@Request will be going first against @Anemone. Good luck and have fun!
GLHF!
P1T1
StartingHand Workers
STARTING HAND
Plasmodium
Forgotten Fighter
Neo Plexus
Time Spiral
Temporal Research
WORKERS
Temporal Research
NextHand
Fading Argonaut
Nullcraft
Hardened Mox
Tinkerer
Battle Suits
Discard
Time Spiral
Plasmodium
Forgotten Fighter
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Neo Plexus - ($1)
Float ($1)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]:
- [I]Elite[/I]:
- [I]Scavenger[/I]: Neo Plexus (2/2)
- [I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B]
[B]Buildings:[/B]
- Base HP: 20
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 0
- Disc: 3
[B]Gold:[/B] - Gold: 1
- Workers: 5
Here we go. GLHF!
[b]P2T1[/b]StartingHand Workers
STARTING HAND
Thieving Imp
Poisonblade Rogue
Skeleton Javelineer
Jandra, the Negator
Pestering Haunt
WORKERS
Jandra, the Negator
NextHand
Deteriorate
Skeletal Archery
Graveyard
Summon Skeletons
Sacrifice the Weak
Discard
Pestering Haunt
Skeleton Javelineer
Poisonblade Rogue
Tech 0 card(s)
Collect 5 gold - ($5)
Worker - ($4)
Thieving Imp - discard a random card - ($1)
Float ($1)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]:
- [I]Elite[/I]:
- [I]Scavenger[/I]: Thieving Imp (2/2)
- [I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B]
[B]Buildings:[/B]
- Base HP: 20
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 0
- Disc: 3
[B]Gold:[/B] - Gold: 1
- Workers: 6
P1T2
Tech StartingHand Workers
TECH
Gilded Glaxx
Unphase
STARTING HAND
Battle Suits
Nullcraft
Fading Argonaut
Hardened Mox
Tinkerer
WORKERS
Temporal Research
Tinkerer
NextHand
Unphase
Gilded Glaxx
Hardened Mox
Forgotten Fighter
Tech 2 card(s)
Get Paid + float - ($6)
RNG discard #3
Worker - ($5)
Battle Suits - ($3)
Tech 1 - ($2)
Geiger - ($0)
Float ($0)
Discard 2, reshuffle, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]: Neo Plexus (3/2+A)
- [I]Elite[/I]:
- [I]Scavenger[/I]:
- [I]Technician[/I]: Geiger L1 (2/3)
-
[I]Lookout[/I]:
[B]In Play:[/B] - Battle Suits
[B]Buildings:[/B] - Base HP: 20
- Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 4
- Deck: 4
- Disc: 0
[B]Gold:[/B] - Gold: 0
- Workers: 6
Tech StartingHand Workers
TECH
Gargoyle
Plague Spitter
STARTING HAND
Summon Skeletons
Graveyard
Sacrifice the Weak
Deteriorate
Skeletal Archery
WORKERS
Jandra, the Negator
Skeletal Archery
NextHand
Poisonblade Rogue
Gargoyle
Pestering Haunt
Deteriorate
Skeleton Javelineer
Tech 2 card(s)
Collect 6 gold + float - ($7)
Worker - ($6)
Tech 1 - ($5)
Garth - ($3)
Summon Skeletons - ($0)
Float ($0)
Discard 3, reshuffle, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]: Thieving Imp (2/2+1)
- [I]Elite[/I]: Skeleton (2/1)
- [I]Scavenger[/I]: Skeleton (1/1)
- [I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B] - L1 Garth (1/3)
[B]Buildings:[/B] - Base HP: 20
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 4
- Disc: 0
[B]Gold:[/B] - Gold: 0
- Workers: 7
P1T3
Tech StartingHand Workers
TECH
Stewardess of the Undone
Origin Story
STARTING HAND
Unphase
Hardened Mox
Forgotten Fighter
Gilded Glaxx
WORKERS
Temporal Research
Tinkerer
Forgotten Fighter
NextHand
Plasmodium
Fading Argonaut
Nullcraft
Time Spiral
Discard
Neo Plexus (3/2)
Hardened Mox
Unphase
Stewardess of the Undone
Origin Story
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Gilded Glaxx - ($2)
Neo Plexus trades with Thieving Imp
Geiger kills Scavenger Skeleton, you get 1 gold, sparkshot kills Elite Skeleton, Geiger takes 1 damage
Float ($2)
Discard 2, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]: Gilded Glaxx (4/4+A)
- [I]Elite[/I]:
- [I]Scavenger[/I]:
- [I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B] - Battle Suits
- Geiger L1 (2/2) exhausted
[B]Buildings:[/B] - Base HP: 20
- Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 4
- Deck: 0
- Disc: 5
[B]Gold:[/B] - Gold: 2
- Workers: 7
Tech StartingHand Workers
TECH
Blackhand Dozer
Voidblocker
STARTING HAND
Pestering Haunt
Gargoyle
Deteriorate
Skeleton Javelineer
Poisonblade Rogue
WORKERS
Jandra, the Negator
Skeletal Archery
Pestering Haunt
NextHand
Sacrifice the Weak
Voidblocker
Summon Skeletons
Graveyard
Plague Spitter
Tech 2 card(s)
Collect 7 gold + Scavenger - ($8)
Worker - ($7)
Tech 2 (Demonology) - ($3)
Skeleton Javelineer - ($2)
Garth makes a Skeleton - ($1)
Float ($1)
Discard 3, draw 4, reshuffle, draw 1
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]: Skeleton (1/1+1)
- [I]Elite[/I]:
- [I]Scavenger[/I]: Skeleton Javelineer (1/1)
- [I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B] - L1 Garth (1/3)
[B]Buildings:[/B] - Base HP: 20
- Tech II HP: 5 (Demonology)
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 5
- Disc: 0
[B]Gold:[/B] - Gold: 1
- Workers: 8
P1T4
Tech StartingHand Workers
TECH
Immortal
Unphase
STARTING HAND
Time Spiral
Fading Argonaut
Plasmodium
Nullcraft
WORKERS
Temporal Research
Tinkerer
Forgotten Fighter
Plasmodium
NextHand
Hardened Mox
Unphase
Fading Argonaut
Nullcraft
Time Spiral
Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Tech 2 - Present - ($4)
Tower - ($1)
Float ($1)
Discard 3, reshuffle, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]: Gilded Glaxx (4/4+A)
- [I]Elite[/I]:
- [I]Scavenger[/I]:
- [I]Technician[/I]: Geiger L1 (2/2)
-
[I]Lookout[/I]:
[B]In Play:[/B] - Battle Suits
[B]Buildings:[/B] - Base HP: 20
- Tech I HP: 5
- Tech II HP: 5 (Present)
- Tower HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 5
- Disc: 0
[B]Gold:[/B] - Gold: 1
- Workers: 8
Tech StartingHand Workers
TECH
Soul Stone
Blackhand Dozer
STARTING HAND
Sacrifice the Weak
Plague Spitter
Graveyard
Summon Skeletons
Voidblocker
WORKERS
Jandra, the Negator
Skeletal Archery
Pestering Haunt
Summon Skeletons
NextHand
Blackhand Dozer
Thieving Imp
Gargoyle
Deteriorate
Poisonblade Rogue
Discard
Plague Spitter
Graveyard
Sacrifice the Weak
Soul Stone
Blackhand Dozer
Tech 2 card(s)
Collect 8 gold + float - ($9)
Worker - ($8)
Voidblocker - ($5)
Vandy - ($3)
Garth makes a Skeleton - ($2)
Float ($2)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]: Voidblocker (2/6+1)
- [I]Elite[/I]:
- [I]Scavenger[/I]: Skeleton Javelineer (1/1)
- [I]Technician[/I]:
-
[I]Lookout[/I]: Skeleton (1/1)
[B]In Play:[/B] - L1 Garth (1/3)
- Skeleton (1/1)
- L1 Vandy (2/3)
[B]Buildings:[/B] - Base HP: 20
- Tech II HP: 5 (Demonology)
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 0
- Disc: 5
[B]Gold:[/B] - Gold: 2
- Workers: 9
Edited turn to follow rules for Gilded Glaxx leaving play. Please see corrected turn below
P1T5
Tech StartingHand Workers
TECH
Tricycloid
Undo
STARTING HAND
WORKERS
Temporal Research
Tinkerer
Forgotten Fighter
Plasmodium
Hardened Mox
NextHand
Unphase
Stewardess of the Undone
Origin Story
Neo Plexus (3/2)
Discard
Unphase
Time Spiral
Nullcraft
Tricycloid
Undo
Immortal
Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Vir - ($6)
Peek with Vir
Unphase on Gilded Glaxx - ($4)
Gilded Glaxx kills Vandy, takes 2 damage, Geiger to L3
Fading Argonaut - ($2)
Geiger to L5, trashes and returns Gilded Glaxx - ($0)
Float ($0)
Discard 2, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]: Gilded Glaxx (4/4+A)
- [I]Elite[/I]:
- [I]Scavenger[/I]: Fading Argonaut (3/3) Fading 3
- [I]Technician[/I]: Geiger L5 (3/4)
-
[I]Lookout[/I]: Vir L1 (2/3)
[B]In Play:[/B] - Battle Suits
[B]Buildings:[/B] - Base HP: 20
- Tech I HP: 5
- Tech II HP: 5 (Present)
- Tower HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 4
- Deck: 0
- Disc: 6
[B]Gold:[/B] - Gold: 0
- Workers: 9
Tech StartingHand Workers
TECH
Zarramonde the Obliterator
Zarramonde the Obliterator
STARTING HAND
Thieving Imp
Poisonblade Rogue
Deteriorate
Blackhand Dozer
Gargoyle
WORKERS
Jandra, the Negator
Skeletal Archery
Pestering Haunt
Summon Skeletons
Poisonblade Rogue
NextHand
Zarramonde the Obliterator
Deteriorate
Soul Stone
Zarramonde the Obliterator
Sacrifice the Weak
Tech 2 card(s)
Collect 9 gold + float - ($11)
Worker - ($10)
Tech 3 - ($5)
Tower - ($2)
Garth makes a Skeleton - ($1)
Float ($1)
Discard 4, reshuffle, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]: Voidblocker (2/6+1)
- [I]Elite[/I]: Skeleton (1/1)
- [I]Scavenger[/I]: Skeleton Javelineer (1/1)
- [I]Technician[/I]: Skeleton (1/1)
-
[I]Lookout[/I]: Skeleton (1/1)
[B]In Play:[/B] - L1 Garth (1/3)
[B]Buildings:[/B] - Base HP: 20
- Tech II HP: 5 (Demonology)
- Tech III HP: 5
- Tower HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 6
- Disc: 0
[B]Gold:[/B] - Gold: 1
- Workers: 10
P1T6
Tech StartingHand Workers
TECH
Octavian
Octavian
STARTING HAND
Stewardess of the Undone
Unphase
Neo Plexus (3/2)
Origin Story
WORKERS
Temporal Research
Tinkerer
Forgotten Fighter
Plasmodium
Hardened Mox
Neo Plexus
NextHand
Nullcraft
Octavian
Tricycloid
Undo
Unphase
Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
F.Argonaut to fading 2
Tech 3 - ($3)
Float ($3)
Discard 3, reshuffle, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]: Gilded Glaxx (4/4+A)
- [I]Elite[/I]:
- [I]Scavenger[/I]: Fading Argonaut (3/3) Fading 2
- [I]Technician[/I]: Geiger L5 (3/4)
-
[I]Lookout[/I]: Vir L1 (2/3)
[B]In Play:[/B] - Battle Suits
[B]Buildings:[/B] - Base HP: 20
- Tech I HP: 5
- Tech II HP: 5 (Present)
- Tech III HP: 5
- Tower HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 6
- Disc: 0
[B]Gold:[/B] - Gold: 3
- Workers: 10
StartingHand Workers
STARTING HAND
Soul Stone
Deteriorate
Sacrifice the Weak
Zarramonde the Obliterator
Zarramonde the Obliterator
WORKERS
Jandra, the Negator
Skeletal Archery
Pestering Haunt
Summon Skeletons
Poisonblade Rogue
Deteriorate
NextHand
Thieving Imp
Blackhand Dozer
Gargoyle
Plague Spitter
Graveyard
Discard
Sacrifice the Weak
Soul Stone
Zarramonde the Obliterator
Tech 0 card(s)
Collect 10 gold + float - ($11)
Worker - ($10)
Zarramonde the Obliterator arrives and blows up Geiger. Garth to 3. - ($0)
Float ($0)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]: Voidblocker (2/6+1)
- [I]Elite[/I]: Skeleton (1/1)
- [I]Scavenger[/I]: Skeleton Javelineer (1/1)
- [I]Technician[/I]: Skeleton (1/1)
-
[I]Lookout[/I]: Skeleton (1/1)
[B]In Play:[/B] - L3 Garth (1/3)
- Zarramonde the Obliterator (11/11)
[B]Buildings:[/B] - Base HP: 20
- Tech II HP: 5 (Demonology)
- Tower HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 1
- Disc: 3
[B]Gold:[/B] - Gold: 0
- Workers: 11
P1T7
Tech StartingHand Workers
TECH
Immortal
Tricycloid
STARTING HAND
Tricycloid
Octavian
Undo
Unphase
Nullcraft
Unphase
Immortal
WORKERS
Temporal Research
Tinkerer
Forgotten Fighter
Plasmodium
Hardened Mox
Neo Plexus
NextHand
Octavian
Stewardess of the Undone
Octavian
Time Spiral
Origin Story
Discard
Unphase
Nullcraft
Undo
Unphase
Immortal
Tricycloid
Tech 2 card(s)
Get Paid + float - ($13)
Geiger dead, draw 1 card from technician, F.Argo to Fading 1
Peek with Vir
Exchange top card of deck with card from hand - ($12)
Immortal - ($6)
Tricycloid - ($1)
Remove 3 Runes from Tricycloid to deal 3 damage to Tower
Float ($1)
Discard 4, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]: Gilded Glaxx (4/4+A) - can’t leave play unless dies from combat damage
- [I]Elite[/I]: Immortal (5+1/5) - indestructible
- [I]Scavenger[/I]: Tricycloid (3/3) no runes
- [I]Technician[/I]: Fading Argonaut (3/3) Fading 1
-
[I]Lookout[/I]:
[B]In Play:[/B] - Battle Suits
- Vir L1 (2/3)
[B]Buildings:[/B] - Base HP: 20
- Tech I HP: 5
- Tech II HP: 5 (Present)
- Tech III HP: 5
- Tower HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 0
- Disc: 6
[B]Gold:[/B] - Gold: 1
- Workers: 10
Tech StartingHand Workers
TECH
Sickness
Plague Spitter
STARTING HAND
Thieving Imp
Graveyard
Gargoyle
Plague Spitter
Blackhand Dozer
WORKERS
Jandra, the Negator
Skeletal Archery
Pestering Haunt
Summon Skeletons
Poisonblade Rogue
Deteriorate
Thieving Imp
NextHand
Soul Stone
Sickness
Blackhand Dozer
Graveyard
Gargoyle
Tech 2 cards
Collect 11 gold - ($11)
Worker - ($10)
Zarramonde kills Glaxx. Obliterate exhausts Immortal, kills Tricycloid and Argonaut.
Blackhand Dozer - ($6)
Level Garth to 4 - ($5)
Garth and one Skeleton kill Vir. Garth levels to 6.
Maxband Garth, pull a Plague Spitter from discard - ($4)
Voidblocker and two Skeletons break your Tower. The skeletons die and your base takes 2 damage.
Garth makes a Skeleton - ($3)
Orpal - ($1)
Float ($1)
Discard 3, draw 1, reshuffle, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]: Plague Spitter (3/3+1)
- [I]Elite[/I]:
- [I]Scavenger[/I]: Skeleton Javelineer (1/1)
- [I]Technician[/I]:
-
[I]Lookout[/I]: Skeleton (1/1)
[B]In Play:[/B] - L7 Garth (3/4)
- Zarramonde the Obliterator (11/6)
- Blackhand Dozer (7/6)
- L1 Orpal (1/3)
- Voidblocker (2/5)
[B]Buildings:[/B] - Base HP: 20
- Tech II HP: 5 (Demonology)
- Tower HP: 1
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 3
- Disc: 0
[B]Gold:[/B] - Gold: 1
- Workers: 12
I’m can’t catch up here so I’ll concede. GG WP! @EricF - @Anemone wins this match.
Good luck in the rest of the RACE!
GG and good luck going forward!
Just a note that Oblitterate at some point will no longer exhausts indestructible units. This will go into effect for games started after @sharpobject or @Sirlin or someone updates http://codexcarddb.com