[Casual] bansa [Bashing/Finesse]/Balance vs Nekoatl [Demonology/Disease]/Feral

P1T2


Tech StartingHand Workers

TECH
Boot Camp
Boot Camp


STARTING HAND
Granfalloon Flagbearer
Older Brother
Spark
Wither
Tenderfoot


WORKERS
Fruit Ninja
Older Brother


NextHand

Bloom
Helpful Turtle
Tenderfoot
Boot Camp


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Spark Imp - ($3)
Onimaru kills Javelineer
Messenger trades with Imp
Heroes’ Hall - ($1)

Float ($1)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • L1 Onimaru (2/2), -1

Buildings:

  • :heart: Base HP: 20
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 6
Thoughts

persistent imp

You had me cornered real good in last game and my forfeit was near. What about Max Vandy popping flagbearer and Shadow Blade Hound so the Mirror pops as well? In T8.

1 Like

I really should have considered Vandy’s maxband there, you’re right… I have plenty of practice playing against her, but I need more practice playing as her.

P2T2


Tech StartingHand Workers

TECH
Dark Pact
Dark Pact


STARTING HAND
Graveyard
Summon Skeletons
Jandra, the Negator
Skeletal Archery


WORKERS
Poisonblade Rogue
Skeletal Archery


NextHand

Graveyard
Dark Pact
Skeleton Javelineer
Pestering Haunt


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Jandra, the Negator - ($2)
Vandy Anadrose - ($0)

Float ($0)
Discard 2, draw 1, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite: Jandra, the Negator (4/3) Overpower, doomed
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • L1 Vandy Anadrose (2/3) Sparkshot

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 4
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7

Thoughts

Gonna try leading with Dark Pact this time so I can spend starter cards more freely. Debated taking the Graveyard instead of Vandy here, but Jandra’s not enough of a deterrent to an Onimaru trade without Vandy waiting to collect free levels.

1 Like

P1T3


Tech StartingHand Workers

TECH
Dreamscape
Spectral Flagbearer


STARTING HAND
Tenderfoot
Helpful Turtle
Boot Camp
Bloom
Brick Thief


WORKERS
Fruit Ninja
Older Brother
Brick Thief


NextHand

Spark
Timely Messenger
Wither
Boot Camp


Discard

Bloom
Boot Camp
Tenderfoot
Helpful Turtle
Dreamscape
Spectral Flagbearer


Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
Bloom Oni - ($4)
Boot Camp Imp, draw 1 - ($3)
Quince - ($1)
Oni kills Vandy, Quince to L3

Float ($1)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L3 Quince (1/4A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Mirror (0/1)
  • :target: Lookout:

In Play:

  • L1 Onimaru (3/1), (+), -3

Buildings:

  • :heart: Base HP: 20
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 1
  • Disc: 6

Gold:

  • Gold: 1
  • Workers: 7
Thoughts

umm not totally sure about this but vandy is too mych threat

1 Like

P2T3


Tech StartingHand Workers

TECH
Spectral Flagbearer
Spectral Flagbearer


STARTING HAND
Pestering Haunt
Skeleton Javelineer
Graveyard
Dark Pact


WORKERS
Poisonblade Rogue
Skeletal Archery
Skeleton Javelineer


NextHand

Thieving Imp
Deteriorate
Dark Pact
Sacrifice the Weak


Discard

Dark Pact
Graveyard
Spectral Flagbearer
Spectral Flagbearer


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Sirus Quince - ($4)
Pestering Haunt
Tech I - ($2)
Heroes’ Hall - ($0)

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L1 Sirus Quince (1/3A) Illusionist 1
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Mirror Illusion (0/1)
  • :target: Lookout:

In Play:

  • Jandra, the Negator (4/4) Overpower, doomed [1+]
  • Pestering Haunt (1/1) Incorporeal

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 1
  • Disc: 4

Gold:

  • Gold: 0
  • Workers: 8

Thoughts

Oh wow, what an amazing play. He takes my Jandra out of commission, making her a liability, and he sets up the chance to copy it and hit me with a 3/3 overpower of his own. If he does, he won’t need to worry about retaliation damage, so I should consider Quince as a defender. And Flagbearers for my tech choice.

P1T4


Tech StartingHand Workers

TECH
The Art of War
The Art of War


STARTING HAND
Boot Camp
Spark
Timely Messenger
Wither


WORKERS
Fruit Ninja
Older Brother
Brick Thief


NextHand

Boot Camp
Granfalloon Flagbearer
Spectral Flagbearer
The Art of War
Spark


Tech 2 card(s)
Get Paid + float - ($8)
Mirror becomes a Copy of Jandra - ($6)
Copy of Jandra drops 2 dmg on Quince, trashed
Quince kills Quince, Oni to L3
Timely Messenger kills Mirror - ($5)
Midband Oni - ($3)
Oni kills Jandra, Haunt dies
Max Oni - ($0)

Float ($0)
Discard 3, draw 1, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger: Solider (1/1)
  • :pschip: Technician: Solider (1/1)
  • :target: Lookout: Solider (1/1), resist 1

In Play:

  • L8 Onimaru (5/6), (+)
  • L3 Quince (1/3), -1
  • Timely Messenger (1/1)

Buildings:

  • :heart: Base HP: 20
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 7
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7
Thoughts

risk either way… art of war into carrion curse? umm

P2T4


Tech StartingHand Workers

TECH
Carrion Curse
Carrion Curse


STARTING HAND
Deteriorate
Dark Pact
Thieving Imp
Sacrifice the Weak
Summon Skeletons


WORKERS
Poisonblade Rogue
Skeletal Archery
Skeleton Javelineer
Sacrifice the Weak


NextHand

Jandra, the Negator
Spectral Flagbearer
Deteriorate
Pestering Haunt


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Haunt trades with Lookout.
Tech I - ($5)
Thieving Imp, discard #3 of 5. - ($2)
Orpal Gloor - ($0)
Deteriorate Timely Messenger.

Float ($0)
Discard 2, draw 1, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite: L1 Orpal Gloor (2/3) Plague touch
  • :ps_: Scavenger:
  • :pschip: Technician: Thieving Imp (2/2)
  • :target: Lookout:

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 7
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 9

Thoughts

Oh crap, now I’m at risk of AoW. Nothing I can do about that except try to strip it from his hand, however… and on that note, Carrion Curse is an excellent investment.

Haunt destroyed when Jandra died and you built Tech I last turn.

1 Like

Okay, your lookout survives then, no other changes.

P1T5


Tech StartingHand Workers

TECH
Spectral Flagbearer
Brave Knight


STARTING HAND
Granfalloon Flagbearer
Spark
The Art of War
Spectral Flagbearer
Boot Camp


WORKERS
Fruit Ninja
Older Brother
Brick Thief


NextHand

Bloom
Helpful Turtle
Wither
Tenderfoot
Dreamscape


Discard

Spectral Flagbearer
Timely Messenger
The Art of War
Spark
Granfalloon Flagbearer
Boot Camp
Spectral Flagbearer
Brave Knight


Tech 2 card(s)
Get Paid + discard - ($7)
The Art of War - ($4)
Oni deals 8 to base
Quince drops 1 dmg on Imp
Soldiers trade with Orpal, Quince to L5
Mirror - ($2)
Mirror - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout: L8 Onimaru (7/6AA), (+), art of war, resist 1

In Play:

  • Mirror (0/1)
  • L5 Quince (1/5)
  • Mirror (0/1)

Buildings:

  • :heart: Base HP: 20
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 2
  • Disc: 8

Gold:

  • Gold: 0
  • Workers: 7
Thoughts

now the free speech…

Oh man, I sure hope you didn’t draw another one of those.

P2T5


Tech StartingHand Workers

TECH
Shadow Blade
Shadow Blade


STARTING HAND
Jandra, the Negator
Deteriorate
Spectral Flagbearer
Pestering Haunt


WORKERS
Poisonblade Rogue
Skeletal Archery
Skeleton Javelineer
Sacrifice the Weak
Jandra, the Negator


NextHand

Summon Skeletons
Graveyard
Carrion Curse


Discard

Deteriorate
Pestering Haunt
Shadow Blade
Shadow Blade


Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Vandy Anadrose - ($6)
Deteriorate a Mirror Illusion
Spectral Flagbearer - ($5)
Tech II: Truth - ($1)

Float ($1)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Thieving Imp (2/1A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Spectral Flagbearer (2/2) Target
  • :target: Lookout:

In Play:

  • L1 Vandy Anadrose (2/3) Sparkshot

Buildings:

  • :heart: Base HP: 12
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Truth)
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 3
  • Deck: 4
  • Disc: 4

Gold:

  • Gold: 1
  • Workers: 10

Thoughts

If he hits my base with his other AoW, I have to worker my Pacts, and that means my card draw will be weak and I’ll likely be too inefficient to push back. Patrolling to survive Quince attacks.

You built HH in T3 as well. Just checking cause not shown under buildings.

1 Like

Yeah, I thought you might not kill Quince, but I really need to get better at remembering to mark those building HPs. Good catch.

1 Like

P1T6


Tech StartingHand Workers

TECH
Nimble Fencer
Maestro


STARTING HAND
Wither
Dreamscape
Helpful Turtle
Bloom
Tenderfoot


WORKERS
Fruit Ninja
Older Brother
Brick Thief


NextHand

Bloom
Boot Camp
Tenderfoot
The Art of War


Tech 2 card(s)
Get Paid - ($7)
Bloom Quince - ($5)
Quince kills Imp
Wither kills Flagbearer - ($3)
Oni deals 6 to base
Tech I - ($2)
Helpful Turtle - ($0)

Float ($0)
Discard 2, draw 2, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L8 Onimaru (5/6A), (+)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Mirror (0/1)
  • :target: Lookout: Helpful Turtle (1/2), resist 1

In Play:

  • L5 Quince (2/4), (+), -2

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 12
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7
Thoughts

cant rely on spells anymore… attempting to break thru

P2T6


Tech StartingHand Workers

TECH
Eyes of the Chancellor
Reteller of Truths


STARTING HAND
Summon Skeletons
Graveyard
Carrion Curse
Carrion Curse


WORKERS
Poisonblade Rogue
Skeletal Archery
Skeleton Javelineer
Sacrifice the Weak
Jandra, the Negator
Graveyard


NextHand

Spectral Flagbearer
Dark Pact
Dark Pact


Discard

Deteriorate
Pestering Haunt
Shadow Blade
Shadow Blade
Thieving Imp
Spectral Flagbearer
Carrion Curse
Summon Skeletons
Carrion Curse
Eyes of the Chancellor
Reteller of Truths


Tech 2 card(s)
Get Paid + float - ($11)
Orpal Gloor - ($9)
Carrion Curse, discard Boot Camp and The Art of War - ($6)
Sirus Quince - ($4)
Summon Skeletons - ($1)

Float ($1)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L1 Sirus Quince (1/3A) Illusionist 1
  • :psfist: Elite: L1 Orpal Gloor (2/3) Plague touch
  • :ps_: Scavenger: Skeleton (1/1)
  • :pschip: Technician: Skeleton (1/1)
  • :target: Lookout:

In Play:

  • L1 Vandy Anadrose (2/3) Sparkshot
  • Mirror Illusion (0/1)

Buildings:

  • :heart: Base HP: 6
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Truth)
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 3
  • Deck: 0
  • Disc: 11

Gold:

  • Gold: 1
  • Workers: 11

Thoughts

Bummer to get both Curses in the same hand. Free levels are now irrelevant, so Quince takes point.

P1T7


Tech StartingHand Workers

TECH
General’s Hammer
General’s Hammer


STARTING HAND
The Art of War
Boot Camp
Bloom
Tenderfoot


WORKERS
Fruit Ninja
Older Brother
Brick Thief
Bloom


NextHand

Boot Camp
The Art of War
Maestro


Discard

Boot Camp
The Art of War
Tenderfoot
General’s Hammer
General’s Hammer


Tech 2 card(s)
Get Paid + discard + healing - ($7)
Worker - ($6)
Tech II (Finesse) - ($2)
Mirror - ($0)
Oni kills Quince
Quince kills Scav Skeleton
Turtle kills Tech Skeleton

Float ($0)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L8 Onimaru (5/5A), (+), -1
  • :psfist: Elite:
  • :ps_: Scavenger: Mirror (0/1)
  • :pschip: Technician: Mirror (0/1)
  • :target: Lookout:

In Play:

  • L5 Quince (2/4), -2
  • Helpful Turtle (1/1), -1

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Finesse)
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 3
  • Deck: 9
  • Disc: 5

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

wrong tech choices…should have teched fencers not flagbearers…

Finally! :laughing:

P2T7


Tech StartingHand Workers

TECH
Liberty Gryphon
Liberty Gryphon


STARTING HAND
Dark Pact
Dark Pact
Spectral Flagbearer
Deteriorate


WORKERS
Poisonblade Rogue
Skeletal Archery
Skeleton Javelineer
Sacrifice the Weak
Jandra, the Negator
Graveyard
Dark Pact


NextHand

Shadow Blade
Thieving Imp
Pestering Haunt
Eyes of the Chancellor


Discard

Deteriorate
Dark Pact
Liberty Gryphon
Liberty Gryphon


Tech 2 card(s)
Get Paid + float + scavenger - ($13)
Worker - ($12)
Maxband Orpal - ($7)
Orpal sacrifices Mirror Illusion to infect Turtle, plague spreads to kill both Mirror Illusions.
Orpal charges Onimaru, reducing him to a 3/3.
Midband Vandy - ($5)
Vandy kills Onimaru, nothing to doom
Spectral Flagbearer - ($4)

Float ($4)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Spectral Flagbearer (2/2)
  • :target: Lookout:

In Play:

  • L5 Vandy Anadrose (4/5) Sparkshot, resist 1, research

Buildings:

  • :heart: Base HP: 6
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Truth)
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 6
  • Disc: 4

Gold:

  • Gold: 4
  • Workers: 12

Thoughts

Okay, I can work with this. Surprising he didn’t kill Orpal when he had the chance. That Tech II finesse is concerning, though, if he drops Maestro and a few fencers, I’m done for… but nothing I can do about that for the moment.

Doesnt Mirror pop before you can sacrifice it?

You mean does sacrificing the Mirror require targeting it? I don’t think so… I believe the targeting only happens to the things you put runes on, but I can try to verify that.

1 Like

plz replace this “imp” and the one above with jandra, or this game is confusing af

1 Like