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[Balance Changes] Blue v Purple (FrozenStorm & bansa)

Okay once again I will post the changes for reference at the top here and get the game started after, thanks for testing these out with me @bansa!

Blue Starter:

Porkhand Magistrate ability costs 0 (instead of 1) to use.
Lawful Search ability second option is “Look at an opponent’s discard pile. The next time that opponent chooses Tech cards, look at those cards as well”
Building Inspector ability is “Your opponents must pay you 1 gold to build (or rebuild) a building” (instead of only the first building costing 1 more)

Law:

Jurisdiction gains “You may trash Jurisdiction and/or the searched-for spell” and “If that spell has Channeling your Law hero can Channel it until he leaves play” at the end of it’s effect.
Tax Collector is a 3/3 (instead of 2/3)
Guardian of the Gates is a 1/8 (instead of 1/6) and affects Units and Heroes (instead of just Units)

Peace:

General’s Hammer costs 2 (instead of 3)
Drill Sergeant’s abilities become “When you play a unit from your hand, chose one: that unit arrives with an additional +1/+1 rune, or put a +1/+1 rune on Drill Sergeant” (and he can’t move runes at will)
Debilitator Alpha costs 4 (instead of 5) and has “As Squad Leader: Attackers get -1 ATK” (even if they aren’t attacking Debilitator Alpha)

Truth:

Spectral Tiger gains Resist 1

Purple Starter:

Time Spiral costs 0, and ability adjusted: “Add or remove a time rune from a card (or forecasted card) that you control”
Tinkerer also triggers on Arrival. “Arrives: or :exhaust:: Add or remove a time rune from a card (or forecasted card) that you control” //combined with the other changes, previous version was a bit too degenerate

Past:

Prynn midband becomes Dies:… (instead of “Dies from fading”)
Seer can only affect cards you control.

Present:

Sentry’s ability becomes “Prevent the first point of damage that would be dealt to your patrollers each turn (active player’s choice if more than one patroller is dealt damage at the same time)”
Hyperion reduced to 4/4 (instead of 4/5)
Octavian’s ability becomes: “8: disable up to 8 units and/or heroes” (loses :exhaust: and no longer readies him)

Future:

Vir midband is range 4-6 (instead of 5-6)
Knight of the Conclave is Forecast 2 (instead of 3)
Reaver’s ability becomes: “Arrives or :exhaust:: Trash a worker, or deal 6 damage to a Unit or Hero”

1 Like

Sure thing! Purple is so scary now.

Looking at the building inspector change, that feels NUTS.

Okay, gotta remember all the changes as we play here! GL HF @bansa!

Balance Trial - Game 1 Player 1, Turn 1

P1 [Purple]http://codexcarddb.com/color/purple) vs P2 Blue

Starting Hand

Nullcraft
Tinkerer
Battle Suits
Temporal Research
Neo Plexus

Events of Turn:


Upkeep:

  • Get Gold (4)
  • Tech 2 cards in (except turn 1)
All Teched Cards

Main:

  • Nullcraft, hit your base to 19 (2)
  • Worker (1)
Workers

Neo Plexus

  • :pspurpleshield: Patrol as below
  • Discard 3 Draw 5
  • Tech 2 cards before my next turn

Board Info:

Buildings:

  • :heart: Base HP: 20

In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :pspig: Scavenger:
  • :exhaust: Technician:
  • :target: Lookout:

In Play:

  • Nullcraft (1/1)

Economy Info:

Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 1
  • Workers: 5

End of Turn Hand

Time Spiral
Forgotten Fighter
Plasmodium
Fading Argonaut
Hardened Mox

End of Turn Discard
My Thoughts

P1 purple is not my jam, esp with this weird hand. I don’t want to worker the time rune stuff when that just got buffed, but plexus is also the only card I wanna play right now… Whack! Oh well, Nullcraft it is I guess…


Before we start.

Thanks for your response to my comments on the other post even though most of them were not directed to you except maybe for the “ask for opinion” part. I thought about replying there but I don’t feel it’s needed since you’ve closed it professionally.

I know it was inappropriate but I had to show support for Nekoatl (in my own way of course since he probably didn’t want to see any of that attitude I lashed) because I feel like he was being cornered. I have a very biased royalty for Nekoatl since he is the one that guided me through the forum when I joined. You provided equally appreciated guidance and still providing, but he was the first one who trained me through multiple games with patience (after my first post with classmate James). So, I see him as my mentor here (my blood color being Blue is another factor).

It is hard to build relationship with long time residents in the forum as a newcomer and this was my survival mechanism to connect to the forum by hanging onto people I encountered first. You are probably not interested, but just wanted to share some backgrounds.

3 Likes

P2T1


StartingHand Workers

STARTING HAND
Porkhand Magistrate
Spectral Aven
Arrest
Reputable Newsman
Jail


WORKERS
Jail


NextHand

Lawful Search
Bluecoat Musketeer
Manufactured Truth
Traffic Director


Discard

Arrest
Porkhand Magistrate


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Spectral Aven - ($2)
Reputable Newsman, #0 - ($0)

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite: Spectral Aven (3/2)
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Reputable Newsman (0/3), #0

Buildings:

  • :heart: Base HP: 19

Economy Info:
Cards:

  • Hand: 4
  • Deck: 1
  • Disc: 2

Gold:

  • Gold: 0
  • Workers: 6

No I appreciate that sentiment and I also have played a lot of games with neko and count him a forum friend; I also really respect his opinion on blue. That said I just really disagree with dreamscape being good in it’s current state so I wanted to challenge that. No ill will was meant towards anyone in my saying so, and no ill will towards you for speaking in defense :slight_smile:

1 Like

I agree BI is nuts if it can actually enforce the tax but as a 1/1 drop, it is unlikely to survive to do that.

I feel like it is a weak improvement compared to other color’s boost in stats or effects because their buffs are realized as soon as played.

Fruit Ninja, Spark, Scorch, Rich Earth, Ironbark Treant, Fox Primus, Tinkerer and Time Spiral all have that improved stats, immediate cost saving or targeting effects.

Neutral, Green and Purple have two each. Blue and Black have none.

Balance Trial - Game 1 Player 1, Turn 2

P1 [Purple]http://codexcarddb.com/color/purple) vs P2 Blue

Starting Hand

Time Spiral
Forgotten Fighter
Plasmodium
Fading Argonaut
Hardened Mox

Events of Turn:


Upkeep:

  • Get Gold (5+1float)
  • Tech 2 cards in (except turn 1)
All Teched Cards

Knight of the Conclave x2


Main:

  • Fading Argonaut (4)
  • Plasmodium (2)
  • Worker (1)
  • Tech 1 (0)
Workers

Hardened Mox, Neo Plexus

  • :pspurpleshield: Patrol as below
  • Discard 2 rs Draw 4
  • Tech 2 cards before my next turn

Board Info:

Buildings:

  • :heart: Base HP: 20
  • Tech1 HP: 5

In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite: Nullcraft (1+1/1)
  • :pspig: Scavenger:
  • :exhaust: Technician: Fading Argonaut (2/3 fade 3)
  • :target: Lookout:

In Play:

  • Plasmodium (forecast 3)

Economy Info:

Cards:

  • Hand: 4
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 6

End of Turn Hand

Forgotten Fighter
Knight of the Conclave
Time Spiral
Battle Suits

End of Turn Discard
My Thoughts

Time rune shenanigans? TIME RUNE SHENANIGANS!


P2T2


Tech StartingHand Workers

TECH
Spectral Hound
Spectral Hound


STARTING HAND
Bluecoat Musketeer
Manufactured Truth
Lawful Search
Traffic Director


WORKERS
Jail
Traffic Director


NextHand

Manufactured Truth
Building Inspector
Spectral Hound
Spectral Hound


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Tech I - ($4)
Bluecoat Musketeer - ($2)
Aven deals 2 to Fargo
Bigby - ($0)

Float ($0)
Stash 1, Discard 1, draw 1, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Bluecoat Musketeer (1/2A)
  • :psfist: Elite: Reputable Newsman (1/3), #0
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • L1 Bigby (2/3)
  • Spectral Aven (2/2)

Buildings:

  • :heart: Base HP: 19
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7

Balance Trial - Game 1 Player 1, Turn 3

P1 [Purple]http://codexcarddb.com/color/purple) vs P2 Blue

Starting Hand

Forgotten Fighter
Knight of the Conclave
Time Spiral
Battle Suits

Events of Turn:


Upkeep:

  • Get Gold (5+1float)
  • Tech 2 cards in (except turn 1)
All Teched Cards

Seer x2
Knight of the Conclave x2


Main:

  • Knight of the Conclave
  • Battle Suits (4)
  • Fargo trades with Musketeer
  • Worker (3)
Workers

Forgotten Fighter, Hardened Mox, Neo Plexus

  • :pspurpleshield: Patrol as below
  • Discard 1 Draw 3
  • Tech 2 cards before my next turn

Board Info:

Buildings:

  • :heart: Base HP: 20
  • Tech1 HP: 5

In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite: Nullcraft (1+1/1)
  • :pspig: Scavenger:
  • :exhaust: Technician:
  • :target: Lookout:

In Play:

  • Plasmodium (forecast 2)
  • Knight of the Conclave (forecast 2)
  • Battle Suits

Economy Info:

Cards:

  • Hand: 3
  • Deck: 0
  • Disc: 4

Gold:

  • Gold: 3
  • Workers: 7

End of Turn Hand

Temporal Research
Knight of the Conclave
Tinkerer

End of Turn Discard
My Thoughts

Seers, lean Past T2? Possible my T1 gets blown up with an MTruth + Hound or BK, but that’s kinda fine. I’ll be able to make plenty good use of my gold next turn regardless


P2T3


Tech StartingHand Workers

TECH
Flagstone Garrison
Drill Sergeant


STARTING HANDManufactured Truth
Building Inspector
Spectral Hound
Spectral Hound


WORKERS
Jail
Traffic Director
Manufactured Truth


NextHand

Porkhand Magistrate
Lawful Search


Discard

Bluecoat Musketeer
Flagstone Garrison
Drill Sergeant


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Spectral Hound - ($5)
Spectral Hound - ($4)
Building Inspector - ($3)
Mid Bigby sidelines Nullcraft - ($1)
Aven kills Nullcraft

Float ($1)
Discard 0, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite: Spectral Hound (4/3)
  • :ps_: Scavenger:
  • :pschip: Technician: Spectral Hound (3/3)
  • :target: Lookout:

In Play:

  • L3 Bigby (2/4)
  • Building Inspector (1/1)
  • Spectral Aven (2/1), -1
  • Reputable Newsman (0/3), #0

Buildings:

  • :heart: Base HP: 19
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 2
  • Deck: 1
  • Disc: 3

Gold:

  • Gold: 1
  • Workers: 8

Balance Trial - Game 1 Player 1, Turn 4

P1 [Purple]http://codexcarddb.com/color/purple) vs P2 Blue

Starting Hand

Temporal Research
Knight of the Conclave
Tinkerer

Events of Turn:


Upkeep:

  • Get Gold (7+3float)
  • Tech 2 cards in (except turn 1)
All Teched Cards

Now! x2
Seer x2
Knight of the Conclave x2


Main:

  • Knight of the Conclave
  • Geiger (8)
  • Temporal Research, rs draw 2 (6)
  • Now! Elite Hound, it pops (5)
  • Tinkerer, Knight of the Conclave arrives (3)
  • skip worker
Workers

Forgotten Fighter, Hardened Mox, Neo Plexus

  • :pspurpleshield: Patrol as below
  • Discard 1 Draw 3
  • Tech 2 cards before my next turn

Board Info:

Buildings:

  • :heart: Base HP: 20
  • Tech1 HP: 5

In Patrol:

  • :psblueshield: Squad Leader: Knight of the Conclave (5/4+1armor)
  • :psfist: Elite: Geiger (2+1/3 lvl 1)
  • :pspig: Scavenger:
  • :exhaust: Technician: Tinkerer (1/2)
  • :target: Lookout:

In Play:

  • Plasmodium (forecast 1)
  • Knight of the Conclave (forecast 2)
  • Battle Suits

Economy Info:

Cards:

  • Hand: 3
  • Deck: 2
  • Disc: 3

Gold:

  • Gold: 3
  • Workers: 7

End of Turn Hand

Seer
Seer
Now!

End of Turn Discard
My Thoughts

Now x2, try to pop a hound and/or phase some blockers in? Seems like a solid plan

Time Spiral + Now, hmmm… Can’t spiral w/ the newsman where it is, so I guess I pop the elite, tinker a knight online, wait for bigby to move 'em?


P2T4


Tech StartingHand Workers

TECH
Tax Collector
Tax Collector


STARTING HAND
Porkhand Magistrate
Lawful Search
Arrest
Tax Collector


WORKERS
Jail
Traffic Director
Manufactured Truth


NextHand

Spectral Hound
Lawful Search
Spectral Hound


Discard

Porkhand Magistrate


Tech 2 card(s)
Get Paid + float - ($9)
Lawful Search, look at hand, draw 1 - ($8)
Arrest SQL - ($5)
Spectral Hound trades with Geiger, Bigby to L5
Bigby draw 1
Tax Collector, steals 1 - ($4)
Tech II (Peace) - ($0)
Aven deals 2 to KotC

Float ($0)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite: Tax Collector (4/3)
  • :ps_: Scavenger:
  • :pschip: Technician: Reputable Newsman (0/3), #0
  • :target: Lookout:

In Play:

  • L5 Bigby (3/4)
  • Building Inspector (1/1)
  • Spectral Aven (2/1), -1

Buildings:

  • :heart: Base HP: 19
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Peace)

Economy Info:
Cards:

  • Hand: 3
  • Deck: 5
  • Disc: 1

Gold:

  • Gold: 0
  • Workers: 8

Weird game

Balance Trial - Game 1 Player 1, Turn 5

P1 [Purple]http://codexcarddb.com/color/purple) vs P2 Blue

Starting Hand

Seer
Seer
Now! (swapped topdeck)
Nullcraft (plucked topdeck)

Events of Turn:


Upkeep:

  • Get Gold (7+3float-1stolen grr)
  • Tech 2 cards in (except turn 1)
All Teched Cards

Unphase, Sentry
Now! x2
Seer x2
Knight of the Conclave x2


Main:

  • Vir (7)
  • Peek topdeck, pay to swap (6)
  • Nullcraft, kills BI (4)
  • Plasmo Trades Tax Collector
  • Tinkerer pokes newsman to 2hp
  • Seer, phases in KotC (3)
  • Another Seer, nothing to time rune shenanigans (2)
  • Hero’s Hall (0)
Workers

Forgotten Fighter, Hardened Mox, Neo Plexus

  • :pspurpleshield: Patrol as below
  • Discard 1 Draw 3
  • Tech 2 cards before my next turn

Board Info:

Buildings:

  • :heart: Base HP: 20
  • Tech1 HP: 5
  • Hero’s Hall HP: 4

In Patrol:

  • :psblueshield: Squad Leader: Knight of the Conclave (5/4+1armor)
  • :psfist: Elite:
  • :pspig: Scavenger: Seer (3/1)
  • :exhaust: Technician: Seer (3/1)
  • :target: Lookout:

In Play:

  • Tinkerer (1/2)
  • Knight of the Conclave (5/2)
  • Vir (2/3 lvl 1)
  • Nullcraft (1/1)
  • Battle Suits

Economy Info:

Cards:

  • Hand: 2
  • Deck: 0
  • Disc: 6

Gold:

  • Gold: 0
  • Workers: 7

End of Turn Hand

Fading Argonaut
Now!

End of Turn Discard
My Thoughts

Flood the board, hope for no Judgment Day, wreak havoc next turn?


Assuming damaged KotC in backline. Can you input your next hand? I’m gonna I have to peak again.

Yup sorry about that!

P2T5


Tech StartingHand Workers

TECH
Overeager Cadet
Overeager Cadet


STARTING HAND
Spectral Hound
Spectral Hound
Lawful Search
Drill Sergeant
Tax Collector


WORKERS
Jail
Traffic Director
Manufactured Truth


NextHand

Bluecoat Musketeer
Flagstone Garrison


Discard

Porkhand Magistrate
Lawful Search
Tax Collector
Building Inspector
Overeager Cadet
Overeager Cadet


Tech 2 card(s)
Get Paid - ($8)
Lawful Search, look at hand, draw 1 - ($7)
Bigby draw 1
Drill Sergeant - ($4)
Spectral Hound, DS - ($3)
Spectral Hound, DS - ($2)
Tax Collector, TC - ($0)
Aven kills backline KotC

Float ($0)
Discard 0, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Tax Collector (4/4A), (+)
  • :psfist: Elite: Reputable Newsman (1/2), #0, -1
  • :ps_: Scavenger: Spectral Hound (3/3)
  • :pschip: Technician: Drill Sergeant (5/5) (++)
  • :target: Lookout: Spectral Hound (3/3), resist 1

In Play:

  • L5 Bigby (3/4)
  • Spectral Aven (2/1), -1

Buildings:

  • :heart: Base HP: 19
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Peace)

Economy Info:
Cards:

  • Hand: 2
  • Deck: 1
  • Disc: 6

Gold:

  • Gold: 0
  • Workers: 8

OOOF I think I gotta pack up to that, GG WP!

1 Like

Wow, I did it! My first win :slight_smile:

1 Like

Up to you if you want to go again or resume after the long weekend.