Since I’ve never actually played purple, I’ll have to take your word for it! It looks like you’re trying some new things, though.
P2T3
Tech StartingHand Workers
TECH
Insurance Agent
Injunction
STARTING HAND
Bluecoat Musketeer
Arrest
Lawful Search
Building Inspector
WORKERS
Porkhand Magistrate
Traffic Director
Bluecoat Musketeer
NextHand
Spectral Aven
Manufactured Truth
Brave Knight
Insurance Agent
Free Speech
Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
Tech 2 (Law) - ($3)
Quince + Mirror - ($1)
Aven trades with Sentry
Float ($1)
Discard 3, draw 3, reshuffle, draw 2
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]: Reputable Newsman (0/3A), blocking $2
- [I]Elite[/I]:
- [I]Scavenger[/I]: Mirror (0/1)
- [I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B] - Quince lvl 1 (1/3)
- Jail (3), holding Fading Argonaut
[B]Buildings:[/B] - Base HP: 20
- Tech I HP: 5
- Tech II HP: 5 (Law)
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 4
- Disc: 0
[B]Gold:[/B] - Gold: 1
- Workers: 8
Thoughts
Trading Aven for Sentry seems reasonable, seeing as I’m not using it for much else, and holytispon doesn’t get any goodies. Other than that, I’m perfectly fine playing a little passively. I’ll tech up and rebuild my handsize, and set up a copied Brave Knight next turn.
If this game continues at its current slow pace, I feel like Law would be the way to go. I could keep restricting his options, stay ahead economically with Insurance Agents, and try to get tech 3 before he builds up a viable threat. It’s worth a shot, anyway.