RACE #3: YoungBuck (Mono Black) vs. Jadiel (Mono Purple)

So it does! Sorry for the errors gents. On my way to a job interview but I’ll edit tonight

Editted! @Jadiel

P2T7


StartingHand Workers

STARTING HAND
Gilded Glaxx
Plasmodium
Now!
Fading Argonaut
Rewind


WORKERS
Tinkerer
Hardened Mox
Time Spiral
Forgotten Fighter
Neo Plexus
Plasmodium


NextHand

Now!
Temporal Research
Nullcraft
Argonaut


Tech 0 card(s)
Prynn fades to @3
Get Paid - ($10)
Worker - ($9)
Max Prynn - ($6)
Rewind - ($2)
Fading Argonaut - ($0)

Float ($0)
Discard 2, draw 1, reshuffle, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Fading Argonaut (3/3+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Lvl 7 Prynn @3 (3/5)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Battle Suits
    [B]Buildings:[/B]
  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Present)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 8
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 11

and rewind costs 4 :stuck_out_tongue:

1 Like

Thanks for the catch. I’m pretty sure @Youngbuck is about to play Metamorphosis, and so it doesn’t really matter…

#Player 1, Turn 8

Yeah you’ve guessed right :confused:

Events of Turn:

[details=Starting Hand][spoiler]
MM
Imp
Ghoul
BC
DP
CC
CC
Gorgon
[/spolier][/details]

##Events of Turn:

###Upkeep:

  • Get Gold (10 + 1 float)
  • Tech 2 cards electively

###Main:

  • Orpal (9)
  • Garth (7)
  • Metamorphosis (1) Orpal and Garth Maxband, Maxband Garth grabs a Cursed Ghoul from discard, gives F.Argo -1/-1
  • Vandy stealth kills Tech 2, Base to 16 hp
  • Worker (0)

[details=Workers]
Imp, Phaunt, Jandra, Prouge, Jav, SA, SS
[/details]

  • :pspurpleshield: Patrol as below
  • Discard 7 Draw 3 RS Draw 2
  • Tech 2 cards after your turn

###Board Info:
####Buildings:

  • :heart: Base HP: 18
  • :ps1gem: Tech 1: 5
  • :ps2gem: Tech 2: 5
  • :heroeshall: HH: 4
    ####In Patrol:
  • :psblueshield: Squad Leader: Ghoul (4/5+1a)
  • :psfist: Elite:
  • :pspig: Scavenger:
  • :exhaust: Technician: Orpal (4/7 L6 invisible)
  • :target: Lookout:

####In Play:
Garth (5/6 L7 invisible)
Vandy (6/7 L5 invisible)

####Economy Info:

#####Cards:
Hand: 5
Deck: 13
Disc: 0

#####Gold:
Gold: 0
Workers: 12


[details=End of Turn Hand][spoiler]
Gorgon
SB
Deter
BC
StW
[/details]


[details=My Thoughts]
Woof bad draw, not sure what I should be doing here but onward!
[/details]

Yeah, that’s GG. Thanks for the game - I felt I was in the running until the last couple of turns!

@EricF

GG WP @Jadiel Yes I agree I was pretty worried about my position until the last 2 turns when I got my heroes hall and tech 2 up. I knew Present did not have many options to deal with flying crows, so even if I couldnt get my Metamorph out I was hoping to get grows with Ghouls and gorgons defending and bleeding you out of cards, but hyperions can limit my ability to bleed cards so was still banking on a metamorph

Though, I think you would have still been in a good position to defend if you had gotten a tower earlier. Hyperions on the defense would severely cripple a meatmorph plan as they would chew through heroes. Even some more Glaxx would make for a good defense if I only had a 2 hero metamorph. Seems like you hit some pretty poor draws in the past couple turns too. Was very worried about origin story last turn as well, even at 4 g it would have been pretty bad for me!

Yeah, I think in hindsight Present wasn’t a great choice. I could have teched sentry or Tricycloid to deal with Crows, but I just didn’t see them coming at all. I guess that says as much about my general inexperience with the game as anything else.

I think I pushed to Tech 2 too early, and I probably should have put more pressure on at tech 1 with Argonauts and Glaxx. Oh well, something to try for next time :slight_smile:

Sorry for double post!