Player 1, Turn 2 (Random Bonanza! Game 4)
P1 [Necro]/Demonz/Feral vs P2 [Fire]/Growth/Bashing
Map: Lost Temple: Players Ignore all tech building requirements and hero requirements to cast spells
[details=Starting Hand]
Deteriorate
Skeleton Javelineer
Pestering Haunt
Summon Skeletons
Graveyard
[/details]
##Events of Turn:
###Upkeep:
- Get Gold (5)
- Tech 2 cards from codex
[details=All Teched Cards]
Feral Strike, Dark Pact
[/details]
###Main:
- Pestering Haunt (5)
- Worker Up (4)
[details=Workers]
Summon Skeletons, Skeletal Archery
[/details]
-
Patrol as below
- Discard 3 rs Draw 5
- Tech 2 cards after your turn
###Board Info:
####Buildings:
-
Base HP: 20
####In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger: Imp (2/2)
-
Technician:
-
Lookout:
####In Play:
- Pestering Haunt (1/1)
###Economy Info:
####Cards:
- Hand: 5
- Deck: 3
- Disc: 0
####Gold:
- Gold: 4
- Workers: 6
[details=End of Turn Hand]
Feral Strike
Dark Pact
Skeleton Javelineer
Jandra, the Negator
Graveyard
[/details]
[details=End of Turn Discard][spoiler]
[/spoiler][/details]