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CAFS 2016: lettucemode (Mono Green) vs. zhavier (Mono Green)


#1

@zhavier gl hf! I might be slow compared to what’s normal for me, things are busy atm.

P1T1


StartingHand Workers

STARTING HAND
Playful Panda
Merfolk Prospector
Spore Shambler
Rampant Growth
Forest’s Favor


WORKERS
Spore Shambler


NextHand

Verdant Tree
Young Treant
Tiger Cub
Ironbark Treant
Rich Earth


Discard

Rampant Growth
Forest’s Favor
Playful Panda


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Calamandra - ($1)
Merfolk Prospector - ($0)

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pspuzzle: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Calamandra 1 (2/3)
  • Merfolk Prospector (1/1)
    [B]Buildings:[/B]
  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 5

[Tournament] Codex Asynchronous Fall Swiss 2016 - Complete!
#2

No worries from me.

P2T1


StartingHand Workers

STARTING HAND
Merfolk Prospector
Tiger Cub
Ironbark Treant
Playful Panda
Rich Earth


WORKERS
Rich Earth


NextHand

Rampant Growth
Forest’s Favor
Young Treant
Verdant Tree


Discard

Tiger Cub
Playful Panda


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Ironbark Treant - ($1)
Merfolk Prospector - ($0)

Float ($0)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Ironbark Treant 1/2+3A
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Merfolk Prospector 1/1
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 1
  • Disc: 2
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 6

#3

P1T2


Tech StartingHand Workers

TECH
Murkwood Allies
Murkwood Allies


STARTING HAND
Young Treant
Verdant Tree
Rich Earth
Ironbark Treant
Tiger Cub
Murkwood Allies


WORKERS
Spore Shambler
Verdant Tree


NextHand

Playful Panda
Forest’s Favor
Rampant Growth
Murkwood Allies
Murkwood Allies


Tech 2 card(s)
Get Paid + Prospect - ($6)
Worker - ($5)
Tech I - ($4)
Young Treant, reshuffle and draw - ($2)
Tiger Cub - ($0)

Float ($0)
Discard 3, draw 4, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Young Treant (0/2A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Tiger Cub (2/2)
  • :pspuzzle: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Calamandra 1 (2/3)
  • Merfolk Prospector (1/1)
    [B]Buildings:[/B]
  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 2
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 6

#4

You forgot to mark the tech 1.

P2T2


Tech StartingHand Workers

TECH
Galina Glimmer
Tiny Basilisk


STARTING HAND
Young Treant
Forest’s Favor
Verdant Tree
Rampant Growth


WORKERS
Rich Earth
Verdant Tree


NextHand

Spore Shambler
Tiger Cub
Tiny Basilisk
Forest’s Favor
Rampant Growth


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Prospect - ($6)
Tower - ($3)
Tech 1 - ($2)
Argagarg - ($0)

Float ($0)
Discard 3, draw 1, reshuffle, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Ironbark Treant 1/2+3A
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Wisp 0/1
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Merfolk Prospector 1/1
  • Argagarg 1/3, lvl 1
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 3
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 7

#5

I believe I am playing the winner of this game, so I’m interested in who that will be when the game ends wink :slight_smile:


#6

Either way you face the mighty GREEN!


#7

Sorry again for the delay…

P1T3


Tech StartingHand Workers

TECH
Behind the Ferns
Tiny Basilisk


STARTING HAND
Forest’s Favor
Murkwood Allies
Playful Panda
Rampant Growth
Murkwood Allies


WORKERS
Spore Shambler
Verdant Tree
Forest’s Favor


NextHand

Murkwood Allies
Ironbark Treant
Behind the Ferns
Playful Panda
Rich Earth


Tech 2 card(s)
Get Paid + prospect - ($7)
Worker - ($6)
Murkwood Allies for four Frogs - ($1)

Float ($1)
Discard 3, draw 2, reshuffle, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Young Treant (0/2A)
  • :psfist: [I]Elite[/I]: Frog (2/1)
  • :ps_: [I]Scavenger[/I]: Frog (1/1)
  • :pspuzzle: [I]Technician[/I]: Frog (1/1)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Calamandra 1 (2/3)
  • Merfolk Prospector (1/1)
  • Frog (1/1)
  • Tiger Cub (2/2)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 3
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 7

#8

P2T3


Tech StartingHand Workers

TECH
Moment’s Peace
Might of Leaf and Claw


STARTING HAND
Spore Shambler
Rampant Growth
Forest’s Favor
Tiger Cub
Tiny Basilisk


WORKERS
Rich Earth
Verdant Tree
Spore Shambler


NextHand

Young Treant
Forest’s Favor
Tiger Cub
Playful Panda
Galina Glimmer


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Prospect - ($7)
Tiny Basilisk - ($5)
Tech 2 (Growth) - ($1)

Float ($1)
Discard 3, draw 3, reshuffle, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Ironbark Treant 1/2+3A
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Wisp 0/1
  • :pschip: [I]Technician[/I]: Argagarg 1/3, lvl 1
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Merfolk Prospector 1/1
  • Tiny Basilisk 1/2
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Growth)
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 3
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 8

#9

P1T4


Tech StartingHand Workers

TECH
Potent Basilisk
Potent Basilisk


STARTING HAND
Ironbark Treant
Rich Earth
Playful Panda
Behind the Ferns
Murkwood Allies


WORKERS
Spore Shambler
Verdant Tree
Forest’s Favor
Rich Earth


NextHand

Playful Panda
Ironbark Treant
Tiny Basilisk
Murkwood Allies
Rampant Growth


Tech 2 card(s)
Get Paid + float + prospect - ($9)
Worker - ($8)
Tech II - Balance - ($4)
Behind the Ferns - ($2)
One frog suicides into Ironbark Treant, using up tower
One frog trades with your Merfolk Prospector
One frog takes out Wisp, you get a gold

Float ($2)
Discard 3, draw 3, reshuffle, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Young Treant (0/2A)
  • :psfist: [I]Elite[/I]: Frog (2/1)
  • :ps_: [I]Scavenger[/I]: Tiger Cub (2/2)
  • :pspuzzle: [I]Technician[/I]: Calamandra 1 (2/3)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Merfolk Prospector (1/1)
  • Frog (1/1)
  • Behind the Ferns
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Balance)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 3
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 2
  • Workers: 8

EDIT: edited one Frog back in since he survived killing the Wisp.


#10

Tower doesn’t damage things it can’t see, so the frog that attacked the wisp survives.


#11

P2T4


Tech StartingHand Workers

TECH
Circle of life
Blooming Ancient


STARTING HAND
Young Treant
Galina Glimmer
Playful Panda
Tiger Cub
Forest’s Favor
Moment’s Peace


WORKERS
Rich Earth
Verdant Tree
Spore Shambler
Tiger Cub


NextHand

Might of Leaf and Claw
Blooming Ancient
Rampant Growth
Circle of life


Tech 2 card(s)
Get Paid + float + scav - ($10)
Young Treant, draw 1 - ($8)
Worker - ($7)
Midori - ($5)
Moment’s Peace - ($3)
Argagarg to lvl 3 - ($1)
Galina Glimmer - ($0)
Tap Arg to buff Tiny Basilisk which kills Calamandra, Arg to max, summon Water Elemental, discard behind the ferns, you draw 1
Ironbark Treant kills SQL Treant

Float ($0)
Discard 2, draw 2, reshuffle, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Midori 2/3+A, lvl 1
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Tiny Basilisk 1/1
  • Galina Glimmer 2/2
  • Young Treant 0/2
  • Argagarg 1/5, lvl 5
  • Ironbark Treant 3/2
  • Water Elemental 3/3
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Growth)
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 9

#12

P1T5


Tech StartingHand Workers

TECH
Moment’s Peace
Fairie Dragon


STARTING HAND
Rampant Growth
Tiny Basilisk
Murkwood Allies
Ironbark Treant
Playful Panda
Potent Basilisk


WORKERS
Spore Shambler
Verdant Tree
Forest’s Favor
Rich Earth
Ironbark Treant


NextHand

Murkwood Allies
Young Treant
Potent Basilisk
Fairie Dragon
Behind the Ferns


Tech 2 card(s)
Get Paid + float + prospect - ($11)
Worker - ($10)
Potent Basilisk - ($6)
Tiny Basilisk - ($4)
Midori - ($2)

Float ($2)
Discard 3, draw 2, reshuffle, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Tiny Basilisk (1/2A)
  • :psfist: [I]Elite[/I]: Frog (2/1)
  • :ps_: [I]Scavenger[/I]: Tiger Cub (2/2)
  • :pspuzzle: [I]Technician[/I]: Potent Basilisk (3/5)
  • :target: [I]Lookout[/I]: Midori 1 (2/3)
    [B]In Play:[/B]
  • Merfolk Prospector (1/1)
  • Frog (1/1)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Balance)
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 2
  • Workers: 9

#13

P2T5


Tech StartingHand Workers

TECH
Guargum, Eternal Sentinel
Stampede


STARTING HAND
Might of Leaf and Claw
Rampant Growth
Blooming Ancient
Circle of life


WORKERS
Rich Earth
Verdant Tree
Spore Shambler
Tiger Cub
Circle of life


NextHand

Playful Panda
Moment’s Peace
Merfolk Prospector


Discard

Rampant Growth
Ironbark Treant
Tiny Basilisk
Blooming Ancient
Guargum, Eternal Sentinel
Stampede


Tech 2 card(s)
Get Paid + Galina - ($11)
Worker - ($10)
Might of Leaf and Claw - ($7)
Ironbark Treant kills your Midori, my Midori to lvl 3, MoLC +1
Max my Midori - ($2)
Flying Midori kills Tiny Basilisk, MoLC +1
My Tiny Basilisk trades with Potent Basilisk, you draw 1, MoLC +1
Argagarg kills frog, MoLC+1
Rampant Growth on Water Elemental - ($0)
Water Elemental kills Tiger Cub, you get 1g, MoLC active
Galina breaks Tech 2, base at 18

Float ($0)
Discard 1, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Young Treant 5/7
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Galina Glimmer 7/6
  • Argagarg 6/7, lvl 5
  • Water Elemental 8/7
  • Midori 9/9, lvl 8
  • Might of Leaf and Claw 6 runes
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Growth)
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 1
  • Disc: 6
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 10

#14

GG @EricF

Nice anti-green green build, didn’t see it coming


#15

Yea I got a little worried when I saw behind the ferns but tiny B and moments peace were good answers. Moment’s Peace seems like a given against mono-green, but I got lucky on the timing.

@frozenstorm start our thread any time :slight_smile: