"P2T1
StartingHand Workers
STARTING HAND
Sensei’s Advice
Fox Primus
Grappling Hook
Safe Attacking
Savior Monk
WORKERS
Safe Attacking
NextHand
Aged Sensei
Snapback
Fox Viper
Morningstar Flagbearer
Smoker
Discard
Fox Primus
Sensei’s Advice
Grappling Hook
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Savior Monk - ($2)
Grave - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
-
Squad Leader:
-
Elite: Savior Monk (3/2)
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
Buildings:
-
Base HP: 20
Economy Info:
Cards:
Gold:
Thoughts
he can mid jaina, tap, and run mad man into monk. but that woundt leave him in a great spot. i imagine he’ll drop brogre/musketeer/bombaster and wall up.
right now, im thinking rush ninjitsu.
"
P1T2
Tech StartingHand Workers
TECH
Gunpoint Taxman
Gunpoint Taxman
STARTING HAND
Mad Man
Nautical Dog
Bombaster
Charge
Bloodrage Ogre
WORKERS
Bloodburn
Bloodrage Ogre
NextHand
Scorch
Gunpoint Taxman
Mad Man
Bombaster
Tech 2 card(s)
Get Paid + float - ($6)
Worker - ($5)
Bombaster, spend 1, sac to kill Savior Monk - ($2)
Mad Man, hits Grave - ($1)
Jaina kills Grave, goes to lvl 3
Tech 1 - ($0)
Float ($0)
Discard 2, reshuffle, draw 4
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
"P2T2
Tech StartingHand Workers
TECH
Porcupine
Glorious Ninja
STARTING HAND
Smoker
Morningstar Flagbearer
Fox Viper
Aged Sensei
Snapback
WORKERS
Safe Attacking
Snapback
NextHand
Savior Monk (3/2)
Glorious Ninja
Fox Primus
Porcupine
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
tech 1 - ($4)
rook - ($2)
smoker - ($1)
aged sensei - ($0)
Float ($0)
Discard 2, reshuffle, draw 4
Board Info:
In Patrol:
-
Squad Leader: aged sensei (1/1+A)
-
Elite:
-
Scavenger: Rook (2/4)
-
Technician:
-
Lookout: Smoker (1/1)
In Play:
*
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
P1T3
StartingHand Workers
STARTING HAND
Gunpoint Taxman
Scorch
Bombaster
Mad Man
WORKERS
Bloodburn
Bloodrage Ogre
Scorch
NextHand
Pillage
Gunpoint Taxman
Charge
Nautical Dog
Discard
Bombaster
Mad Man
Tech 0 card(s)
Get Paid - ($6)
Worker - ($5)
Gunpoint Taxman - ($3)
Mid heal Jaina - ($2)
Float ($2)
Discard 2, draw 4
Board Info:
In Patrol:
-
Squad Leader: Gunpoint Taxman 3/3+A
-
Elite:
-
Scavenger:
-
Technician: Jaina 3/3 lvl 4
-
Lookout:
In Play:
*
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
"P2T3
Tech StartingHand Workers
TECH
glorious Ninja
porcupine
STARTING HAND
Porcupine
Glorious Ninja
Fox Primus
Savior Monk (3/2)
WORKERS
Safe Attacking
Snapback
Fox Primus
NextHand
fox viper
Grappling Hook
Sensei’s Advice
Morningstar Flagbearer
Discard
Porcupine
Glorious Ninja
glorious Ninja
porcupine
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
tech 2 ninjitsu - ($2)
savior monk (0)
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
-
Squad Leader: Smoker (1/1)
-
Elite:
-
Scavenger:
-
Technician: savior Monk (2/2)
-
Lookout: aged sensei (1/1)
In Play:
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Ninjutsu)
Economy Info:
Cards:
Gold:
also, did you tech any cards?
Doh, forgot, Easy enough to correct.
P1T4
Tech StartingHand Workers
TECH
Bamstamper Lizzo
Hotter Fire
Previous Tech
2x Molting Firebird
STARTING HAND
Gunpoint Taxman
Nautical Dog
Pillage
Charge
WORKERS
Bloodburn
Bloodrage Ogre
Scorch
Pillage
NextHand
Molting Firebird
Makeshift Rambaster
Careless Musketeer
Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Gunpoint Taxman - ($6)
Tech 2 Fire - ($2)
Charge new Gunpoint - ($0)
Gunpoint #1 kills Smoker
Jaina kills Savior Monk, sparkshots Sensei, discard all 3 patrollers, then reshuffle and draw
Charged Gunpoint kills Rook, jaina to lvl 6
Float ($0)
Discard 1, draw 2, reshuffle, draw 1
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- Gunpoint Taxman 3/1
- Gunpoint Taxman 3/2
- Jaina 3/1 lvl 6
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Fire)
Economy Info:
Cards:
Gold:
edit: added tech’s. to starting hand. my bad!
"P2T4
StartingHand Workers
STARTING HAND
Sensei’s Advice
Morningstar Flagbearer
Grappling Hook
fox viper
aged sensei (1/1)
(tech’s, versatyle style, flying fox)
WORKERS
Safe Attacking
Snapback
Fox Primus
Morningstar Flagbearer
NextHand
Porcupine
Glorious Ninja
Porcupine
savior Monk (2/2)
Discard
Sensei’s Advice
Grappling Hook
Tech 0 card(s)
Get Paid + float - ($8)
tech draw
Grave - ($6)
Fox Viper - ($4)
Tower - ($1)
Aged Sensei - ($0)
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
-
Squad Leader: Fox Viper (2/1+A)
-
Elite: Grave (3/3)
-
Scavenger:
-
Technician: aged sensei (1/1)
-
Lookout:
In Play:
*
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Ninjutsu)
-
Tower HP: 4
Economy Info:
Cards:
Gold:
I guess your turn to forget to tech. my turn coming soon.
"P1T5
Tech StartingHand Workers
TECH
Hotter Fire
Bloodlust
STARTING HAND
Makeshift Rambaster
Careless Musketeer
Molting Firebird
WORKERS
Bloodburn
Bloodrage Ogre
Scorch
Pillage
Careless Musketeer
NextHand
Hotter Fire
Mad Man
Bombaster
Discard
Gunpoint Taxman
Makeshift Rambaster
Hotter Fire
Bloodlust
Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Molting Firebird - ($3)
Drakk - ($1)
Jaina to max, heals - ($0)
Jaina taps, kills sql
more damaged Gunpoint kills grave, Drakk to lvl 3
Float ($0)
Discard 1, draw 3
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician: Drakk 1/3, lvl 3
-
Lookout:
In Play:
- Gunpoint Taxman 3/2
- Jaina 4/3, lvl 7
- Molting Firebird 4/3
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Fire)
Economy Info:
Cards:
Gold:
"P2T5
Tech StartingHand Workers
TECH
fox den’s school
flying fox
STARTING HAND
savior Monk (2/2)
Porcupine
Glorious Ninja
Porcupine
WORKERS
Safe Attacking
Snapback
Fox Primus
Morningstar Flagbearer
savior Monk (2/2)
NextHand
Glorious Ninja
fox den’s school
Smoker (1/1)
Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Porcupine - ($5)
Glorious Ninja, haste swift strike kills Drak ($0)
Float ($0)
Discard 1, draw 2, reshuffle, draw 1
Board Info:
In Patrol:
-
Squad Leader: Porcupine (2/6+A)
-
Elite:
-
Scavenger:
-
Technician: aged sensei (1/1)
-
Lookout:
In Play:
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Ninjutsu)
-
Tower HP: 4
Economy Info:
Cards:
Gold:
P1T6
Tech StartingHand Workers
TECH
Burning Volley
Bamstamper Lizzo
STARTING HAND
Mad Man
Bombaster
Hotter Fire
Bamstamper Lizzo
WORKERS
Bloodburn
Bloodrage Ogre
Scorch
Pillage
Careless Musketeer
Bombaster
NextHand
Charge
Nautical Dog
Discard
Gunpoint Taxman
Makeshift Rambaster
Hotter Fire
Bloodlust
Mad Man
Burning Volley
Bamstamper Lizzo
Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Hotter Fire - ($5)
Bamstamper Lizzo, Fire deals 4 to Porcupine - ($1)
Jaina maxband destroys Glorious Ninja
Firebird attacks Tech 2, kills Sensei and deals 2 to Porcupine
Mad man kills Porcupine - ($0)
Gunpoint finishes off Tech 2, base to 17
Float ($0)
Discard 0, draw 2
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician: Bamstamper Lizzo 5/3
-
Lookout:
In Play:
- Hotter Fire
- Gunpoint Taxman 3/1
- Jaina 4/3, lvl 7
- Molting Firebird 4/2
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Fire)
Economy Info:
Cards:
Gold:
Thoughts
Slim chance he has speed of the fox, and otherwise I am safe
darn it, pretty much done here, but’s let’s see.
"P2T6
StartingHand Workers
STARTING HAND
Glorious Ninja
Smoker (1/1)
fox den’s school
Sensei’s Advice
WORKERS
Safe Attacking
Snapback
Fox Primus
Morningstar Flagbearer
savior Monk (2/2)
NextHand
versatyle style
flying ninja
flying fox
Porcupine (2/6)
Fox Viper (2/1+A)
Discard
Porcupine (2/6+A)
Glorious Ninja (4/3)
aged sensei (1/1)
Sensei’s Advice
Glorious Ninja
fox den’s school
Tech 0 card(s)
Get Paid + float - ($10)
tech draw
rebuild tech 2, my base to 18
max rook - ($1)
smoker - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
-
Squad Leader: smoker (1/1+A)
-
Elite:
-
Scavenger:
-
Technician: Rook (4/6)
-
Lookout:
In Play:
*
Buildings:
-
Base HP: 18
-
Tech I HP: 5
-
Tech II HP: 5 (Ninjutsu)
-
Tower HP: 4
Economy Info:
Cards:
Gold:
you killed drakk, base is definitely at 17
P1T7
Tech StartingHand Workers
TECH
Cinderblast Dragon
Cinderblast Dragon
STARTING HAND
Nautical Dog
Charge
WORKERS
Bloodburn
Bloodrage Ogre
Scorch
Pillage
Careless Musketeer
Bombaster
NextHand
Hotter Fire
Burning Volley
Gunpoint Taxman
Molting Firebird
Tech 2 card(s)
Get Paid - ($10)
Midband Drakk - ($5)
Jaina maxband breaks tower, base to 15
Firebird breaks tech 2, base to 13, rook and smoker take 2
Gunpoint suicides on Rook, he gets a crumbling rune
Bamstamper actually kills Rook, Drakk to max
Tech 3 - ($0)
Float ($0)
Discard 2, draw 1, reshuffle, draw 3
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician: Drakk 3/4, lvl 6
-
Lookout:
In Play:
- Hotter Fire
- Jaina 4/3, lvl 7
- Molting Firebird 4/2
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Fire)
-
Tech III HP: 5
Economy Info:
Cards:
Gold:
dah, ill have to gg there. nicely played with jaina. i actually havent seen her used much before, so this will be an interesting learning experience.
"P1T1
StartingHand Workers
STARTING HAND
Aged Sensei
Savior Monk
Snapback
Sensei’s Advice
Fox Primus
WORKERS
Fox Primus
NextHand
Morningstar Flagbearer
Fox Viper
Grappling Hook
Smoker
Safe Attacking
Discard
Savior Monk
Sensei’s Advice
Snapback
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
aged sensei - ($2)
rook - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
-
Squad Leader: Rook, lvl 1, (2/4+A)
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
Buildings:
-
Base HP: 20
Economy Info:
Cards:
Gold:
Thoughts
well, i think i need to hero’s hall up (aif rook survives. safe attacking and smoker next turn, sets and SH turn after.
"
i don’t foresee this one going as well for me.
P2T1
StartingHand Workers
STARTING HAND
Nautical Dog
Charge
Careless Musketeer
Bloodrage Ogre
Pillage
WORKERS
Careless Musketeer
NextHand
Mad Man
Bloodburn
Makeshift Rambaster
Bombaster
Scorch
Discard
Pillage
Charge
Nautical Dog
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Bloodrage Ogre - ($2)
Float ($2)
Discard 3, draw 5
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger: Bloodrage Ogre 3/2
-
Technician:
-
Lookout:
In Play:
*
Buildings:
-
Base HP: 20
Economy Info:
Cards:
Gold:
"P1T2
Tech StartingHand Workers
TECH
IPN
IPN
STARTING HAND
Grappling Hook
Safe Attacking
Smoker
Morningstar Flagbearer
Fox Viper
WORKERS
Fox Primus
Morningstar Flagbearer
NextHand
Savior Monk
Snapback
Sensei’s Advice
IPN
Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
smoker - ($3)
fox viper - ($1)
rook hits bro, takes 3
tech 1 - ($0)
Float ($0)
Discard 2, reshuffle, draw 4
Board Info:
In Patrol:
-
Squad Leader: Aged Sensei (1/1+A)
-
Elite:
-
Scavenger:
-
Technician: fox viper (2/1)
-
Lookout: Smoker (1/1)
In Play:
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
P2T2
Tech StartingHand Workers
TECH
Lobber
Surprise Attack
STARTING HAND
Scorch
Bloodburn
Makeshift Rambaster
Mad Man
Bombaster
WORKERS
Careless Musketeer
Bloodburn
NextHand
Nautical Dog
Mad Man
Bloodrage Ogre
Bombaster
Makeshift Rambaster
Tech 2 card(s)
Get Paid + float + Scav - ($9)
Zane, kills Sensei - ($7)
Mad man trades with Smoker - ($6)
Max Zane, move viper to scav, we both get 1g - ($2)
Tech 1 - ($1)
Worker - ($0)
Float ($0)
Discard 3, reshuffle, draw 5
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
"P1T3
Tech StartingHand Workers
TECH
Doubling Barbarian
Doubling Barbarian
STARTING HAND
Sensei’s Advice
Savior Monk
Snapback
IPN
WORKERS
Fox Primus
Morningstar Flagbearer
Snapback
NextHand
Doubling Barbarian
IPN
Safe Attacking
Grappling Hook
Tech 2 card(s)
Get Paid - ($6)
scav gold - ($7)
Worker - ($6)
IPN - ($3)
rook to lvl 3 - ($1)
Float ($1)
Discard 2, draw 3, reshuffle, draw 1
Board Info:
In Patrol:
-
Squad Leader: IPN (5/5+A)
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
Gold: