Random Map/Deck Bonanza: YoungBuck and FrozenStorm

Player 1, Turn 2 (Random Bonanza! Game 8)

P1 [Blood]/Feral/Peace vs P2 [Growth]/Disease/Fire

Map: Hard Times Mill: Workers cost 1g more to hire

[details=Starting Hand]
Makeshift Rambaster
Careless Musketeer
Scorch
Bloodrage Ogre
Bloodburn
[/details]

##Events of Turn:

###Upkeep:

  • Get Gold (5+1)
  • Tech 2 cards turn 1

[details=All Teched Cards]
Overeager Cadet x2
[/details]


###Main:

  • Makeshift Rambaster (4)
  • Rambaster and Dog take your base to 15hp
  • Worker (2)
  • Tech 1 (0)

[details=Workers]
Scorch, Bombaster
[/details]

  • :pspurpleshield: Patrol as below
  • Discard 3 rs Draw 5
  • Tech 2 cards after your turn

###Board Info:
####Buildings:

  • :heart: Base HP: 20
  • Tech1 HP: 5

####In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :pspig: Scavenger:
  • :exhaust: Technician:
  • :target: Lookout:

####In Play:

  • Nautical Dog (1/1)
  • Makeshift Rambaster (1/2)

###Economy Info:

####Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

####Gold:

  • Gold: 0
  • Workers: 6

[details=End of Turn Hand]
Charge
Bloodburn
Pillage
Overeager Cadet
Careless Musketeer
[/details]

[details=End of Turn Discard][spoiler]

[/spoiler][/details]

[details=My Thoughts]
Cheap sounds good here, so Cadets all the way. I don’t think Peace tech 2 is the right move to win here, I think probably a Drakk / Blood tech2 centric plan is best here? Perhaps Cala supports? Maybe General’s Hammer if it really looks like I can base race? No idea
[/details]