Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Jaina - ($2)
Pillage, steal your gold, 1 to your base - ($1)
Gold from Pillage - ($2)
Naughty Dawg - ($1)
Float ($1)
Discard 2, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Jaina (2/3+A)
[I]Elite[/I]:
[I]Scavenger[/I]: Nautical Dog
[I]Technician[/I]:
[I]Lookout[/I]:
[B]In Play:[/B]
[B]Buildings:[/B]
Base HP: 20
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 4
Deck: 1
Disc: 3
[B]Gold:[/B]
Gold: 0
Workers: 6
Thoughts
Going second as Red, Iāll try and press my gold advantage. Making even trades is a good way to start. Maybe float pirates and pillage the whole game so i can hop on any good opportunities? too bad i cant risk going fire because of Assimilate. Also cant go hero heavy with drak or jaina because of origin story. iāll probably end up doing Orge Recruiter and Bloodlust. I imagine heāll try and Hardened Mox at this point now that Iāve taken initiative. Pressing the attack AND gold advantage are tough to beat.
Patrolling Naughty Dog as Scav to guard against Nullcraft. I guess he cOOD Battle Suits and Nullcraft Jaina, but that wouldnt be a very efficient trade.
Tech 2 card(s)
Get Paid+ float - ($7)
Worker - ($6)
Max Jaina - ($0)
Jaina tap to kill fading argo, you draw a card
Float ($0)
Discard 3, draw 1, reshuffle, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Nautical Dog (1/1+A)
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]:
[I]Lookout[/I]:
[B]In Play:[/B]
Jaina, lvl 7, (4/3)
[B]Buildings:[/B]
Base HP: 20
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 5
Deck: 4
Disc: 0
[B]Gold:[/B]
Gold: 0
Workers: 7
Thoughts
Doubling Down on Burning Volley. High Risk, High Reward. Letās hope he didnāt tech or draw origin stry.l Just one more turn of max Jaina will make it worth it gold-wise.
If this all goes South, I can always bring in GPT and Zane to regain board control. At least hopefully.
**drew both BV. If he Bounces Jaina, I can worker a BV, and resummon her easily.
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Bloodrage Ogre - ($4)
Burning Volley, destroy your tech 1, your base to 18) - ($1)
Tap Jaina, hit your base for 3. your base to 15.
tech 1 - ($0)
Float ($0)
Discard 2, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Bloodrage Ogre (3/2+A)
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]:
[I]Lookout[/I]:
[B]In Play:[/B]
Jaina, lvl 7, (4/3)
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 4
Deck: 0
Disc: 6
[B]Gold:[/B]
Gold: 0
Workers: 8
Thoughts
He can clear Jaina and BRO if he has Nullcraft, but heāll be giving up his entire board with only Nullcraft left. I can tech 2 next turn, loading my discard pile with tech 2 units in the meantime. I imagine heāll book it for Jaina because sheās putting the team on her back right now. Also, I can suicide Jaina, summon Zane and MSR, and kill his tech 1 again if he doesnāt patrol enough.
Ill actually GG it there. i didnāt draw any playable units, and at this pace, youāll blow through my tech 2 and 1 next turn. Looks like going all in on Jaina wasnāt that great of an idea, but burning volley was just too tempting. Ill post my new T1 in a bit.
Game? I think this is Game, I have tech 2, he is down his tech 1. I have a board and he has none. Hyperion/Tricyleoid will probs close it out next turn.
STARTING HAND
Bloodburn
Charge
Makeshift Rambaster
Pillage
Scorch
WORKERS
Scorch
NextHand
Mad Man
Careless Musketeer
Bloodrage Ogre
Nautical Dog
Bombaster
Discard
Charge
Pillage
Bloodburn
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Makeshift Rambaster, hits your base for 3, your base to 17 - ($1)
Float ($1)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]:
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]:
[I]Lookout[/I]:
[B]In Play:[/B]
Makeshift Rambaster
[B]Buildings:[/B]
Base HP: 20
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 5
Deck: 0
Disc: 3
[B]Gold:[/B]
Gold: 1
Workers: 5
Thoughts
No mad man or naughty dawg on turn 1. bummer. hit him for 3, thin out deck by floating MSR early game. ill try and use double lobbers to tap and kill his tech1 on turn 3. That means Iāll need BRO and Zane on turn 2,.
When will the hyper aggresion end? When can I start my first turn with 20 base health? I normally dislike P2T1 Hero in purple, but against an aggresive opening (esp where I dont have suits or Neo to play here) it should do work
Putting two guys out normally means heāll be aggressive. Tower should help on Nullcraft and with his units having 3 or 4 health. Teching 2 GPT to be conservative, and go down on cards when I can play both of them.
[I]Squad Leader[/I]: Fading Argonaut (3/3 + A, Fading 2)
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]: Neo Plexus (3/2)
[I]Lookout[/I]:
[B]In Play:[/B]
Battle Suits
Geiger (2/1, lvl 1)
[B]Buildings:[/B]
Base HP: 17
Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 4
Deck: 3
Disc: 0
[B]Gold:[/B]
Gold: 0
Workers: 7
Thoughts
T1 Rambaster into T2 Tower??? That tempo drop was hard, Plan is now T3 Tech 2, so Worker (1) + T2 (4) + Tech 1 unit (3) = 8 gold so 1 float is needed. With his cycle, I am worried about double lobber or charge/bloodlust, so chucking out the neo, Adding a sentry rather then an Argo for an extra 2 drop I can use if the Tech 2 plan is a go
STARTING HAND
Gunpoint Taxman
Pillage
Bombaster
Charge
Bloodburn
Gunpoint Taxman
WORKERS
Scorch
Careless Musketeer
Bloodburn
NextHand
Bloodrage Ogre
Nautical Dog
Pillage
Bombaster
Mad Man
Tech 2 card(s)
Get Paid - ($6)
draw card for technician prior to teching in.
Worker - ($5)
GPT - ($3)
GPT - ($1)
Float ($1)
Discard 3, draw 2, reshuffle, draw 3
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Gunpoint Taxman (3/3+A)
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]: Gunpoint Taxman (3/3)
[I]Lookout[/I]:
[B]In Play:[/B]
Makeshift Rambaster
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
Tower HP: 3
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 5
Deck: 3
Disc: 0
[B]Gold:[/B]
Gold: 1
Workers: 7
Thoughts
Well, give the starting 2 hands and how bad they were, eding up with 2 GPT and a MSR flkoating is pretty good. Saving Zane for Chaos Mirrror. Probably going Blood, and most likely going to need to go Ogre Recruiter since Im not using Desperation.