If it didn’t change what you would do then no.
@Bomber678 I think your board is missing Fox Primus, no?
If it didn’t change what you would do then no.
@Bomber678 I think your board is missing Fox Primus, no?
Oh yeah, she’s still chilling in the back, exhausted
P1T5
TECH
Community Service
Free Speech
STARTING HAND
Porkhand Magistrate 2/3
Jail
Scribe
Manufactured Truth
WORKERS
Bluecoat Musketeer
Traffic Director
Building Inspector
Lawful Search
Jail
Arrest
Brave Knight 3/3
Injunction
Overeager Cadet 3/2
Manufactured Truth
Scribe
Community Service
Free Speech
Tech 2 card(s)
Get Paid + float + scav - ($10)
Worker - ($9)
Summon Quince, illusion arrives - ($7)
Cast Manufactured Truth on Newsman, it becomes an Aven - ($6)
Aven and Aven copy kill Setsuki, 2 levels to Quince - ($4)
Play Porkhand Magistrate - ($1)
Rebuild Tech 1
Float ($1)
Discard 1, draw 3
Board Info:
In Patrol:
In Play:
Buildings:
Economy Info:
Cards:
Gold:
Well this is terrifying. I REALLY should have teched Free Speech.
@Bryce_The_Rice’s turn!
Gahhh, of course you drew it
Hand: Grappling Hook, Saviour Monk, Fox’s Den Students, Fox’s Den Students, Safe Attacking
Workers: Fox Viper, Smoker, Morningstar Flagbearer, Sensei’s Advice, Fox’s Den Students
Turn 2: Sparring Partner, Sparring Partner
Turn 3: Fox’s Den Students, Fox’s Den Students
Turn 4: Training Grounds, Young Lightning Dragon
Turn 5: Young Lightning Dragon, Mind-Parry Monk
Economy:
Young Lightning Dragon, Sparring Partner, Snapback, Sparring Partner, Training Grounds
Young Lightning Dragon, Mind-Parry Monk, Grappling Hook, Fox’s Den Students, Saviour Monk
Of course he had it. I basically woulda won the game if he didn’t. Whatever, I still teched intelligently so I’m going to spike into tech 2 power while he’s stuck building it. No chance of injunction this turn, since he has no way to sac quince. Training grounds is basically going to seal this game for me.
P1T6
TECH
Drill Sergeant
Overeager Cadet
STARTING HAND
Arrest
Brave Knight 3/3
Injunction
WORKERS
Bluecoat Musketeer
Traffic Director
Building Inspector
Lawful Search
Jail
Injunction
Flagstone Garrison
Boot Camp
Overeager Cadet 3/2
Manufactured Truth
Scribe
Community Service
Free Speech
Porkhand Magistrate 2/3+a
Spectral Aven 2/2
Reputable Newsman (block 1) 0/3
Arrest
Drill Sergeant
Overeager Cadet
Tech 2 card(s)
Get Paid + float - ($10)
Worker - ($9)
Quince casts Arrest on Rook - ($7)
Quince kills Primus
Play Brave Knight - ($4)
Tech 2: Peace - ($0)
Float ($0)
Discard 0, draw 2
Board Info:
In Patrol:
In Play:
Buildings:
Economy Info:
Cards:
Gold:
Quince arrests, kills Primus, maxbands, that’s 4 gold. 4 more for tech 2. 1 short on an illusion. Is it better to play BK than to max Quince? yes.
@Bryce_The_Rice’s turn!
Hang on. Heroes aren’t units.
Okay now that we’ve gotten that out of the way
P1T6
TECH
Drill Sergeant
Overeager Cadet
STARTING HAND
Arrest
Brave Knight 3/3
Injunction
WORKERS
Bluecoat Musketeer
Traffic Director
Building Inspector
Lawful Search
Jail
Injunction
Overeager Cadet
Boot Camp
Flagstone Garrison
Tech 2 card(s)
Get Paid + float - ($10)
Worker - ($9)
Tech 2 – Peace - ($5)
Play Brave Knight - ($2)
Summon a Mirror - ($0)
Float ($0)
Discard 1, draw 2, reshuffle, draw 1
Board Info:
In Patrol:
In Play:
Buildings:
Economy Info:
Cards:
Gold:
Quince arrests, kills Primus, maxbands, that’s 4 gold. 4 more for tech 2. 1 short on an illusion. Is it better to play BK than to max Quince? yes.
@Bryce_The_Rice’s turn!
Hand: Young Lightning Dragon, Sparring Partner, Snapback, Sparring Partner, Training Grounds
Workers: Fox Viper, Smoker, Morningstar Flagbearer, Sensei’s Advice, Fox’s Den Students
Turn 2: Sparring Partner, Sparring Partner
Turn 3: Fox’s Den Students, Fox’s Den Students
Turn 4: Training Grounds, Young Lightning Dragon
Turn 5: Young Lightning Dragon, Mind-Parry Monk
Turn 6: Training Grounds, Earthquake
Economy:
Grappling Hook, Training Grounds, Snapback
Well, I’d say I’ve wrapped this one up. I don’t see a way for him to mount any reasonable defence that I can’t smash right through.
I assume you meant to add a ninja after the “and”, and then there is one ninja too much left alive.
And I completely agree to your thoughts
I was using a Ninja but I realised Training Grounds gives Rook enough attack to do it himself. Just forgot to delete the and.
I will concede here haha, nothing I can do with that. If tech 2 lived, I had a shot at miracle garrison, but no such luck.
Gg! Kicking myself for not understanding how good Free Speech is against early Sets.