Player 2, Turn 2 (Random Bonanza! Game 5)
P1 [Past]/Growth/Peace vs P2 [Truth]/Balance/Strength
Map: Vortoss Ruins: Players automatically get benefits of Tech Lab and Hero’s Hall
[details=Starting Hand]
Traffic Director
Lawful Search
Arrest
Porkhand Magistrate
Bluecoat Musketeer
Spectral Hound (from LS)
[/details]
##Events of Turn:
###Upkeep:
- Get Gold (6)
- Tech 2 cards from codex
[details=All Teched Cards]
Spectral Hound x2
[/details]
###Main:
- Quince (4)
- Lawful Search, check your hand, rs draw 1 (3)
- Spectral Hound (2)
- Worker up (1)
[details=Workers]
Bluecoat Musketeer, Jail
[/details]
-
Patrol as below
- Discard 3 Draw 4 rs Draw 1
- Float 1g, Tech 2 cards after your turn
###Board Info:
####Buildings:
-
Base HP: 20
- Tech1 HP: 5
####In Patrol:
-
Squad Leader: Spectral Hound (3/3+1armor)
-
Elite:
-
Scavenger:
-
Technician: Mirror Illusion (0/1)
-
Lookout:
####In Play:
- Quince (1/3 lvl 1)
- Reputable Newsman (0/3 blocking 2)
###Economy Info:
####Cards:
- Hand: 5
- Deck: 3
- Disc: 0
####Gold:
- Gold: 1
- Workers: 7
[details=End of Turn Hand]
Spectral Hound
Spectral Aven
Building Inspector
Manufactured Truth
Arrest
[/details]
[details=End of Turn Discard]
empty
[/details]