Player 1, Turn 4
Tech 2 cards (8 cards in discard)
-
The Art of War
-
Free Speech
- Macciatus, the Whisperer
- Jurisdiction
- Arrest
- Brave Knight
- Spectral Hound
- Spectral Hound
1g from last turn. (1g)
Workers make 9g. (10g)
Pay 2g to level Bigby from 1 to 3, midband. He gets +0/+1. (8g)
Bigby Hayes to sideline Fading Argonaut.
Onimaru attacks and demolishes your Tower, dealing 5 and taking 1 damage. Your base takes 2 damage.
Both soldier tokens attack your Tech II, dealing 2 damage to it.
Onimaru throws his General’s Hammer at your Tech II for 3g, dealing 3 damage and destroying it. (5g, 3 cards in hand, 9 in discard)
Your base takes 2 more damage (4 total).
Hire 10th worker for 1g. (4g, 2 cards)
Imagine a Spectral Roc for 4g (0g, 1 card)
Onimaru patrols in Squad Leader, Spectral Roc in Technician.
Discard 1, draw 1, shuffle 10, draw 2.
Patrols:
Squad Leader: General Onimaru Lv. MAX (4 , 1 5 , 1 , Frenzy, Readiness)
Elite:
Scavenger:
Technician: Spectral Roc (4 , 5 , Flying)
Lookout:
Board:
Bigby Hayes Lv. 3 (2 , 4 , Sidelining)
Reputable Newsman [ censoring 1g ] (0 , 3 )
Soldier “Wedge” (1 , 1 , Sparkshot)
Soldier “Jesse” (1 , 1 , Sparkshot)
Jail [ Neoplexus ] (3 )
Base: 20
Tech I 5
Tech II (Truth) 5
0g banked, 10 workers.
3 cards in hand
- Spectral Roc
- Spectral Hound
- Arrest
8 cards in deck
- The Art of War
- Free Speech
- Lawful Search
- General’s Hammer
- Macciatus, the Whisperer
- Jurisdiction
- Brave Knight
- Spectral Hound
0 cards in discard
Thoughts
You can Doom Grasp Onimaru, kill Newsman with Fading Argonaut, get Geiger and Haste my Roc – no, because you can’t get two heros with only a Tech 1 building. I don’t know what you do here. Lich’s Bargain shenanigans? You’ll have 2/1 Mox, 3/3 F. Argonaut, 1/1 Nullcraft available. Hm. Kill Onimaru, and then what?
I forgot about your Mox – it will ready on this turn, and Battle Suits gives it enough power to kill Onimaru. And I teched his ultimate, too. We’ll see how this goes.
edit: forgot to remove drawn cards from deck.