Hi @Bryce_The_Rice I know you don’t want to play two games in parallel, so I’ll wait for you. But as I will go on a week’s vacation this weekend it really would be appreciated, if we don’t start our game too late, as I don’t know how I’ll be able to keep a reasonable pace while being away.
GG & HF!
So far my first tournament is a lot of fun for me, pondering hours on end what the best move should be
Hand: Tinkerer, Stewardess of the Undone, Stewardess of the Undone, Temporal Research, Fading Argonaut
Workers: Forgotten Fighter, Plasmodium, Stewardess of the Undone
Techs
Turn 2: Stewardess of the Undone, Stewardess of the Undone
Turn 3: Hyperion, Tricycloid
I don’t think that’s a good trade for him, but it does make my stewardesses look dumb. So I’ll worker one, float some gold, it might get pillaged but ehhhh not much I can do. Next turn I’ll build my tech two and start rolling out the present train.
Hyperion, Stewardess of the Undone, Temporal Research, Tricycloid
Discard
Temporal Distortion, Now!, Nullcraft, Neo Plexus
Think
Well I guess I was expecting that. Not much I could do. Maybe I should’ve built a tech lab. Anyway, he’s rushing gunships, as expected. But, I will come online first. Good luck, you’ll need it!
Hand: Hyperion, Stewardess of the Undone, Temporal Research, Tricycloid, Nullcraft
Swap: Hyperion+Neo Plexus
Workers: Forgotten Fighter, Plasmodium, Stewardess of the Undone, Time Spiral, Temporal Research
Techs
Turn 2: Stewardess of the Undone, Stewardess of the Undone
Turn 3: Hyperion, Tricycloid
Turn 4: Temporal Distortion, Now!
Turn 5: Argonaut, Ready or Not
Lobber (2/2A)
Nautical Dog
Bloodlust
Charge
Pirate Gunship
Pirate Gunship
Tech 2 card(s)
Get Paid - ($9)
worker - ($8)
drakk - ($6)
bloodlust Drakk & GPT - ($4)
drakk midbands - ($1)
Drakk sidelines mox
lobber trades with vir, drakk maxbands
hasty dog from hand trades with neo, you draw - ($0)
GPT breaks tech 2, your base to 13
EOT: GPT & Drakk each take one damage
Float ($0)
Discard 1, draw 3
Board Info: In Patrol:
Squad Leader: Jaina (2/3A, lvl1)
Elite:
Scavenger:
Technician:
Lookout:
In Play:
Gunpoint Taxman (3/2)
Drakk (3/3, lvl6)
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Anarchy)
Economy Info: Cards:
Hand: 3
Deck: 3
Disc: 6
Gold:
Gold: 0
Workers: 10
Thoughts
How bad can you possibly whiff? And I extra opened myself up to nullcraft in order to get the extra card draw in the hope not to whiff. And yes that nullcraft was a calculated risk, but still it’s a huge bummer…
Let’s hope he doesn’t have now! now…
Hand: Hyperion, Tinkerer, Now!, Temporal Distortion, Fading Argonaut
Workers: Forgotten Fighter, Plasmodium, Stewardess of the Undone, Time Spiral, Temporal Research, Tinkerer
Techs
Turn 2: Stewardess of the Undone, Stewardess of the Undone
Turn 3: Hyperion, Tricycloid
Turn 4: Temporal Distortion, Now!
Turn 5: Argonaut, Ready or Not
Turn 6: Argonaut, Ready or Not
Technician draw
Tech 2 cards
Get paid (+$9, $9)
Rebuild Tech 2 ($9)
Hire a worker ($8)
Build Tech Lab Future ($7)
Summon Fading Argonaut ($5)
Summon Max Geiger ($3)
Cast Now! on Fading Argonaut ($2)
Fading Argonaut and Nullcraft kill Jaina, Geiger midbands
Hand: Ready or Not, Neo Plexus, Tricycloid, Temporal Distortion
Workers: Forgotten Fighter, Plasmodium, Stewardess of the Undone, Time Spiral, Temporal Research, Tinkerer
Techs
[spoiler]
Turn 2: Stewardess of the Undone, Stewardess of the Undone
Turn 3: Hyperion, Tricycloid
Turn 4: Temporal Distortion, Now!
Turn 5: Argonaut, Ready or Not
Turn 6: Argonaut, Ready or Not
Tech 0 cards
Get paid (+$10, $10)
Summon Vir Garbarean ($8)
Summon Prynn Pasternaak ($6)
Maxband Prynn ($0)
Prynn trashes Steam Tank
Fading Argonaut and Mox destroy your Tech 3, your base takes 2
Tech 0 card(s)
Get Paid - ($10)
rebuild tech 3
tank - ($7)
monkey - ($5)
mad max - ($4)
Tower - ($1)
Float ($1)
Discard 1, draw 3
Board Info: In Patrol:
Squad Leader: Disguised Monkey (3/3A)
Elite: Steam Tank (3+1/6)
Scavenger:
Technician: mad man (1/1)
Lookout:
In Play:
Steam Tank (banished by Prynn)
Buildings:
Base HP: 18
Tech I HP: 5
Tech II HP: 4 (Anarchy)
Tech III HP: 5
Tower HP: 4
Economy Info: Cards:
Hand: 3
Deck: 5
Disc: 1
Gold:
Gold: 1
Workers: 10
Thoughts
Well well… I’ve had my chances, now it feels like a lost cause.
And turn 4 I had to decide to worker either scorch or bombaster - now having a scorch would have allowed me to break tech 2 again with the monkey. But well…
Was it really only my whiff last turn or where did I lose the traction I had? Obviously when I put too much hope into Zane surviving…
Hand: Argonaut, Now!, Hyperion, Argonaut, Ready or Not
Draw: Stewardess of the Undone
Workers: Forgotten Fighter, Plasmodium, Stewardess of the Undone, Time Spiral, Temporal Research, Tinkerer, Argonaut
Techs
[spoiler]
Turn 2: Stewardess of the Undone, Stewardess of the Undone
Turn 3: Hyperion, Tricycloid
Turn 4: Temporal Distortion, Now!
Turn 5: Argonaut, Ready or Not
Turn 6: Argonaut, Ready or Not
Turn 8: Seer, Hive
Tech 2 cards
Get paid (+$10, $10)
Mox hits Monkey
Summon Hyperion, trash Mox ($5)
Vir trades with Monkey
Nullcraft hits Tank
Hyperion kills Tank, I draw
Summon Stewardess of the Undone, return Mad Man to your hand ($2)
Prynn and Fading Argonaut destroy your Tech 3, your base takes 2
Hire a worker ($1)
Discard 3, reshuffle, draw 5
Patrol:
Squad Leader: Stewardess of the Undone (3/3+A)
Elite:
Scavenger:
Technician:
Lookout: