Note that your base is on 5hp from Drakk death And you DC2 Draw 4 after the technician to 6, and playing 4 cards?
Player 1, Turn 5 (Random Bonanza! Game 8)
P1 [Blood]/Feral/Peace vs P2 [Growth]/Disease/Fire
Map: Hard Times Mill: Workers cost 1g more to hire
[details=Starting Hand]
Pillage
Ferocity
Charge
Crash Bomber
Generals Hammer
[/details]
##Events of Turn:
###Upkeep:
- Get Gold (7)
- Draw 1 from technician
- Tech 2 cards
[details=All Teched Cards]
Crash Bomber, Behind the Ferns
General’s Hammer x2
Ferocity, Crash Bomber
Overeager Cadet x2
[/details]
###Main:
- Onimaru (5)
- General’s Hammer your base to 2hp (2)
- Crash Bomber (1)
- BROgre + Dog kill Arg, Dog dies, Oni to lvl 3
- Rambaster kills wisp, you get 1g
- Skip Worker
[details=Workers]
Careless Musketeer, Scorch, Bombaster
[/details]
-
Patrol as below
- Discard 3 Draw 4 rs Draw 1
- Float 1g, Tech 2 cards after your turn
###Board Info:
####Buildings:
-
Base HP: 20
- Tech1 HP: 5
- Hero’s Hall HP: 4
####In Patrol:
-
Squad Leader: Crash Bomber (2/2+1armor)
-
Elite:
-
Scavenger: Overeager Cadet (2/1 from 1 damage)
-
Technician:
-
Lookout:
####In Play:
- Makeshift Rambaster (1/2)
- Bloodrage Ogre (3/1 from 1 damage)
- Onimaru (2/3 lvl 3)
###Economy Info:
####Cards:
- Hand: 5
- Deck: 6
- Disc: 0
####Gold:
- Gold: 1
- Workers: 7
[details=End of Turn Hand]
Overeager Cadet
Bloodburn
Generals Hammer
Mad Man
Ferocity
[/details]
[details=End of Turn Discard][spoiler]
[/spoiler][/details]