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[CAMS19] Unity [Balance/Growth]/Present vs Legion [Anarchy]/Strength/Growth

@Unity you go first 20 chars for OP

@Legion, what an honor to play under your watchful eye. Have fun, good luck :wink:

P1T1


StartingHand Workers

STARTING HAND
Rampant Growth
Verdant Tree
Forest’s Favor
Young Treant
Playful Panda


WORKERS
Forest’s Favor


NextHand

Tiger Cub
Merfolk Prospector
Spore Shambler
Rich Earth
Ironbark Treant


Discard

Young Treant
Verdant Tree
Playful Panda
Rampant Growth


Tech 2 card(s)
Get Paid - ($4)
Worker - ($3)
Summon Argagarg Garg - ($1)
Argagarg Garg to Level 2 - ($0)

Float ($0)
Discard 4, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite: Wisp (1/1)
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Argagarg Garg, Level 2 (1/3)

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 4

Gold:

  • Gold: 0
  • Workers: 5
Thoughts

Tricky starting hand. I have to be careful not to get Pillaged, hence Argagarg and his leveling. No other choice. And I cannot put Argagarg in the Patrol area. In the worst case he has a Mad Man, Bombaster, Zane Combo. I think this is the best I can do for the moment. I think…

GL hf, mate. Sorry but is late for me now. gotta go to bed.
P2T1


StartingHand Workers

STARTING HAND
Makeshift Rambaster
Pillage
Mad Man
Bombaster
Bloodrage Ogre


WORKERS
Pillage


NextHand

Scorch
Charge
Nautical Dog
Careless Musketeer
Bloodburn


Discard

Makeshift Rambaster
Mad Man
Bombaster


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Bloodrage Ogre - ($2)
Rook - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Rook2/4+A
  • :psfist: Elite:
  • :ps_: Scavenger: Bloodrage Ogre3/2
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 6

Edit: Sorry. I also should go to bed earlier :grimacing:

P1T2


Tech StartingHand Workers

TECH
Sentry
Gemscout Owl


STARTING HAND
Tiger Cub
Merfolk Prospector
Spore Shambler
Rich Earth
Ironbark Treant


WORKERS
Forest’s Favor
Rich Earth


NextHand

Playful Panda
Ironbark Treant
Young Treant
Spore Shambler
Rampant Growth


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Play Tiger Cub - ($2)
Build Tech I - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Tiger Cub (2/2+1A)
  • :psfist: Elite: Wisp (1/1)
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Argagarg Garg, Level 2 (1/3)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 6

That’s 2g for multicolor :wink:

1 Like

as above, tech I is 2 gold for multi. plz fix

@unity if you do not ping me, i do not get notified you corrected your turn.
P2T2


Tech StartingHand Workers

TECH
Gunpoint Taxman
Bird’s Nest


STARTING HAND
Scorch
Careless Musketeer
Bloodburn
Nautical Dog
Charge


WORKERS
Pillage
Bloodburn


NextHand

Gunpoint Taxman
Bloodrage Ogre3/2
Bird’s Nest
Mad Man
Bombaster


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Tech I - ($3)
Nautical Dog - ($2)
Brogre trades with cub

Float ($2)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Rook2/4+A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Nautical Dog 1/1
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 2
  • Workers: 7
Thoughts

hmmm, i have watched may games from unity. i bet he teched a huntress and a dinosize, he loves that spell and ultimates in general. if he chose maxbandarg I would have to commit wiping his board and teched tclap, but since arg is still lv2, i can bring out birds.

P1T3


Tech StartingHand Workers

TECH
Stampede
Circle of Life


STARTING HAND
Ironbark Treant
Rampant Growth
Spore Shambler
Young Treant
Playful Panda


WORKERS
Forest’s Favor
Rich Earth
Ironbark Treant


NextHand

Tiger Cub
Sentry
Verdant Tree
Merfolk Prospector
Gemscout Owl


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Max Argagarg Garg - ($2)
Play Playful Panda - ($0)

Float ($0)
Discard 3, draw 4, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Elemental (3/3+1A) Anti-Air
  • :psfist: Elite: Wisp (1/1)
  • :ps_: Scavenger:
  • :pschip: Technician: Wisp (0/1)
  • :target: Lookout:

In Play:

  • Argagarg Garg, Level 5 (1/5)
  • Playful Panda

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7
Thoughts

Trying to threaten with Stampede. I am afraid of birds. Teching Circle of life in case I need to trade an Owl for a Potent Basilisk? Let´s see.

P2T3


Tech StartingHand Workers

TECH
Might of Leaf and Claw
Surprise Attack


STARTING HAND
Bloodrage Ogre3/2
Bombaster
Bird’s Nest
Mad Man
Gunpoint Taxman


WORKERS
Pillage
Bloodburn
Bombaster


NextHand

Careless Musketeer
Makeshift Rambaster
Scorch
Charge


Discard

Might of Leaf and Claw
Surprise Attack
Mad Man
Bloodrage Ogre3/2


Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Gunpoint Taxman - ($6)
Bird’s Nest - ($4)
Tech II Growth - ($0)

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Gunpoint Taxman 3/3+A
  • :psfist: Elite:
  • :ps_: Scavenger:Nautical Dog 1/1
  • :pschip: Technician: Rook2/4
  • :target: Lookout:

In Play:

  • Bird’s Nest
  • Bird1 1/1
  • Bird2 1/1

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Growth)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 0
  • Disc: 4

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

As i feared, max arg, stampede is incoming. Let’s rush to tech II and molac, hoping to get it with the next hand.

P1T4


Tech StartingHand Workers

TECH
Potent Basilisk
Gemscout Owl


STARTING HAND
Verdant Tree
Gemscout Owl
Sentry
Merfolk Prospector
Tiger Cub


WORKERS
Forest’s Favor
Rich Earth
Ironbark Treant
Tiger Cub


NextHand

Spore Shambler
Rampant Growth
Stampede
Young Treant


Discard

Verdant Tree
Sentry
Potent Basilisk
Gemscout Owl


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Play Gemscout Owl - ($5)
Play Merfolk Prospector - ($4)
Build Tech II Balance - ($0)

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Elemental (3/3+1A) Anti-Air
  • :psfist: Elite: Wisp (1/1)
  • :ps_: Scavenger: Gemscout Owl
  • :pschip: Technician: Wisp (0/1)
  • :target: Lookout: Merfolk Prospector (1/1)

In Play:

  • Argagarg Garg, Level 5 (1/5)
  • Playful Panda

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Balance)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 1
  • Disc: 4

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

This didn´t go well. I didn´t tech the Circle of Life and Stampede early enough. Stampede would have been great now. Should have teched it instead of the Sentry.

Charge costs just 2 gold. And I have no money to steal. So it evens out, right?

no mate. Costs 3 cuz off color, and by killing your scav, i stole your gold.

But I don´t have any gold?

first bird1 kills your owl, you get a gold, your water ele shots down my bird. Then charged taxman 3+1 kill Wele and activates its effects stealing the gold from scavenger.

Got it. I think I will need a break soon, too. Too many mistakes.

But the bird that killed the owl didn´t die? (Would come back anyway).

it did die. Wele is in SQL, to attack a patroller has to go over him, so the dmg applies at the same time. my bird kills your owl, and your wele kills my bird cuz AA. EDIT: it will respawn if rook survives, yes.

Yes. I shut up.

sorry, mate, Hope I didn’t come out aggressive, it wasn’t my intention :frowning:
Was just explaining the rules, will use more emojis :wink:

1 Like

No, not at all, don´t worry. I´m just angry with myself. Everything good :kissing_heart::wink:

2 Likes

P2T4


Tech StartingHand Workers

TECH
Might of Leaf and Claw
Blooming Ancient


STARTING HAND
Makeshift Rambaster
Gunpoint Taxman 3/3+A
Blooming Ancient
Bloodrage Ogre3/2


WORKERS
Pillage
Bloodburn
Bombaster
Scorch


NextHand

Might of Leaf and Claw
Careless Musketeer
Bloodrage Ogre3/2
Blooming Ancient


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Arg+wisp - ($5)
charge gunpoint - ($2)
bird 1 trades with owl, you get a gold
taxman trades with elemental, steals your gold - ($3)
bird2 kills prospector
dog kill tech wisp, you draw
rook kills elite wisp, takes 1 dmg

Float ($3)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Arg 1/3+A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Wisp 0/1
  • :target: Lookout:

In Play:

  • Bird’s Nest
  • Bird2 1/1
  • Nautical Dog 1/1
  • Rook2/3

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Growth)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 3
  • Workers: 9
Thoughts

Damn, last hand was much better T__T

Had to repost the turn, cuz didn’t move charge to discard, so had to redid the reshuffle/draw step with the right numers of cards T__T