mox - gets withered; Battlesuits, at least versatile style is an even trade but would lose tempo; NC gets discorded or invites birds (i hate birds even more after this tournament), also NC is almost better to threaten with than have on the board; hero means bloated deck
Now!ed immortal next turn, then as long as i attack no risk of entanglement; wither could kill argo anywhere and spark could kill it cheaply in lookout even, but mainly id like a card to nake sure on the draw - so much so that im not gonna SQL neo
STARTING HAND
Nullcraft
Immortal
Neo Plexus(3/2a)
Fading Argonaut(3/3a)
Now!
WORKERS
Hardened Mox
Plasmodium
Tinkerer
Time Spiral
Neo Plexus(3/2a)
NextHand
Temporal Distortion
Now!
Forgotten Fighter
Argonaut(4/1) readiness
Temporal Research
Discard
Now!
Fading Argonaut(3/3a)
Nullcraft
Ready or Not
Undo
Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Immortal numero 2 - ($1)
Float ($1)
Discard 3, draw 5
Board Info: In Patrol:
Squad Leader: Immortal(5/1a)
Elite:
Scavenger:
Technician:
Lookout: Immortal(5/5) +r1
In Play:
Battle Suits
Buildings:
Base HP: 17
Tech I HP: 5
Tech II HP: 5 (Present)
Economy Info: Cards:
Hand: 5
Deck: 2
Disc: 5
Gold:
Gold: 1
Workers: 9
Thoughts
uhhhh… pls no entangling vines(will TD it away if they do, its more the damage they’ll manage this turn)? not killing grave as i can’t get the levels, they surely havent teched grave spells if they are offering him up like that and dont want to increase the chance they draw entangling vines
STARTING HAND
Forgotten Fighter
Now!
Temporal Research
Argonaut(4/1) readiness
Temporal Distortion
WORKERS
Hardened Mox
Plasmodium
Tinkerer
Time Spiral
Neo Plexus(3/2a)
NextHand
Origin Story
Tricycloid
Fading Argonaut(3/3a)
Undo
Temporal Distortion
Tech 2 card(s)
Get Paid + float - ($10)
Max - ($8)
Immortal hits SQL
Temporal Distortion that immortal into a tricycloid - ($6)
Tricycloid finishes SQL with one time rune, then uses 2 to kill Barbarian
Immortal 2 kills Grave, max midbands
Now! Tricycloid - ($5)
Tricycloid kills Brick Thief by attacking
Maxband Max flicker Tricycloid - ($3)
Tricycloid kills both birds
Argonaut - ($0)
Float ($0)
Discard 3, draw 2, reshuffle, draw 3
Board Info: In Patrol:
Squad Leader: Argonaut(4/4a) readiness
Elite:
Scavenger: L5 Max(3/4)
Technician:
Lookout: Tricycloid(3/3) +r1
In Play:
Battle Suits
Immortal(5/2)
Buildings:
Base HP: 8
Tech I HP: 5
Tech II HP: 5 (Present)
Economy Info: Cards:
Hand: 5
Deck: 9
Disc: 0
Gold:
Gold: 0
Workers: 9
Thoughts
yeah i feel like im on borrowed time because of bad draws for them, but there may be a tiny chance of me making it through!
STARTING HAND
Origin Story
Tricycloid
Undo
Fading Argonaut(3/3a)
Temporal Distortion
WORKERS
Hardened Mox
Plasmodium
Tinkerer
Time Spiral
Neo Plexus(3/2a)
NextHand
Now!
Promise of Payment
Immortal(5/1a)
Forgotten Fighter
Ready or Not
Discard
Argonaut(4/4a) readiness
Tricycloid(3/3) +r1
Origin Story
Temporal Distortion
Undo
Fading Argonaut(3/3a)
Ready or Not
Hyperion
Tech 2 card(s)
Get Paid + scav - ($10)
Immortal kills Tenderfoot
Hire tricycloid - ($5)
Tricycloid kills older brother, messenger dies
Tricycloid kills spartner
Hire Prynn - ($3)
Origin story rook, birds nest gone (oh how i wish this would clear the birds) - ($0)
Discard 3, draw 5
Board Info: In Patrol:
Squad Leader: Tricycloid(3/3a)
Elite:
Scavenger: Prynn(1/3)
Technician:
Lookout:
In Play:
Battle Suits
Immortal(5/1)
Buildings:
Base HP: 8
Tech I HP: 5
Tech II HP: 5 (Present)
Economy Info: Cards:
Hand: 5
Deck: 4
Disc: 8
Gold:
Gold: 0
Workers: 9
Thoughts
hmm one two-step seen, if they have another 6 dmg from birds is v scary, not much i can do as spartner is scarier (only 2dmg difference if they do have it)
STARTING HAND
Entangling Vines
Two Step
Doubling Barbarbarian
WORKERS
Fruit Ninja
Helpful Turtle
Granfalloon Flagbearer
Bloom
NextHand
Martial Mastery
Appel Stomp
Reversal
Tech 2 card(s)
Get Paid - ($9)
Doubling Barbarbarian - ($6)
Two Step Bird and Barbarian - ($4)
Dancing Bird kills Prynn, River to L3
Max River - ($2)
River and Bird kill Tricycloid
Grave - ($0)
STARTING HAND
Now!
Immortal(5/1a)
Promise of Payment
Forgotten Fighter
Ready or Not
WORKERS
Hardened Mox
Plasmodium
Tinkerer
Time Spiral
Neo Plexus(3/2a)
Forgotten Fighter
NextHand
Temporal Research
Nullcraft
Discard
Argonaut(4/4a) readiness
Tricycloid(3/3) +r1
Origin Story
Temporal Distortion
Undo
Fading Argonaut(3/3a)
Ready or Not
Hyperion
Promise of Payment
Tricycloid(3/3a)
Now!
Ready or Not
Origin Story
Hyperion
Tech 2 card(s)
Get Paid + scav - ($10)
Vir - ($8)
peek
Immortal hits SQL down to 6
Max - ($6)
Ready or Not, Immortal readies, your backline disabled - ($2)
Immortal puts SQL on 1
Promise of Payment
Immortal, borrow 6g from the future
Now! Immortal, it kills your SQL - ($1)
Worker - ($0)
Float ($0)
Discard 0, draw 2
Board Info: In Patrol:
Squad Leader: L1 Max(2/3a)
Elite:
Scavenger:
Technician:
Lookout: L1 Vir(2/3)
In Play:
Battle Suits
Immortal(5/5)
Immortal(5/5)
Buildings:
Base HP: 8
Tech I HP: 5
Tech II HP: 5 (Present)
Economy Info: Cards:
Hand: 2
Deck: 2
Disc: 14
Gold:
Gold: 0
Workers: 10
Thoughts
vir to play PoP, but also to peek as i want nullcraft to kill River or TD to get a voidstar and kill grave and river… oh well, lets see what i can do. patrolling against appel stomp and reversals, also no (free levels off killing Max) (id rather they sideline max and kill Vir than the ither way, or they kill Msx with a maxband Grave, which is at least no free levels