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[XCAFRR21] Pod4 charnel_mouse White vs zhavier White

Well, here we are again. @zhavier

P1T1

Starting hand: 5

Aged Sensei
Fox Primus
Safe Attacking
Sensei’s Advice
Snapback

Thoughts

Aged Sensei + hero start? Don’t mind if I do.


Get paid - (4)
Worker - (3)
Grave Stormborne - (1)
Aged Sensei - (0)
Discard 3, draw 5


:target: Grave L1 2/3 (resist 0+1; sparkshot)

Aged Sensei 1/1 (exhaust: ally gets +1/+1A this turn)

:heart: Base HP: 20


Hand: 5

Smoker
Fox Viper
Saviour Monk
Morningstar Flagbearer
Grappling Hook

Deck: 0
Discard: 3

Safe Attacking
Sensei’s Advice
Snapback

Card-count details (opponent-viewable)

Expected: 10
1 on board
5 in hand
0 in deck
3 in discard
1 in workers


Gold: 0
Workers: 5

4 x start
T1: Fox Primus

P2T1


StartingHand Workers

STARTING HAND
Fox Primus
Savior Monk
Grappling Hook
Aged Sensei
Safe Attacking


WORKERS
Fox Primus


NextHand

Sensei’s Advice
Morningstar Flagbearer
Snapback
Smoker
Fox Viper


Discard

Aged Sensei
Safe Attacking
Grappling Hook


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Savior Monk - ($2)

Float ($2)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger: Savior Monk 2/2
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 2
  • Workers: 6

@charnel_mouse

P1T2

Starting hand: 5

Smoker
Fox Viper
Saviour Monk
Morningstar Flagbearer
Grappling Hook

Thoughts

Aged Sensei hits base, play Saviour Monk, or Aged Sensei buffs Grave, build Heroes’ Hall and play Smoker. I don’t like the look of all that float, zhavier might actually be going for a Snapback here. I’ll go for the Monk.

If Grave does get hit with Snapback, I’m probably getting Setsuki rather than Rook. I’ll take Shuriken Hail, hopefully zhavier patrols his Birds if he gets them.

Teched cards: 2

T2: Rambasa Twin, Shuriken Hail


Get paid - (5)
Worker - (4)
Tech I - (3)
Grave kills Saviour Monk, you get a gold, takes 2 damage
Aged Sensei hits your base to 19
Saviour Monk - (1)
Discard 3, reshuffle 8, draw 5


:ps_: Saviour Monk 2/2 (healing 1)

Grave L1 2/1 (sparkshot; 2 damage)
Aged Sensei 1/1 (exhaust: ally gets +1/+1A this turn)

:heart: Base HP: 20
:heart: Tech I HP: 5


Hand: 5

Safe Attacking
Sensei’s Advice
Shuriken Hail
Morningstar Flagbearer
Grappling Hook

Deck: 3

Snapback
Rambasa Twin
Smoker

Discard: 0
Card-count details (opponent-viewable)

Expected: 10 + 2 teched = 12
2 on board
5 in hand
3 in deck
0 in discard
2 in workers


Gold: 1
Workers: 6

4 x start
T1: Fox Primus
T2: Fox Viper

P2T2


Tech StartingHand Workers

TECH
Rambasa Twin
Bird’s Nest


STARTING HAND
Sensei’s Advice
Fox Viper
Smoker
Snapback
Morningstar Flagbearer


WORKERS
Fox Primus
Smoker


NextHand

Savior Monk
Aged Sensei
Rambasa Twin
Bird’s Nest


Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Tech 1 - ($7)
Morningstar Flagbearer - ($4)
Fox Viper - ($2)
Rook - ($0)

Float ($0)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Fox Viper 2/1+A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Morningstar Flagbearer 2/2
  • :target: Lookout:

In Play:

  • Rook 2/4

Buildings:

  • :heart: Base HP: 19
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7

PS: don’t forget to mark the two damage

1 Like

@charnel_mouse hope you are ok

2 Likes

Busy and with a head full of cold, but I’m still here :slight_smile: Just going to be slow, sorry.

2 Likes

@charnel_mouse hope the cold is getting better, we gotta keep these last two games moving though. I’ll have to start adjudicating on Thursday if we’re not making at least 1 turn a day progress on this and our game, which both haven’t moved in over a week

P1T3

Starting hand: 5

Safe Attacking
Sensei’s Advice
Shuriken Hail
Morningstar Flagbearer
Grappling Hook

Thoughts

I’d like Rook out of here, so I don’t have to deal with Birds. I’m not sure I can manage it, though. I’d need 3 more damage, but I can’t split it up correctly. Sensei’s Advice only avoids overkill if Saviour Monk attacks Rook, but then he can’t kill him. Levelling Grave still requires maxband to kill Rook. Hook for sparkshot mean I don’t have Grave to attack Rook, and I still need someone else to finish off the patrol. Having my own Rook would have worked fine here, oh well.

I’m thinking of switching over to Rook + Setsuki, since Birds + Shuriken Hail is good for forcing zhavier’s Birds to block, then killing them with Hail. Given that, I think it’s worth risking a Snapback here to maxband and kill Rook.

Teched cards: 2

T2: Rambasa Twin, Shuriken Hail
T3: Bird’s Nest, Young Lightning Dragon


Get paid + float - (7)
Grave heals to 2
Aged Sensei exhausts, Saviour Monk is 3/2+1A
Saviour Monk kills Fox Viper, takes 1+1A damage
Midband Grave - (5)
Grave readily kills Morningstar Flagbearer, you draw, takes 2 damage
Maxband Grave - (1)
Grave swordswipes Rook, levels fizzle
Worker - (0)
Discard 4, draw 3, reshuffle 6, draw 2


Grave L7 4/5 (sparkshot; readiness)
Saviour Monk 2/1 (healing 1)
Aged Sensei 1/1 (exhaust: ally gets +1/+1A this turn)

:heart: Base HP: 20
:heart: Tech I HP: 5


Hand: 5

Snapback
Rambasa Twin
Smoker
Bird’s Nest
Sensei’s Advice

Deck: 4

Young Lightning Dragon
Safe Attacking
Shuriken Hail
Grappling Hook

Discard: 0
Card-count details (opponent-viewable)

Expected: 10 + 4 teched = 14
2 on board
5 in hand
4 in deck
0 in discard
3 in workers


Gold: 0
Workers: 7

4 x start
T1: Fox Primus
T2: Fox Viper
T3: Morningstar Flagbearer

P2T3


Tech StartingHand Workers

TECH
Glorious Ninja
Ardra’s Boulder


STARTING HAND
Savior Monk
Bird’s Nest
Rambasa Twin
Aged Sensei
Safe Attacking


WORKERS
Fox Primus
Smoker
Safe Attacking


NextHand

Fox Viper
Grappling Hook
Sensei’s Advice
Ardra’s Boulder
Snapback


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Rambasa Twin - ($2)
Setsuki - ($0)

Float ($0)
Discard 3, draw 3, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Rambasa Twin 3/2+A
  • :psfist: Elite:
  • :ps_: Scavenger: Rambasa Twin 3/2
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Setsuki 1/3

Buildings:

  • :heart: Base HP: 19
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8

P1T4

Starting hand: 5

Snapback
Rambasa Twin
Smoker
Bird’s Nest
Sensei’s Advice

Thoughts

I think Setsuki is relatively safe to leave, here. Teching in Focus Master in case I need to defend against surprise Ninjas or something, if not I can go for Mind-Parry Monk and Training Grounds.

Teched cards: 2

T2: Rambasa Twin, Shuriken Hail
T3: Bird’s Nest, Young Lightning Dragon
T4: Focus Master, Young Lightning Dragon


Get paid - (7)
Saviour Monk heals to 2 (full health)
Worker - (6)
Tech II: Discipline - (2)
Sensei’s Advice, Aged Sensei and Saviour Monk get +1/+1A
Saviour Monk trades with Squad Leader Rambasa Twin, it goes to codex
Aged Sensei trades with Scavenger Rambasa Twin, you get a gold
Grave readily hits your Tech I to 1
Discard 3, draw 4, reshuffle 8, draw 1


:target: Grave L7 4/5 (resist 0+1; sparkshot; readiness)

:heart: Base HP: 20
:heart: Tech I HP: 5
:heart: Tech II HP: 5 (Discipline)


Hand: 5

Young Lightning Dragon
Safe Attacking
Shuriken Hail
Grappling Hook
Focus Master

Deck: 7

Young Lightning Dragon
Sensei’s Advice
Saviour Monk
Aged Sensei
Snapback
Rambasa Twin
Bird’s Nest

Discard: 0
Card-count details (opponent-viewable)

Expected: 10 + 6 teched = 16
0 on board
5 in hand
7 in deck
0 in discard
4 in workers


Gold: 1
Workers: 8

4 x start
T1: Fox Primus
T2: Fox Viper
T3: Morningstar Flagbearer
T4: Smoker

P2T4


Tech StartingHand Workers

TECH
Fox’s Den School
Hidden Ninja


STARTING HAND
Sensei’s Advice
Grappling Hook
Snapback
Fox Viper
Ardra’s Boulder


WORKERS
Fox Primus
Smoker
Safe Attacking
Fox Viper


NextHand

Bird’s Nest
Aged Sensei
Morningstar Flagbearer
Savior Monk
Glorious Ninja


Discard

Rambasa Twin
Snapback
Sensei’s Advice
Grappling Hook
Fox’s Den School
Hidden Ninja


Tech 2 card(s)
Get Paid + scav - ($9)
Worker - ($8)
Ardra’s Boulder - ($6)
Tech 2 NInjutsu - ($2)

Float ($2)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Ardra’s Boulder 0/6+A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Setsuki 1/3

Buildings:

  • :heart: Base HP: 19
  • :heart: Tech I HP: 1
  • :heart: Tech II HP: 5 (Ninjutsu)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 6

Gold:

  • Gold: 2
  • Workers: 9

P1T5

Starting hand: 5

Young Lightning Dragon
Safe Attacking
Shuriken Hail
Grappling Hook
Focus Master

Thoughts

Focus Master on patrol against a potential Glorious Ninja is pretty dicey, since Grappling Hook allows a free kill. However, if zhavier does has the Hook, then putting something else in front won’t make a difference, unless I don’t patrol the Focus Master at all. But then my only ground patroller is Grave, and Snapback has the same effect.

No Grappling Hook or Shuriken Hail for sparkshot on Birds next turn if Rook comes in with them, hopefully I draw my own Bird’s Nest.

I need techs to deal with Porcupine. Grappling Vines is the obvious choice. I could also look at Vigor Adepts for surviving Glorious Ninja attacks. The other consideration is that the Fox’s Den School could turn up to make ninjas invisible, so I think I want to float my 2 gold here rather than build a Heroes’ Hall, to save for a Tower. Not playing Rook yet either, I don’t want a chance of him being hit with Snapback before I can cast Birds’ Nest.

Teched cards: 2

T2: Rambasa Twin, Shuriken Hail
T3: Bird’s Nest, Young Lightning Dragon
T4: Focus Master, Young Lightning Dragon
T5: Grappling Vines, Vigour Adept


Get paid + float - (9)
Worker - (8)
Young Lightning Dragon - (5)
Focus Master - (2)
Grave readily hits Ardra’s Boulder to 3
Discard 2, draw 4


:psblueshield: Focus Master 3/3+1A (3 focus runes; ally would take exactly lethal damage: lose focus rune to prevent 1 damage)
:target: Grave L7 4/5 (resist 0+1; sparkshot; readiness)

Young Lightning Dragon 3/3 (flying; 1g: +1 attack that turn, up to +3)

:heart: Base HP: 20
:heart: Tech I HP: 5
:heart: Tech II HP: 5 (Discipline)


Hand: 4

Young Lightning Dragon
Sensei’s Advice
Aged Sensei
Rambasa Twin

Deck: 3

Saviour Monk
Snapback
Bird’s Nest

Discard: 4

Grappling Vines
Vigour Adept
Shuriken Hail
Grappling Hook

Card-count details (opponent-viewable)

Expected: 10 + 8 teched = 18
2 on board
4 in hand
3 in deck
4 in discard
5 in workers


Gold: 2
Workers: 9

4 x start
T1: Fox Primus
T2: Fox Viper
T3: Morningstar Flagbearer
T4: Smoker
T5: Safe Attacking

P2T5


Tech StartingHand Workers

TECH
Porcupine
Glorious Ninja


STARTING HAND
Bird’s Nest
Morningstar Flagbearer
Savior Monk
Aged Sensei
Glorious Ninja


WORKERS
Fox Primus
Smoker
Safe Attacking
Fox Viper


NextHand

Fox’s Den School
Hidden Ninja
Snapback
Morningstar Flagbearer


Tech 2 card(s)
Get Paid + float - ($11)
Rook - ($9)
Bird’s Nest - ($7)
Savior Monk - ($5)
Glorious Ninja - ($0)

Float ($0)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Bird 1/1+A
  • :psfist: Elite: Bird 2/1
  • :ps_: Scavenger: Savior Monk 2/2
  • :pschip: Technician: Ardra’s Boulder 0/3
  • :target: Lookout:

In Play:

  • Bird’s Nest
  • Setsuki 1/3
  • Glorious Ninja 4/3
  • Rook 2/4

Buildings:

  • :heart: Base HP: 19
  • :heart: Tech I HP: 1
  • :heart: Tech II HP: 5 (Ninjutsu)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 9

P1T6

Starting hand: 4

Young Lightning Dragon
Sensei’s Advice
Aged Sensei
Rambasa Twin

Thoughts

I have just enough gold for worker + teched units + Tower, nice. I have the option of wiping the patrol, if I’m happy to take two damage on Grave. That leaves only Grave and the Rambasa Twins on patrol, potentially against two Glorious Ninjas. Killing the scavenger would also give zhavier enough gold for worker + Snapback on lookout Grave + Glorious Ninja #2. Maybe I don’t want to attack here, then, except to kill the front Bird. That’s leaving a lot of ground enemies alive, but if I can hold on for air power then maybe it’s fine?

Obvious tech choices are another round of Entangling Vines and Vigour Adept. Or do I want another Shuriken Hail for those Birds? Maybe, zhavier’s got a lot of little units to patrol with at the moment. That Saviour Monk makes it less useful, though. Let’s keep it simple.

Teched cards: 2

T2: Rambasa Twin, Shuriken Hail
T3: Bird’s Nest, Young Lightning Dragon
T4: Focus Master, Young Lightning Dragon
T5: Entangling Vines, Vigour Adept
T6: Entangling Vines, Vigour Adept


Get paid + 2 float - (11)
Worker - (10)
Young Lightning Dragon #2 - (7)
Rambasa Twin, brother arrives - (3)
Tower - (0)
Young Flying Dragon #1 kills Squad Leader Bird, takes 1 damage
Focus Master kills Ardra’s Boulder, you draw
Discard 1, draw 3


:psblueshield: Rambasa Twin #1 3/2+1A (arrives: another one arrives from codex; first Twin death each turn goes to codex)
:ps_: Young Lightning Dragon #2 3/3 (flying; 1g: +1 attack that turn, up to +3)
codex)
:exhaust: Rambasa Twin #2 3/2 (arrives: another one arrives from codex; first Twin death each turn goes to codex)
:target: Grave L7 4/5 (resist 0+1; sparkshot; readiness)

Focus Master 4/3 (3 focus runes; ally would take exactly lethal damage: lose focus rune to prevent 1 damage)
Young Lightning Dragon #1 3/2 (flying; 1g: +1 attack that turn, up to +3; 1 damage)

:heart: Base HP: 20
:heart: Tech I HP: 5
:heart: Tech II HP: 5 (Discipline)
:heart: Tower HP: 4


Hand: 3

Saviour Monk
Snapback
Bird’s Nest

Deck: 0
Discard: 7

Entangling Vines
Vigour Adept
Shuriken Hail
Grappling Hook
Entangling Vines
Vigour Adept
Sensei’s Advice

Card-count details (opponent-viewable)

Expected: 10 + 10 teched + 1 Twin from codex = 21
5 on board
3 in hand
0 in deck
7 in discard
6 in workers


Gold: 0
Workers: 10

4 x start
T1: Fox Primus
T2: Fox Viper
T3: Morningstar Flagbearer
T4: Smoker
T5: Safe Attacking
T6: Aged Sensei

GG!

I cant find a line I think has any hope.

@FrozenStorm

2 Likes

Oh! I thought I was about to be blown open by Glorious Ninjas. GG!