@codexnewb Good luck, sir; may we have fun!
Let me know if you have any questions; if I don’t get to them quickly, someone else might jump in to help.
Remember: you don’t add anything to your Tech Cards column the first turn, because the spreadsheet reads that as the first thing you do on your turn (and we don’t tech on the beginning of the first turn). You’ll add cards there on your 2nd turn and every other turn (until you start a turn with 10 workers, at which point it becomes optional).
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Summon Grave Stormborne - ($1)
Recruit Aged Sensei - ($0)
Discard 3, draw 5
- [I]Squad Leader[/I]: Grave Stormborne, Lv. 1 (2/3+a, Sparkshot)
- [I]Technician[/I]: Aged Sensei (1/1)
- Base HP: 20
- Hand: 5
- Deck: 0
- Disc: 3
- Gold: 0
- Workers: 5
I seem to recall seeing a lot of standard White openings. I’m player 1, so I’ll opt for the more aggressive Grave instead of the more defensive Rook. Aged Sensei is probably the best 1-drop. Foxes are too expensive for most situations, so off to work they go, though I might still consider running ninjas/animals at Tech II.