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[XCAPS21] Round 4: Bomber678 [Future]/Anarchy/Finesse vs zhavier [Balance]/Future/Present

@zhavier Well, it’s elimination time. Let’s see who has the adaptability.


Turn 1

Hand: Neo Plexus, Fading Argonaut, Forgotten Fighter, Nullcraft, Battle Suits
Workers: Neo Plexus

Techs


  1. Get paid (+$4, $4)
  2. Hire a worker ($3)
  3. Summon Fading Argonaut ($1)
  4. Discard 3, draw 5

  • Patrol:
    :psblueshield:Squad Leader:
    :psfist:Elite:
    :ps_:Scavenger:
    :pschip:Technician:
    :target:Lookout:

  • Buildings:
  • Units/Heroes:
    Fading Argonaut (2/3) [Fading 3]
  • Base: 20
  • Other:

Economy:

  • Workers: 5
  • Gold: 1
  • Hand: 5
  • Deck: 0
  • Discard: 3

Hand

Plasmoidum, Time Spiral, Hardened Mox, Tinkerer, Temporal Research

Discard

Battle Suits, Forgotten Fighter, Nullcraft

Think

Rough to draw most of my cards I don’t want to worker turn one. I want to keep forgotten fighter for dealing with expensive green starter units. So, I have to say bye to neo plexus or battle suits. Hard choice, but I’m keeping suits.

P2T1


StartingHand Workers

STARTING HAND
Rampant Growth
Tiger Cub
Forest’s Favor
Spore Shambler
Playful Panda


WORKERS
Playful Panda


NextHand

Rich Earth
Verdant Tree
Young Treant
Merfolk Prospector
Ironbark Treant


Discard

Rampant Growth
Spore Shambler
Forest’s Favor


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Tiger Cub - ($2)
Geiger - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite: Tiger Cub 3/2
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Geiger 2/3

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 6
Turn 2

Hand: Plasmodium, Time Spiral, Hardened Mox, Tinkerer, Temporal Research
Workers: Neo Plexus, Plasmodium

Techs


Turn 2: Gunpoint Taxman, Gunpoint Taxman


  1. Tech 2 cards
  2. Get paid (+$5, $6)
  3. Hire a worker ($5)
  4. Build Tech 1 ($3)
  5. Summon Hardened Mox ($0)
  6. Discard 3, reshuffle, draw 5

  • Patrol:
    :psblueshield:Squad Leader: Hardened Mox (1/1+A)
    :psfist:Elite:
    :ps_:Scavenger:
    :pschip:Technician: Fading Argonaut (2/3) [Fading 2]
    :target:Lookout:

  • Buildings:
    Tech 1: 5
  • Units/Heroes:
  • Base: 20
  • Other:

Economy:

  • Workers: 6
  • Gold: 0
  • Hand: 5
  • Deck: 3
  • Discard: 0

Hand

Tinkerer, Forgotten Fighter, Temporal Research, Gunpoint Taxman, Battle Suits

Discard

Think

Not sure what my plan is this game. Might just be gunship rush. Hard to say.

P2T2


Tech StartingHand Workers

TECH
Tiny Basilisk
Tiny Basilisk


STARTING HAND
Merfolk Prospector
Rich Earth
Ironbark Treant
Young Treant
Verdant Tree
Forest’s Favor


WORKERS
Playful Panda
Rich Earth


NextHand

Tiny Basilisk
Spore Shambler
Rampant Growth
Ironbark Treant
Tiny Basilisk


Tech 2 card(s)
Get Paid - ($6)
Young Treant - ($4)
Tech 1 - ($2)
Merfolk Prospector - ($1)
Worker - ($0)

Float ($0)
Discard 3, draw 4, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Young Treant 0/2+A
  • :psfist: Elite:
  • :ps_: Scavenger: Merfolk Prospector 1/1
  • :pschip: Technician: Tiger Cub 2/2
  • :target: Lookout:

In Play:

  • Geiger 2/3

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 2
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7
Turn 3

Hand: Tinkerer, Forgotten Fighter, Temporal Research, Gunpoint Taxman, Battle Suits
Workers: Neo Plexus, Plasmodium, Temporal Research

Techs

Turn 2: Gunpoint Taxman, Gunpoint Taxman
Turn 3: Surprise Attack, Steam Tank


  1. Tech 2 cards
  2. Get paid (+$6, $6)
  3. Hire a worker ($5)
  4. Summon Gunpoint Taxman ($3)
  5. Research Battle Suits ($1)
  6. Fading Argonaut kills Treant
  7. Mox kills Prospector, you get 1 gold
  8. Discard 2, draw 3, reshuffle, draw 1

  • Patrol:
    :psblueshield:Squad Leader:
    :psfist:Elite:
    :ps_:Scavenger:
    :pschip:Technician: Gunpoint Taxman (3/3)
    :target:Lookout:

  • Buildings:
    Tech 1: 5
  • Units/Heroes:
    Hardened Mox (2/1)
    Fading Argonaut (3/3) [Fading 1]
  • Base: 20
  • Other:
    Battle Suits

Economy:

  • Workers: 7
  • Gold: 1
  • Hand: 4
  • Deck: 3
  • Discard: 2

Hand

Nullcraft, Gunpoint Taxman, Time Spiral, Forgotten Fighter

Discard

Think

I just realised he can assimilate battle suits… but I don’t really think that’s worth value for him. We’ll see.

P2T3


Tech StartingHand Workers

TECH
Immortal
Moment’s Peace


STARTING HAND
Rampant Growth
Spore Shambler
Tiny Basilisk
Tiny Basilisk
Ironbark Treant


WORKERS
Playful Panda
Rich Earth
Ironbark Treant


NextHand

Rampant Growth
Spore Shambler
Immortal
Verdant Tree
Forest’s Favor


Tech 2 card(s)
Get Paid + Scav - ($8)
Worker - ($7)
Rampant Growth Tiger - ($4)
Tech 2 Present - ($0)
Tiger kills Gunpoint

Float ($0)
Discard 3, draw 2, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Geiger 2/3+A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Tiger Cub 2/1

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Present)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8
Turn 4

Hand: Nullcraft, Gunpoint Taxman, Time Spiral, Forgotten Fighter, Surprise Attack
Workers: Neo Plexus, Plasmodium, Temporal Research, Time Spiral

Techs

Turn 2: Gunpoint Taxman, Gunpoint Taxman
Turn 3: Surprise Attack, Steam Tank
Turn 4: Steam Tank, Two Step


  1. Tech 2 cards
  2. Get paid (+$7, $8)
  3. Hire a worker ($7)
  4. Summon Gunpoint Taxman ($5)
  5. Build Tech 2 Anarchy ($1)
  6. Discard 3, draw 2, reshuffle, draw 3

  • Patrol:
    :psblueshield:Squad Leader: Hardened Mox (2/1+A)
    :psfist:Elite:
    :ps_:Scavenger:
    :pschip:Technician:
    :target:Lookout: Gunpoint Taxman (3/3)

  • Buildings:
    Tech 1: 5
    Tech 2: 5
  • Units/Heroes:
  • Base: 20
  • Other:
    Battle Suits

Economy:

  • Workers: 8
  • Gold: 1
  • Hand: 5
  • Deck: 4
  • Discard: 0

Hand

Steam Tank, Tinkerer, Gunpoint Taxman, Steam Tank, Fading Argonaut

Discard

Think

If he has hyperion+td I lose my tech 2, or Now! and a good target, but otherwise I should be ok.

P2T4


Tech StartingHand Workers

TECH
Hyperion
Temporal Distortion


STARTING HAND
Verdant Tree
Forest’s Favor
Immortal
Spore Shambler
Rampant Growth


WORKERS
Playful Panda
Rich Earth
Ironbark Treant
Verdant Tree


NextHand

Merfolk Prospector
Tiny Basilisk
Moment’s Peace
Young Treant
Tiny Basilisk


Discard

Forest’s Favor
Spore Shambler
Rampant Growth
Hyperion
Temporal Distortion


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Immortal - ($1)
Mox’s cousin says “HI”
Tech Lab Balance - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Immortal 5/5+A
  • :psfist: Elite:
  • :ps_: Scavenger: Geiger 2/3
  • :pschip: Technician: Tiger Cub 2/1
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Present)
  • :heart: Tech Lab HP: 4 (Balance)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 5

Gold:

  • Gold: 0
  • Workers: 9
Turn 5

Hand: Steam Tank, Tinkerer, Gunpoint Taxman, Steam Tank, Fading Argonaut
Workers: Neo Plexus, Plasmodium, Temporal Research, Time Spiral, Tinkerer

Techs

Turn 2: Gunpoint Taxman, Gunpoint Taxman
Turn 3: Surprise Attack, Steam Tank
Turn 4: Steam Tank, Two Step
Turn 5: Pirate Gunship, Disguised Monkey


  1. Tech 2 cards
  2. Get paid (+$8, $9)
  3. Hire a worker ($8)
  4. Mox damages Immortal for 1
  5. Summon Steam Tank ($5)
  6. Summon Steam Tank ($2)
  7. Summon Gunpoint Taxman ($0)
  8. Discard 1, draw 3

  • Patrol:
    :psblueshield:Squad Leader: Steam Tank (3/6+A)
    :psfist:Elite:
    :ps_:Scavenger: Steam Tank (3/6)
    :pschip:Technician: Gunpoint Taxman (3/3)
    :target:Lookout: Gunpoint Taxman (3/3)

  • Buildings:
    Tech 1: 5
    Tech 2: 5
  • Units/Heroes:
  • Base: 20
  • Other:
    Battle Suits

Economy:

  • Workers: 9
  • Gold: 0
  • Hand: 3
  • Deck: 1
  • Discard: 3

Hand

Two Step, Nullcraft, Forgotten Fighter

Discard

Fading Argonaut, Pirate Gunship, Disguised Monkey

Think

Playing lots of defence to weather the present storm for long enough to get my gunships down.

P2T5


Tech StartingHand Workers

TECH
Temporal Distortion
Wandering Mimic


STARTING HAND
Tiny Basilisk
Tiny Basilisk
Moment’s Peace
Young Treant
Merfolk Prospector


WORKERS
Playful Panda
Rich Earth
Ironbark Treant
Verdant Tree
Merfolk Prospector


NextHand

Hyperion
Young Treant
Moment’s Peace


Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Immortal swings at SQL
Tiger kills Tank
Midori - ($6)
Tiny Basilisk - ($4)
Tiny Basilisk - ($2)
Moment’s Peace, MWAHAHAHAHA - ($0)

Float ($0)
Discard 1, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Midori 2/3+A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Immortal 5/1
  • Geiger 2/3
  • Tiny Basilisk 1/2
  • Tiny Basilisk 1/2

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Present)
  • :heart: Tech Lab HP: 4 (Balance)

Economy Info:
Cards:

  • Hand: 3
  • Deck: 7
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 10

Bro I don’t care, I’m trying to get to tech 3 anyway
Let’s see you loop it back to back to back


Turn 6

Hand: Two Step, Nullcraft, Forgotten Fighter
Workers: Neo Plexus, Plasmodium, Temporal Research, Time Spiral, Tinkerer, Forgotten Fighter

Techs

Turn 2: Gunpoint Taxman, Gunpoint Taxman
Turn 3: Surprise Attack, Steam Tank
Turn 4: Steam Tank, Two Step
Turn 5: Pirate Gunship, Disguised Monkey
Turn 6: Pirate Gunship, Chaos Mirror


  1. Tech 2 cards
  2. Get paid (+$9, $9)
  3. Hire a worker ($8)
  4. Build Tech 3 ($3)
  5. Build a Tower ($0)
  6. Discard 2, draw 1, reshuffle, draw 3

  • Patrol:
    :psblueshield:Squad Leader: Gunpoint Taxman (3/3+A)
    :psfist:Elite:
    :ps_:Scavenger:
    :pschip:Technician: Steam Tank (3/6)
    :target:Lookout: Gunpoint Taxman (3/3)

  • Buildings:
    Tech 1: 5
    Tech 2: 5
    Tech 3: 5
    Tower: 4
  • Units/Heroes:
  • Base: 20
  • Other:
    Battle Suits

Economy:

  • Workers: 10
  • Gold: 0
  • Hand: 4
  • Deck: 5
  • Discard: 0

Hand

Surprise Attack, Two Step, Pirate Gunship, Pirate Gunship

Discard

Think

Ok, just need to survive with my tech 3 up this turn and I win the game.

P2T6


StartingHand Workers

STARTING HAND
Young Treant
Moment’s Peace
Hyperion
Temporal Distortion
Rampant Growth


WORKERS
Playful Panda
Rich Earth
Ironbark Treant
Verdant Tree
Merfolk Prospector


NextHand

Forest’s Favor
Tiger Cub
Temporal Distortion
Wandering Mimic
Spore Shambler


Discard

Temporal Distortion
Tiny Basilisk
Tiny Basilisk
Moment’s Peace
Hyperion
Rampant Growth
Young Treant


Tech 0 card(s)
Get Paid - ($10)
Hyperion, kills SQL, draw - ($5)
Temporal Distortion Hyperion into another Hyperion - ($3)
Tiny 1 kills lookout
Tiny 2 kills Steam Tank
Immortal breaks Tech 3 “dies” to tower
Hyperion and Geiger break Tech 2, base at 16
Moment’s Peace… just in case you want to get cheeky - ($1)

Float ($1)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Midori 2/3+A, lvl 1
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Immortal 5/5
  • Geiger 2/2, lvl 1
  • Hyperion 4/4

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Present)
  • :heart: Tech Lab HP: 4 (Balance)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 7

Gold:

  • Gold: 1
  • Workers: 10

@Bomber678

I have stumped you, i think.

2 Likes

This will be adjudicated on Thursday, if we don’t hear from @Bomber678 by then.

1 Like

Sorry, I had a lot on.

Yeah I uhh can’t be bothered expending the mental energy to attempt to crawl out of this hole. I hope next tournament will be better.

3 Likes