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[XCAFRR21] Pod2 Bomber678 Purple vs zango Red

Hi @Bomber678 I know you don’t want to play two games in parallel, so I’ll wait for you. But as I will go on a week’s vacation this weekend it really would be appreciated, if we don’t start our game too late, as I don’t know how I’ll be able to keep a reasonable pace while being away.

GG & HF!
So far my first tournament is a lot of fun for me, pondering hours on end what the best move should be :sunglasses:

If you’re away, I’ll proceed with my other game for now. Let me know.


Turn 1

Hand: Nullcraft, Forgotten Fighter, Tinkerer, Neo Plexus, Battle Suits
Workers: Forgotten Fighter

Techs

  1. Get paid (+$4, $4)
  2. Hire a worker ($3)
  3. Summon Neo Plexus ($1)
  4. Discard 3, draw 5

  • Patrol:
    :psblueshield:Squad Leader: Neo Plexus (2/2+A)
    :psfist:Elite:
    :ps_:Scavenger:
    :pschip:Technician:
    :target:Lookout:

  • Buildings:
  • Units/Heroes:
  • Base: 20
  • Other:

Economy:

  • Workers: 5
  • Gold: 1
  • Hand: 5
  • Deck: 0
  • Discard: 3

Hand

Temporal Research, Plasmodium, Time Spiral, Fading Argonaut, Hardened Mox

Discard

Tinkerer, Nullcraft, Battle Suits

Think

Should I just go stewardess into hyperion? I don’t think red really has an answer to that.

Yes and no, yes I’m on the road, no it seems like I’ll be able to do a move once a day…

And again: good luck and have fun!

P2T1


StartingHand Workers

STARTING HAND
Pillage
Bloodburn
Nautical Dog
Charge
Scorch


WORKERS
Bloodburn


NextHand

Bombaster
Careless Musketeer
Makeshift Rambaster
Bloodrage Ogre
Mad Man


Discard

Pillage
Charge
Nautical Dog
Scorch


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Jaina - ($2)
pillage your base for a net zero

Float ($2)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Jaina (2/3A, lvl1)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 4

Gold:

  • Gold: 2
  • Workers: 6
Thoughts

I want to keep the card count high, so I’ll save my money.

Turn 2

Hand: Temporal Research, Plasmodium, Time Spiral, Fading Argonaut, Hardened Mox
Workers: Forgotten Fighter, Plasmodium

Techs

Turn 2: Stewardess of the Undone, Stewardess of the Undone


  1. Tech 2 cards
  2. Get paid (+$5, $5)
  3. Hire a worker ($4)
  4. Build Tech 1 ($3)
  5. Summon Hardened Mox ($0)
  6. Discard 3, reshuffle, draw 5

  • Patrol:
    :psblueshield:Squad Leader: Hardened Mox (1/1+A)
    :psfist:Elite:
    :ps_:Scavenger: Neo Plexus (2/2)
    :pschip:Technician:
    :target:Lookout:

  • Buildings:
    Tech 1: 5
  • Units/Heroes:
  • Base: 19
  • Other:

Economy:

  • Workers: 6
  • Gold: 0
  • Hand: 5
  • Deck: 3
  • Discard: 0

Hand

Tinkerer, Stewardess of the Undone, Stewardess of the Undone, Temporal Research, Fading Argonaut

Discard

Think

Yeah, stewardess seems the play here. We’ll try to take board control and tech up as soon as we can.

base is at 19 due to pillage

1 Like

P2T2


Tech StartingHand Workers

TECH
Lobber
Gunpoint Taxman


STARTING HAND
Makeshift Rambaster
Careless Musketeer
Bloodrage Ogre
Mad Man
Bombaster


WORKERS
Bloodburn
Careless Musketeer


NextHand

Charge
Bloodrage Ogre
Makeshift Rambaster
Gunpoint Taxman
Pillage


Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
tech 1 - ($6)
Bombaster, sac to kill neo, you gain $1 - ($3)

Float ($3)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Jaina (2/3A, lvl1)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 3
  • Workers: 7
Thoughts

Trading 3g against 1g is weird, but still feels like the right thing to do…

Turn 3

Hand: Tinkerer, Stewardess of the Undone, Stewardess of the Undone, Temporal Research, Fading Argonaut
Workers: Forgotten Fighter, Plasmodium, Stewardess of the Undone

Techs

Turn 2: Stewardess of the Undone, Stewardess of the Undone
Turn 3: Hyperion, Tricycloid


  1. Tech 2 cards
  2. Get paid (+$6, $7)
  3. Hire a worker ($6)
  4. Summon Fading Argonaut ($4)
  5. Summon Tinkerer ($2)
  6. Discard 2, draw 3, reshuffle, draw 1

  • Patrol:
    :psblueshield:Squad Leader: Hardened Mox (1/1+A)
    :psfist:Elite: Tinkerer (2/2)
    :ps_:Scavenger:
    :pschip:Technician: Fading Argonaut*** (2/3)
    :target:Lookout:

  • Buildings:
    Tech 1: 5
  • Units/Heroes:
  • Base: 19
  • Other:

Economy:

  • Workers: 7
  • Gold: 2
  • Hand: 4
  • Deck: 4
  • Discard: 0

Hand

Battle Suits, Nullcraft, Time Spiral, Neo Plexus

Discard

Think

I don’t think that’s a good trade for him, but it does make my stewardesses look dumb. So I’ll worker one, float some gold, it might get pillaged but ehhhh not much I can do. Next turn I’ll build my tech two and start rolling out the present train.

P2T3


Tech StartingHand Workers

TECH
Steam Tank
Steam Tank


STARTING HAND
Bloodrage Ogre
Charge
Gunpoint Taxman
Makeshift Rambaster
Pillage


WORKERS
Bloodburn
Careless Musketeer
Bloodrage Ogre


NextHand

Nautical Dog
Mad Man
Bombaster
Lobber


Discard

Pillage
Makeshift Rambaster
Charge
Steam Tank
Steam Tank


Tech 2 card(s)
Get Paid + float - ($10)
Worker - ($9)
GPT - ($7)
pillage, 2 damage to your base, steal your two floating - ($8)
tech 2 → anarchy - ($4)

Float ($4)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Gunpoint Taxman (3/3A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Jaina (2/3, lvl1)
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Anarchy)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 1
  • Disc: 5

Gold:

  • Gold: 4
  • Workers: 8
Thoughts

Well the float 2 was reckless, let’s punish it!

Turn 4

Hand: Battle Suits, Nullcraft, Time Spiral, Neo Plexus
Workers: Forgotten Fighter, Plasmodium, Stewardess of the Undone, Time Spiral

Techs

Turn 2: Stewardess of the Undone, Stewardess of the Undone
Turn 3: Hyperion, Tricycloid
Turn 4: Temporal Distortion, Now!


  1. Tech 2 cards
  2. Get paid (+$7, $7)
  3. Hire a worker ($6)
  4. Build Tech 2 Present ($2)
  5. Research Battle Suits ($0)
  6. Discard 2, draw 4

  • Patrol:
    :psblueshield:Squad Leader: Hardened Mox (2/1+A)
    :psfist:Elite: Tinkerer (2/2)
    :ps_:Scavenger:
    :pschip:Technician: Fading Argonaut** (3/3)
    :target:Lookout:

  • Buildings:
    Tech 1: 5
    Tech 2: 5
  • Units/Heroes:
  • Base: 17
  • Other:
    Battle Suits

Economy:

  • Workers: 8
  • Gold: 0
  • Hand: 4
  • Deck: 0
  • Discard: 4

Hand

Hyperion, Stewardess of the Undone, Temporal Research, Tricycloid

Discard

Temporal Distortion, Now!, Nullcraft, Neo Plexus

Think

Well I guess I was expecting that. Not much I could do. Maybe I should’ve built a tech lab. Anyway, he’s rushing gunships, as expected. But, I will come online first. Good luck, you’ll need it!

P2T4


Tech StartingHand Workers

TECH
Disguised Monkey
Bloodlust


STARTING HAND
Lobber
Nautical Dog
Mad Man
Bombaster
Scorch


WORKERS
Bloodburn
Careless Musketeer
Bloodrage Ogre
Scorch


NextHand

Nautical Dog
Pillage
Bloodlust
Charge


Tech 2 card(s)
Get Paid + float - ($12)
bombaster sac to kill tinkerer - ($9)
maxband Zane shoves mox to lookout, gets sidelined - ($2)
Zane kills Fargo, we both draw
GPT & Jaina break tech 2, your base to 15
lobber - ($1)
worker - ($0)

Float ($0)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Lobber (2/2A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Gunpoint Taxman (3/3)
  • Zane (4/1, lvl6)
  • Jaina (2/3, lvl1)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Anarchy)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 9
Thoughts

Uargh

Turn 5

Hand: Hyperion, Stewardess of the Undone, Temporal Research, Tricycloid, Nullcraft
Swap: Hyperion+Neo Plexus
Workers: Forgotten Fighter, Plasmodium, Stewardess of the Undone, Time Spiral, Temporal Research

Techs

Turn 2: Stewardess of the Undone, Stewardess of the Undone
Turn 3: Hyperion, Tricycloid
Turn 4: Temporal Distortion, Now!
Turn 5: Argonaut, Ready or Not


  1. Reshuffle, technician draw
  2. Tech 2 cards
  3. Get paid (+$8, $8)
  4. Rebuild Tech 2 ($8)
  5. Hire a worker ($7)
  6. Summon Vir Garbarean ($5)
  7. Swap a card ($4)
  8. Summon Nullcraft ($2)
  9. Summon Neo Plexus ($0)
  10. Nullcraft kills Zane, Vir gains 2 levels
  11. Discard 2, draw 4

  • Patrol:
    :psblueshield:Squad Leader: Hardened Mox (2/1+A)
    :psfist:Elite:Vir Garbarean lvl 3 (3/3)
    :ps_:Scavenger:
    :pschip:Technician: Neo Plexus (3/2)
    :target:Lookout:

  • Buildings:
    Tech 1: 5
    Tech 2: 5
  • Units/Heroes:
    Nullcraft (1/1)
  • Base: 15
  • Other:
    Battle Suits

Economy:

  • Workers: 9
  • Gold: 0
  • Hand: 4
  • Deck: 1
  • Discard: 4

Hand

Hyperion, Tinkerer, Now!, Temporal Distortion

Discard

Argonaut, Ready or Not, Tinkerer, Tricycloid

Think

Well, I never thought I’d lose a game quite so hard in a single turn. I guess it’s over.

P2T5


Tech StartingHand Workers

TECH
Pirate Gunship
Pirate Gunship


STARTING HAND
Nautical Dog
Bloodlust
Pillage
Charge


WORKERS
Bloodburn
Careless Musketeer
Bloodrage Ogre
Scorch
Pillage


NextHand

Steam Tank
Bombaster
Makeshift Rambaster


Discard

Lobber (2/2A)
Nautical Dog
Bloodlust
Charge
Pirate Gunship
Pirate Gunship


Tech 2 card(s)
Get Paid - ($9)
worker - ($8)
drakk - ($6)
bloodlust Drakk & GPT - ($4)
drakk midbands - ($1)
Drakk sidelines mox
lobber trades with vir, drakk maxbands
hasty dog from hand trades with neo, you draw - ($0)
GPT breaks tech 2, your base to 13
EOT: GPT & Drakk each take one damage

Float ($0)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Jaina (2/3A, lvl1)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Gunpoint Taxman (3/2)
  • Drakk (3/3, lvl6)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Anarchy)

Economy Info:
Cards:

  • Hand: 3
  • Deck: 3
  • Disc: 6

Gold:

  • Gold: 0
  • Workers: 10
Thoughts

How bad can you possibly whiff? And I extra opened myself up to nullcraft in order to get the extra card draw in the hope not to whiff. And yes that nullcraft was a calculated risk, but still it’s a huge bummer…
Let’s hope he doesn’t have now! now…

Turn 6

Hand: Hyperion, Tinkerer, Now!, Temporal Distortion, Fading Argonaut
Workers: Forgotten Fighter, Plasmodium, Stewardess of the Undone, Time Spiral, Temporal Research, Tinkerer

Techs

Turn 2: Stewardess of the Undone, Stewardess of the Undone
Turn 3: Hyperion, Tricycloid
Turn 4: Temporal Distortion, Now!
Turn 5: Argonaut, Ready or Not
Turn 6: Argonaut, Ready or Not


  1. Technician draw
  2. Tech 2 cards
  3. Get paid (+$9, $9)
  4. Rebuild Tech 2 ($9)
  5. Hire a worker ($8)
  6. Build Tech Lab Future ($7)
  7. Summon Fading Argonaut ($5)
  8. Summon Max Geiger ($3)
  9. Cast Now! on Fading Argonaut ($2)
  10. Fading Argonaut and Nullcraft kill Jaina, Geiger midbands
  11. Maxband Geiger, flicker Nullcraft ($0)
  12. Nullcraft and Mox kill Drakk
  13. Discard 2, reshuffle, draw 4

  • Patrol:
    :psblueshield:Squad Leader: Max Geiger lvl 5 (3/4+A)
    :psfist:Elite:
    :ps_:Scavenger:
    :pschip:Technician:
    :target:Lookout:

  • Buildings:
    Tech 1: 5
    Tech 2: 5
    Tech Lab: 4
  • Units/Heroes:
    Nullcraft (1/1)
    Hardened Mox (2/1)
    Fading Argonaut*** (3/1)
  • Base: 13
  • Other:
    Battle Suits

Economy:

  • Workers: 10
  • Gold: 0
  • Hand: 4
  • Deck: 6
  • Discard: 0

Hand

Ready or Not, Neo Plexus, Tricycloid, Temporal Distortion

Discard

Think

Hmm… I have held off gunships for now. I would not be surprised if he builds tech 3 this turn. I don’t think I’ll be able to break it if he does.

You having that now after my bad whiff last turn really hit me bad… Tough choices to make now…

P2T6


StartingHand Workers

STARTING HAND
Bombaster
Makeshift Rambaster
Steam Tank


WORKERS
Bloodburn
Careless Musketeer
Bloodrage Ogre
Scorch
Pillage


NextHand

Pirate Gunship
Mad Man
Disguised Monkey
Steam Tank


Tech 0 card(s)
Get Paid - ($10)
tank - ($7)
Zane - ($5)
Zane & GPT trade with max, levels fizzle
tech 3 - ($0)

Float ($0)
Discard 2, draw 3, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Steam Tank (3/6A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Anarchy)
  • :heart: Tech III HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 8
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 10
Thoughts

Let’s pray not two units like Hyperion/tricycloid/void Star…

Turn 7

Hand: Ready or Not, Neo Plexus, Tricycloid, Temporal Distortion
Workers: Forgotten Fighter, Plasmodium, Stewardess of the Undone, Time Spiral, Temporal Research, Tinkerer

Techs

[spoiler]
Turn 2: Stewardess of the Undone, Stewardess of the Undone
Turn 3: Hyperion, Tricycloid
Turn 4: Temporal Distortion, Now!
Turn 5: Argonaut, Ready or Not
Turn 6: Argonaut, Ready or Not


  1. Tech 0 cards
  2. Get paid (+$10, $10)
  3. Summon Vir Garbarean ($8)
  4. Summon Prynn Pasternaak ($6)
  5. Maxband Prynn ($0)
  6. Prynn trashes Steam Tank
  7. Fading Argonaut and Mox destroy your Tech 3, your base takes 2
  8. Nullcraft hits your Tech 2
  9. Discard 4, draw 5

  • Patrol:
    :psblueshield:Squad Leader: Vir Garbarean (2/3+A)
    :psfist:Elite:
    :ps_:Scavenger: Prynn Pasternaak** lvl 8 (3/5)
    :pschip:Technician:
    :target:Lookout:

  • Buildings:
    Tech 1: 5
    Tech 2: 5
    Tech Lab: 4
  • Units/Heroes:
    Nullcraft (1/1)
    Hardened Mox (2/1)
    Fading Argonaut** (3/1)
  • Base: 13
  • Other:
    Battle Suits

Economy:

  • Workers: 10
  • Gold: 0
  • Hand: 5
  • Deck: 1
  • Discard: 4

Hand

Argonaut, Now!, Hyperion, Argonaut, Ready or Not

Discard

Tricycloid, Temporal Distortion, Neo Plexus, Ready or Not

Think

Hmm, I think I didn’t need to summon Vir here. Feels like I played badly, and should’ve just workered and summoned prynn.

P2T7


StartingHand Workers

STARTING HAND
Disguised Monkey
Steam Tank
Mad Man
Pirate Gunship


WORKERS
Bloodburn
Careless Musketeer
Bloodrage Ogre
Scorch
Pillage


NextHand

Gunpoint Taxman (3/2)
Lobber (2/2A)
Bombaster


Discard

Pirate Gunship


Tech 0 card(s)
Get Paid - ($10)
rebuild tech 3
tank - ($7)
monkey - ($5)
mad max - ($4)
Tower - ($1)

Float ($1)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Disguised Monkey (3/3A)
  • :psfist: Elite: Steam Tank (3+1/6)
  • :ps_: Scavenger:
  • :pschip: Technician: mad man (1/1)
  • :target: Lookout:

In Play:

  • Steam Tank (banished by Prynn)

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 4 (Anarchy)
  • :heart: Tech III HP: 5
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 3
  • Deck: 5
  • Disc: 1

Gold:

  • Gold: 1
  • Workers: 10
Thoughts

Well well… I’ve had my chances, now it feels like a lost cause.
And turn 4 I had to decide to worker either scorch or bombaster - now having a scorch would have allowed me to break tech 2 again with the monkey. But well…

Was it really only my whiff last turn or where did I lose the traction I had? Obviously when I put too much hope into Zane surviving…

Turn 8

Hand: Argonaut, Now!, Hyperion, Argonaut, Ready or Not
Draw: Stewardess of the Undone
Workers: Forgotten Fighter, Plasmodium, Stewardess of the Undone, Time Spiral, Temporal Research, Tinkerer, Argonaut

Techs

[spoiler]
Turn 2: Stewardess of the Undone, Stewardess of the Undone
Turn 3: Hyperion, Tricycloid
Turn 4: Temporal Distortion, Now!
Turn 5: Argonaut, Ready or Not
Turn 6: Argonaut, Ready or Not
Turn 8: Seer, Hive


  1. Tech 2 cards
  2. Get paid (+$10, $10)
  3. Mox hits Monkey
  4. Summon Hyperion, trash Mox ($5)
  5. Vir trades with Monkey
  6. Nullcraft hits Tank
  7. Hyperion kills Tank, I draw
  8. Summon Stewardess of the Undone, return Mad Man to your hand ($2)
  9. Prynn and Fading Argonaut destroy your Tech 3, your base takes 2
  10. Hire a worker ($1)
  11. Discard 3, reshuffle, draw 5

  • Patrol:
    :psblueshield:Squad Leader: Stewardess of the Undone (3/3+A)
    :psfist:Elite:
    :ps_:Scavenger:
    :pschip:Technician:
    :target:Lookout:

  • Buildings:
    Tech 1: 5
    Tech 2: 5
    Tech Lab: 4
  • Units/Heroes:
    Prynn Pasternaak** lvl 8 (3/4)
  • Base: 12
  • Other:
    Battle Suits

Economy:

  • Workers: 11
  • Gold: 1
  • Hand: 5
  • Deck: 7
  • Discard: 0

Hand

Neo Plexus, Hive, Tricycloid, Fading Argonaut, Seer

Discard

Think

Not sure if it’s better to play stewardess or argonaut here. Just kind of hoping that he can’t kill my tech 2. I hate anarchy…

Nullcraft is dead

And your base took one damage from killing Drakk the turn before last. Let me know if the nullcraft being dead changes anything for your turn. :wink: