[XCAFS23] Round3 part1: P1 thehug0naut [Feral]/Present/Discipline vs P2 zango [Finesse]/Feral/Present

P1T8


StartingHand Workers

STARTING HAND

Temporal Distortion
Young Treant
Immortal
Now!
Rampant Growth
Technician Draw → Ready or Not


WORKERS

Rich Earth
Forest’s Favor
Tiger Cub
Playful Panda
Ironbark Treant
Merfolk Prospector
Young Treant


NextHand

Hyperion
Temporal Distortion
Sparring Partner
Verdant Tree
Hyperion


Tech 0 card(s)
Technician Draw
Get Paid - ($10)
Worker - ($9)
Spartner spars with Immortal
Immortal exhausts SQL
Geiger - ($7)
Ready or Not, Ready Immortal, exhausts Lookout - ($3)
TD, bounce Immortal for Elephant - ($1)
Now! on Elephant, kills Brick Thief, takes 2 you gain 1g, Ready Elephant - ($0)
Elephant kills Geiger, takes 3, my Geiger midbands

Float ($0)
Discard 3, draw 2, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L3 Max Geiger 2/4A [Sparkshot]
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Rampaging Elephant 6/2
  • Sparring Partner 2/2

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 4 (Present)
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 10
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 11
Thoughts

Well this game looks over now, best I can do to limit his aggro for a turn but I’m definitely losing Tech II on his next turn and I suspect there will be no way back at that point