I’m rather annoyed honestly. I said to myself “there’s no way he’d play juggernauts against kidnapping”. Because… why would you??
And then I never drew my kidnapping until there was a flagbearer.
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Can you please explain your turn 6? I cannot understand what you did and did not discard or draw.
Tbh I’m a bit lost as well… I know that I got a #4 from random.org but this doesn’t seem to make sense…?
Edit: ah, look at my end of turn 5 hand. #4 was flagbearer. The rest was drawn one by one: technician draw agent, thief from boot camp, injunction from insurance.
Also please look at my thoughts for that turn, there was a way better line that I only saw after the boot camp draw
I don’t understand why that line is better.
Well for example it would have prevented you from doing the double tech break