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[XCAPS20] Bolyarich [Demonology]/Anarchy/Balance vs codexnewb [Discipline/Strength]/Finesse

btw nice focus master, very unexpected for me :frowning:

P1T8


StartingHand Workers

STARTING HAND
Detonate
Javiliner(1/1), rune
Gargoyle
Steam Tank
Summon Skeletons


WORKERS
Skeletal Archery
Pestering Haunt
Sacrifice the Weak
Jandra(3/3)A
Graveyard
Deteriorate


NextHand

Pirate Gunship
Steam Tank
Moment’s Peace
Surprise Attack
Pirate Gunship


Discard

Tiny Basilisk(1/2)
Summon Skeletons
Gargoyle
Detonate


Tech 0 card(s)
Get Paid+scav gold - ($11)
T3 - ($6)
Steam Tank - ($3)
Vandy - ($1)
Javiliner - ($0)
Midori kills Rook, lvls to Vandy

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Steam Tank(3/6)A
  • :psfist: Elite:
  • :ps_: Scavenger: Javiliner(1/1), rune
  • :pschip: Technician:
  • :target: Lookout: Vandy(3/4), resist 1 + 1

In Play:

  • Midori(4/5), aura, flying on my turn

Buildings:

  • :heart: Base HP: 16
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Anarchy)
  • :heart: Tech III HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 2
  • Disc: 4

Gold:

  • Gold: 0
  • Workers: 10

@codexnewb’s turn!

oh woops, i forgot about midori midband. im afraid my turn is illegal above.

although, i suppose that we don’t need to roll back because river can kill sql and rook can kill scav.

im fine leaving as it is.

1 Like

edit, river should be lvl 5

[b]P2T8[/b]
Tech StartingHand Workers

TECH
Versatile Style
Versatile Style


STARTING HAND
Aged Sensei (1/1)
Young Lightning Dragon
Focus Master
Grappling Hook


WORKERS
Fox Viper
T3 - Safe Attacking
T4 - Morningstar Flagbearer
T5 - Sensei’s Advice
T6 - Smoker (1/1)


NextHand

Versatile Style
Grappling Hook
Hero’s Monument


Tech 2 card(s)
Get Paid + float - ($12)
surplus draw
river and focus master kill steam tank, remove 2 focus runes, they survive
grave trades with vandy, river maxbands and heals
focus master - ($9)
young lightning dragon - ($6)
aged sensei, discounted

Float ($6)
Discard 1, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Focus Master (4/3+A)***
  • :psfist: Elite:
  • :ps_: Scavenger: YLD (3/3)
  • :pschip: Technician: Aged Sensei (1/1)
  • :target: Lookout:

In Play:

  • River, lvl 5, (4/5)+
  • Focus Master (4/1)

Buildings:

  • :heart: Base HP: 16
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Discipline)
  • :heart: Tech III HP: 5
  • :heart: Surplus HP: 4

Economy Info:
Cards:

  • Hand: 3
  • Deck: 9
  • Disc: 0

Gold:

  • Gold: 6
  • Workers: 10

River lvl 5, all other is ok, i will post my turn in few minutes

P1T9


Tech StartingHand Workers

TECH
Dark Pact
Dark Pact


STARTING HAND
Pirate Gunship
Moment’s Peace
Steam Tank
Surprise Attack
Pirate Gunship


WORKERS
Skeletal Archery
Pestering Haunt
Sacrifice the Weak
Jandra(3/3)A
Graveyard
Deteriorate
Surprise Attack


NextHand

Dark Pact
Gargoyle
Surprise Attack
Steam Tank
Poisonblade Rogue


Tech 2 card(s)
Get Paid - ($10)
Pirate Gunship - ($4)
Midori kills Your sensei, you draw
Gunship tries to attack your dragon, obliterates dragon and SQL, fails to attack dragon, attack your base, now 9 hp
Skeleton kills last Monk by his spier
Zane, deals 2 to your base, it’s down to 7 - ($2)
Worker - ($1)
Note: next your turn Grave will be still offline, fingers crossed no birds nest AND dragon in your hand

Float ($1)
Discard 3, draw 2, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Midori(4/5), aura, flying on my turn
  • Javiliner(1/1)
  • Zane(2/2)
  • Pirate Gunship(7/6), flying, resist 2, obliterate 2, long-range

Buildings:

  • :heart: Base HP: 16
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Anarchy)
  • :heart: Tech III HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 7
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 11

@codexnewb’s turn!

unfortunately not. GG!!

your turn 6 was the defining moment. imp sniped the YLD i really needed.

I learned a lot this game about my codex. hopefully ill be better next time we play.

i was thought that 5 gold on Tech 3 was useless - because you did reshuffle a long time ago - so i had a conclusion about 0 Tech 3 cards in your deck, i don’t know, how you could spend it better, but as is.

I agree that Imp MVP - he made very big work this game slowing down your pressure. To be honest i was pretty sure that i lost this game since turn where you snapbacked my max level zane into midori. GG WP anyway, @zhavier i won.