ($1)

Float ($1)
Discard 4, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Rook (2/4+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: L3 Vandy (3/4), resist 1
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II (Strength) HP: 5
  • :heart: Heroes’ Hall HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 3
  • Disc: 6
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 9

#14

P1T6


Tech StartingHand Workers

TECH
Faerie Dragon
Soul Stone


STARTING HAND
Graveyard
Tiny Basilisk
Skeleton Javelineer
Dark Pact
Metamorphosis
Potent Basilisk


WORKERS
Skeletal Archery
Jandra, the Negator
Poisonblade Rogue
Summon Skeletons
Pestering Haunt
Skeleton Javelineer


NextHand

Sacrifice the Weak
Soul Stone
Metamorphosis


Tech 2 card(s)
Get Paid + float - ($11)
Play Vandy - ($9)
Play Dark Pact
Play Tiny Basilisk - ($7)
Play Potent Basilisk - ($3)
Hire a worker - ($2)
Play Graveyard - ($0)

Float ($0)
Discard 1, reshuffle, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Potent Basilisk (3/5+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Thieving Imp (2/2)
  • :target: [I]Lookout[/I]: Tiny Basilisk (1/2)
    [B]In Play:[/B]
  • L1 Midori (2/3)
  • L1 Vandy (2/3)
  • :heart: Graveyard HP: 3 ()
    [B]Buildings:[/B]
  • :heart: Base HP: 16
  • :heart: Tech I HP: 4
  • :heart: Tech II HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 5
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 10

#15

Bah, my other hand was better! Stupid forgetting to tech…

P2T6


Tech StartingHand Workers

TECH
Surprise Attack
Oathkeeper


STARTING HAND
Whitestar Grappler
Grappling Hook
Gunpoint Taxman
Fox Primus
Aged Sensei


WORKERS
Fox Viper
Safe Attacking
Smoker
Sensei’s Advice
Fox Primus


NextHand

Surprise Attack
Savior Monk
Whitestar Grappler


Discard

Snapback
Soulstone
Morningstar Flagbearer
Ardra’s Boulder
Dark Pact
Doubling Barbarian
Grappling Hook
Surprise Attack
Oathkeeper


Tech 2 card(s)
Get Paid + float - ($10)
Worker - ($9)
Hire Whitestar Grappler - ($6)
Hire Gunpoint Taxman - ($4)
Hire Aged Sensei - ($3)

Float ($3)
Discard 1, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Whitestar Grappler (3/5+A)
  • :psfist: [I]Elite[/I]: Gunpoint Taxman (4/3)
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Aged Sensei (1/1)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Rook (2/4)
  • L3 Vandy (3/4), resist 1
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II (Strength) HP: 5
  • :heart: Heroes’ Hall HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 0
  • Disc: 9
    [B]Gold:[/B]
  • Gold: 3
  • Workers: 10

#16

I just realized that I forgot to tech anything on turn 5. I’m not sure what a good fix is for this. Besides that, I could plan out a turn, but I want to know if I should do something like tech 2 additional cards, then reshuffle and redraw. What is the best fix for this mistake?

@EricF


#17

I’m cool with whatever you want to do. If you want to restart the game from that point, we can just go backwards on our spreadsheets. Or if you just want to add the 2 tech cards to your deck, that’s fine too.


#18

I think that going back makes the most sense. I don’t feel like it would be fair for me to just add in the new cards now with advanced knowledge of the current gamestate.

My new turn 5 is the same as the last one, except I teched cards this time and am playing Jaina instead of Midori.

P1T5


Tech StartingHand Workers

TECH
Faerie Dragon
Ember Sparks


STARTING HAND
Faerie Dragon
Deteriorate
Pestering Haunt
Thieving Imp
Sacrifice the Weak
Sacrifice the Weak


WORKERS
Skeletal Archery
Jandra, the Negator
Poisonblade Rogue
Summon Skeletons
Pestering Haunt


NextHand

Skeleton Javelineer
Dark Pact
Graveyard
Metamorphosis


Discard

Tiny Basilisk
Deteriorate
Sacrifice the Weak
Faerie Dragon
Faerie Dragon
Ember Sparks


Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Play Thieving Imp. You discard (Random.org 2) - ($5)
Play Jaina - ($3)
Deteriorate Sensei - ($2)

Float ($2)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Thieving Imp (2/2)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • L1 Jaina (2/3)
    [B]Buildings:[/B]
  • :heart: Base HP: 18
  • :heart: Tech I HP: 4
  • :heart: Tech II HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 2
  • Disc: 6
    [B]Gold:[/B]
  • Gold: 2
  • Workers: 9

#19

Ok sounds good. I decided to switch my Tech II around which will cause a little bit of problems, but ultimately I think is a much stronger play. Hope you don’t mind!

P2T5


Tech StartingHand Workers

TECH
Disguised Monkey
Disguised Monkey


STARTING HAND
Snapback
Sensei’s Advice
Morningstar Flagbearer
Ardra’s Boulder
Soulstone
Grappling Hook
Whitestar Grappler


WORKERS
Fox Viper
Safe Attacking
Smoker
Whitestar Grappler


NextHand

Whitestar Grappler
Gunpoint Taxman
Aged Sensei
Savior Monk
Fox Primus


Discard

Morningstar Flagbearer
Snapback
Dark Pact
Sensei’s Advice
Soulstone
Grappling Hook
Ardra’s Boulder
Disguised Monkey
Disguised Monkey


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Summon Rook - ($5)
Build Tech II (Anarchy) - ($1)
Vandy taps and I discard to get a Dark Pact from Codex - ($0)
Vandy casts Dark Pact, my base takes 2, I draw 2

Float ($0)
Discard 4, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Rook (2/4+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • L3 Vandy (3/4), resist 1
    [B]Buildings:[/B]
  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Anarchy)
  • :heart: Heroes’ Hall HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 1
  • Disc: 9
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 9

#20

P1T6


Tech StartingHand Workers

TECH
Potent Basilisk
Twilight Baron


STARTING HAND
Metamorphosis
Dark Pact
Graveyard
Skeleton Javelineer
Tiny Basilisk
Potent Basilisk


WORKERS
Skeletal Archery
Jandra, the Negator
Poisonblade Rogue
Summon Skeletons
Pestering Haunt
Metamorphosis


NextHand

Dark Pact
Twilight Baron
Graveyard
Deteriorate


Tech 2 card(s)
Get Paid + float - ($11)
Worker - ($10)
Play Vandy - ($8)
Play Dark Pact
Play Potent Basilisk - ($4)
Play Tiny Basilisk - ($2)

Float ($2)
Discard 2, reshuffle, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Potent Basilisk (3/5+A)
  • :psfist: [I]Elite[/I]: Thieving Imp (3/2)
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Tiny Basilisk (1/2)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • L1 Jaina (2/3)
  • L1 Vandy (2/3)
    [B]Buildings:[/B]
  • :heart: Base HP: 16
  • :heart: Tech I HP: 4
  • :heart: Tech II HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 7
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 2
  • Workers: 10