It’s collection time!
Player 2 Turn 3
[details=Tech StartingHand Workers]
[spoiler]TECH
Death Rites
Tax Collector
STARTING HAND
Skeleton Javelineer
Nether Drain
Deteriorate
Bone Collector
Sacrifice the Weak
WORKERS
Pestering Haunt
Thieving Imp
Skeleton Javelineer
[/spoiler][/details]
[details=NextHand]
[spoiler]Skeletal Archery
Sacrifice the Weak
Graveyard
Summon Skeletons
[/spoiler][/details]
Tech 1 card(s)
Get Paid - ($7)
Worker - ($6)
Garth - ($4)
Nether Drain, Oni dies, Garth gains 4 levels - ($3)
Max Garth, play Tax Collector from discard, take your gold. - ($2)
Bone Collector - ($0)
Float ($0)
Discard 2, draw 3, reshuffle, draw 1
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]: Tax Collector (2/3+A) -
[I]Elite[/I]: -
[I]Scavenger[/I]: -
[I]Technician[/I]: Bone Collector (3/3) -
[I]Lookout[/I]:
[B]In Play:[/B]
- Garth lvl 7(3/4)
[B]Buildings:[/B]
-
Base HP: 20 -
Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 4
- Deck: 4
- Disc: 0
[B]Gold:[/B]
- Gold: 0
- Workers: 8
Edit: Added Tech I HP, corrected Garth’s stats and changed “graveyard” to “discard” because this isn’t MtG, and Graveyard is an actual thing that units can be played from (but not where TC came from)
[I]Squad Leader[/I]: Tax Collector (2/3+A)
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]: Bone Collector (3/3)
[I]Lookout[/I]:
Base HP: 20