MMM1 Warm-Up White (Codexnewb) vs Red (Zhavier)

"P2T1


StartingHand Workers

STARTING HAND
Sensei’s Advice
Fox Primus
Grappling Hook
Safe Attacking
Savior Monk


WORKERS
Safe Attacking


NextHand

Aged Sensei
Snapback
Fox Viper
Morningstar Flagbearer
Smoker


Discard

Fox Primus
Sensei’s Advice
Grappling Hook


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Savior Monk - ($2)
Grave - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite: Savior Monk (3/2)
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Grave, lvl 1, (2/3)

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 6
Thoughts

he can mid jaina, tap, and run mad man into monk. but that woundt leave him in a great spot. i imagine he’ll drop brogre/musketeer/bombaster and wall up.

right now, im thinking rush ninjitsu.

"

P1T2


Tech StartingHand Workers

TECH
Gunpoint Taxman
Gunpoint Taxman


STARTING HAND
Mad Man
Nautical Dog
Bombaster
Charge
Bloodrage Ogre


WORKERS
Bloodburn
Bloodrage Ogre


NextHand

Scorch
Gunpoint Taxman
Mad Man
Bombaster


Tech 2 card(s)
Get Paid + float - ($6)
Worker - ($5)
Bombaster, spend 1, sac to kill Savior Monk - ($2)
Mad Man, hits Grave - ($1)
Jaina kills Grave, goes to lvl 3
Tech 1 - ($0)

Float ($0)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Jaina 2/1 lvl 3

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 6

"P2T2


Tech StartingHand Workers

TECH
Porcupine
Glorious Ninja


STARTING HAND
Smoker
Morningstar Flagbearer
Fox Viper
Aged Sensei
Snapback


WORKERS
Safe Attacking
Snapback


NextHand

Savior Monk (3/2)
Glorious Ninja
Fox Primus
Porcupine


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
tech 1 - ($4)
rook - ($2)
smoker - ($1)
aged sensei - ($0)

Float ($0)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: aged sensei (1/1+A)
  • :psfist: Elite:
  • :ps_: Scavenger: Rook (2/4)
  • :pschip: Technician:
  • :target: Lookout: Smoker (1/1)

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7
    "

P1T3


StartingHand Workers

STARTING HAND
Gunpoint Taxman
Scorch
Bombaster
Mad Man


WORKERS
Bloodburn
Bloodrage Ogre
Scorch


NextHand

Pillage
Gunpoint Taxman
Charge
Nautical Dog


Discard

Bombaster
Mad Man


Tech 0 card(s)
Get Paid - ($6)
Worker - ($5)
Gunpoint Taxman - ($3)
Mid heal Jaina - ($2)

Float ($2)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Gunpoint Taxman 3/3+A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Jaina 3/3 lvl 4
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 2
  • Disc: 2

Gold:

  • Gold: 2
  • Workers: 7

"P2T3


Tech StartingHand Workers

TECH
glorious Ninja
porcupine


STARTING HAND
Porcupine
Glorious Ninja
Fox Primus
Savior Monk (3/2)


WORKERS
Safe Attacking
Snapback
Fox Primus


NextHand

fox viper
Grappling Hook
Sensei’s Advice
Morningstar Flagbearer


Discard

Porcupine
Glorious Ninja
glorious Ninja
porcupine


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
tech 2 ninjitsu - ($2)
savior monk (0)

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Smoker (1/1)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: savior Monk (2/2)
  • :target: Lookout: aged sensei (1/1)

In Play:

  • Rook (2/4)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Ninjutsu)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 0
  • Disc: 4

Gold:

  • Gold: 0
  • Workers: 8
    "

also, did you tech any cards?

Doh, forgot, Easy enough to correct.

P1T4


Tech StartingHand Workers

TECH
Bamstamper Lizzo
Hotter Fire

Previous Tech
2x Molting Firebird


STARTING HAND
Gunpoint Taxman
Nautical Dog
Pillage
Charge


WORKERS
Bloodburn
Bloodrage Ogre
Scorch
Pillage


NextHand

Molting Firebird
Makeshift Rambaster
Careless Musketeer


Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Gunpoint Taxman - ($6)
Tech 2 Fire - ($2)
Charge new Gunpoint - ($0)
Gunpoint #1 kills Smoker
Jaina kills Savior Monk, sparkshots Sensei, discard all 3 patrollers, then reshuffle and draw
Charged Gunpoint kills Rook, jaina to lvl 6

Float ($0)
Discard 1, draw 2, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Gunpoint Taxman 3/1
  • Gunpoint Taxman 3/2
  • Jaina 3/1 lvl 6

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Fire)

Economy Info:
Cards:

  • Hand: 3
  • Deck: 7
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8

edit: added tech’s. to starting hand. my bad!

"P2T4


StartingHand Workers

STARTING HAND
Sensei’s Advice
Morningstar Flagbearer
Grappling Hook
fox viper
aged sensei (1/1)
(tech’s, versatyle style, flying fox)


WORKERS
Safe Attacking
Snapback
Fox Primus
Morningstar Flagbearer


NextHand

Porcupine
Glorious Ninja
Porcupine
savior Monk (2/2)


Discard

Sensei’s Advice
Grappling Hook


Tech 0 card(s)
Get Paid + float - ($8)
tech draw
Grave - ($6)
Fox Viper - ($4)
Tower - ($1)
Aged Sensei - ($0)

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Fox Viper (2/1+A)
  • :psfist: Elite: Grave (3/3)
  • :ps_: Scavenger:
  • :pschip: Technician: aged sensei (1/1)
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Ninjutsu)
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 2
  • Disc: 4

Gold:

  • Gold: 0
  • Workers: 9
    "

I guess your turn to forget to tech. :slight_smile: my turn coming soon.

"P1T5


Tech StartingHand Workers

TECH
Hotter Fire
Bloodlust


STARTING HAND
Makeshift Rambaster
Careless Musketeer
Molting Firebird


WORKERS
Bloodburn
Bloodrage Ogre
Scorch
Pillage
Careless Musketeer


NextHand

Hotter Fire
Mad Man
Bombaster


Discard

Gunpoint Taxman
Makeshift Rambaster
Hotter Fire
Bloodlust


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Molting Firebird - ($3)
Drakk - ($1)
Jaina to max, heals - ($0)
Jaina taps, kills sql
more damaged Gunpoint kills grave, Drakk to lvl 3

Float ($0)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Drakk 1/3, lvl 3
  • :target: Lookout:

In Play:

  • Gunpoint Taxman 3/2
  • Jaina 4/3, lvl 7
  • Molting Firebird 4/3

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Fire)

Economy Info:
Cards:

  • Hand: 3
  • Deck: 4
  • Disc: 4

Gold:

  • Gold: 0
  • Workers: 9
    "

"P2T5


Tech StartingHand Workers

TECH
fox den’s school
flying fox


STARTING HAND
savior Monk (2/2)
Porcupine
Glorious Ninja
Porcupine


WORKERS
Safe Attacking
Snapback
Fox Primus
Morningstar Flagbearer
savior Monk (2/2)


NextHand

Glorious Ninja
fox den’s school
Smoker (1/1)


Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Porcupine - ($5)
Glorious Ninja, haste swift strike kills Drak ($0)

Float ($0)
Discard 1, draw 2, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Porcupine (2/6+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: aged sensei (1/1)
  • :target: Lookout:

In Play:

  • Glorious Ninja (4/3)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Ninjutsu)
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 3
  • Deck: 7
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 10
    "

P1T6


Tech StartingHand Workers

TECH
Burning Volley
Bamstamper Lizzo


STARTING HAND
Mad Man
Bombaster
Hotter Fire
Bamstamper Lizzo


WORKERS
Bloodburn
Bloodrage Ogre
Scorch
Pillage
Careless Musketeer
Bombaster


NextHand

Charge
Nautical Dog


Discard

Gunpoint Taxman
Makeshift Rambaster
Hotter Fire
Bloodlust
Mad Man
Burning Volley
Bamstamper Lizzo


Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Hotter Fire - ($5)
Bamstamper Lizzo, Fire deals 4 to Porcupine - ($1)
Jaina maxband destroys Glorious Ninja
Firebird attacks Tech 2, kills Sensei and deals 2 to Porcupine
Mad man kills Porcupine - ($0)
Gunpoint finishes off Tech 2, base to 17

Float ($0)
Discard 0, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Bamstamper Lizzo 5/3
  • :target: Lookout:

In Play:

  • Hotter Fire
  • Gunpoint Taxman 3/1
  • Jaina 4/3, lvl 7
  • Molting Firebird 4/2

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Fire)

Economy Info:
Cards:

  • Hand: 2
  • Deck: 1
  • Disc: 7

Gold:

  • Gold: 0
  • Workers: 10
Thoughts

Slim chance he has speed of the fox, and otherwise I am safe

darn it, pretty much done here, but’s let’s see.

"P2T6


StartingHand Workers

STARTING HAND
Glorious Ninja
Smoker (1/1)
fox den’s school
Sensei’s Advice


WORKERS
Safe Attacking
Snapback
Fox Primus
Morningstar Flagbearer
savior Monk (2/2)


NextHand

versatyle style
flying ninja
flying fox
Porcupine (2/6)
Fox Viper (2/1+A)


Discard

Porcupine (2/6+A)
Glorious Ninja (4/3)
aged sensei (1/1)
Sensei’s Advice
Glorious Ninja
fox den’s school


Tech 0 card(s)
Get Paid + float - ($10)
tech draw
rebuild tech 2, my base to 18
max rook - ($1)
smoker - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: smoker (1/1+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Rook (4/6)
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Ninjutsu)
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 1
  • Disc: 6

Gold:

  • Gold: 0
  • Workers: 10
    "

you killed drakk, base is definitely at 17

P1T7


Tech StartingHand Workers

TECH
Cinderblast Dragon
Cinderblast Dragon


STARTING HAND
Nautical Dog
Charge


WORKERS
Bloodburn
Bloodrage Ogre
Scorch
Pillage
Careless Musketeer
Bombaster


NextHand

Hotter Fire
Burning Volley
Gunpoint Taxman
Molting Firebird


Tech 2 card(s)
Get Paid - ($10)
Midband Drakk - ($5)
Jaina maxband breaks tower, base to 15
Firebird breaks tech 2, base to 13, rook and smoker take 2
Gunpoint suicides on Rook, he gets a crumbling rune
Bamstamper actually kills Rook, Drakk to max
Tech 3 - ($0)

Float ($0)
Discard 2, draw 1, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Drakk 3/4, lvl 6
  • :target: Lookout:

In Play:

  • Hotter Fire
  • Jaina 4/3, lvl 7
  • Molting Firebird 4/2

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Fire)
  • :heart: Tech III HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 10
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 10

dah, ill have to gg there. nicely played with jaina. i actually havent seen her used much before, so this will be an interesting learning experience.

"P1T1


StartingHand Workers

STARTING HAND
Aged Sensei
Savior Monk
Snapback
Sensei’s Advice
Fox Primus


WORKERS
Fox Primus


NextHand

Morningstar Flagbearer
Fox Viper
Grappling Hook
Smoker
Safe Attacking


Discard

Savior Monk
Sensei’s Advice
Snapback


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
aged sensei - ($2)
rook - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Rook, lvl 1, (2/4+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Aged Sensei (1/1)

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 5
Thoughts

well, i think i need to hero’s hall up (aif rook survives. safe attacking and smoker next turn, sets and SH turn after.

"

i don’t foresee this one going as well for me.

P2T1


StartingHand Workers

STARTING HAND
Nautical Dog
Charge
Careless Musketeer
Bloodrage Ogre
Pillage


WORKERS
Careless Musketeer


NextHand

Mad Man
Bloodburn
Makeshift Rambaster
Bombaster
Scorch


Discard

Pillage
Charge
Nautical Dog


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Bloodrage Ogre - ($2)

Float ($2)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger: Bloodrage Ogre 3/2
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 2
  • Workers: 6

"P1T2


Tech StartingHand Workers

TECH
IPN
IPN


STARTING HAND
Grappling Hook
Safe Attacking
Smoker
Morningstar Flagbearer
Fox Viper


WORKERS
Fox Primus
Morningstar Flagbearer


NextHand

Savior Monk
Snapback
Sensei’s Advice
IPN


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
smoker - ($3)
fox viper - ($1)
rook hits bro, takes 3
tech 1 - ($0)

Float ($0)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Aged Sensei (1/1+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: fox viper (2/1)
  • :target: Lookout: Smoker (1/1)

In Play:

  • Rook, lvl 1, (2/1)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 6
    "

P2T2


Tech StartingHand Workers

TECH
Lobber
Surprise Attack


STARTING HAND
Scorch
Bloodburn
Makeshift Rambaster
Mad Man
Bombaster


WORKERS
Careless Musketeer
Bloodburn


NextHand

Nautical Dog
Mad Man
Bloodrage Ogre
Bombaster
Makeshift Rambaster


Tech 2 card(s)
Get Paid + float + Scav - ($9)
Zane, kills Sensei - ($7)
Mad man trades with Smoker - ($6)
Max Zane, move viper to scav, we both get 1g - ($2)
Tech 1 - ($1)
Worker - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Zane 4/4, lvl 6

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7

"P1T3


Tech StartingHand Workers

TECH
Doubling Barbarian
Doubling Barbarian


STARTING HAND
Sensei’s Advice
Savior Monk
Snapback
IPN


WORKERS
Fox Primus
Morningstar Flagbearer
Snapback


NextHand

Doubling Barbarian
IPN
Safe Attacking
Grappling Hook


Tech 2 card(s)
Get Paid - ($6)
scav gold - ($7)
Worker - ($6)
IPN - ($3)
rook to lvl 3 - ($1)

Float ($1)
Discard 2, draw 3, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: IPN (5/5+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Rook, lvl 3, (2/1)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 7
    "