Player 1, Turn 2 (Random Bonanza! Game 8)
P1 [Blood]/Feral/Peace vs P2 [Growth]/Disease/Fire
Map: Hard Times Mill: Workers cost 1g more to hire
[details=Starting Hand]
Makeshift Rambaster
Careless Musketeer
Scorch
Bloodrage Ogre
Bloodburn
[/details]
##Events of Turn:
###Upkeep:
- Get Gold (5+1)
- Tech 2 cards turn 1
[details=All Teched Cards]
Overeager Cadet x2
[/details]
###Main:
- Makeshift Rambaster (4)
- Rambaster and Dog take your base to 15hp
- Worker (2)
- Tech 1 (0)
[details=Workers]
Scorch, Bombaster
[/details]
-
Patrol as below
- Discard 3 rs Draw 5
- Tech 2 cards after your turn
###Board Info:
####Buildings:
-
Base HP: 20
- Tech1 HP: 5
####In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
####In Play:
- Nautical Dog (1/1)
- Makeshift Rambaster (1/2)
###Economy Info:
####Cards:
- Hand: 5
- Deck: 3
- Disc: 0
####Gold:
- Gold: 0
- Workers: 6
[details=End of Turn Hand]
Charge
Bloodburn
Pillage
Overeager Cadet
Careless Musketeer
[/details]
[details=End of Turn Discard][spoiler]
[/spoiler][/details]