It’s that time again! Let’s close out 2018 with the best thing of all, stats!
As you may know, I maintain a spreadsheet of tournament results which records any and all reported Yomi tournament games. Every year I put together a wrap up post for the year, of players who played the most games (overall, and with a specific character), and players who had the best game win percentages (overall, and with a specific character).
A lot of arbitrary decisions need to be made when compiling these lists, and I’m going to lay them out so it’s clear what I did and why. If you have a question about any of these decisions, or a suggestion of what you’d like to see next year, let me know in the thread!
If you want to compare with last year’s list, here is the link to that thread.
- For ‘best winrates’ stats, I excluded all restricted and team events. So if you did really great in Topanda or Best of the Rest, those results won’t be counted. In the interests of measuring people against the same standard as much as is possible, this was the ‘least bad’ solution I could come up with. All ‘in-person’ tournaments and 1v1 call-out/grudge/hype matches are tagged as restricted.
- For simplicity’s sake I’ve also excluded restricted and team events from the ‘most games played’ stats.
- In a first-to-four style event (for example), if you won a set 4-2, that counts as you playing 6 games.
- For overall and character specific ‘best winrates’ I only counted people who had a certain number of qualifying games (i.e. a certain number of non-restricted, non-team games). I excluded people who had less than 20 tournament games over the course of the year, and for character specific rates, you had to have played the character in at least 15 tournament matches. These thresholds were not arrived at scientifically, or through rigorous and careful analysis; I just needed thresholds to prevent the top Grave list being people who had played only a handful of Grave games.
- I only ended up using ‘top 5’ lists for character specific games played and winrates, rather than ‘top 10’ or more. For a lot of the cast, requiring 15 qualifying games meant that only 4 or 6 people were on the ‘top 10’ list. Similarly, for a lot of the cast, it would mean putting someone in a ‘top 10’ with a less than 25% winrate, which didn’t feel right, or kind. I know this stuff is touchy enough already for some people, so I went with a blanket ‘top 5’ and excluded anyone with a win rate less than 50% to avoid feel-bad situations on the character specific lists.
Overall Most Games Played and Highest Win Rates in 2018