[MMM1] Game3: Purple(Dwarddd) vs. Red(bolyarich)

@bolyarich round 3!

P1T1


StartingHand Workers

STARTING HAND
Forgotten Fighter
Plasmodium
Fading Argonaut
Hardened Mox
Time Spiral


WORKERS
Plasmodium


NextHand

Neo Plexus
Nullcraft
Battle Suits
Tinkerer
Temporal Research


Discard

Forgotten Fighter
Time Spiral
Fading Argonaut


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Hardened Mox - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite: Hardened Mox(1+1/1)
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 5

hard to play against, should outplay all posibilities. Still thinking about my turn(and writing throughts this time)

1 Like

P2T1


StartingHand Workers

STARTING HAND
Makeshift Rambaster
Bloodrage Ogre
Mad Man
Nautical Dog
Bombaster


WORKERS
Makeshift Rambaster


NextHand

Scorch
Pillage
Careless Musketeer
Bloodburn
Charge


Discard

Mad Man
Nautical Dog
Broogre(3/2)A


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Drakk - ($2)
Bombaster - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Drakk(1/3)A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout: Bombaster(2/2)

In Play:
*

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 6
Thoughts

Bro = idea to get an early hero kill. Do you see any heroes? i am not. So no Bro this turn. I will have a pillage next turn, so it’s ok for me to have him T1 and bad use of 1 gold(or steal it). Which hero to bring? Jaina is good for burning spell tech + possibility of ealy hero kill. Drakk can do things this way too. So what about 2 cards play next turn? i think a jaina play will be for burn spells, when there wouldn’t be really good targets for burn. So Drakk - because he does more different things.

@dwarddd’s turn!

P1T2


Tech StartingHand Workers

TECH
Argonaut
Argonaut


STARTING HAND
Nullcraft
Battle Suits
Temporal Research
Neo Plexus
Tinkerer


WORKERS
Plasmodium
Tinkerer


NextHand

Forgotten Fighter
Argonaut
Time Spiral
Temporal Research


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Battle suits and neo plexus - ($0)

Float ($0)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Hardened Mox(2/1a)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Neo Plexus(3/2)
  • :target: Lookout:

In Play:

  • Battle Suits

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 4
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 6
Thoughts

two choices: neo plexus and Max or neo plexus and battle suits

battle suits means going down on a card and likely left with just a mox on the field; max i think could survive to next turn so i get his attack and maybe a Now! (ideally on a fargo) considering that there’s basically zero chance I could take out tech 1 even with a now!ed fargo I don’t think thats worth it

Interjecting here w/ a friendly reminder to update the sheet with results as you go (I covered the links to your warmups and first two games). Thanks very much!

Thank you @FrozenStorm, I’d been neglecting that with the idea that I’d do them when all my 5 games had finished but I guess it is more useful to others if I do them as we go :+1:

P2T2


Tech StartingHand Workers

TECH
Gunpoint Taxman
Sanatorium


STARTING HAND
Charge
Scorch
Bloodburn
Careless Musketeer
Pillage


WORKERS
Makeshift Rambaster
Bloodburn


NextHand

Charge
Sanatorium
Careless Musketeer
Nautical Dog
Broogre(3/2)A


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
T1 - ($4)
Scorch Neo - ($1)

Float ($1)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Bombaster(2/2)A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Drakk(1/3)
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 7
Thoughts

ideas: i’m player 2, can do fast T2. If no additional blocker this turn ==> lose my Drakk. But he will see 11 gold next turn. I guess he will fear for sharks! and patrol against it, like 2/3A fargo. That would be a window to install a T2, hero + 2 2-gold blockers… So what to tech? 2-gold blockers/sharks/OMG DETONATE/ t2 cards?
if i play a musheteer it would be a problem FOR ME, because he is too easy to be killed.
Before play my turn i’ve had 3 variants: DETONATEx2, T1 units x2, T2 unitsx2, but all there is problem - bad defence for Drakk.
I’ve found another way

@dwarddd’s turn!

P1T3


Tech StartingHand Workers

TECH
Promise of Payment
Tricycloid


STARTING HAND
Time Spiral
Forgotten Fighter
Temporal Research
Argonaut
Fading Argonaut


WORKERS
Plasmodium
Tinkerer
Time Spiral


NextHand

Argonaut
Neo Plexus(3/2)
Argonaut
Nullcraft
Tricycloid


Tech 2 card(s)
Get Paid, tech draw - ($6)
Worker - ($5)
tech 1 - ($4)
fargo - ($2)
Hire Vir - ($0)

Float ($0)
Discard 3, draw 2, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Hardened Mox(2/1a)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout: fargo(3/3) fading 3

In Play:

  • Battle Suits
  • L1 Vir(2/3)

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7
Thoughts

pre-tech draw: if i get either argonaut or nullcraft with my tech draw, then im gonna forgotten fighter bombaster. if i get fargo I’ll hire to keep my deck small. teching in a PoP which i want next turn as I tech up, and a tech 2 for increasing my chances of drawing a tech 2 turn after

P2T3


Tech StartingHand Workers

TECH
Chameleon Lizzo
Chameleon Lizzo


STARTING HAND
Careless Musketeer
Nautical Dog
Broogre(3/2)A
Sanatorium
Charge


WORKERS
Makeshift Rambaster
Bloodburn
Careless Musketeer


NextHand

Nautical Dog
Gunpoint Taxman
Mad Man
Scorch
Pillage


Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
Bro - ($5)
Tech 2 Anarchy - ($1)

Float ($1)
Discard 3, draw 4, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Broogre(3/2)A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Bombaster(2/2)
  • :target: Lookout:

In Play:

  • Drakk(1/3)A

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Anarchy)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 8
Thoughts

looks like fast-tech2 for both players. As i went for anarchy tech plus drakk on the table i want to have a 4/3 haste thiing on table + mid drakk - them will kill his T2

@dwarddd’s turn!

P1T4


Tech StartingHand Workers

TECH
Temporal Distortion
Hyperion


STARTING HAND
Nullcraft
Argonaut
Tricycloid
Neo Plexus(3/2)
Argonaut


WORKERS
Plasmodium
Tinkerer
Time Spiral
Neo Plexus(3/2)


NextHand

Argonaut(4/4)
Forgotten Fighter
Temporal Research
Temporal Distortion
Promise of Payment


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
peek with Vir
Nullcraft - ($4)
Nullcraft and Mox kill brogre
Tech 2 Present - ($0)

Float ($0)
Discard 3, draw 3, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: fargo(3/3a) fading 2
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: L1 Vir(2/3)
  • :target: Lookout:

In Play:

  • Battle Suits
  • Hardened Mox(2/1)
  • Nullcraft(1/1) flying

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Present)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

pre-peek: if i’m lucky I’ll get PoP, use that to get an argo and also build a tech lab and tech 2; if I don’t I’ll just hire neo plexus or nullcraft and either wall up or kill Drakk (and tech 2)

top of deck was PoP, am leaning towards using it and putting tricycloid in deck but alternative is using nullcraft to do more efficient trades, wipe his board and cross my fingers that he doesn’t have a tech 2 in hand; also IF he doesn’t have a tech 2 in hand having PoP in next turn might be nice, with temporal research in there could really do some dmg

2 broges? i think you are missing smth

Ah previous version of turn, fargo does not attack

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nullcraft cost 2, no +lvl on vir?

1 Like

Yep sorry, i was deciding between two different turns here and seems i just wrote both😅

1 Like

will reply tonight

1 Like

P2T4


Tech StartingHand Workers

TECH
Steam Tank
Steam Tank


STARTING HAND
Gunpoint Taxman
Pillage
Scorch
Mad Man
Nautical Dog


WORKERS
Makeshift Rambaster
Bloodburn
Careless Musketeer
Pillage


NextHand

Steam Tank
Chameleon Lizzo
Charge
Chameleon Lizzo
Sanatorium


Tech 2 card(s)
Get Paid + float - ($9)
Taxman - ($7)
worker - ($6)
tower - ($3)
Jaina - ($1)

Float ($1)
Discard 3, draw 4, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Jaina(2/3)A
  • :psfist: Elite: Taxman(4/3)
  • :ps_: Scavenger: Bombaster(2/2)
  • :pschip: Technician: Drakk(1/3)
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Anarchy)
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 9
Thoughts

looks like fast-tech2 for both players. As i went for anarchy tech plus drakk on the table i want to have a 4/3 haste thiing on table + mid drakk - them will kill his T2
Can kill his T2 two or three different ways, but can outplay stuardess, so could lost drakk/be puhised by now and lost my T2, with low amount of cards it wouldn’t be recoverable.
So defence, trying to stay alive for a turn or two.

@dwarddd’s turn!

P1T5


Tech StartingHand Workers

TECH
Now!
Temporal Distortion


STARTING HAND
Promise of Payment
Forgotten Fighter
Temporal Research
Argonaut(4/4)
Temporal Distortion


WORKERS
Plasmodium
Tinkerer
Time Spiral
Neo Plexus(3/2)
Temporal Research


NextHand

Argonaut
Hyperion
Tricycloid


Discard

fargo(3/3a) fading 1
Nullcraft(1/1) flying
Forgotten Fighter
Promise of Payment
Temporal Distortion
Now!
Temporal Distortion


Tech 2 card(s)
Get Paid - ($8)
peek
Fargo and nullcraft kill Jaina
Midband Vir - ($6)
Vir kills Drakk, maxbands
Promise of payment, hire an Argonaut and owe my future self 3g
Tower - ($3)
Worker - ($2)
Forgotten fighter your Bombaster - ($0)

Float ($0)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Argonaut(4/4a)
  • :psfist: Elite:
  • :ps_: Scavenger: Hardened Mox(2/1)
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Battle Suits
  • L7 Vir(3/5)
  • Mech(6/7) untargetable, forecast 2

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Present)
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 3
  • Deck: 0
  • Disc: 7

Gold:

  • Gold: 0
  • Workers: 9
Thoughts

my peek was not either tech 2 :((, if i go for temporal research and another peek i can get either tech 2…

if i get tricycloid: i could get tech 2 down if I don’t worker and use the extra gold on midbanding Vir (or I sacrifice Vir by killing Drakk first instead of paying for level and then attacking taxman with Vir)

if I get hyperion: no way I can get tech 2 down… i.e. not worth PoP 5 gold

I don’t like a 50% chance of a not even that great turn so not bothering with temporal research

P2T5


Tech StartingHand Workers

TECH
Pirate Gunship
Pirate Gunship


STARTING HAND
Chameleon Lizzo
Chameleon Lizzo
Sanatorium
Charge
Steam Tank
Broogre(3/2)A


WORKERS
Makeshift Rambaster
Bloodburn
Careless Musketeer
Pillage
charge


NextHand

Steam Tank
Scorch
Nautical Dog
Bombaster(2/2)
Mad Man


Tech 2 card(s)
Get Paid + float - ($10)
Worker - ($9)
T3 - ($4)
Steam Tank - ($1)

Float ($1)
Discard 5, draw 4, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Steam Tank(3/6)A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Taxman(3/3)
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Anarchy)
  • :heart: Tech III HP: 5
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 10

@dwarddd’s turn!

P1T6


Tech StartingHand Workers

TECH
Promise of Payment
Double Time


STARTING HAND
Argonaut
Hyperion
Tricycloid
Temporal Distortion


WORKERS
Plasmodium
Tinkerer
Time Spiral
Neo Plexus(3/2)
Temporal Research


NextHand

Temporal Distortion
Promise of Payment
Nullcraft(1/1) flying


Discard

Promise of Payment
Argonaut


Tech 2 card(s)
Get Paid, -3g for argonaut - ($6)
Mox deals 1a to tank
Hyperion, Mox is trashed - ($1)
Hyperion kills tank, takes 4, i draw
peek
Pay one to swap card from hand to top of deck - ($0)
Vir plays Promise of Payment to promise 5g next turn and hire tricycloid
Vir kills taxman, takes 4
Argonaut and one rune from tricycloid destroy your tech 3

Float ($0)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Argonaut(4/3a)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Battle Suits
  • L7 Vir(3/1)
  • Mech(6/7) untargetable, forecast 1
  • Hyperion(5/1)
  • Tricycloid(5/5) 2 time runes

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Present)
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 3
  • Deck: 5
  • Disc: 2

Gold:

  • Gold: 0
  • Workers: 9
Thoughts

only thing that let’s me get his tech building here is if I draw (or bring to the top of my deck) a PoP; if he has a gunship in hand then teching double time as he may not immediately kill Vir and that could jsut work if I can hold on

draw from hype: temporal distortion, would have been LOVELY if I hadn’t promised away 3g last turn
peek from Vir: YES! a PoP

i take a break for a week til next weekend. Sorry for delay, but reallife problems caught me.

1 Like