Mox the unkillable beatstick, jeezuz…
Player 2, Turn 4 (Random Bonanza! Game 1)
P1 Present/Strength/Feral vs P2 Ninjutsu/Necromancy/Blood
Map: Bloodbowl! All Units get +1atk and Haste
[details=Starting Hand]
Smoker
Bone Collector
Grappling Hook
Bone Collector
[/details]
##Events of Turn:
###Upkeep:
- Get Gold (8+1scavenger)
- Tech 2 cards in from codex
[details=All Teched Cards]
Lich’s Bargain, Desperation
Lich’s Bargain, Kidnapping
Bone Collector x2
[/details]
###Main:
- Bone Collector (Dr Grant) (7)
- Bone Collector (Dr Saddler) (5)
- Drakk (3)
- Grappling Hook Rook to Lookout (2)
- Dr Grant kills Rook and survives with 2 hp from Safe Attacking, Drakk to level 3, I get a skeleton
- Midband Drakk, frenzy 1 all around (1)
- Smoker (0)
- Dr Saddler hits your base for 5, I get another skeleton, both Skeles hit your base for 6, Aged Sensei and Smoker also combine to hit for 6, bringing you to 3hp
- Skip Worker Up
[details=Workers]
Sensei’s Advice, Morningstar Flagbearer
[/details]
-
Patrol as below
- Discard 0 Draw 2
- Tech 2 cards after your turn
###Board Info:
####Buildings:
-
Base HP: 18
- Tech1 HP: 5
- Tower HP: 4
####In Patrol:
-
Squad Leader: Drakk (2/3+1armor, lvl 4, your base takes 1 when he dies)
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
####In Play:
- Dr Saddler (4/3)
- Dr Grant (4/2 from 1 damage)
- Skeleton (2/1)
- Skeleton (2/1)
- Aged Sensei (2/1)
- Smoker (2/1)
- Safe Attacking
###Economy Info:
####Cards:
- Hand: 2
- Deck: 3
- Disc: 2
####Gold:
- Gold: 0
- Workers: 8
[details=End of Turn Hand]
Snapback
Lich’s Bargain
[/details]
[details=End of Turn Discard]
Grappling Hook
Lich’s Bargain
Desperation
[/details]