QM: Legion vs jasonwocky

gg! Yeah, no, I don’t mind the advice at all. I figured the CBs were coming, but I didn’t feel I had a lot of choice but to play the Mox anyway.

While I ought to have been better as Purple, tbh I don’t play against Red that often. I approached that all wrong.

I’ll kick off a new game a bit later today!

Actually, scratch that “later today” thing. P1T1 is easy enough :slight_smile:

Starting Hand

Mox, Plasmodium, Tinkerer, Nullcraft, Time Spiral

Worker

Plasmodium

P1T1:

  • Collect 4g (4)
  • Worker (3)
  • Hardened Mox (0)
  • Patrol as Below
  • Discard 3, Draw 5
  • Float 0g

Patrol:

  • SQL: Hardened Mox (1/1 + 1)
  • ELITE:
  • SCAV:
  • TECHN:
  • LOOKOUT:

Info:

  • Base 20
  • Buildings:
  • Other:
  • Hand: 5
  • Deck: 0
  • Discard: 3
  • Gold: 0
  • Workers: 5
Next Hand

Plexus, Fading, Research, Suits, Forgotten

Lol, first 2 turns are almost instant.
P2T1

hand+tech

MMan,musket,rambaster,scorch(w),bombaster

  1. git gold (5)
  2. work (4)
  3. Mman (3)
  4. Drakk (1)
  5. disc 3, draw 5

My Info:

  • Base HP: 20

  • Hand: 5

  • Disc: 3

  • Deck: 0

  • Gold: 1

  • Workers: 6

    In Patrol:

  • SQL: Drakk 1/3+A

  • Elite:

  • SCV:

  • TCN: Mman 1/1

  • Looky:

In Play: nothing

new hand

charge,pill,Bburn,BRO,dog

Starting Hand & Thoughts

Plexus, Fading, Research, Suits, Forgotten. Would have loved the Nullcraft this round. Wish I had a better way to spend my gold; pretty sure it’s going to get plucked.

Worker

Temporal Research

Tech

Now!, Argonaut

P1T2:

  • Tech 2 Cards
  • Collect 5g (5)
  • Worker (4)
  • Build Tech 1 (3)
  • Fading Argonaut (1)
  • Patrol as Below
  • Discard 3, Draw 5
  • Float 1g

Patrol:

  • SQL: Hardened Mox (1/1 + 1)
  • ELITE:
  • SCAV: Fading Argonaut (2/3) @ 3 Runes
  • TECHN:
  • LOOKOUT:

Info:

  • Base 20
  • Buildings: Tech 1 (5)
  • Other:
  • Hand: 5
  • Deck: 3
  • Discard: 0
  • Gold: 1
  • Workers: 5
Next Hand

Spiral, Plexus, Tinkerer, Nullcraft, Forgotten. /sigh, I miss out on both of my Techs, AND Suits. At least I know what to worker next round. :stuck_out_tongue:

P2T2

hand+tech

charge,pill,Bburn(w),BRO,dog tech=taxman+mine

  1. git gold+f(7)
  2. work (6)
  3. tech 2
  4. Tech I (5)
  5. BRO (3)
  6. disc 3, draw 5

My Info:

  • Base HP: 20

  • Tech I HP: 5

  • Hand: 5

  • Disc: 0

  • Deck: 3

  • Gold: 3

  • Workers: 7

    In Patrol:

  • SQL: BRO 3/2+A

  • Elite:

  • SCV:

  • TCN: Mman 1/1

  • Looky:

In Play: Drakk 1/3

new hand

rambaster,musket,charge,pillage,dog

Starting Hand & Thoughts

Spiral, Plexus, Tinkerer, Nullcraft, Forgotten.

Worker

Tinkerer

Tech

Argonaut, Now

P1T3:

  • Tech 2 Cards
  • Collect 6g (7)
  • Worker (6)
  • Nullcraft (4)
  • Nullcraft pings BRO
  • Fading Argonaut trades with BRO
  • Mox kills Mad Man, you get a card
  • Summon Max Geiger (2)
  • Midband Max Geiger (0)
  • Patrol as Below
  • Discard 3, Draw 3, RS, Draw 2
  • Float 0g

Patrol:

  • SQL: L3 Geiger (2/4+1)
  • ELITE:
  • SCAV:
  • TECHN:
  • LOOKOUT:

Info:

  • Base 20
  • Buildings: Tech 1 (5)
  • Other: Hardened Mox (1/1), Nullcraft (1/1)
  • Hand: 5
  • Deck: 4
  • Discard: 0
  • Gold: 0
  • Workers: 6
Next Hand

Now!, Argonaut, Suits, Forgotten, Neo Plexus

P2T3 ur worker count is wrong, u have 7 not 6

hand+tech

rambaster,musket,charge,pillage(w),dog+mine(tch) tech=crashbx2

  1. draw a card+git gold+f(10)
  2. work (9)
  3. tech 2
  4. Tech II Blood (5)
  5. musket(3)
  6. Nautical Dog (1)
  7. disc 3, draw 5

My Info:

  • Base HP: 20

  • Tech I HP: 5

  • Hand: 5

  • Disc: 0

  • Deck: 2

  • Gold: 1

  • Workers: 8

    In Patrol:

  • SQL: Cmuskett 2/1+A

  • Elite:

  • SCV:

  • TCN: NDog 1/1

  • Looky:

In Play: Drakk 1/3

new hand

taxman,bombaster,crasbx2,charge

Thanks; fixing worker count.

I think this is all legal!

[details=Starting Hand & Thoughts]Argonaut, Now, Suits, Forgotten Fighter, Neo Plexus. I could break his tech 2 easily enough, but that leaves me vulnerable to Kidnapping. Or I could kill Drakk.

If I kill Drakk, I prevent Kidnapping, and leave his Tech 2 at 1hp, which should be Nullcraftable next turn. The downside is that CB + Zane kills my Argo and Geiger, or my Tech 1 if he decides to go another way. 2 Crashbarrows pretty much wipes me.

If I kill the Tech 2, I delay the CBs, but if I get Kidnapped I lose either my Tech 1 or Geiger or both.

I could skip a worker and not play the Argonaut, however, and kill both. I think that’s the right thing to do.[/details]

Worker

None

Tech

Let’s assume I need to get to Tech 2 eventually. Immortal, Temporal Distortion.

P1T4:

  • Tech 2 Cards
  • Collect 7g (7)
  • Battle Suits (5)
  • Geiger casts Forgotten Fighter on Careless Musketeer (3)
  • Nullcraft kills Nautical Dog, you get a card.
  • Neo Plexus (1)
  • Geiger casts Now!, targeting Neo Plexus (0)
  • Neo Plexus kills Drakk, Geiger to L5. Blink the Neo Plexus. My base @ 19.
  • Mox & Geiger do 5 dmg to your Tech 2, destroying it. Your base @ 18.
  • Patrol as Below
  • Discard 1, Draw 3
  • Float 0g

Patrol:

  • SQL: Neo Plexus (3 / 2 + 1)
  • ELITE:
  • SCAV:
  • TECHN:
  • LOOKOUT:

Info:

  • Base 19
  • Buildings: Tech 1 (5)
  • Other: Hardened Mox (2/1), Nullcraft (1/1), L5 Geiger (3/4), Battle Suits
  • Hand: 3
  • Deck: 1
  • Discard: 3
  • Gold: 0
  • Workers: 7
Next Hand

Argonaut, Time Spiral, Fading Argonaut.

EDIT: Forgot Drakk does a pip of dmg to my base when he dies. Fixed.

P2T4

hand+tech

taxman,bombaster,crasbx2,charge+rambasr(tch)+musket (ff)(w)tech=octopusx2

  1. draw a card+git gold+f(9)
  2. work (8)
  3. tech 2
  4. rebuild Tech II
  5. Taxman (6)
  6. Bombaster (4)
  7. Jaina (2)
  8. disc 4, draw 1 rs draw 4

My Info:

  • Base HP: 18
  • Tech I HP: 5
  • Tech II Blood HP: 5
  • Hand: 5

  • Disc: 0

  • Deck: 5

  • Gold: 2

  • Workers: 9

    In Patrol:

  • SQL: Taxman 3/3+A (AA)

  • Elite: Jaina 3/3

  • SCV: bombaster 2/2

  • TCN:

  • Looky:

In Play:

new hand

octopus,bro,rambaster,crashb,mine

EDIT: i had also forgot to rs 2 cards, so i reshuffled hand+deck and draw a new hand. Sorry for the inconvenience.

Is your deck count right? Should you have 3 cards there? You ended turn 3 with 0 discards. I put Dog in it (1). You teched 2 cards (3). You discarded 4 (7), RS (Deck now 7) and draw 4 ( Deck 3).

yes ur right, nice catch

Starting Hand & Thoughts

Argonaut, Time Spiral, Fading Argonaut

Worker

Time Spiral

Tech

Stewardess, Stewardess

P1T4:

  • Tech 2 Cards
  • Collect 7g (7)
  • Worker (6)
  • Argonaut (3)
  • Tap Geiger to Draw 1 card
Draw

Now!

  • Cast Now! on Argonaut (2)
  • Fading Argonaut (0)
  • Argonaut > Gunpoint Taxman
  • Nullcraft & Hardened Mox > Jaina Stormborne
  • Neo Plexus > Bombaster
  • Patrol as Below
  • Discard 0, RS, Draw 2
  • Float 0g

Patrol:

  • SQL: Fading Argonaut (3/3 + 1) @ 3
  • ELITE:
  • SCAV:
  • TECHN: Argonaut (4/1)
  • LOOKOUT:

Info:

  • Base 19
  • Buildings: Tech 1 (5)
  • Other: Hardened Mox (2/1), Nullcraft (1/1), Neo Plexus (3/1), L5 Geiger (3/4), Battle Suits
  • Hand: 2
  • Deck: 6
  • Discard: 0
  • Gold: 0
  • Workers: 8
Next Hand

Argonaut, Temporal Distortion

P2T5

hand+tech

octopus,bro,rambaster,crashb,mine(w) tech=bloodlustx2

  1. git gold+f+scv(12)
  2. tech 2
  3. MAxzane (5) shoving argo on scav, we both get 1 gold (6)
  4. Crashbarrow (3) killing ur sql and overpowering plexus.
  5. Zane kills geiger.
  6. Drakk (1)
  7. Work (0)
  8. disc 3, draw 5

My Info:

  • Base HP: 18
  • Tech I HP: 5
  • Tech II Blood HP: 5
  • Hand: 5

  • Disc: 8

  • Deck: 0

  • Gold: 0

  • Workers: 10

    In Patrol:

  • SQL: Drakk 1/3+A

  • Elite:

  • SCV:

  • TCN:

  • Looky:

In Play: zane 4/1

new hand

octopus,crashb, charge,Mman, dog

Sorry I forgot to tell you I wasn’t going to be able to make any moves yesterday. I’ll make my move a bit later.

Starting Hand & Thoughts

This game seems pretty much over. Hand is Argonaut, Temporal Distortion

Worker

Temporal Distortion

Tech

I’m probably toast here, but Hyperion, Tricycloid

P1T6:

  • Gain 1g off of SCAV death (1)
  • Tech 2 Cards
  • Collect 8g (9)
  • Worker (8)
  • Tech 2 Present (4)
  • Argonaut (1)
  • Nullcraft kills Zane
  • Patrol as Below
  • Discard 0, Draw 2
  • Float 1g

Patrol:

  • SQL:
  • ELITE: Hardened Mox (2+1/1)
  • SCAV:
  • TECHN: Argonaut (4/4)
  • LOOKOUT:

Info:

  • Base 19
  • Buildings: Tech 1 (5), Tech 2 Present (5)
  • Other: Nullcraft (1/1), Battle Suits
  • Hand: 2
  • Deck: 4
  • Discard: 5
  • Gold: 1
  • Workers: 9
Next Hand

Stewardess, Stewardess

P2T6

hand+tech

octopus,crashb, charge,Mman, dog

  1. git gold(10)
  2. Crashbarrow (7) kills mox overp argonaut
  3. L. Octopus(4)+Charge(1) destroys ur tech II, base takes 2 going @17
  4. disc 2, rs draw 4

My Info:

  • Base HP: 18
  • Tech I HP: 5
  • Tech II Blood HP: 5
  • Hand: 4

  • Disc: 8

  • Deck: 0

  • Gold: 1

  • Workers: 10

    In Patrol:

  • SQL: Drakk 1/3+A

  • Elite:

  • SCV:

  • TCN:

  • Looky:

In Play: L octopus 8/7

new hand

Bro, bombaster,Mman, dog

Starting Hand & Thoughts

Wow, Land Octopus. Nice. Hand is 2x Stewardess. TECHN draw is…Immortal. Man, I can’t catch a break.

Worker

Now!

Tech

Immortal, Undo

P1T6:

  • Gain 1 Card off of TECHN death
  • Tech 2 Cards
  • Rebuild Tech 2
  • Collect 9g (10)
  • Vir (8)
  • Look at top card
  • Exchange top card with card in hand (7)
Exchange

Exchange Immortal for Now!

  • Worker (6)
  • Stewardess (3)
  • Stewardess (0)
  • Nullcraft pings Octopus for 1
  • Patrol as Below
  • Discard 0, Draw 2
  • Float 0g

Patrol:

  • SQL: Stewardess (3/2 + 1)
  • ELITE: Hardened Mox (2+1/1)
  • SCAV: Stewardess (3/2)
  • TECHN: Vir (2/3)
  • LOOKOUT:

Info:

  • Base 17
  • Buildings: Tech 1 (5), Tech 2 Present (5)
  • Other: Nullcraft (1/1), Battle Suits
  • Hand: 2
  • Deck: 1
  • Discard: 8
  • Gold: 0
  • Workers: 10
Next Hand

Immortal, Forgotten Fighter

P2T7 sorry for the late reply, shit came up :confused:

hand+tech

Bro(w), bombaster,Mman, dog

  1. git gold(10)
  2. Sac 2 workers for LOctops
  3. Work (9)
  4. LOCtoptus kills SQL+Vir, Drakk lv 3
  5. MAxdrakk (6)
  6. Nautical dog (5) Trades with SCV stewardess
    7.disc 2, rs draw 4

My Info:

  • Base HP: 18

  • Tech I HP: 5

  • Tech II Blood HP: 5

  • Hand: 4

  • Disc: 0

  • Deck: 7

  • Gold: 5

  • Workers: 9

    In Patrol:

  • SQL: Drakk 3/4+A

  • Elite:

  • SCV:

  • TCN:

  • Looky:

In Play: L octopus 8/3

new hand

dog,charge,LOctopus,MMan

No problem! Life happens.

[details=Starting Hand & Thoughts]Immortal, Forgotten Fighter. Draw Now! off of TECHN death.

A rare turn where a Crashbarrow isn’t played! That’s nice. My tiny hand is good for its size, but card draw is undoing me here more than anything, unfortunately. If I had a bigger hand I’d have a way better shot at turning this around. As it is, I expect 2xCrashbarrow next turn…that’d be 20dmg by itself. I can soak up 9 or 10, hopefully. This is honestly as good of a turn as I could hope for given my position, though if only there were a way for me to make the Mox’s 2dmg count for something before I have to trash it.[/details]

Worker

None

Tech

None

P1T8:

  • Gain 1 Card off of TECHN death
  • Gain 1g off of SCAV death (1)
  • Forego Teching
  • Collect 10g (11)
  • Immortal (5), trash Hardened Mox.
  • Geiger (3)
  • Geiger casts Now! on Immortal (2)
  • Immortal > Drakk; Geiger to Midband. My base @ 16
  • Max Geiger (0), Blink Immortal.
  • Nullcraft pings your Tech 2 for 1.
  • Patrol as Below
  • Discard 1, RS, Draw 3
  • Float 0g

Patrol:

  • SQL: Immortal (5/5 + 1)
  • ELITE:
  • SCAV:
  • TECHN: Lvl 5 Geiger (3/4)
  • LOOKOUT:

Info:

  • Base: 16
  • Buildings: Tech 1 (5), Tech 2 Present (5)
  • Other: Nullcraft (1/1), Battle Suits
  • Hand: 3
  • Deck: 9
  • Discard: 0
  • Gold: 0
  • Workers: 10
Next Hand

Immortal, Hyperion, Stewardess. Hrm, I’d have preferred the 2nd Immortal a turn from now, I think.

P2T8 sorry for the late reply, shit came up :confused: (again T__T i hate when i keep ppl hanging)

hand+tech

dog(w),charge,LOctopus,MMan tech=(lizzox2)

  1. git gold+f(14) and tech 2
  2. Sac 2 workers for LOctops
  3. MAxzane (7) moving immortal to looky and dealing 1 dmg, now 5/4
  4. LOCtoptus trades disabling immortal and killing geiger.
  5. LOCtopus n°2 (4) and charge!(2) to destroy tech II
  6. MMan(1) and zane destroy ur tech I ur base @14
  7. Work (0)
  8. disc 0, draw 2

My Info:

  • Base HP: 18

  • Tech I HP: 5

  • Tech II Blood HP: 5

  • Hand: 4

  • Disc: 3

  • Deck: 2

  • Gold: 0

  • Workers: 8

    In Patrol:

  • SQL:

  • Elite:

  • SCV:

  • TCN:

  • Looky:

In Play: L octopus 8/7, zane 4/4, Mman 1/1

new hand

CB,rambaster