GLHF @Dreamfire!
Ive been having a lot of hero trouble this tournament so Vandy losing her resist 1 is making my Prynn pretty happy
Pirate Gunship:
Loses Obliterate 2.
Vandy Anadrose:
Loses Resist 1 at midband.
P1T1
StartingHand Workers
STARTING HAND
Hardened Mox
Neo Plexus
Time Spiral
Forgotten Fighter
Temporal Research
WORKERS
Forgotten Fighter
NextHand
Plasmodium
Tinkerer
Battle Suits
Nullcraft
Fading Argonaut
Discard
Hardened Mox
Temporal Research
Time Spiral
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
neo plexus - ($1)
Float ($1)
Discard 3, draw 5
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger: Neo Plexus(2/2)
-
Technician:
-
Lookout:
In Play:
*
Buildings:
-
Base HP: 20
Economy Info:
Cards:
Gold:
Thoughts
mox or neo - mox isnt a bad idea against their deck, except it limits my options next turn and considering i have the perfect aggression split and want to get far enough ahead i can block out a meta play i think i should make use of this
@Dreamfireās turn!
2 Likes
GL HF!
P2T1
StartingHand Workers
STARTING HAND
Sacrifice the Weak
Skeletal Archery
Summon Skeletons
Graveyard
Deteriorate
WORKERS
Skeletal Archery
NextHand
Poisonblade Rogue
Thieving Imp
Pestering Haunt
Skeleton Javelineer
Jandra, the Negator
Discard
Summon Skeletons
Deteriorate
Sacrifice the Weak
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Vandy - ($2)
Graveyard - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
-
Squad Leader: Vandy lvl 1 (2/3A)
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
Buildings:
-
Base HP: 20
Economy Info:
Cards:
Gold:
Thoughts
Oof, I have literally 0 units to play this turn. I guess Iāll drop Vandy and Graveyard and try to get repeating Imps/Haunts.
@dwardddās turn!
P1T2
Tech StartingHand Workers
TECH
Stewardess of the Undone
Seer
STARTING HAND
Battle Suits
Fading Argonaut
Plasmodium
Tinkerer
Nullcraft
WORKERS
Forgotten Fighter
Plasmodium
NextHand
Nullcraft
Seer
Tinkerer
Battle Suits
Stewardess of the Undone
Tech 2 card(s)
Get Paid + float - ($6)
Worker - ($5)
tech 1 - ($4)
Fargo - ($2)
Max - ($0)
Float ($0)
Discard 3, reshuffle, draw 5
Board Info:
In Patrol:
-
Squad Leader: L1 Max(2/3a)
-
Elite:
-
Scavenger: Fading Argonaut(2/3) fading 3
-
Technician: Neo Plexus(2/2)
-
Lookout:
In Play:
*
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
Thoughts
while i could kill vandy, itās costly and weāll probably also get theiving imped even lower on cards. instead lets leave all my out of hand damage hidden and put a fargo and use this weird opening to easily protect a growing boardā¦ fairly sure if i draw battlesuits Vandy is defo dead next turn if they also wasnt to tech up, just NC maybe not but still possible pretty sure, letās tech a stewardess either way since they surely have to play a unit next turn post draw: man am i drawing well this game, vandy is definitely dying
@Dreamfireās turn!
P2T2
Tech StartingHand Workers
TECH
Gunpoint Taxman
Gunpoint Taxman
STARTING HAND
Poisonblade Rogue
Pestering Haunt
Jandra, the Negator
Skeleton Javelineer
Thieving Imp
WORKERS
Skeletal Archery
Jandra, the Negator
NextHand
Poisonblade Rogue
Thieving Imp
Gunpoint Taxman
Sacrifice the Weak
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Tech 1 - ($3)
Vandy to midband - ($1)
Skeleton Javelineer - ($0)
Pestering Haunt
Float ($0)
Discard 2, reshuffle, draw 4
Board Info:
In Patrol:
-
Squad Leader: Vandy lvl 3 (3/4A)
-
Elite:
-
Scavenger: Skeleton Javelineer (1/1)
-
Technician:
-
Lookout:
In Play:
- Pestering Haunt (1/1)
- Graveyard (3)
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
Thoughts
On second thought, Imp is way too vulnerable to Stewardess. Iāll have to offer up Vandy.
@dwardddās turn!
P1T3
Tech StartingHand Workers
TECH
Hive
Omegacron
STARTING HAND
Stewardess of the Undone
Battle Suits
Nullcraft
Seer
Tinkerer
WORKERS
Forgotten Fighter
Plasmodium
Tinkerer
NextHand
Hardened Mox
Omegacron
Time Spiral
Temporal Research
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Nullcraft - ($3)
Nullcraft, fargo and neo kill Vandy, max midbands
Stewardess, bounces javelineer - ($0)
Max deals 2 to graveyard
Stewardess, bounces javelineer
Float ($0)
Discard 2, draw 3, reshuffle, draw 1
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician: Stewardess of the Undone(2/3)
-
Lookout:
In Play:
- L3 Max(2/4)
- Nullcraft(1/1)
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
Thoughts
two best plans i can think of are battlesuits and stewardess or NC and stewardess, could also trade Max in, Battlesuits and stewie, it gets their gy and keeps my deck smaller, but no max to maxband or play spells
@Dreamfireās turn!
P2T3
Tech StartingHand Workers
TECH
Wandering Mimic
Dark Pact
STARTING HAND
Gunpoint Taxman
Thieving Imp
Poisonblade Rogue
Sacrifice the Weak
WORKERS
Skeletal Archery
Jandra, the Negator
Poisonblade Rogue
NextHand
Deteriorate
Summon Skeletons
Wandering Mimic
Gunpoint Taxman
Skeleton Javelineer
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Haunt hits Geiger
Exhaust Graveyard to replay Haunt
Gunpoint Taxman - ($4)
Tech 2 (Balance) - ($0)
Float ($0)
Discard 3, draw 3, reshuffle, draw 2
Board Info:
In Patrol:
-
Squad Leader: Gunpoint Taxman (3/3A)
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- Pestering Haunt (1/1)
- Graveyard (1)
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Balance)
Economy Info:
Cards:
Gold:
Thoughts
Iām kind of hoping Nullcraft sticks around.
@dwardddās turn!
P1T4
Tech StartingHand Workers
TECH
Temporal Distortion
Void Star
STARTING HAND
Time Spiral
Temporal Research
Hardened Mox
Omegacron
WORKERS
Forgotten Fighter
Plasmodium
Tinkerer
Hardened Mox
NextHand
Seer
Fading Argonaut(2/3) fading 3
Hive
Battle Suits
Neo Plexus(2/2)
Discard
Nullcraft(1/1)
Temporal Research
Time Spiral
Omegacron
Temporal Distortion
Void Star
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Tech 2 Future - ($2)
Maxband Max, flicker stewie, bounces haunt to your hand - ($0)
NC kamakazis into graveyard
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
-
Squad Leader: L5 Max(3/4a)
-
Elite:
-
Scavenger: Stewardess of the Undone(2/3)
-
Technician:
-
Lookout:
In Play:
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Future)
Economy Info:
Cards:
Gold:
Thoughts
okayyy, they went for balance, that is the only part of that turn that i couldnāt guess at really judging by their last few games, glad i didnāt pick Present it doesnāt match up too well
i think iāll get rid of their taxman as iām playing a hive next turn, may actually trade NC in first though as it grants mimics haste and flying; nvm he has Zane to grant them haste anyway, might as well keep it
@Dreamfireās turn!
P2T4
Tech StartingHand Workers
TECH
Chameleon
Fairie Dragon
STARTING HAND
Summon Skeletons
Deteriorate
Gunpoint Taxman
Skeleton Javelineer
Wandering Mimic
WORKERS
Skeletal Archery
Jandra, the Negator
Poisonblade Rogue
Summon Skeletons
NextHand
Sacrifice the Weak
Chameleon
Thieving Imp
Dark Pact
Skeleton Javelineer
Tech 2 card(s)
Get Paid - ($8)
Zane - ($6)
Vandy - ($4)
Wandering Mimic, gets haste and sparkshot - ($0)
Mimic hits Geiger
Zane trades with Geiger, Vandy to midband
Taxman kills Stewardess, steals your scavenger gold - ($1)
Worker - ($0)
Pestering Haunt
Float ($0)
Discard 3, draw 3, reshuffle, draw 2
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout: Vandy lvl 3 (3/4)
In Play:
- Wandering Mimic (4/1)
- Gunpoint Taxman (3/1)
- Pestering Haunt (1/1)
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Balance)
Economy Info:
Cards:
Gold:
Thoughts
What am I most worried about in Future? I guess Hives would be trickiest to deal with, since Stingers protect from StW and block my own fliers. But not if those fliers also have stealthā¦
@dwardddās turn!
im an idiot (this was not calculated, it was me forgetting)
I know the feeling. Check out my game vs. charnel_mouse, I made some painfully stupid errors.
P1T5
Tech StartingHand Workers
TECH
Undo
Temporal Distortion
STARTING HAND
Fading Argonaut(2/3) fading 3
Battle Suits
Seer
Hive
Neo Plexus(2/2)
WORKERS
Forgotten Fighter
Plasmodium
Tinkerer
Hardened Mox
Battle Suits
NextHand
Time Spiral
Nullcraft(1/1)
Undo
Stewardess of the Undone(2/3)
Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Hive - ($1)
Seer - ($0)
Float ($0)
Discard 2, reshuffle, draw 4
Board Info:
In Patrol:
-
Squad Leader: Stinger(1/1a)
-
Elite:
-
Scavenger:
-
Technician: Stinger(1/1)
-
Lookout: Seer(2/1) +r1
In Play:
- Hive(0/6) resist 1, flying
- Stinger(1/1) x 3
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Future)
Economy Info:
Cards:
Gold:
Thoughts
considering the high chance of them having at least one of sac the weak and deterioate, only way to stop a double tech break is offer up hive to a mimic + shadow bladeā¦ itās a choice between double tech break and keep hive or single and lose hive :( gotta keep the hive in that choice for TDs
Right, if they have deterioate it was double tech break anyway so might as well try to keep the hive
@Dreamfireās turn!
P2T5
Tech StartingHand Workers
TECH
Metamorphosis
Wandering Mimic
STARTING HAND
Thieving Imp
Sacrifice the Weak
Dark Pact
Skeleton Javelineer
Chameleon
Deteriorate
Fairie Dragon
WORKERS
Skeletal Archery
Jandra, the Negator
Poisonblade Rogue
Summon Skeletons
Thieving Imp
NextHand
Fairie Dragon
Sacrifice the Weak
Dark Pact
Graveyard
Gunpoint Taxman
Tech 2 card(s)
Get Paid - ($9)
Dark Pact, my base to 18, I draw 2
Vandy walks under SQL and kills Seer, sparkshots technician Stinger, you draw
Vandy to maxband, dooms Taxman and a Stinger - ($7)
Deteriorate Hive, paying resist - ($6)
Taxman walks under Stingers and kills Hive, remaining Stingers die
Mimic and Haunt break tech 2, your base to 18
Midori - ($4)
Heroesā Hall - ($2)
Skeleton Javelineer - ($1)
Worker - ($0)
Float ($0)
Discard 3, draw 2, reshuffle, draw 3
Board Info:
In Patrol:
-
Squad Leader: Skeleton Javelineer (1/1A)
-
Elite:
-
Scavenger: Midori lvl 1 (2/3)
-
Technician:
-
Lookout:
In Play:
- Vandy lvl 5 (4/5)
- Wandering Mimic (4/1)
- Gunpoint Taxman (5/3), doomed
- Pestering Haunt (1/1)
Buildings:
-
Base HP: 18
-
Tech I HP: 5
-
Tech II HP: 5 (Balance)
-
Heroesā Hall HP: 4
Economy Info:
Cards:
Gold:
Thoughts
Nice, I can kill the Hive with Taxman + stealthy Mimic, leaving me with enough gold for maxband Vandy + Midori + HH, threatening a 3 hero Meta next turn.
But first, letās see if I can draw Fairie Dragon, which would let me kill Hive + break tech 2.
ā¦
I did draw the Fairie Dragon, but I also drew Deteriorate, which makes for a much cheaper kill. This is a good spot to be in.
@dwardddās turn!
Well this is embarrassingā¦
@Dreamfire Iāve made a mistake with my teching, in that last turn I accidentally added an Undo to my deck when I meant to add an Origin Storyā¦ I literally had the picture and concept of origin story in my head but selected the wrong card, in fact i got as far as writing āUndo Vandyā for this turn before realising Iād got the wrong name
Considering I wouldnāt even want an Undo when your deckās whole thing in Balance is hasty mimics, would you be okay if I retcon my tech choice for what I actually meant to tech?
Obviously completely fine if not, this is tourney and Iāll happily play on, but i thought it worth asking!
The mistake obviously wouldnāt happen with physical cards, though Iāve made similar errors with my tts game state; I teched what I wanted there and wrote the wrong thing here! If I were the judge Iād allow it, but just my opinion.
1 Like
Yeah Iām ok with it. We havenāt actually seen the nerf to Vandy come into play too often yet
Thank you! lol i donāt think itāll make that much difference from here anyway
P1T6
Tech StartingHand Workers
TECH
Rewind
Ready or Not
STARTING HAND
Nullcraft(1/1)
Stewardess of the Undone(2/3)
Origin Story
Time Spiral
Neo Plexus(2/2)
WORKERS
Forgotten Fighter
Plasmodium
Tinkerer
Hardened Mox
Battle Suits
Time Spiral
NextHand
Temporal Distortion
Fading Argonaut(2/3) fading 3
Void Star
Temporal Research
Discard
Origin Story
Hive(0/6) resist 1, flying
Seer(2/1) +r1
Neo Plexus(2/2)
Stewardess of the Undone(2/3)
Rewind
Ready or Not
Nullcraft(1/1)
Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
prynn - ($6)
origin story vandy - ($3)
nullcraft, trades with mimic - ($1)
Float ($1)
Discard 2, draw 4
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician: Prynn(1/3) fading 4
-
Lookout:
In Play:
*
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Future)
Economy Info:
Cards:
Gold:
Thoughts
this is a take a risk for a legitimate chance of winning situation - if i play stewie instead of nullcraft i donāt grant any incoming mimics haste and flying, but i do lose a tech buliding to midori and haunt anyway, so might as well take a chance on them not having a mimic
@Dreamfireās turn!
Nullcraft would have to trade here. As soon as itās in play, Mimic gets flying.
1 Like
trades then, man my head really doesnāt seem to be on it this game
P2T6
StartingHand Workers
STARTING HAND
Graveyard
Gunpoint Taxman
Sacrifice the Weak
Fairie Dragon
Dark Pact
WORKERS
Skeletal Archery
Jandra, the Negator
Poisonblade Rogue
Summon Skeletons
Thieving Imp
NextHand
Chameleon
Fairie Dragon
Wandering Mimic
Metamorphosis
Deteriorate
Tech 0 card(s)
Get Paid - ($10)
Taxman dies
Vandy - ($8)
Graveyard - ($6)
Midori and Haunt kill Prynn, Vandy to midband
Vandy to maxband, dooms Javelineer - ($4)
Zane - ($2)
Zane and Javelineer break tech 2, your base to 16
Gunpoint Taxman - ($0)
Float ($0)
Discard 3, draw 4, reshuffle, draw 1
Board Info:
In Patrol:
-
Squad Leader: Gunpoint Taxman (3/3A)
-
Elite:
-
Scavenger: Vandy lvl 5 (4/5)
-
Technician:
-
Lookout:
In Play:
- Midori lvl 1 (2/2)
- Zane lvl 1 (2/2)
- Skeleton Javelineer (3/3), doomed
- Graveyard (3), holding Pestering Haunt
Buildings:
-
Base HP: 18
-
Tech I HP: 5
-
Tech II HP: 5 (Balance)
-
Heroesā Hall HP: 4
Economy Info:
Cards:
Gold:
Thoughts
No need to play Dark Pact and risk drawing Meta early.
@dwardddās turn!
GGWP! Even if you have to tap Vandy to grab Meta thereās nothing I can do to stop double tech break.
Sorry for rules/teching mistakes near the end there
@zango they win
Well played in general, after your rocky start I thought I might get ahead but you capitalised on my mistakes well!
Iām curious: P1T3 would you have done anything differently? I had many choices to make that turn!
1 Like