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[Casual] bansa (mono-white) vs. dwarddd (mono-purple)

P2T2


Tech StartingHand Workers

TECH
Giant Panda
Giant Panda


STARTING HAND
Tenderfoot
Bloom
Timely Messenger
Granfalloon Flagbearer
Brick Thief


WORKERS
Fruit Ninja


NextHand

Spark
Bloom
Older Brother


Tech 2 card(s)
Get Paid - ($6)
Bloom Midori - ($4)
Brick Thief, deals 1 to base - ($2)
Tenderfoot - ($1)
Midori attacks SQL
Timely Messenger trades with SQL - ($0)

Float ($0)
Discard 1, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Tenderfoot (1/2A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout: Brick Thief (2/1), resist 1

In Play:

  • L1 Midori (3/1), (+), -3

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 3
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 6

P1T3


Tech StartingHand Workers

TECH
Carrion Curse
Dark Pact


STARTING HAND
Graveyard
Skeleton Javelineer(1/1) javelin
Pestering Haunt(1/1)
Thieving Imp
Sacrifice the Weak


WORKERS
Poisonblade Rogue
Deteriorate
Graveyard


NextHand

Skeletal Archery
Soul Stone
Twilight Baron
Summon Skeletons


Discard

Sacrifice the Weak
Jandra, the Negator(3/3a) overpower, dies: destroy all except demons
Pestering Haunt(1/1)
Thieving Imp
Carrion Curse
Dark Pact


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
sac the weak, SQL dies - ($3)
Vandy kills Brick theif
Midband Vandy - ($1)
Skeleton Javelineer - ($0)

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Skeleton Javelineer(1/1a) javelin
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Vandy(3/4) sparkshot

Buildings:

  • :heart: Base HP: 19
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 0
  • Disc: 6

Gold:

  • Gold: 0
  • Workers: 7
Thoughts

if i put skele in SQL only wither gets through; in lookout either wither or spark would work so SQL it is

bloom can only put one rune on something; “put a rune on something that doesn’t yet have one”

bloom == forest favour

1 Like

Good catch! Fixing it now.

P2T3


Tech StartingHand Workers

TECH
Final Showdown
Final Showdown


STARTING HAND
Older Brother
Bloom
Spark


WORKERS
Fruit Ninja


NextHand

Timely Messenger
Giant Panda
Helpful Turtle
Wither


Discard

Brick Thief
Tenderfoot
Spark
Bloom
Final Showdown
Final Showdown


Tech 2 card(s)
Get Paid - ($6)
Mid Midori kills SQL - ($2)
Older Brother - ($0)

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite: Older Brother (5/3)
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • L5 Midori (4/4), (+), -1

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 4
  • Deck: 2
  • Disc: 6

Gold:

  • Gold: 0
  • Workers: 6

P1T4


Tech StartingHand Workers

TECH
Plague Spitter
Carrion Curse


STARTING HAND
Skeletal Archery
Summon Skeletons
Twilight Baron
Soul Stone


WORKERS
Poisonblade Rogue
Deteriorate
Graveyard
Skeletal Archery


NextHand

Carrion Curse
Skeleton Javelineer(1/1a) javelin
Thieving Imp


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Twilight Baron - ($2)
Soul Stone Baron - ($0)

Float ($0)
Discard 1, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Twilight Baron(5/5a) overpower, i can’t play tech 2/3 units, soul stone
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Vandy(3/4) sparkshot
  • :target: Lookout:

In Play:

  • Soul Stone(Baron)

Buildings:

  • :heart: Base HP: 19
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 3
  • Deck: 7
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

what I think/hope they’ll do: maxband Midori and destroy either my tech 1 or kill Vandy; then tech in his ulti

my tech is carrion curse and anti-air spitter

P2T4


Tech StartingHand Workers

TECH
Moment’s Peace
Moment’s Peace


STARTING HAND
Wither
Timely Messenger
Helpful Turtle
Giant Panda


WORKERS
Fruit Ninja


NextHand

Moment’s Peace
Giant Panda
Helpful Turtle
Granfalloon Flagbearer
Timely Messenger


Tech 2 card(s)
Get Paid - ($6)
Tech I - ($5)
Wither Baron - ($3)
Max Midori kills Baron once - ($0)
Older Brother trades with Baron

Float ($0)
Discard 3, draw 2, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • L8 Midori (5/6), (+)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 11
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 6
1 Like

Sorry for long delay; was feeling a bit codexed out. I am enjoying this game though and learning stuff about the Black debuffs so definitely want to finish it :slight_smile:

P1T5


StartingHand Workers

STARTING HAND
Carrion Curse
Thieving Imp
Skeleton Javelineer(1/1a) javelin


WORKERS
Poisonblade Rogue
Deteriorate
Graveyard
Skeletal Archery
Skeleton Javelineer(1/1a) javelin


NextHand

Jandra, the Negator(3/3a) overpower, dies: destroy all except demons
Carrion Curse
Pestering Haunt(1/1)


Discard

Twilight Baron(5/5a) overpower, i can’t play tech 2/3 units, soul stone
Soul Stone(Baron)
Carrion Curse


Tech 0 card(s)
Get Paid - ($8)
Worker - ($7)
Heroes Hall - ($5)
Thieving Imp, discard randomly - ($2)
Vandy deals 3 to your tech 1

Float ($2)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger: Thieving Imp(2/1)
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Vandy(3/4) sparkshot

Buildings:

  • :heart: Base HP: 19
  • :heart: Tech I HP: 5
    HH - 4HP

Economy Info:
Cards:

  • Hand: 3
  • Deck: 4
  • Disc: 3

Gold:

  • Gold: 2
  • Workers: 9
Thoughts

i was feeling behind; but now i see they have skipped two workers! i don’t think the carrion curse on reshuffle draw 2 is worth suiciding Vandy so heroes’ Hall will let it be more easy next time

No worries!

P2T5


Tech StartingHand Workers

TECH
Dinosize
Dinosize


STARTING HAND
Granfalloon Flagbearer
Giant Panda
Helpful Turtle
Moment’s Peace
Timely Messenger


WORKERS
Fruit Ninja


NextHand

Spark
Bloom
Giant Panda
Older Brother


Discard

Helpful Turtle
Timely Messenger
Moment’s Peace
Granfalloon Flagbearer
Dinosize
Dinosize


Tech 2 card(s)
Get Paid + discard 5 of 5 - ($6)
Timely Messenger trades with Imp - ($5)
Midori breaks Heroes’ Hall base on 17
Giant Panda - ($2)
Heroes’ Hall - ($0)

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Wisp (2/2)
  • :target: Lookout:

In Play:

  • L8 Midori (5/6), (+)
  • Giant Panda (3/4)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 2
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 6
  • Disc: 6

Gold:

  • Gold: 0
  • Workers: 6

P1T6


Tech StartingHand Workers

TECH
Doom Grasp
Metamorphosis


STARTING HAND
Jandra, the Negator(3/3a) overpower, dies: destroy all except demons
Pestering Haunt(1/1)
Carrion Curse
Plague Spitter
Summon Skeletons


WORKERS
Poisonblade Rogue
Deteriorate
Graveyard
Skeletal Archery
Skeleton Javelineer(1/1a) javelin


NextHand

Dark Pact
Dark Pact
Doom Grasp
Metamorphosis
Sacrifice the Weak


Tech 2 card(s)
Get Paid + float + scav - ($12)
Tap Vandy and discard to grab a dark pact from codex - ($11)
dark pact, base to 17, Vandy to 2hp, draw 2
Hire Plague Spitter - ($8)
Heroes’ Hall - ($6)
Maxband Vandy, doom Wisp and Plague Spitter - ($4)
Tech 2 Disease - ($0)

Float ($0)
Discard 3, draw 2, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Plague Spitter(5/5a) doomed
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Vandy(4/5) sparkshot

Buildings:

  • :heart: Base HP: 17
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 8
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 9
Thoughts

if they want to attack with midori they have to inefficiently get rid of Plague spitter i hope

P2T6


Tech StartingHand Workers

TECH
Stampede
Stampede


STARTING HAND
Bloom
Spark
Older Brother
Giant Panda


WORKERS
Fruit Ninja


NextHand

Brick Thief
Final Showdown
Tenderfoot
Moment’s Peace
Final Showdown


Discard

Helpful Turtle
Timely Messenger
Moment’s Peace
Granfalloon Flagbearer
Dinosize
Dinosize
Giant Panda
Giant Panda
Bloom
Spark
Stampede
Stampede


Tech 2 card(s)
Get Paid - ($6)
Argg - ($4)
Older Brother - ($2)
Wisp and Panda trade with SQL
Midori kills Vandy, Argg to L3
Max Argg - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Older Brother (4/3A)
  • :psfist: Elite:
  • :ps_: Scavenger: Wisp (2/2)
  • :pschip: Technician: Water Elemental (3/3)
  • :target: Lookout: L5 Argg (1/5), resist 1

In Play:

  • L8 Midori (5/6), (+)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 2
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 1
  • Disc: 12

Gold:

  • Gold: 0
  • Workers: 6

My jaw drops more each time you skip another worker and still have more of a board than me

P1T7


Tech StartingHand Workers

TECH
Abomination
Cursed Crow


STARTING HAND
Sacrifice the Weak
Dark Pact
Metamorphosis
Doom Grasp
Dark Pact


WORKERS
Poisonblade Rogue
Deteriorate
Graveyard
Skeletal Archery
Skeleton Javelineer(1/1a) javelin
Sacrifice the Weak


NextHand

Twilight Baron(5/5a) overpower, i can’t play tech 2/3 units, soul stone
Thieving Imp(2/2)
Summon Skeletons
Carrion Curse
Soul Stone(Baron)


Discard

Doom Grasp
Plague Spitter(5/5a) doomed
Metamorphosis
Dark Pact
Dark Pact
Abomination
Cursed Crow


Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
garth - ($6)
make a skele - ($5)
Doomgrasp, sac skele and slay the dragon Midori, Garth feels oddly heroic now - ($1)
Midband Garth - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L4 Garth(2/4a)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 17
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 7

Gold:

  • Gold: 0
  • Workers: 10
Thoughts

should be relatively plain sailing from here

Aww Midori is sniped :frowning: i should have more board since ive skipping worker but that won’t last :wink:

P2T7


Tech StartingHand Workers

TECH
Final Smash
Final Smash


STARTING HAND
Final Showdown
Moment’s Peace
Brick Thief
Tenderfoot
Final Showdown


WORKERS
Fruit Ninja
Final Showdown


NextHand

Stampede
Timely Messenger
Dinosize
Wither


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Troq - ($3)
Argg buffs OB, OB and WE kill Garth, Troq to L3
Brick Thief deals 1 to HH - ($1)
Tenderfoot - ($0)

Float ($0)
Discard 2, draw 1, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L3 Troq (2/3A)
  • :psfist: Elite:
  • :ps_: Scavenger: Brick Thief (2/1), resisi 1
  • :pschip: Technician: Wisp (0/1)
  • :target: Lookout: Tenderfoot (2/2), resist 1

In Play:

  • Older Brother (2/1), -1
  • Water Elemental (3/1), -2
  • L5 Argg (1/5)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 2
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 13
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7

P1T8


Tech StartingHand Workers

TECH
Abomination
Plague Lab


STARTING HAND
Soul Stone(Baron)
Carrion Curse
Twilight Baron(5/5a) overpower, i can’t play tech 2/3 units, soul stone
Thieving Imp(2/2)
Summon Skeletons


WORKERS
Poisonblade Rogue
Deteriorate
Graveyard
Skeletal Archery
Skeleton Javelineer(1/1a) javelin
Sacrifice the Weak


NextHand

Pestering Haunt(1/1)
Metamorphosis
Jandra, the Negator(3/3a) overpower, dies: destroy all except demons
Carrion Curse
Carrion Curse


Tech 2 card(s)
Get Paid - ($10)
orpal Gloor - ($8)
Carrion Curse, surely with a HH and, over the game, two maxband heroes there’s some spells in your hand… - ($5)
woah discard both growth spells please
summon Skeles - ($2)
Vandy - ($0)

Float ($0)
Discard 3, draw 3, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Skele(1/1)
  • :psfist: Elite: Orpal(1+1/3)
  • :ps_: Scavenger: Vandy(2/3)
  • :pschip: Technician: Skele(1/1)
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 17
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5
  • :heart: Heroes’ Hall HP: 3

Economy Info:
Cards:

  • Hand: 5
  • Deck: 12
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 10
Thoughts

i don’t know whether to clear some board with orpal or go for their hand with CC; although risk is low the penalty for them having an ult is so high I need to go for CC
phew dodged a bullet then

P2T8


Tech StartingHand Workers

TECH
Wrecking Ball
Wrecking Ball


STARTING HAND
Wither
Timely Messenger
Stampede
Dinosize


WORKERS
Fruit Ninja
Final Showdown


NextHand

Bloom
Helpful Turtle
Dinosize


Discard

Stampede
Dinosize
Wither
Timely Messenger
Wrecking Ball
Wrecking Ball


Tech 2 card(s)
Get Paid + discard 2 - ($7)
Wither SQL - ($5)
WE trades with Vandy, Troq to L5
Max Troq - ($2)
Troq kills Tech, overpower kills Orpal, deals 1 to Tech II
Brick Thief, deal 2 to Tech II, and 1 more, heals my Tech I
Tenderfoot breaks Tech II, base on 15
OB deals 2 to base on 13

Float ($2)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger: Wisp (0/1)
  • :pschip: Technician: L5 Argg (1/5)
  • :target: Lookout: L8 Troq (4/4), -1, resist 1

In Play:

  • Older Brother (2/1), -1
  • Brick Thief (2/1), resist 1
  • Tenderfoot (1/2)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 4
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 3
  • Deck: 10
  • Disc: 6

Gold:

  • Gold: 2
  • Workers: 7

P1T9


Tech StartingHand Workers

TECH
Twilight Baron


STARTING HAND
Jandra, the Negator(3/3a) overpower, dies: destroy all except demons
Carrion Curse
Pestering Haunt(1/1)
Carrion Curse
Metamorphosis
Plague Spitter(5/5a) doomed


WORKERS
Poisonblade Rogue
Deteriorate
Graveyard
Skeletal Archery
Skeleton Javelineer(1/1a) javelin
Sacrifice the Weak


NextHand

Doom Grasp
Dark Pact
Summon Skeletons
Cursed Crow
Abomination


Discard

Carrion Curse
Jandra, the Negator(3/3a) overpower, dies: destroy all except demons
Carrion Curse
Metamorphosis
Twilight Baron


Tech 1 card(s)
Get Paid+ scav, draw - ($11)
Maxband Garth, fetch a baron - ($3)
Plague Spitter - ($0)
Pestering Haunt

Float ($0)
Discard 4, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Garth(3/4a)
  • :psfist: Elite:
  • :ps_: Scavenger: Baron(4/4)
  • :pschip: Technician: Plague Spitter(3/3) spits plague
  • :target: Lookout:

In Play:

  • Pestering Haunt(1/1)

Buildings:

  • :heart: Base HP: 13
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5
  • :heart: Heroes’ Hall HP: 3

Economy Info:
Cards:

  • Hand: 5
  • Deck: 6
  • Disc: 4

Gold:

  • Gold: 0
  • Workers: 10

P2T9


Tech StartingHand Workers

TECH
Sneaky Pig
Sneaky Pig


STARTING HAND
Bloom
Helpful Turtle
Dinosize


WORKERS
Fruit Ninja
Final Showdown
Helpful Turtle


NextHand

Giant Panda
Final Smash
Stampede


Discard

Stampede
Dinosize
Wither
Timely Messenger
Wrecking Ball
Wrecking Ball
Dinosize
Older Brother
Bloom
Sneaky Pig
Sneaky Pig


Tech 2 card(s)
Get Paid + float - ($9)
Dinosize Troq - ($5)
Troq kills Garth and Baron, deals 1 to base
Argg buffs OB and OB trades with Splitter
Brick Thief deals 2 to base, 1 more and heal my Tech I, base on 9
Tenderfoot kills Haunt
Worker - ($1)
Tech II (Bashing) - ($0)

Float ($0)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger: L8 Troq (4/4), -1
  • :pschip: Technician: Wisp (0/1)
  • :target: Lookout:

In Play:

  • L5 Argg (1/5)
  • Brick Thief (2/1), resist 1
  • Tenderfoot (1/1), -1

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Bashing)
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 3
  • Deck: 7
  • Disc: 11

Gold:

  • Gold: 0
  • Workers: 8

If you have hit the approx 1/3 chance of having Final Smash i lose xd

P1T10


StartingHand Workers

STARTING HAND
Cursed Crow
Summon Skeletons
Dark Pact
Doom Grasp
Abomination
Soul Stone(Baron)
Dark Pact
Abomination


WORKERS
Poisonblade Rogue
Deteriorate
Graveyard
Skeletal Archery
Skeleton Javelineer(1/1a) javelin
Sacrifice the Weak


NextHand

Twilight Baron(5/5a) overpower, i can’t play tech 2/3 units, soul stone
Thieving Imp(2/2)
Plague Lab
Dark Pact
Soul Stone(Baron)


Tech 0 card(s)
Get Paid+ scav, draw - ($11)
Vandy - ($9)
Dark pact, base to 7, Vandy to 1
Abomination, your units all die - ($3)
Cursed Crow - ($0)

Float ($0)
Discard 5, draw 3, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout: Abomination(6/6) units have -1/-1, +r1

In Play:

  • Cursed Crow(2/2) flying, discard on base dmg
  • L1 Vandy(2/1)

Buildings:

  • :heart: Base HP: 9
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5
  • :heart: Heroes’ Hall HP: 3

Economy Info:
Cards:

  • Hand: 5
  • Deck: 10
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 10
Thoughts

Abom. is a good idea as it kills his board; i have to be prepared for either ultimate spell though so plague lab would be better against final smash; If I don’t draw plague lab I would want to… Abom+cursed crow = 9g, leaves 2 g for Vandy which is all the gold needed to attempt drawing plague lab, so we go for the attempt

no plague lab, if I did a second dark pact I’d probably have to mid Vandy, it’s not worth it

It’s more like a 2/3 chance :slight_smile: I don’t have enough dmg to finish though.

P2T10


Tech StartingHand Workers

TECH
Eggship
Eggship


STARTING HAND
Stampede
Giant Panda
Final Smash
Moment’s Peace


WORKERS
Fruit Ninja
Final Showdown
Helpful Turtle
Giant Panda


NextHand

Moment’s Peace
Final Showdown
Final Smash
Granfalloon Flagbearer


Discard

Stampede
Dinosize
Wither
Timely Messenger
Wrecking Ball
Wrecking Ball
Dinosize
Bloom
Sneaky Pig
Sneaky Pig
Older Brother
Final Smash
Brick Thief
Tenderfoot
Moment’s Peace
Stampede
Eggship
Eggship


Tech 2 card(s)
Get Paid + draw 1 - ($8)
Final Smash, gain control of Abomination - ($1)
Worker - ($0)
Troq deals 4 to Tech II and 1 more to destroy, base on 5
Argg kills Vandy

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger: L8 Troq (4/4), -1
  • :pschip: Technician: Abomination (6/6)
  • :target: Lookout:

In Play:

  • L5 Argg (1/3), -2

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Bashing)
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 2
  • Disc: 18

Gold:

  • Gold: 0
  • Workers: 9

Edit: Troq patrolling as scav