@Unity you go first 20 chars for OP
@Legion, what an honor to play under your watchful eye. Have fun, good luck
P1T1
StartingHand Workers
STARTING HAND
Rampant Growth
Verdant Tree
Forest’s Favor
Young Treant
Playful Panda
WORKERS
Forest’s Favor
NextHand
Tiger Cub
Merfolk Prospector
Spore Shambler
Rich Earth
Ironbark Treant
Discard
Young Treant
Verdant Tree
Playful Panda
Rampant Growth
Tech 2 card(s)
Get Paid - ($4)
Worker - ($3)
Summon Argagarg Garg - ($1)
Argagarg Garg to Level 2 - ($0)
Float ($0)
Discard 4, draw 5
Board Info:
In Patrol:
- Squad Leader:
- Elite: Wisp (1/1)
- Scavenger:
- Technician:
- Lookout:
In Play:
- Argagarg Garg, Level 2 (1/3)
Buildings:
- Base HP: 20
Economy Info:
Cards:
- Hand: 5
- Deck: 0
- Disc: 4
Gold:
- Gold: 0
- Workers: 5
Thoughts
Tricky starting hand. I have to be careful not to get Pillaged, hence Argagarg and his leveling. No other choice. And I cannot put Argagarg in the Patrol area. In the worst case he has a Mad Man, Bombaster, Zane Combo. I think this is the best I can do for the moment. I think…
GL hf, mate. Sorry but is late for me now. gotta go to bed.
P2T1
StartingHand Workers
STARTING HAND
Makeshift Rambaster
Pillage
Mad Man
Bombaster
Bloodrage Ogre
WORKERS
Pillage
NextHand
Scorch
Charge
Nautical Dog
Careless Musketeer
Bloodburn
Discard
Makeshift Rambaster
Mad Man
Bombaster
Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Bloodrage Ogre - ($2)
Rook - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
- Squad Leader: Rook2/4+A
- Elite:
- Scavenger: Bloodrage Ogre3/2
- Technician:
- Lookout:
In Play:
*
Buildings:
- Base HP: 20
Economy Info:
Cards:
- Hand: 5
- Deck: 0
- Disc: 3
Gold:
- Gold: 0
- Workers: 6
Edit: Sorry. I also should go to bed earlier
P1T2
Tech StartingHand Workers
TECH
Sentry
Gemscout Owl
STARTING HAND
Tiger Cub
Merfolk Prospector
Spore Shambler
Rich Earth
Ironbark Treant
WORKERS
Forest’s Favor
Rich Earth
NextHand
Playful Panda
Ironbark Treant
Young Treant
Spore Shambler
Rampant Growth
Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Play Tiger Cub - ($2)
Build Tech I - ($0)
Float ($0)
Discard 3, reshuffle, draw 5
Board Info:
In Patrol:
- Squad Leader: Tiger Cub (2/2+1A)
- Elite: Wisp (1/1)
- Scavenger:
- Technician:
- Lookout:
In Play:
- Argagarg Garg, Level 2 (1/3)
Buildings:
- Base HP: 20
- Tech I HP: 5
Economy Info:
Cards:
- Hand: 5
- Deck: 4
- Disc: 0
Gold:
- Gold: 0
- Workers: 6
That’s 2g for multicolor
as above, tech I is 2 gold for multi. plz fix
@unity if you do not ping me, i do not get notified you corrected your turn.
P2T2
Tech StartingHand Workers
TECH
Gunpoint Taxman
Bird’s Nest
STARTING HAND
Scorch
Careless Musketeer
Bloodburn
Nautical Dog
Charge
WORKERS
Pillage
Bloodburn
NextHand
Gunpoint Taxman
Bloodrage Ogre3/2
Bird’s Nest
Mad Man
Bombaster
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Tech I - ($3)
Nautical Dog - ($2)
Brogre trades with cub
Float ($2)
Discard 3, reshuffle, draw 5
Board Info:
In Patrol:
- Squad Leader: Rook2/4+A
- Elite:
- Scavenger:
- Technician: Nautical Dog 1/1
- Lookout:
In Play:
*
Buildings:
- Base HP: 20
- Tech I HP: 5
Economy Info:
Cards:
- Hand: 5
- Deck: 4
- Disc: 0
Gold:
- Gold: 2
- Workers: 7
Thoughts
hmmm, i have watched may games from unity. i bet he teched a huntress and a dinosize, he loves that spell and ultimates in general. if he chose maxbandarg I would have to commit wiping his board and teched tclap, but since arg is still lv2, i can bring out birds.
P1T3
Tech StartingHand Workers
TECH
Stampede
Circle of Life
STARTING HAND
Ironbark Treant
Rampant Growth
Spore Shambler
Young Treant
Playful Panda
WORKERS
Forest’s Favor
Rich Earth
Ironbark Treant
NextHand
Tiger Cub
Sentry
Verdant Tree
Merfolk Prospector
Gemscout Owl
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Max Argagarg Garg - ($2)
Play Playful Panda - ($0)
Float ($0)
Discard 3, draw 4, reshuffle, draw 1
Board Info:
In Patrol:
- Squad Leader: Elemental (3/3+1A) Anti-Air
- Elite: Wisp (1/1)
- Scavenger:
- Technician: Wisp (0/1)
- Lookout:
In Play:
- Argagarg Garg, Level 5 (1/5)
- Playful Panda
Buildings:
- Base HP: 20
- Tech I HP: 5
Economy Info:
Cards:
- Hand: 5
- Deck: 5
- Disc: 0
Gold:
- Gold: 0
- Workers: 7
Thoughts
Trying to threaten with Stampede. I am afraid of birds. Teching Circle of life in case I need to trade an Owl for a Potent Basilisk? Let´s see.
P2T3
Tech StartingHand Workers
TECH
Might of Leaf and Claw
Surprise Attack
STARTING HAND
Bloodrage Ogre3/2
Bombaster
Bird’s Nest
Mad Man
Gunpoint Taxman
WORKERS
Pillage
Bloodburn
Bombaster
NextHand
Careless Musketeer
Makeshift Rambaster
Scorch
Charge
Discard
Might of Leaf and Claw
Surprise Attack
Mad Man
Bloodrage Ogre3/2
Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Gunpoint Taxman - ($6)
Bird’s Nest - ($4)
Tech II Growth - ($0)
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
- Squad Leader: Gunpoint Taxman 3/3+A
- Elite:
- Scavenger:Nautical Dog 1/1
- Technician: Rook2/4
- Lookout:
In Play:
- Bird’s Nest
- Bird1 1/1
- Bird2 1/1
Buildings:
- Base HP: 20
- Tech I HP: 5
- Tech II HP: 5 (Growth)
Economy Info:
Cards:
- Hand: 4
- Deck: 0
- Disc: 4
Gold:
- Gold: 0
- Workers: 8
Thoughts
As i feared, max arg, stampede is incoming. Let’s rush to tech II and molac, hoping to get it with the next hand.
P1T4
Tech StartingHand Workers
TECH
Potent Basilisk
Gemscout Owl
STARTING HAND
Verdant Tree
Gemscout Owl
Sentry
Merfolk Prospector
Tiger Cub
WORKERS
Forest’s Favor
Rich Earth
Ironbark Treant
Tiger Cub
NextHand
Spore Shambler
Rampant Growth
Stampede
Young Treant
Discard
Verdant Tree
Sentry
Potent Basilisk
Gemscout Owl
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Play Gemscout Owl - ($5)
Play Merfolk Prospector - ($4)
Build Tech II Balance - ($0)
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
- Squad Leader: Elemental (3/3+1A) Anti-Air
- Elite: Wisp (1/1)
- Scavenger: Gemscout Owl
- Technician: Wisp (0/1)
- Lookout: Merfolk Prospector (1/1)
In Play:
- Argagarg Garg, Level 5 (1/5)
- Playful Panda
Buildings:
- Base HP: 20
- Tech I HP: 5
- Tech II HP: 5 (Balance)
Economy Info:
Cards:
- Hand: 4
- Deck: 1
- Disc: 4
Gold:
- Gold: 0
- Workers: 8
Thoughts
This didn´t go well. I didn´t tech the Circle of Life and Stampede early enough. Stampede would have been great now. Should have teched it instead of the Sentry.
Charge costs just 2 gold. And I have no money to steal. So it evens out, right?
no mate. Costs 3 cuz off color, and by killing your scav, i stole your gold.
But I don´t have any gold?
first bird1 kills your owl, you get a gold, your water ele shots down my bird. Then charged taxman 3+1 kill Wele and activates its effects stealing the gold from scavenger.
Got it. I think I will need a break soon, too. Too many mistakes.
But the bird that killed the owl didn´t die? (Would come back anyway).
it did die. Wele is in SQL, to attack a patroller has to go over him, so the dmg applies at the same time. my bird kills your owl, and your wele kills my bird cuz AA. EDIT: it will respawn if rook survives, yes.
Yes. I shut up.
sorry, mate, Hope I didn’t come out aggressive, it wasn’t my intention
Was just explaining the rules, will use more emojis
No, not at all, don´t worry. I´m just angry with myself. Everything good
P2T4
Tech StartingHand Workers
TECH
Might of Leaf and Claw
Blooming Ancient
STARTING HAND
Makeshift Rambaster
Gunpoint Taxman 3/3+A
Blooming Ancient
Bloodrage Ogre3/2
WORKERS
Pillage
Bloodburn
Bombaster
Scorch
NextHand
Might of Leaf and Claw
Careless Musketeer
Bloodrage Ogre3/2
Blooming Ancient
Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Arg+wisp - ($5)
charge gunpoint - ($2)
bird 1 trades with owl, you get a gold
taxman trades with elemental, steals your gold - ($3)
bird2 kills prospector
dog kill tech wisp, you draw
rook kills elite wisp, takes 1 dmg
Float ($3)
Discard 2, reshuffle, draw 4
Board Info:
In Patrol:
- Squad Leader: Arg 1/3+A
- Elite:
- Scavenger:
- Technician: Wisp 0/1
- Lookout:
In Play:
- Bird’s Nest
- Bird2 1/1
- Nautical Dog 1/1
- Rook2/3
Buildings:
- Base HP: 20
- Tech I HP: 5
- Tech II HP: 5 (Growth)
Economy Info:
Cards:
- Hand: 4
- Deck: 6
- Disc: 0
Gold:
- Gold: 3
- Workers: 9
Thoughts
Damn, last hand was much better T__T
Had to repost the turn, cuz didn’t move charge to discard, so had to redid the reshuffle/draw step with the right numers of cards T__T