[XCAPS22] Round1: P1 Moby_Dick [Finesse]/Ninjutsu/Discipline vs P2 zhavier [Anarchy]/Strength/Growth

GL & HF @zhavier

Balance changes:
Pirate Gunship:
Loses Obliterate 2.

Vandy Anadrose:
Loses Resist 1 at midband.

Garth Torken:
Midband 2/4 → 2/3.

Lich’s Bargain:
Base damage 4 → 6.

Might of Leaf and Claw:
If you have no units in play, remove all runes from this.

XCAPS22 Round 1 P1T1

P1 [Finesse]/Ninjutsu/Discipline vs. P2 [Anarchy]/Growth/Strength


StartingHand Workers

STARTING HAND
Granfalloon Flagbearer (2/2)
Wither
Helpful Turtle (1/2)
Tenderfoot (1/2)
Brick Thief (2/1)


WORKERS
Brick Thief (2/1)


NextHand

Bloom
Spark
Fruit Ninja (2/2)
Older Brother (2/2)
Timely Messenger (1/1)


Discard

Wither
Helpful Turtle (1/2)
Granfalloon Flagbearer (2/2)


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Grave - ($1)
Tenderfoot - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Grave
  • :psfist: Elite:
  • :ps_: Scavenger: Tenderfoot (1/2)
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 5

P2T1


StartingHand Workers

STARTING HAND
Careless Musketeer
Nautical Dog
Bloodrage Ogre
Charge
Mad Man


WORKERS
Careless Musketeer


NextHand

Makeshift Rambaster
Scorch
Pillage
Bombaster
Bloodburn


Discard

Charge
Mad Man
Nautical Dog


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Bloodrage Ogre - ($2)
Rook - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Bloodrage Ogre 3/2+A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout: Rook 2/4

In Play:
*

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 6

XCAPS22 Round 1 P1T2

P1 [Finesse]/Ninjutsu/Discipline vs. P2 [Anarchy]/Growth/Strength


Tech StartingHand Workers

TECH
Star-Crossed Starlet (3/2)
Nimble Fencer (2/3)


STARTING HAND
Timely Messenger (1/1)
Bloom
Fruit Ninja (2/2)
Older Brother (2/2)
Spark


WORKERS
Brick Thief (2/1)
Fruit Ninja (2/2)


NextHand

Older Brother (2/2)
Bloom
Nimble Fencer (2/3)
Granfalloon Flagbearer (2/2)


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Bloom Grave - ($2)
Messenger - ($1)
Tech 1 - ($0)
Grave kills Oger

Float ($0)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Tenderfoot (1/2)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Timely Messenger (1/1)
  • :target: Lookout:

In Play:

  • Grave (3/1)

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 4
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 6
Thoughts

Probably GPT, I tech better a starlet. Or birds…

P2T2


Tech StartingHand Workers

TECH
Gunpoint Taxman
Gunpoint Taxman


STARTING HAND
Bombaster
Makeshift Rambaster
Pillage
Bloodburn
Scorch


WORKERS
Careless Musketeer
Bloodburn


NextHand

Gunpoint Taxman
Pillage
Gunpoint Taxman
Scorch
Bloodrage Ogre


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Bombaster - ($3)
Tech 1 - ($1)

Float ($1)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Bombaster 2/2+A
  • :psfist: Elite:
  • :ps_: Scavenger: Rook 2/4
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 7

XCAPS22 Round 1 P1T3

P1 [Finesse]/Ninjutsu/Discipline vs. P2 [Anarchy]/Growth/Strength


Tech StartingHand Workers

TECH
Maestro (3/5)
Nimble Fencer (2/3)


STARTING HAND
Granfalloon Flagbearer (2/2)
Nimble Fencer (2/3)
Bloom
Older Brother (2/2)


WORKERS
Brick Thief (2/1)
Fruit Ninja (2/2)
Older Brother (2/2)


NextHand

Wither
Helpful Turtle (1/2)
Star-Crossed Starlet (3/2)
Spark


Discard

Timely Messenger (1/1)
Bloom
Granfalloon Flagbearer (2/2)
Maestro (3/5)
Nimble Fencer (2/3)


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Fencer - ($3)
Midband Grave - ($1)
Messenger + Fencer kill Bombaster
Grave kills Rook 1g for you

Float ($1)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Tenderfoot (1/2)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Grave + (4/3) l5
  • :target: Lookout:

In Play:

  • Nimble Fencer (2/1)

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 4
  • Deck: 0
  • Disc: 5

Gold:

  • Gold: 1
  • Workers: 7

P2T3


Tech StartingHand Workers

TECH
Surprise Attack
Blooming Ancient


STARTING HAND
Gunpoint Taxman
Bloodrage Ogre
Pillage
Scorch
Gunpoint Taxman


WORKERS
Careless Musketeer
Bloodburn
Scorch


NextHand

Makeshift Rambaster
Nautical Dog
Mad Man
Charge


Discard

Bombaster
Bloodrage Ogre
Pillage
Surprise Attack
Blooming Ancient


Tech 2 card(s)
Get Paid + float + scav - ($9)
Worker - ($8)
Gunpoint Taxman - ($6)
Gunpoint Taxman - ($4)
Tech 2 Growth - ($0)

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Gunpoint Taxman 3/3+A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Gunpoint Taxman 3/3
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Growth)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 0
  • Disc: 5

Gold:

  • Gold: 0
  • Workers: 8

XCAPS22 Round 1 P1T4

P1 [Finesse]/Ninjutsu/Discipline vs. P2 [Anarchy]/Growth/Strength


Tech StartingHand Workers

TECH
Leaping Lizard (3/5)
Grounded Guide (4/4)


STARTING HAND
Helpful Turtle (1/2)
Spark
Star-Crossed Starlet (3/2)
Wither


WORKERS
Brick Thief (2/1)
Fruit Ninja (2/2)
Older Brother (2/2)
Wither


NextHand

Star-Crossed Starlet (3/2)
Maestro (3/5)
Grounded Guide (4/4)
Timely Messenger (1/1)
Nimble Fencer (2/3)


Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
Maxband Grave - ($5)
Tech 2 - ($1)
Grave kills SL
Grave throws sword to kill technician

Float ($1)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Tenderfoot (1/2)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Nimble Fencer (2/1)
  • :target: Lookout:

In Play:

  • Grave + (5/3) l7

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Finesse)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 8

P2T4


Tech StartingHand Workers

TECH
Blooming Ancient
Surprise Attack


STARTING HAND
Makeshift Rambaster
Nautical Dog
Mad Man
Charge
Surprise Attack


WORKERS
Careless Musketeer
Bloodburn
Scorch


NextHand

Bombaster
Bloodrage Ogre
Pillage
Blooming Ancient
Gunpoint Taxman


Discard

Surprise Attack
Mad Man
Nautical Dog
Charge
Makeshift Rambaster
Blooming Ancient
Surprise Attack


Tech 2 card(s)
Get Paid - ($8)
Zane - ($6)
Surprise Attack - ($1)
Mad Man - ($0)
Shark kills Tenderfoot
Mad man kills Fencer
Shark kills Grave

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger: Zane 2/2, lvl 3
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Growth)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 1
  • Disc: 7

Gold:

  • Gold: 0
  • Workers: 8

XCAPS22 Round 1 P1T5

P1 [Finesse]/Ninjutsu/Discipline vs. P2 [Anarchy]/Growth/Strength


Tech StartingHand Workers

TECH
Fox’s Den Students
Star-Crossed Starlet (3/2)


STARTING HAND
Maestro (3/5)
Nimble Fencer (2/3)
Timely Messenger (1/1)
Grounded Guide (4/4)
Star-Crossed Starlet (3/2)
Helpful Turtle (1/2)


WORKERS
Brick Thief (2/1)
Fruit Ninja (2/2)
Older Brother (2/2)
Wither
Helpful Turtle (1/2)


NextHand

Spark
Bloom
Leaping Lizard (3/5)
Granfalloon Flagbearer (2/2)


Discard

Tenderfoot (1/2)
Nimble Fencer (2/1)
Grounded Guide (4/4)
Timely Messenger (1/1)
Fox’s Den Students
Star-Crossed Starlet (3/2)


Tech 2 card(s)
Get Paid + float - ($9)
Technician Draw
Worker - ($8)
Maestro - ($5)
Fencer
Starlet
Setsuki - ($3)
Fencer kills zane, Setsuki l3
Maxband Setsuki - ($0)
Starlet deals 3 damage to tech 2

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Maestro (3/5)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Star-Crossed Starlet (3/2)
  • Nimble Fencer (2/1)
  • Setsuki (3/4)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Finesse)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 0
  • Disc: 6

Gold:

  • Gold: 0
  • Workers: 9

P2T5


Tech StartingHand Workers

TECH
Might of Leaf and Claw
Bird’s Nest


STARTING HAND
Blooming Ancient
Gunpoint Taxman
Bloodrage Ogre
Pillage
Bombaster


WORKERS
Careless Musketeer
Bloodburn
Scorch
Pillage


NextHand

Gunpoint Taxman
Bloodrage Ogre
Bird’s Nest
Charge


Tech 2 card(s)
Get Paid + Scav - ($9)
Worker - ($8)
Blooming Ancient - ($4)
Gunpoint Taxman - ($2)
Argagarg - ($0)
Move Runes

Float ($0)
Discard 2, draw 1, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Gunpoint Taxman 6/6+A
  • :psfist: Elite: Wisp 1/1
  • :ps_: Scavenger: Argagarg 1/3
  • :pschip: Technician: Blooming Ancient 2/4
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 2 (Growth)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 8
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 9

XCAPS22 Round 1 P1T6

P1 [Finesse]/Ninjutsu/Discipline vs. P2 [Anarchy]/Growth/Strength


Tech StartingHand Workers

TECH
Fox’s Den Students
Grounded Guide (4/4)


STARTING HAND
Spark
Leaping Lizard (3/5)
Bloom
Granfalloon Flagbearer (2/2)
Tenderfoot (1/2)
Grounded Guide (4/4)


WORKERS
Brick Thief (2/1)
Fruit Ninja (2/2)
Older Brother (2/2)
Wither
Helpful Turtle (1/2)
Granfalloon Flagbearer (2/2)


NextHand

Nimble Fencer (2/1)
Grounded Guide (4/4)
Fox’s Den Students
Star-Crossed Starlet (3/2)


Discard

Nimble Fencer (2/1)
Star-Crossed Starlet (3/2)
Spark
Bloom


Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Draw 2
Tenderfoot
Tenderfoot deals 2 to Tech 2
Guide - ($3)
Grave - ($1)
Lizard - ($0)
Starlet deals 5 damage to SL
Setsuki kills SL
Maestro kills wisp
Fencer trades with technician

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Leaping Lizard (3/5)
  • :psfist: Elite:
  • :ps_: Scavenger: Grave
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Tenderfoot (3/3)
  • Setsuki (3/4) l6
  • Maestro (3/4)
  • Grounded Guide (4/4)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Finesse)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 2
  • Disc: 4

Gold:

  • Gold: 0
  • Workers: 10
Thoughts

Lizards eat sharks for breakfast

1 Like

Just realized I did not change the stats from Maestro and lizzard according to guide, but you will manage…

Ill just fold here, I’m locked out.

GG!

@FrozenStorm

1 Like

GG!

Yeah thought so but was not 100% sure, if you don’t get 13 damage on the board next hand will be lethal with 2x students + 2 virtuosos.

2 Likes

Appreciate the tag this was a fun one to spectate, but we have @zango to track results for this tourney :slight_smile:

1 Like

Haha, woops, habits die hard.

Also, Bloom was MVP this matchup, imo. Such a strong card.

2 Likes

True, main reason to play neutral. Perfect on setsuki, but not against rook…