@Request will be going first against @Jude. Good luck and have fun!
@Jude glhf!
P1T1
StartingHand Workers
STARTING HAND
Time Spiral
Fading Argonaut
Neo Plexus
Plasmodium
Nullcraft
WORKERS
Neo Plexus
NextHand
Hardened Mox
Temporal Research
Forgotten Fighter
Battle Suits
Tinkerer
Discard
Nullcraft
Plasmodium
Time Spiral
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Fading Argonaut - ($1)
Float ($1)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]:
- [I]Elite[/I]:
- [I]Scavenger[/I]: Fading Argonaut (2/3) Fading 3
- [I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B]
[B]Buildings:[/B]
- Base HP: 20
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 0
- Disc: 3
[B]Gold:[/B] - Gold: 1
- Workers: 5
I feel like I’m starting to get the hang of the game but I’m still pretty new. We’ll see how it goes. Good luck to you as well.
P2T1
StartingHand Workers
STARTING HAND
Smoker
Savior Monk
Snapback
Safe Attacking
Aged Sensei
WORKERS
Smoker
NextHand
Fox Primus
Fox Viper
Sensei’s Advice
Grappling Hook
Morningstar Flagbearer
Discard
Savior Monk
Safe Attacking
Snapback
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Play Aged Sensei - ($3)
Tech 1 - ($2)
Summon Rook - ($0)
Float ($0)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]: Rook lvl1 2/4 + a
- [I]Elite[/I]:
- [I]Scavenger[/I]:
- [I]Technician[/I]: Aged Sensei 1/1
-
[I]Lookout[/I]:
[B]In Play:[/B]
[B]Buildings:[/B]
- Base HP: 20
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 0
- Disc: 3
[B]Gold:[/B] - Gold: 0
- Workers: 6
I’ve been playing for a good amount and I’m STILL struggling, so don’t sweat it.
P1T2
Tech StartingHand Workers
TECH
Stewardess of the Undone
Sentry
STARTING HAND
Tinkerer
Hardened Mox
Temporal Research
Battle Suits
Forgotten Fighter
WORKERS
Neo Plexus
Tinkerer
NextHand
Sentry
Nullcraft
Plasmodium
Hardened Mox
Stewardess of the Undone
Tech 2 card(s)
Get Paid + float - ($6)
Worker - ($5)
Tech 1 - ($4)
Battle Suits - ($2)
Fading Argonaut to fading 2
Geiger - ($0)
Float ($0)
Discard 3, reshuffle, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]: Fading Argonaut (3/3+A) Fading 2
- [I]Elite[/I]:
- [I]Scavenger[/I]: Geiger L1 (2/3)
- [I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B] - Battle Suits
[B]Buildings:[/B] - Base HP: 20
- Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 3
- Disc: 0
[B]Gold:[/B] - Gold: 0
- Workers: 6
After my first couple games I feel like I definitely need to study what each spec(and starters) is trying to do, and how they apply pressure. Then I can start to think about how to counter that with what I have. I mean, I understand the basic idea of each one but flipping through the cards doesn’t give you a very good sense of how people actually play it.
P2T2
Tech StartingHand Workers
TECH
BIrd’s Nest
Rambasa Twin
STARTING HAND
Morningstar Flagbearer
Fox Viper
Grappling Hook
Sensei’s Advice
Fox Primus
WORKERS
Smoker
Fox Viper
NextHand
Morningstar Flagbearer
Snapback
Sensei’s Advice
Savior Monk
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Fox Primus - ($2)
Grappling Hook the Fading Argonaut to Lookout
Aged Sensei exhausts to give Rook +1/1
Rook now 3/5 attacks Geiger gains two levels
Pay two to level Rook to midband - ($0)
Float ($0)
Discard 2, reshuffle, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]:
- [I]Elite[/I]:
- [I]Scavenger[/I]:
- [I]Technician[/I]: Fox Primus 2/2
-
[I]Lookout[/I]:
[B]In Play:[/B] - Rook lvl 3/5
- Aged Sensei 1/1
[B]Buildings:[/B] - Base HP: 20
- Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 4
- Deck: 4
- Disc: 0
[B]Gold:[/B] - Gold: 0
- Workers: 7
Agreed, playing and looking at other people’s games are definitely keys to improvement.
P1T3
Tech StartingHand Workers
TECH
Unphase
Argonaut
STARTING HAND
Sentry
Plasmodium
Stewardess of the Undone
Nullcraft
Hardened Mox
WORKERS
Neo Plexus
Tinkerer
Hardened Mox
NextHand
Forgotten Fighter
Plasmodium
Unphase
Temporal Research
Time Spiral
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Geiger dead, 1 gold from scavenger - ($6)
Stewardess of the Undone, returns Fox Primus to your hand - ($3)
Tower - ($0)
Float ($0)
Discard 3, draw 3, reshuffle, draw 2
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]: Stewardess of the Undone (3/3+A)
- [I]Elite[/I]:
- [I]Scavenger[/I]: Fading Argonaut (3/3+A) Fading 1
- [I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B] - Battle Suits
[B]Buildings:[/B] - Base HP: 20
- Tech I HP: 5
- Tower HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 3
- Disc: 0
[B]Gold:[/B] - Gold: 0
- Workers: 7
P2T3
Tech StartingHand Workers
TECH
Training Grounds
Young Lightning Dragon
STARTING HAND
Snapback
Sensei’s Advice
Savior Monk
Morningstar Flagbearer
WORKERS
Smoker
Fox Viper
Morningstar Flagbearer
NextHand
Sensei’s Advice
Grappling Hook
Rambasa Twin
Safe Attacking
BIrd’s Nest
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Tech 2 Discipline - ($2)
Savior Monk - ($0)
Exhaust Aged Sensei to boost Rook
Rook is 4/6 kills Stewardess
Rook loses 1 armor and 2 life + 1 from tower
Float ($0)
Discard 3, draw 4, reshuffle, draw 1
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]: Savior Monk 2/2 + a
- [I]Elite[/I]:
- [I]Scavenger[/I]:
- [I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B] - Rook lvl 5 3/2
- Aged Sensei 1/1
[B]Buildings:[/B] - Base HP: 20
- Tech I HP: 5
- Tech II HP: 5 (Discipline)
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 4
- Disc: 0
[B]Gold:[/B] - Gold: 0
- Workers: 8
P1T4
Tech StartingHand Workers
TECH
Void Star
Xenostalker
STARTING HAND
Time Spiral
Forgotten Fighter
Temporal Research
Unphase
Plasmodium
Nullcraft
Argonaut
WORKERS
Neo Plexus
Tinkerer
Hardened Mox
Plasmodium
NextHand
Unphase
Temporal Research
Sentry
Fading Argonaut (2/3)
Void Star
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Prynn - ($4)
Temporal Research to draw 2 cards - ($2)
Nullcraft, kills Aged Sensei - ($0)
Float ($0)
Discard 4, draw 1, reshuffle, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]:
- [I]Elite[/I]: Prynn (1+1/3) - Fading 4
- [I]Scavenger[/I]:
- [I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B] - Battle Suits
- Nullcraft (1/1) flying, exhausted
[B]Buildings:[/B] - Base HP: 20
- Tech I HP: 5
- Tower HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 5
- Disc: 0
[B]Gold:[/B] - Gold: 0
- Workers: 8
Okay, here is my real turn 4. Sorry about that, I need to read closer.
P2T4
Tech StartingHand Workers
TECH
Fox’s Den Students
Speed of the Fox
STARTING HAND
Safe Attacking
Grappling Hook
Rambasa Twin
BIrd’s Nest
Sensei’s Advice
WORKERS
Smoker
Fox Viper
Morningstar Flagbearer
NextHand
Fox’s Den Students
Young Lightning Dragon
Snapback
Training Grounds
Fox Primus 2/2
Tech 2 card(s)
Get Paid - ($8)
No Worker
Rook heals one from Savior Monk
Level Rook to maxband - ($5)
Safe Attacking - ($4)
Bird’s Nest - ($2)
Rook kills Prynn takes 3
Float ($2)
Discard 3, draw 4, reshuffle, draw 1
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]: Bird 1/1 + A
- [I]Elite[/I]:
- [I]Scavenger[/I]: Bird 1/1
- [I]Technician[/I]: Savior Monk 2/2
-
[I]Lookout[/I]:
[B]In Play:[/B] - Rook lvl 8 4/3
- Safe Attacking
- BIrd’s Nest
[B]Buildings:[/B] - Base HP: 20
- Tech I HP: 5
- Tech II HP: 5 (Discipline)
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 5
- Disc: 0
[B]Gold:[/B] - Gold: 2
- Workers: 8
Re-did my T5 @Jude
P1T5
Tech StartingHand Workers
TECH
Unphase
Now!
STARTING HAND
Unphase
Temporal Research
Sentry
Fading Argonaut (2/3)
Void Star
WORKERS
Neo Plexus
Tinkerer
Hardened Mox
Plasmodium
NextHand
Stewardess of the Undone (3/3)
Xenostalker
Forgotten Fighter
Argonaut
Time Spiral
Discard
Void Star
Temporal Research
Unphase
Unphase
Now!
Tech 2 card(s)
Get Paid - ($8)
Prynn dead
Sentry - ($6)
Fading Argonaut - ($4)
Tech 2 - Future - ($0)
Float ($0)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]: Fading Argonaut (3/3+A) Fading 3
- [I]Elite[/I]: Nullcraft (1+1/1) flying
- [I]Scavenger[/I]:
- [I]Technician[/I]: Sentry (3/2) anti-air
-
[I]Lookout[/I]:
[B]In Play:[/B] - Battle Suits
[B]Buildings:[/B] - Base HP: 20
- Tech I HP: 5
- Tech II HP: 5 (Future)
- Tower HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 0
- Disc: 5
[B]Gold:[/B] - Gold: 0
- Workers: 8
Sensei’s Advice can’t target heroes. @Jude you’ll have to re-do your turn 4 (and redraw your next hand.
Same for @Request turn 5
Good catch, I was just about to post my next turn.
Okay, I just edited my turn 4 post. Pretty much the same without the Rambasa Twins and just floated the extra gold.
Okay here is my turn 5:
P2T5
Tech StartingHand Workers
TECH
Hero’s Monument
Oath Keeper of Kor Mountain
STARTING HAND
Young Lightning Dragon
Training Grounds
Fox Primus 2/2
Snapback
Fox’s Den Students
WORKERS
Smoker
Fox Viper
Morningstar Flagbearer
Fox Primus 2/2
NextHand
Speed of the Fox
Sensei’s Advice
Rambasa Twin A 4/2
Aged Sensei 1/1
Discard
Savior Monk 2/2
Snapback
Fox’s Den Students
Hero’s Monument
Oath Keeper of Kor Mountain
Tech 2 card(s)
Get Paid + float - ($10)
Worker - ($9)
Rook heals 1 from Savior Monk
Training Ground - ($8)
Young Lightning Dragon - ($5)
Tech Lab Strength - ($4)
Rook trades with Fading Argonaut, gets a Crumbling Rune
Bird trades with Nullcraft
Savior Monk trades with Sentry
Float ($4)
Discard 2, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]: Young Lightning Dragon 3/3 +A
- [I]Elite[/I]:
- [I]Scavenger[/I]:
- [I]Technician[/I]: Bird 1/1
-
[I]Lookout[/I]:
[B]In Play:[/B] - Rook lvl 8 5/6 Crumbling
- Safe Attacking
- BIrd’s Nest
[B]Buildings:[/B]
- Base HP: 20
- Tech I HP: 5
- Tech II HP: 5 (Discipline)
- Tech Lab HP: 4 (Strength)
-
Training Grounds HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B] - Hand: 4
- Deck: 1
- Disc: 5
[B]Gold:[/B] - Gold: 4
- Workers: 9
P1T6
Tech StartingHand Workers
TECH
Origin Story
Origin Story
STARTING HAND
Forgotten Fighter
Stewardess of the Undone (3/3)
Time Spiral
Xenostalker
Argonaut
Unphase
WORKERS
Neo Plexus
Tinkerer
Hardened Mox
Plasmodium
Forgotten Fighter
NextHand
Unphase
Sentry (3/2) anti-air
Now!
Nullcraft (1/1) flying
Temporal Research
Discard
Unphase
Argonaut
Time Spiral
Tech 2 card(s)
Get Paid - ($8)
draw 1 card from technician
Worker - ($7)
Xenostalker - ($3)
Stewardess of the Undone, gets rid of your Bird - ($0)
Float ($0)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]: Stewardess of the Undone (3/3+A)
- [I]Elite[/I]: Xenostalker (3+1/6)
- [I]Scavenger[/I]:
- [I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B] - Battle Suits
[B]Buildings:[/B] - Base HP: 20
- Tech I HP: 5
- Tech II HP: 5 (Future)
- Tower HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 2
- Disc: 5
[B]Gold:[/B] - Gold: 0
- Workers: 9
P2T6
Tech StartingHand Workers
TECH
Hero’s Monument
Oath Keeper of Kor Mountain
STARTING HAND
WORKERS
Smoker
Fox Viper
Morningstar Flagbearer
Fox Primus 2/2
Aged Sensei 1/1
NextHand
Hero’s Monument
Snapback
Fox’s Den Students
Grappling Hook
Rambasa Twin A 4/2
Tech 2 card(s)
Get Paid + float - ($13)
Worker - ($12)
Regen Birds
Tech 3 - ($7)
Summon Grave - ($5)
Exhaust Training Grounds to max
Rook kills Stewardess takes 4
Boost Lightning Dragon 2 to kill Tech 2, takes 1 from tower - ($3)
Float ($3)
Discard 3, draw 1, reshuffle, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]:
- [I]Elite[/I]:
- [I]Scavenger[/I]: Bird 1/1
- [I]Technician[/I]: Bird 1/1
-
[I]Lookout[/I]:
[B]In Play:[/B] - Rook lvl 8 5/1 Crumble
- Grave lvl 7 5/5
- Young Lightning Dragon 3/2
- BIrd’s Nest
- Safe Attacking
[B]Buildings:[/B]
- Base HP: 20
- Tech I HP: 5
- Tech II HP: 5 (Discipline)
- Tech Lab HP: 4 (Strength)
-
Training Grounds HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B] - Hand: 5
- Deck: 4
- Disc: 0
[B]Gold:[/B] - Gold: 3
- Workers: 10
P1T7
Tech StartingHand Workers
TECH
Void Star
Hive
STARTING HAND
Temporal Research
Nullcraft (1/1) flying
Unphase
Now!
Sentry (3/2) anti-air
WORKERS
Neo Plexus
Tinkerer
Hardened Mox
Plasmodium
Forgotten Fighter
Temporal Research
NextHand
Fading Argonaut (3/3) Fading 3
Void Star
Void Star
Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
rebuilding Tech 2
Sentry - ($6)
Nullcraft - ($4)
Geiger - ($2)
Now! on Sentry - ($1)
Xenostalker attacks Grave for 3 damage, takes 5 damage
Sentry trades with Grave, Geiger to L3
Float ($1)
Discard 1, draw 2, reshuffle, draw 1
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]:
- [I]Elite[/I]:
- [I]Scavenger[/I]: Nullcraft (1/1) flying
- [I]Technician[/I]: Geiger L3 (2/4)
-
[I]Lookout[/I]:
[B]In Play:[/B] - Battle Suits
- Xenostalker (3/1) exhausted
[B]Buildings:[/B] - Base HP: 18
- Tech I HP: 5
- Tech II HP: 5 (Future)
- Tower HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 3
- Deck: 10
- Disc: 0
[B]Gold:[/B] - Gold: 1
- Workers: 10
P2T7
Tech StartingHand Workers
TECH
Training Grounds
Morningstar Pass
STARTING HAND
Grappling Hook
Hero’s Monument
Fox’s Den Students
Rambasa Twin A 4/2
Snapback
WORKERS
Smoker
Fox Viper
Morningstar Flagbearer
Fox Primus 2/2
Aged Sensei 1/1
NextHand
Savior Monk 2/2
Speed of the Fox
Sensei’s Advice
Oath Keeper of Kor Mountain
Fox’s Den Students
Tech 2 card(s)
Get Paid + float - ($13)
No Worker
Summon Setsuki - ($11)
Training Grounds Exhauts to max Sets
Hero’s Monument (my hero’s get +1/+1) - ($6)
Bird 1 kills Nullcraft takes 1+1 and dies
Bird 2 kills Xenostalker takes 1 from tower
Grappling Hook Gieger over to Lookout
Lightning Dragon kills Gieger (pumped him once) takes 1 from tower - ($5)
Rook kills tech 2, takes 1 damage from tower
Float ($5)
Discard 3, draw 4, reshuffle, draw 1
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]:
- [I]Elite[/I]:
- [I]Scavenger[/I]:
- [I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B] - Rook lvl 8 6/1 Crumble
- Setsuki lvl 6 5/5
- Young Lightning Dragon 3/1
- Daigo 8/8
- Bird 1/1
- Safe Attacking
- Bird’s Nest
[B]Buildings:[/B]
- Base HP: 20
- Tech I HP: 5
- Tech II HP: 5 (Discipline)
- Tech III HP: 5
- Tech Lab HP: 4 (Strength)
- Training Grounds HP: 4
- Hero’s Monument HP: 6
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 5
- Disc: 0
[B]Gold:[/B] - Gold: 5
- Workers: 10
Good game to you as well.
I’m not really sure what I did different compared to other games where I lose though. Other than keeping Rook alive at the beginning. I’ll definitely have to read through other people’s matches. I just want to know some of what is going on in people’s heads.
I can’t really offer much insight. You played better than I did and took initiative!