@CarpeGuitarrem placeholder, will start my turn probably tomorrow. Looking forward to this being my first tournament after only nine games in this forum and some more via tabletop simulator. GL & HF
P1T1
StartingHand Workers
STARTING HAND
Spectral Aven
Building Inspector
Porkhand Magistrate
Lawful Search
Building Inspector
WORKERS
Lawful Search
NextHand
Bluecoat Musketeer
Traffic Director
Arrest
Manufactured Truth
Discard
Porkhand Magistrate
Jail
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Aven - ($1)
building inspector - ($0)
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
- Squad Leader: Building Inspector (1/1A, first building…)
- Elite:
- Scavenger:
- Technician:
- Lookout:
In Play:
- Spectral Aven (2/2, flying, illusion)
Buildings:
- Base HP: 20
Economy Info:
Cards:
- Hand: 4
- Deck: 1
- Disc: 3
Gold:
- Gold: 0
- Workers: 5
Thoughts
Let’s see how this mu works out, never have played mine or his codex… Gonna be interesting!
Taking the bet he has no fox primus in hand… Let’s see whether I’ll really skip tech 1 in order to arrest fox, not decided yet…
glhf!
P2T1
StartingHand Workers
STARTING HAND
Smoker
Sensei’s Advice
Morningstar Flagbearer
Safe Attacking
Fox Viper
WORKERS
Morningstar Flagbearer
NextHand
Grappling Hook
Fox Primus
Aged Sensei
Snapback
Discard
Sensei’s Advice
Fox Viper
Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Summon Setsuki - ($2)
Play Smoker from hand - ($1)
Research Safe Attacking from hand - ($0)
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
- Squad Leader:
- Elite:
- Scavenger: Smoker (stealth) 1/1
- Technician:
- Lookout:
In Play:
- Safe Attacking
- L1 Setsuki (pay 1 to attack) 1/3
Buildings:
- Base HP: 20
Economy Info:
Cards:
- Hand: 4
- Deck: 1
- Disc: 2
Gold:
- Gold: 0
- Workers: 6
Thoughts
Yikes, spooky turn. Looking at potentially double Avens incoming, and I didn’t draw into Primus. Thinking about what I could prep in order to stay safe. SotF Setsuki is a nice midgame surprise, or I could just pop down a Setsuki right now because Blue isn’t threatening much damage. I’m actually thinking about maxxing Setsuki next turn and using Grappling Hook to get a shot at whatever patroller. Tech FDS, loop for a bit. This turn, I get to drop 2 gold alongside Setsuki then. Safe Attacking and Smoker? Put Smoker in Scav, have the gold to max Setsuki and also pop Tech 1 as an alternative target. Do I have anything better?
Hero and anticipating Primus next turn is fine but also expensive and SLOW. I think if I can dodge Reputable Newsman, FDS is a great way to get around Jail and similar measures, and if I’m lucky we get a block on Grappling Hook instead. I think I gotta go for it. And I can keep Setsuki pretty safe with topband ability, 3 gold plus a card for the kill doesn’t leave space for a hero (unless worker skip)
@zango’s turn!
Do you want me to tag you each turn or have you set the threat to be watched @CarpeGuitarrem ?
P1T2
Tech StartingHand Workers
TECH
Spectral Hound
Spectral Hound
STARTING HAND
Arrest
Traffic Director
Manufactured Truth
Bluecoat Musketeer
WORKERS
Lawful Search
Bluecoat Musketeer
NextHand
Spectral Hound
Porkhand Magistrate
Reputable Newsman
Jail
Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Oni - ($2)
tech 1 - ($1)
Traffic Director - ($0)
Aven kills scavenger, you get $1
Inspector pings your base
Float ($0)
Discard 2, draw 1, reshuffle, draw 3
Board Info:
In Patrol:
- Squad Leader:
- Elite:
- Scavenger:
- Technician: Traffic Director (1/1)
- Lookout:
In Play:
- Spectral Aven (2/2, flying, illusion)
- Building Inspector (1/1, first building…)
- Oni (2/3A, lvl1)
Buildings:
- Base HP: 20
- Tech I HP: 5
Economy Info:
Cards:
- Hand: 4
- Deck: 3
- Disc: 0
Gold:
- Gold: 0
- Workers: 6
Thoughts
Post draw: bummer, both spells are left in my deck of three cards…
I’ve got it watched, no worries. I can also clear out the bit in the template that pings you if you want.
P2T2
Tech StartingHand Workers
TECH
Rambasa Twin
Bird’s Nest
STARTING HAND
Snapback
Grappling Hook
Aged Sensei
Fox Primus
WORKERS
Morningstar Flagbearer
Snapback
NextHand
Bird’s Nest
Savior Monk
Grappling Hook
Tech 2 card(s)
Get Paid, scavenger - ($7)
Worker - ($6)
Tech 1 - ($4)
Play Fox Primus from hand - ($1)
Play Aged Sensei from hand - ($0)
Float ($0)
Discard 1, draw 1, reshuffle, draw 2
Board Info:
In Patrol:
- Squad Leader: L1 Setsuki 1/3+a
- Elite:
- Scavenger:
- Technician: Aged Sensei 1/1
- Lookout:
In Play:
- Safe Attacking
- Fox Primus (anti air) 2/2
Buildings:
- Base HP: 20
- Tech I HP: 5
Economy Info:
Cards:
- Hand: 3
- Deck: 4
- Disc: 0
Gold:
- Gold: 0
- Workers: 7
Thoughts
No block on birds, so let’s pivot to that. I have 4 gold after expensive tech 1 and worker, I can Primus and float that to bring out Rook? Primus is just so slow though. Is Tower better? hmm, Primus and Sensei? I can put 4 health in squad leader, 1 behind that, that needs three attackers to get through. Oni still blows through that though, if MT is present. without MT, it’s Oni and a 1/1 kill Sets, other 1/1 kills Sensei, Aven trades. which is good for me. sorta good. that leaves a full turn of development. Boot Camp and Fencers blow me up here. guess I tech Rambasa birds. Ugh I hate this worker choice.
@zango’s turn!
only when not patrolling, tho
Yeah sorry forgot to edit that.
Good to know your turn stays the same, didn’t want to make a move when there might have been a misunderstanding. Don’t worry about changing your template, no need for that.
That one got lost
P1T3
Tech StartingHand Workers
TECH
Macciatus, The Whisperer
Nimble Fencer
STARTING HAND
Reputable Newsman
Spectral Hound
Jail
Porkhand Magistrate
WORKERS
Lawful Search
Bluecoat Musketeer
Jail
NextHand
Spectral Hound
Arrest
Manufactured Truth
Macciatus, The Whisperer
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Oni midband kills Setsuki - ($1)
Spectral Hound - ($0)
Aven kills your Technician, you draw
Float ($0)
Discard 2, draw 3, reshuffle, draw 1
Board Info:
In Patrol:
- Squad Leader:
- Elite:
- Scavenger: Traffic Director (1/1)
- Technician: Building Inspector (1/1, first building…)
- Lookout:
In Play:
- Spectral Aven (2/2, flying, illusion)
- Oni (3/3, lvl7)
- Spectral Hound (3/3, illusion)
Buildings:
- Base HP: 20
- Tech I HP: 5
Economy Info:
Cards:
- Hand: 4
- Deck: 3
- Disc: 0
Gold:
- Gold: 0
- Workers: 7
Thoughts
Putting that much money into Oni seems worth it, even with snapback, as that one costs 5 to get down and it will kill his next hero for sure as well. Overall will/would be a favorable situation for me, I guess. If he goes another line: should be fine as well unless he has two tech 1 units in hand, but let’s see.
Leaving two patrollers for the off chance of facing a reversal. Don’t want to loose my Oni to that fox.
Workered away prison as there might be future interest in dreamscape on my side, then the pork will be handy. And Newman is a must keep in case of maxbanding Oni.
Sorry about that, fixed
P2T3
Tech StartingHand Workers
TECH
Speed of the Fox
Colossus
STARTING HAND
Savior Monk
Grappling Hook
Bird’s Nest
Fox Viper
WORKERS
Morningstar Flagbearer
Snapback
Fox Viper
NextHand
Sensei’s Advice
Smoker (stealth) 1/1
Rambasa Twin
Discard
Aged Sensei 1/1
Grappling Hook
Speed of the Fox
Colossus
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Summon Rook - ($4)
Rook casts Bird’s Nest from hand - ($2)
Play Savior Monk from hand - ($0)
Float ($0)
Discard 1, draw 3
Board Info:
In Patrol:
- Squad Leader: Savior Monk 2/2+a
- Elite: Muginn (flying token) 2/1
- Scavenger: Huginn (flying token) 1/1
- Technician: Fox Primus (anti air) 2/2
- Lookout:
In Play:
- Safe Attacking
- Bird’s Nest
- L1 Rook 2/4
Buildings:
- Base HP: 19
- Tech I HP: 5
Economy Info:
Cards:
- Hand: 3
- Deck: 0
- Disc: 4
Gold:
- Gold: 0
- Workers: 8
Thoughts
Yeah this is very bad. But I have birds, which leaves me 2 gold floating. Guess I can pop a monk in there too. I’ll try and set up a Colossus base rush
@zango’s turn!
P1T4
Tech StartingHand Workers
TECH
Reteller of Truths
Dreamscape
STARTING HAND
Manufactured Truth
Spectral Hound
Arrest
Macciatus, The Whisperer
WORKERS
Lawful Search
Bluecoat Musketeer
Jail
Arrest
NextHand
Reputable Newsman
Porkhand Magistrate
Nimble Fencer
Discard
Manufactured Truth
Traffic Director (1/1)
Macciatus, The Whisperer
Reteller of Truths
Dreamscape
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Manufactured Truth: traffic Director becomes a hound, kills your SL - ($5)
other hound kills technician, you draw
Oni readily kills Rook, maxbands, soldiers arrive, nest topples
aven kills scavenger, you gain $1
Spectral Hound 2 arrives - ($4)
tech 2 → Truth - ($0)
building inspector pings base again
Float ($0)
Discard 1, draw 3
Board Info:
In Patrol:
- Squad Leader: soldier 1 (1/1A sparkshot)
- Elite:
- Scavenger:
- Technician: soldier 2 (1/1 sparkshot)
- Lookout: Oni (4/5, lvl8)
In Play:
- Spectral Aven (2/1, flying, illusion)
- Spectral Hound 1 (3/1, illusion)
- soldier 3 (1/1 sparkshot)
- Spectral Hound 2 (3/3, illusion)
- Building Inspector (1/1, first building…)
Buildings:
- Base HP: 20
- Tech I HP: 5
- Tech II HP: 5 (Truth)
Economy Info:
Cards:
- Hand: 3
- Deck: 0
- Disc: 5
Gold:
- Gold: 0
- Workers: 8
Thoughts
This should be it
Yeah well, that escalated quickly
But still, GG & well played. I never saw that Setsuki line T1 which prevented my T2 MT to do major harm.
Good luck for the next games!