Tech StartingHand Workers
TECH
Spirit of the Panda
Dinosize
STARTING HAND
Lobber
Makeshift Rambaster
Charge
Ember Sparks
Mad Man
WORKERS
Scorch
Bloodburn
Makeshift Rambaster
NextHand
Careless Musketeer
Bloodrage Ogre
Pillage
Discard
Nautical Dog (1/1)
Bombaster (2/2)
Ember Sparks
Mad Man
Lobber
Charge
Spirit of the Panda
Dinosize
Tech 2 card(s)
Get Paid - ($7)
scav gold - ($8)
worker - ($7)
lobber - ($6)
jaina - ($4)
mad man - ($3)
ember sparks, hit drak to 1 - ($0)
mad man trades with drak, jaina to lvl 3, my base to 19
lobber trades with tiger cub
Float ($0)
Discard 1, draw 3
Board Info:
In Patrol:
- Squad Leader: Jaina, lvl 3, (2/3+A)
- Elite:
- Scavenger:
- Technician:
- Lookout:
In Play:
*
Buildings:
- Base HP: 19
- Tech I HP: 5
- Heroesā Hall HP: 4
Economy Info:
Cards:
- Hand: 3
- Deck: 0
- Disc: 8
Gold:
- Gold: 0
- Workers: 8
Thoughts
ugh, he had the kidnappingā¦oh well, just need to trade into his stuff and make sure i worker. play the gold advantage. next turn i can bring out arg. tech in SOTP and dinosize for a base race.