Lmk how much of a warm up you’re up for, glhf @Shadow_Night_Black
T1:
Gold (4)
Worker (3)
Grave + Sensei ()
SQL: 1/1A Sensei
Other: 2/3 L1 Grave
Lmk how much of a warm up you’re up for, glhf @Shadow_Night_Black
T1:
Gold (4)
Worker (3)
Grave + Sensei ()
SQL: 1/1A Sensei
Other: 2/3 L1 Grave
Although I have played a large amount of purple, I don’t have many friends who play white very often, so I may need a few matches when you hit me over the head with strategies that I didn’t expect. GL HF!
P2T1
STARTING HAND
Tinkerer
Fading Argonaut
Temporal Research
Time Spiral
Plasmodium
WORKERS
Time Spiral
Nullcraft
Hardened Mox
Battle Suits
Forgotten Fighter
Neo Plexus
Temporal Research
Plasmodium
Tinkerer
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Fading Argo - ($2)
Float ($2)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
[B]Buildings:[/B]
[B]Economy Info:[/B]
[B]Cards:[/B]
No worries, still trying to figure out optimal strategies for this MU as well
T2:
Gold (5)
Worker (4)
Tech I (3)
L3 Grave + Sensei yellings > Fargo (1)
Safe Attacking ()
dc3 rs, d5
Patrol:
Leader: 3/3 L3 Grave
Elite:
Scavenger:
Technician:
Lookout:
Other - 1/1 Sensei
Safe Attacking
Buildings:
Base: 20
Tech I: 5
Economy:
Workers: 6
Spare gold: 0
Hand: 5
Deck: 5
Discard: 0
H: playd / viper hook snap
W: flag viper
T: reversal IPN
P2T2
TECH
Assimilate
Stewardess of the Undone
STARTING HAND
Nullcraft
Hardened Mox
Battle Suits
Neo Plexus
Forgotten Fighter
WORKERS
Time Spiral
Forgotten Fighter
Tinkerer
Fading Argonaut (2/3 + A, Fading 3)
Plasmodium
Neo Plexus
Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
Nullcraft - ($5)
Nullcraft kills Sensei
Hardened Mox - ($2)
Tech 1 - ($1)
Float ($1)
Discard 2, reshuffle, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
[B]Economy Info:[/B]
[B]Cards:[/B]
T4:
Gold +F (8)
Worker (7)
Discipline II (3)
Rook (1)
Smoker ()
Savior + Grave > Fargo
dc3 rs d5
Patrol:
Leader: 2/4A L1 Rook
Elite:
Scavenger: 1/1 Smoker
Technician: 3/2 L3 Grave
Lookout:
Other - 2/1 Savior,
Safe Attacking
Buildings:
Base: 20
Tech I: 5
Discipline II : 5
Heroes Hall : 3
Economy:
Workers: 8
Spare gold: 0
Hand: 5
Deck: 0
Discard: 6
H: playd / Primus IPN
W: flag viper cookie Primus
T: yld FDS
P2T3
TECH
Origin Story
Hive
STARTING HAND
Neo Plexus
Tinkerer
Plasmodium
Fading Argonaut (2/3 + A, Fading 3)
WORKERS
Time Spiral
Forgotten Fighter
Plasmodium
Stewardess of the Undone
Assimilate
Battle Suits
Temporal Research
Neo Plexus
Tinkerer
Origin Story
Hive
Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
Fargo - ($5)
Nullcraft pings Hero’s Hall
Tech 2 (Future) - ($1)
Float ($1)
Discard 2, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
[B]Economy Info:[/B]
[B]Cards:[/B]
Going for future, hive shuts down birds, and with safe attacking, those stingers are going to be deadly. Xenostalkers for defense and Void rays for anything left over. Tech plan going forward of double Xeno next turn, Now! void ray the following.
T4:
Gold +F (8)
Worker (7)
Discipline II (3)
Rook (1)
Smoker ()
Savior + Grave > Fargo
dc3 rs d5
Patrol:
Leader: 2/4A L1 Rook
Elite:
Scavenger: 1/1 Smoker
Technician: 3/2 L3 Grave
Lookout:
Other - 2/1 Savior,
Safe Attacking
Buildings:
Base: 20
Tech I: 5
Discipline II : 5
Heroes Hall : 3
Economy:
Workers: 8
Spare gold: 0
Hand: 5
Deck: 0
Discard: 6
H: playd / Primus IPN
W: flag viper cookie Primus
T: yld FDS
P2T4
TECH
Xenostalker
Xenostalker
STARTING HAND
Assimilate
Stewardess of the Undone
Battle Suits
Temporal Research
WORKERS
Time Spiral
Forgotten Fighter
Plasmodium
Battle Suits
Xenostalker
Hive
Xenostalker
Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Stewardess of the Undone, bounces Smoker - ($5)
vir - ($3)
Assimilate your Safe Attacking - ($0)
Nullcraft kills Monk
Float ($0)
Discard 1, reshuffle, draw 3
[B]Board Info:[/B]
[B]In Patrol:[/B]
[B]Economy Info:[/B]
[B]Cards:[/B]
Working Battle suits as it’s not gonna help my tech 2 plan, when temporal research’s draw might be far more useful.
Then I draw every tech 2 unit in my deck… Well at least I drew them (inb4 I loss my tech 2 and my whole hand is useless)
I think you paid for rook twice?
T5:
Gold (8)
Grave deactivates Mox
L5 Rook stomps on Vir, Grave to L5 (4)
L7 Grave (2)
Training Grounds (1)
Worker ()
dc4 d5
Patrol:
Leader: 5/5A Max +sword Grave
Elite:
Scavenger:
Technician:
Lookout:
Other - 4/3 L5 Rook
Buildings:
Base: 20
Tech I: 5
Discipline II : 5
Heroes Hall : 3
Training Grounds: 4
Economy:
Workers: 9
Spare gold: 0
Hand: 5
Deck: 7
Discard: 0
H: playd / smok IPN snap reversal FDS
W: flag viper cookie Primus
T: vines parry
P2T5
TECH
Now!
Void Ray
STARTING HAND
Xenostalker
Xenostalker
Hive
WORKERS
Time Spiral
Forgotten Fighter
Plasmodium
Battle Suits
Assimilate
Origin Story
Fading Argonaut (2/3 + A, Fading 3)
Hive
Now!
Void Ray
Tech 2 card(s)
Get Paid - ($9)
Skip Worker
Xeno Stalker, Mox is Trashed - ($5)
Xeno Stalker - ($1)
Float ($1)
Discard 1, draw 3
[B]Board Info:[/B]
[B]In Patrol:[/B]
[B]Economy Info:[/B]
[B]Cards:[/B]
T5:
Gold (9)
Setsy (7)
Setsy gets a workout at Training Grounds, maxbands
Young Lightning Dragon (4)
Maxband Rook (1)
Rook punches TCN Xeno
Hookshot TCN Xeno to Elite
Grave > Stewardess, sparks shortcircuit Elite Xeno, you +G
Grave chucks sword at Looky Xeno ()
dc3 d5
Patrol:
Leader: 3/3A YLD
Elite:
Scavenger:
Technician: 4/4 Max Setsy
Lookout:
Other - 5/3 Max +1up Rook , 5/3 Max Grave
Buildings:
Base: 20
Tech I: 5
Discipline II : 5
Heroes Hall : 3
Training Grounds: 4
Economy:
Workers: 9
Spare gold: 0
Hand: 5
Deck: 2
Discard: 0
H: playd / sensei snap sav
W: flag viper cookie Primus
T: quake SotF
P2T6
TECH
Now!
Temporal Distortion
STARTING HAND
Origin Story
Assimilate
Fading Argonaut (2/3 + A, Fading 3)
WORKERS
Time Spiral
Forgotten Fighter
Plasmodium
Battle Suits
Fading Argonaut (2/3 + A, Fading 3)
Neo Plexus
Tinkerer
Hive
Now!
Void Ray
Stewardess of the Undone (2/3)
Xenostalker #1 (3/6)
Xenostalker #2 (3/6)
Assimilate
Origin Story
Now!
Temporal Distortion
Tech 2 card(s)
Get Paid + float - ($10)
Scav - ($11)
Worker - ($10)
Vir - ($8)
Assimilate your training grounds - ($5)
Prynn - ($3)
Origin Story Setsuki - ($0)
Float ($0)
Discard 0, draw 2
[B]Board Info:[/B]
[B]In Patrol:[/B]
[B]Economy Info:[/B]
[B]Cards:[/B]
T5:
Gold (9)
Setsy returns!!! (7)
Reversal Vir, Setsy to L3 (4)
Rook > Prynn, Setsy to L5
YLD > Nullcraft
Grave hits your base to 16
Maxband Setsy (3)
Smoker (2)
Worker (1)
dc2 d2 rs d2
Patrol:
Leader: 4/3 Max Grave
Elite:
Scavenger: 1/1 Smoker
Technician: 3/4 Max Setsy
Lookout:
Other - 4/1 Max +1up Rook , 3/2 YLD
Buildings:
Base: 20
Tech I: 5
Discipline II : 5
Heroes Hall : 3
Economy:
Workers: 10
Spare gold: 1
Hand: 4
Deck: 5
Discard: 0
H: playd / sensei snap sav
W: flag viper cookie Primus IPN
T:
P2T7
STARTING HAND
Tinkerer
Neo Plexus
Temporal Research
Nullcraft (1/1, Flying, Haste)
WORKERS
Time Spiral
Forgotten Fighter
Plasmodium
Battle Suits
Fading Argonaut (2/3 + A, Fading 3)
Xenostalker #1 (3/6)
Now!
Stewardess of the Undone (2/3)
Temporal Research
Tinkerer
Tech 0 card(s)
Get Paid - ($10)
Scav + Tech - ($11)
Geiger - ($9)
Temporal Research, Draw 1 - ($7)
Nullcraft - ($5)
Nullcraft kills Rook (he becomes crumbling)
Tap Training Grounds, Geiger to Max, flicker Nullcraft
Neoplexus - ($3)
Tower - ($0)
Float ($0)
Discard 1, draw 3
[B]Board Info:[/B]
[B]In Patrol:[/B]
[B]Economy Info:[/B]
[B]Cards:[/B]
Btw, your base is at 16 from Grave chopping on your door last turn
T7:
Gold +F +Ninjy Ninjy (10)
FDS, Kowabunga!!! (6)
Setsy > Neo
Rook > Geiger
Grave hits your base to 12
Michaelangelo walks up to tower to deactivate it, gets zapped
Raphael & Leonardo poke your tech buildings, get zapped
Donatello & Smokeyelo poke your base to 10, get zapped
Rook decides to take a nap, causes a huge Earthquake, all your buildings fall onto your base, and your base collapses due to too much damage
gg
GG WP! Assimilating your safe attacking was too much loss in tempo, even if it was going to making my hives awesome, which never got to see play due to it being drawn in the same 3 card hand as both my xenostalkers.
P1T1
STARTING HAND
Hardened Mox
Nullcraft
Fading Argonaut
Time Spiral
Plasmodium
WORKERS
Time Spiral
Neo Plexus
Forgotten Fighter
Tinkerer
Temporal Research
Battle Suits
Nullcraft
Plasmodium
Fading Argonaut
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Mox - ($0)
Float ($0)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
[B]Buildings:[/B]
[B]Economy Info:[/B]
[B]Cards:[/B]
T1:
Gold (5)
Worker (4)
Rook (2)
Smoker (1)
SQL : 1/1A Smoker
SCV : 2/4 L1 Rook
P1T2
TECH
Stewardess of the Undone
Argonaut
STARTING HAND
Battle Suits
Forgotten Fighter
Neo Plexus
Tinkerer
Temporal Research
WORKERS
Time Spiral
Tinkerer
Fading Argonaut
Argonaut
Forgotten Fighter
Plasmodium
Stewardess of the Undone
Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Battle Suits - ($2)
Tech 1 - ($1)
Float ($1)
Discard 3, reshuffle, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
[B]Economy Info:[/B]
[B]Cards:[/B]
T2:
Gold +F (7)
Worker (6)
Tech I (5)
Smoker pokes your base to 19
Savior (3)
Safe Attacking (2)
dc2 rs, d4
Patrol:
Leader: 2/4A L1 Rook
Elite:
Scavenger:
Technician:
Lookout:
Other - 1/1 Smoker , 2/2 Savior
Safe Attacking
Buildings:
Base: 20
Tech I: 5
Economy:
Workers: 7
Spare gold: 2
Hand: 4
Deck: 3
Discard: 0
H: playd / viper prim snap
W: cookie viper
T: nest vines