Oops no Orpal and floating 1, please see edit above
Ah, there’s the Intimidate. And not a great patrol on my part…
P2T8
StartingHand Workers
STARTING HAND
Ferocity
Young Treant (can’t attack) 1/2
Centaur (overpower) 3/4
Reversal
Rambasa Twin Luigi 3/2
Hallucination
WORKERS
Tiger Cub
Rich Earth
Verdant Tree
Ironbark Treant 2/2+aa
Playful Panda 2/2+a
NextHand
Centaur (overpower) 3/4
Rampant Growth
Martial Mastery
Forest’s Favor
Feral Strike
Tech 0 card(s)
Get Paid - ($10)
Play Young Treant, draw - ($8)
Quince and Calamandra kill the Water elemental, Quince dies, Troq to 7
Summon Grave - ($6)
Grave casts Reversal on Trojan Duck, disabling it and dealing 3 damage - ($3)
Calamandra casts Ferocity - ($1)
Vigor adept kills Galina.
Float ($1)
Discard 3, draw 2, reshuffle, draw 3
Board Info:
In Patrol:
- Squad Leader: Vigor Adept Jerry (frenzy 1, readiness) 5/5+a
- Elite:
- Scavenger:
- Technician: Young Treant (can’t attack) 0/2
- Lookout:
In Play:
- L3 Calamandra Moss (resist 1 aura) 3/1
- (Swift Strike, Armor Piercing on units)
Buildings:
- Base HP: 13
- Tech I HP: 5
- Tech II HP: 5 (Discipline)
- Tech Lab HP: 4 (Truth)
Economy Info:
Cards:
- Hand: 5
- Deck: 8
- Disc: 0
Gold:
- Gold: 1
- Workers: 10
Thoughts
Man I got hosed by being overly cautious. I could’ve just left Illusion out of patrol and had a Vigor Adept ready to roll here. I think my best course of action is to kill off Quince and bring in Grave with Reversal, so I can keep Duck away. That unfortunately hoses Hallucination next turn, but I gotta recover somehow. What I really need is a wincon though.
@bansa’s turn!
Very nice! I was regretting the edit seconds after posting. somehow forgot about reversal threat when I was editing. Is Grave in the back line?
If Troq attacks SQL and dies before he deals damage to Adept, does he still deal 1 damage to base? @FrozenStorm @zhavier @charnel_mouse
Yes, the condition on dealing the damage is “attacks”. Not attacks and lives, not attacks and deals damage even; just “attacks”
P1T9
StartingHand Workers
STARTING HAND
Dinosize
Sneaky Pig
Sneaky Pig
Young Treant
Stampede
Crypt Crawler
WORKERS
Tiger Cub
Verdant Tree
Ironbark Treant
Spore Shambler
Forest’s Favor
Rampant Growth
Stampede
Merfolk Prospector
Stampede
NextHand
Galina Glimmer
Intimidate
Hired Stomper
Discard
Dinosize
Crypt Crawler
Tech 0 card(s)
Get Paid + t draw after rs + SP healing 1 + surplus - ($12)
Worker
Young Treant, draw 1 - ($10)
Sneaky Pig - ($7)
Sneaky Pig - ($4)
Dinosize Pig - ($0)
Pigs deal 12 to base: 1
Troq heroically attacks ferocious Adept, sacrifices himself to deal 1 damage to base, GG!
Float ($0)
Discard 1, draw 3
Board Info:
In Patrol:
- Squad Leader:
- Elite:
- Scavenger:
- Technician:
- Lookout:
In Play:
- Rich Earth
- L5 Argg (1/5)
- Playful Panda (3/3), (+)
- Crypt Crawler (5/5), Spirit of the Panda
- Trojan Duck (8/6), -3, disabled
- Young Treant (0/2)
- Sneaky Pig (3/3)
- Sneaky Pig (3/3)
Buildings:
- Base HP: 20
- Tech I HP: 5
- Tech II HP: 5 (Bashing)
- Tech III HP: 5
- Surplus HP: 4
Economy Info:
Cards:
- Hand: 3
- Deck: 0
- Disc: 2
Gold:
- Gold: 0
- Workers: 13
Thoughts
wow what an ending…
GG! What a game. Was expecting free speech but ferocity was very effective stalling move against stampedes. WP!
@charnel_mouse
GG, good stuff!! I was really happy I could get Vigor Adept + Ferocity set up, but I just didn’t have an efficient enough deck to keep cycling that indefinitely and also have a payload to win the game.
I also really feel like my idea of bringing out Quince for mirrors early on was just, too ambitious and gave you too much ground.