Random Map/Deck Bonanza: YoungBuck and FrozenStorm

Player 2, Turn 3 (Random Bonanza! Game 5)

P1 [Past]/Growth/Peace vs P2 [Truth]/Balance/Strength

Map: Vortoss Ruins: Players automatically get benefits of Tech Lab and Hero’s Hall

[details=Starting Hand]
Spectral Hound
Spectral Aven
Building Inspector
Manufactured Truth
Arrest
[/details]

##Events of Turn:

###Upkeep:

  • Get Gold (7+1float)
  • Tech 2 cards from codex

[details=All Teched Cards]
Reteller of Truths, Macciatus, the Whisperer
Spectral Hound x2
[/details]


###Main:

  • Spectral Hound (7)
  • Midori (5)
  • Worker up (4)
  • Tech 2 - Truth AND Balance (0)

[details=Workers]
Building Inspector, Bluecoat Musketeer, Jail
[/details]

  • :pspurpleshield: Patrol as below
  • Discard 3 Draw 3 rs Draw 2
  • Tech 2 cards after your turn

###Board Info:
####Buildings:

  • :heart: Base HP: 20
  • Tech1 HP: 5
  • Tech2 HP: 5 SPECS TRUTH & BALANCE

####In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite: Reputable Newsman (0+1/3 blocking 2)
  • :pspig: Scavenger: Mirror Illusion (0/1)
  • :exhaust: Technician: Spectral Hound (3/3)
  • :target: Lookout: Spectral Hound (3/3 resist 1)

####In Play:

  • Quince (1/3 lvl 1)
  • Midori (2/3 lvl 1)

###Economy Info:

####Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

####Gold:

  • Gold: 0
  • Workers: 8

[details=End of Turn Hand]
Lawful Search
Porkhand Magistrate
Traffic Director
Spectral Aven
Macciatus, the Whisperer
[/details]

[details=End of Turn Discard]
empty
[/details]

[details=My Thoughts]
Continuing forward, Arg is going to midband to pop one of my hounds I’m sure so I’m just going to make that as disadvantageous as possible for him. Midori can buff the hounds, which is awesome, next turn I’ll tech probably Mimic + Potent B, and I should be able to quickly build a scary board! Either I’ll go for Dreamscape or Liberty Gryphons to end things :slight_smile:
[/details]