P1T8
StartingHand Workers
STARTING HAND
Temporal Distortion
Young Treant
Immortal
Now!
Rampant Growth
Technician Draw → Ready or Not
WORKERS
Rich Earth
Forest’s Favor
Tiger Cub
Playful Panda
Ironbark Treant
Merfolk Prospector
Young Treant
NextHand
Hyperion
Temporal Distortion
Sparring Partner
Verdant Tree
Hyperion
Tech 0 card(s)
Technician Draw
Get Paid - ($10)
Worker - ($9)
Spartner spars with Immortal
Immortal exhausts SQL
Geiger - ($7)
Ready or Not, Ready Immortal, exhausts Lookout - ($3)
TD, bounce Immortal for Elephant - ($1)
Now! on Elephant, kills Brick Thief, takes 2 you gain 1g, Ready Elephant - ($0)
Elephant kills Geiger, takes 3, my Geiger midbands
Float ($0)
Discard 3, draw 2, reshuffle, draw 3
Board Info:
In Patrol:
- Squad Leader: L3 Max Geiger 2/4A [Sparkshot]
- Elite:
- Scavenger:
- Technician:
- Lookout:
In Play:
- Rampaging Elephant 6/2
- Sparring Partner 2/2
Buildings:
- Base HP: 20
- Tech I HP: 5
- Tech II HP: 4 (Present)
- Tower HP: 4
Economy Info:
Cards:
- Hand: 5
- Deck: 10
- Disc: 0
Gold:
- Gold: 0
- Workers: 11
Thoughts
Well this game looks over now, best I can do to limit his aggro for a turn but I’m definitely losing Tech II on his next turn and I suspect there will be no way back at that point