GL HF @bansa !
XCAPS21 R1: Player 1, Turn 1
P1 [Bashing]/Feral/Past vs P1 [Fire]/Demonology/Law
Starting Hand
Wither
Granfalloon Flagbearer
Helpful Turtle
Older Brother
Fruit Ninja
Events of Turn:
Upkeep:
Get Gold (4)
Tech 2 cards in (except turn 1)
All Teched Cards
Main:
Older Brother (2)
Worker (1)
Workers
Patrol as below
Discard 3 Draw 5
Board Info:
Buildings:
Base HP: 20
In Patrol:
Squad Leader: Older Brother (2/2+1armor)
Elite:
Scavenger:
Technician:
Lookout:
In Play:
Economy Info:
Cards:
Gold:
End of Turn Hand
Spark
Brick Thief
Timely Messenger
Bloom
Tenderfoot
End of Turn Discard
My Thoughts
Tough starting draw, would have liked a 1-drop… Bashing vs Demon seems really rough but with Feral and Past I do have some good choices and good Tech1 comparatively so that’s a plus. Probably go Stewie + Cent or maybe BtF
bansa
March 29, 2021, 3:03pm
2
P2T1
StartingHand Workers
STARTING HAND
Bloodburn
Mad Man
Makeshift Rambaster
Bombaster
Careless Musketeer
WORKERS
Bloodburn
NextHand
Pillage
Nautical Dog
Bloodrage Ogre
Charge
Scorch
Discard
Careless Musketeer
Mad Man
Makeshift Rambaster
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Bombaster - ($2)
Vandy - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
Squad Leader : Bombaster (2/2A)
Elite :
Scavenger :
Technician :
Lookout : L1 Vandy (2/3), resist 1
In Play:
*
Buildings:
Base HP: 20
Economy Info:
Cards:
Gold:
Thoughts
not a bad start. i think i go stardard on this one…
XCAPS21 R1: Player 1, Turn 2
P1 [Bashing]/Feral/Past vs P1 [Fire]/Demonology/Law
Starting Hand
Spark
Brick Thief
Timely Messenger
Bloom
Tenderfoot
Events of Turn:
Upkeep:
Get Gold (5+1float)
Tech 2 cards in (except turn 1)
All Teched Cards
Stewardess of the Undone, Centaur
Main:
Cala (4)
Tenderfoot (3)
Worker (2)
Tech 1 (0)
Workers
Patrol as below
Discard 3 rs Draw 5
Board Info:
Buildings:
Base HP: 20
In Patrol:
Squad Leader: Older Brother (2/2+1armor)
Elite: Tenderfoot (1+1/2)
Scavenger:
Technician:
Lookout:
In Play:
Economy Info:
Cards:
Gold:
End of Turn Hand
Wither
Bloom
Brick Thief
Helpful Turtle
Centaur
End of Turn Discard
My Thoughts
Well hopefully this can lead to a Vandy kill, feel pretty good about it, we’ll see tho
bansa
March 29, 2021, 5:37pm
4
P2T2
Tech StartingHand Workers
TECH
Firebat
Firebat
STARTING HAND
Scorch
Pillage
Bloodrage Ogre
Charge
Nautical Dog
WORKERS
Bloodburn
Scorch
NextHand
Firebat
Charge
Bloodrage Ogre
Pillage
Careless Musketeer
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Mid Vandy kills Brother, sparks Tenderfoot - ($3)
Nautical Dog - ($2)
Tech I - ($0)
Float ($0)
Discard 3, reshuffle, draw 5
Board Info:
In Patrol:
Squad Leader : Bombaster (2/2A)
Elite :
Scavenger :
Technician : Nautical Dog (1/1)
Lookout :
In Play:
L3 Vandy (3/2), resist 1, -2
Buildings:
Base HP: 20
Tech I HP: 5
Economy Info:
Cards:
Gold:
Thoughts
painful P2T2… sac vandy
XCAPS21 R1: Player 1, Turn 3
P1 [Bashing]/Feral/Past vs P1 [Fire]/Demonology/Law
Starting Hand
Wither
Bloom
Brick Thief
Helpful Turtle
Centaur
Events of Turn:
Upkeep:
Get Gold (6)
Tech 2 cards in (except turn 1)
All Teched Cards
Murkwood Allies, Feral Strike
Stewardess of the Undone, Centaur
Main:
Bloom Cala (4)
Discard 2, stealth Cala, kill Vandy, midband
Centaur (1)
Worker (0)
Workers
Helpful Turtle, Spark, Fruit Ninja
Patrol as below
Discard 0 Draw 2
Board Info:
Buildings:
Base HP: 20
Tech1 HP: 5
In Patrol:
Squad Leader: Centaur (3/4+1armor)
Elite:
Scavenger: Tenderfoot (1/1)
Technician:
Lookout:
In Play:
Calamandra (4/5 lvl 3, +, resist 1 to units)
Economy Info:
Cards:
Gold:
End of Turn Hand
Stewardess of the Undone
Timely Messenger
End of Turn Discard
My Thoughts
All out burn it down? Yea I say yes. I should be able to keep Cala alive until a Feral Strike t2 (I think)
bansa
March 29, 2021, 8:18pm
6
P2T3
Tech StartingHand Workers
TECH
Blackhand Dozer
Shrine of Forbidden Knowledge
STARTING HAND
Charge
Pillage
Careless Musketeer
Bloodrage Ogre
Firebat
WORKERS
Bloodburn
Scorch
Careless Musketeer
NextHand
Shrine of Forbidden Knowledge
Makeshift Rambaster
Pillage
Firebat
Mad Man
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Firebat - ($4)
Tech II (Demonology) - ($0)
Float ($0)
Discard 3, draw 3, reshuffle, draw 2
Board Info:
In Patrol:
Squad Leader : Nautical Dog (1/1A)
Elite :
Scavenger : Bombaster (2/2)
Technician : Firebat (3/3)
Lookout :
In Play:
*
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Demonology)
Economy Info:
Cards:
Gold:
Thoughts
umm… pretty bad… looks like gg
XCAPS21 R1: Player 1, Turn 4
P1 [Bashing]/Feral/Past vs P1 [Fire]/Demonology/Law
Starting Hand
Stewardess of the Undone
Timely Messenger
Events of Turn:
Upkeep:
Get Gold (7)
Tech 2 cards in (except turn 1)
All Teched Cards
Feral Strike, Behind the Ferns
Murkwood Allies, Feral Strike
Stewardess of the Undone, Centaur
Main:
Stewardess of the Undone, pop Bombaster back to your hand (4)
Centaur kills SQL, overpowers to Firebat
Cala kills Firebat, takes 3, you draw 1
Tenderfoot pokes your tech2 to 4
Maxband Cala (2)
Worker (1)
Workers
Timely Messenger, Helpful Turtle, Spark, Fruit Ninja
Patrol as below
Discard 0 Draw 1 rs Draw 1
Board Info:
Buildings:
Base HP: 20
Tech1 HP: 5
In Patrol:
Squad Leader: Stewardess of the Undone (2/3+1armor)
Elite:
Scavenger:
Technician:
Lookout:
In Play:
Tenderfoot (1/1)
Centaur (3/3)
Calamandra (5/6 lvl 5, +, resist 1 to units)
Economy Info:
Cards:
Gold:
End of Turn Hand
Granfalloon Flagbearer
Feral Strike
End of Turn Discard
My Thoughts
All out burn it down? Yea I say yes. I should be able to keep Cala alive until a Feral Strike t2 (I think)
bansa
March 29, 2021, 10:29pm
8
P2T4
Tech StartingHand Workers
TECH
Lobber
Dark Pact
STARTING HAND
Mad Man
Makeshift Rambaster
Firebat
Pillage
Shrine of Forbidden Knowledge
Blackhand Dozer
WORKERS
Bloodburn
Scorch
Careless Musketeer
Makeshift Rambaster
NextHand
Charge
Firebat
Pillage
Mad Man
Lobber
Bloodrage Ogre
Tech 2 card(s)
Get Paid + bombaster + t draw - ($8)
Worker - ($7)
Blackhand Dozer - ($3)
Shrine of Forbidden Knowledge - ($0)
Float ($0)
Discard 4, draw 2, reshuffle, draw 4
Board Info:
In Patrol:
Squad Leader : Blackhand Dozer (7/6A)
Elite :
Scavenger :
Technician :
Lookout :
In Play:
Shrine of Forbidden Knowledge (5)
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 4 (Demonology)
Economy Info:
Cards:
Gold:
Thoughts
not sure if this is going to hold
XCAPS21 R1: Player 1, Turn 5
P1 [Bashing]/Feral/Past vs P1 [Fire]/Demonology/Law
Starting Hand
Granfalloon Flagbearer
Feral Strike
Events of Turn:
Upkeep:
Get Gold (8+1float)
Tech 2 cards in (except turn 1)
All Teched Cards
Ferocity, Stalking Tiger
Feral Strike, Behind the Ferns
Murkwood Allies, Feral Strike
Stewardess of the Undone, Centaur
Main:
Discard 2 to stealth Cala, kill the Shrine
Tech 2 Feral (5)
Workers
Timely Messenger, Helpful Turtle, Spark, Fruit Ninja
Patrol as below
Discard 0 Draw 2
Board Info:
Buildings:
Base HP: 20
Tech1 HP: 5
Tech2 HP: 5 FERAL
In Patrol:
Squad Leader: Stewardess of the Undone (2/3+1armor)
Elite:
Scavenger: Tenderfoot (1/1)
Technician: Centaur (3/3)
Lookout:
In Play:
Calamandra (5/6 lvl 5, +, resist 1 to units)
Economy Info:
Cards:
Gold:
End of Turn Hand
Brick Thief
Murkwood Allies
End of Turn Discard
My Thoughts
Well that was a bingo draw that really mucks with my plans… at this point my whole game plan is Cala, and I’m short 1 damage to take out the Dozer without Cala, so I guess I’m stealthing to kill the shrine. Not ideal but it’s what we’ll have to work with, hope we can draw the other Feral Strike, if not I spose I max Prynn to clear the road a little… I spose I have to respect Charge as well, so max patrol
bansa
March 30, 2021, 12:23am
10
P2T5
Tech StartingHand Workers
TECH
Insurance Agent
Insurance Agent
STARTING HAND
Charge
Bloodrage Ogre
Firebat
Mad Man
Pillage
Lobber
WORKERS
Bloodburn
Scorch
Careless Musketeer
Makeshift Rambaster
NextHand
Bombaster
Nautical Dog
Dark Pact
Firebat
Discard
Shrine of Forbidden Knowledge
Mad Man
Lobber
Charge
Pillage
Bloodrage Ogre
Insurance Agent
Insurance Agent
Tech 2 card(s)
Get Paid - ($9)
Jaina - ($7)
Firebat - ($5)
Charge Firebat - ($3)
Firebat kills Stewardess
Mad Man - ($2)
Lobber - ($1)
Man and Lobber trade with Centaur
Dozer kills Tenderfoot and Cali, Jaina to L3
Tech Lab (Law) - ($0)
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
Squad Leader :
Elite :
Scavenger :
Technician :
Lookout : L3 Jaina (2/3), resist 1
In Play:
Blackhand Dozer (7/5), -1
Firebat (3/1), -2
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 4 (Demonology)
Tech Lab HP: 4 (Law)
Economy Info:
Cards:
Gold:
Thoughts
so much float but i can’t punish him…
Looking bad here, that was a LOT of haste…
For Charnel
Yes my mistake, last turn was the normal spell lol, edited it in
XCAPS21 R1: Player 1, Turn 6
P1 [Bashing]/Feral/Past vs P1 [Fire]/Demonology/Law
Starting Hand
Granfalloon Flagbearer
Feral Strike
Events of Turn:
Upkeep:
Get Gold (8+5float)
Tech 2 cards in (except turn 1)
All Teched Cards
Moss Ancient, Rampaging Elephant
Ferocity, Stalking Tiger
Feral Strike, Behind the Ferns
Murkwood Allies, Feral Strike
Stewardess of the Undone, Centaur
Main:
Instamax Prynn, banish Dozer (5)
Troq (3)
Brick Thief, your tech2 to 3hp (1)
Worker (0)
Workers
Feral Strike, Timely Messenger, Helpful Turtle, Spark, Fruit Ninja
Patrol as below
Discard 1 Draw 3
Board Info:
Buildings:
Base HP: 20
Tech1 HP: 5
Tech2 HP: 5 FERAL
In Patrol:
Squad Leader: Troq (2/3+1armor lvl 1)
Elite:
Scavenger:
Technician: Prynn (3/5 lvl 7, holding Dozer hostage, fade 2)
Lookout:
In Play:
Economy Info:
Cards:
Gold:
End of Turn Hand
Bloom
Older Brother
Wither
End of Turn Discard
My Thoughts
And another big ol’ bingo… so much haste! Effing red lol. Think that’s got me just about sunk, I can try to run to tech3 but doubtful that’ll play
bansa
March 30, 2021, 4:10am
13
Indeed, Fire is becoming my new favorite
P2T6
Tech StartingHand Workers
TECH
Shadow Blade
Shadow Blade
STARTING HAND
Firebat
Dark Pact
Nautical Dog
Bombaster
Mad Man
Shadow Blade
WORKERS
Bloodburn
Scorch
Careless Musketeer
Makeshift Rambaster
NextHand
Insurance Agent
Shrine of Forbidden Knowledge
Shadow Blade
Charge
Discard
Dark Pact
Shadow Blade
Mad Man
Bombaster
Nautical Dog
Tech 2 card(s)
Get Paid - ($9)
Vandy - ($7)
Dark Pact my base, rs, draw 2
Firebat deals 2 to Prynn - ($6)
Shadow Blade Prynn, discard 1 of 3, Jaina to L5, Dozer returns - ($3)
Mad Man - ($2)
Man and Jaina kill Troq, Jaina to L7
Firebat - ($0)
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
Squad Leader : Blackhand Dozer (7/6A)
Elite :
Scavenger : Firebat (3/3)
Technician :
Lookout : L1 Vandy (2/3), resist 1
In Play:
L7 Jaina (4/3)
Firebat (3/1), -2
Buildings:
Base HP: 18
Tech I HP: 5
Tech II HP: 3 (Demonology)
Tech Lab HP: 4 (Law)
Economy Info:
Cards:
Gold:
Thoughts
this should do it…
I’ll fold to that, gg wp! @charnel_mouse
Thought I’d keep cala plenty safe but that dozer + Shrine draw was a doozy
2 Likes
bansa
March 30, 2021, 1:51pm
15
GG! Yea, that Dozer saved me big time.