[MMM1] Game 7: P1 Purple (FrozenStorm) vs P2 Blue (bansa)

GL HF @bansa ! Ok perhaps finishing 4 more games by next monday was ambitious XD

MMM1 Game7: Player 1, Turn 1

P1 Purple vs P2 Blue

Starting Hand

Nullcraft
Time Spiral
Plasmodium
Temporal Research
Fading Argonaut

Events of Turn:


Upkeep:

  • Get Gold (4)
  • Tech 2 cards in (except turn 1)
All Teched Cards

Main:

  • Fading Argonaut (2)
  • Worker (1)
Workers
  • :pspurpleshield: Patrol as below
  • Discard 3 Draw 5

Board Info:

Buildings:

  • :heart: Base HP: 20

In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :pspig: Scavenger:
  • :exhaust: Technician:
  • :target: Lookout:

In Play:

  • Fading Argonaut (2/3 fade 3)

Economy Info:

Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 1
  • Workers: 5

End of Turn Hand

Forgotten Fighter
Battle Suits
Hardened Mox
Tinkerer
Neo Plexus

End of Turn Discard
My Thoughts

Maybe the thing to do here is try a forecast + Rewind strat of some kind? It’s really tough to win early on board here, Oni and Illusions make it very difficult…


1 Like

P2T1


StartingHand Workers

STARTING HAND
Spectral Aven
Lawful Search
Arrest
Bluecoat Musketeer
Building Inspector


WORKERS
Bluecoat Musketeer


NextHand

Reputable Newsman
Porkhand Magistrate
Jail
Manufactured Truth
Traffic Director


Discard

Lawful Search
Spectral Aven
Arrest


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Onimaru - ($2)
Building Inspector - ($1)

Float ($1)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L1 Onimaru (2/3A)
  • :psfist: Elite:
  • :ps_: Scavenger: Building Inspector (1/1)
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 1
  • Workers: 6
Thoughts

sac bi

MMM1 Game7: Player 1, Turn 2

P1 Purple vs P2 Blue

Starting Hand

Forgotten Fighter
Battle Suits
Hardened Mox
Tinkerer
Neo Plexus

Events of Turn:


Upkeep:

  • Get Gold (5+1float)
  • Tech 2 cards in (except turn 1)
All Teched Cards

Knight of the Conclave x2


Main:

  • Hardened Mox (3)
  • Worker (2)
  • Tech 1 + inspection (0)
Workers

Forgotten Fighter, Time Spiral

  • :pspurpleshield: Patrol as below
  • Discard 3 rs Draw 5

Board Info:

Buildings:

  • :heart: Base HP: 20
  • Tech1 HP: 5

In Patrol:

  • :psblueshield: Squad Leader: Hardened Mox (1/1+a)
  • :psfist: Elite: Fading Argonaut (2+1/3 fade 2)
  • :pspig: Scavenger:
  • :exhaust: Technician:
  • :target: Lookout:

In Play:

  • nothin

Economy Info:

Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 6

End of Turn Hand

Nullcraft
Battle Suits
Neo Plexus
Knight of the Conclave
Plasmodium

End of Turn Discard
My Thoughts

Okay we’ll see if we can pull that off… Turn 5 Rewind will be the goal


P2T2


Tech StartingHand Workers

TECH
Scribe
Overeager Cadet


STARTING HAND
Porkhand Magistrate
Manufactured Truth
Traffic Director
Jail
Reputable Newsman


WORKERS
Bluecoat Musketeer
Porkhand Magistrate


NextHand

Manufactured Truth
Overeager Cadet
Scribe
Arrest


Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
Reputable Newsman, #2 - ($4)
Jail - ($1)
Tech I - ($0)

Float ($0)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L1 Onimaru (2/3A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Building Inspector (1/1)
  • :target: Lookout: Reputable Newsman (0/3), #2, resist 1

In Play:

  • Jail (3)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7
Thoughts

difficult position…

MMM1 Game7: Player 1, Turn 3

P1 Purple vs P2 Blue

Starting Hand

Nullcraft
Battle Suits
Neo Plexus
Knight of the Conclave
Plasmodium

Events of Turn:


Upkeep:

  • Get Gold (6)
  • Tech 2 cards in (except turn 1)
All Teched Cards

Rewind, Origin Story
Knight of the Conclave x2


Main:

  • Plasmodium (4)
  • Knight of the Conclave
  • Worker (3)
Workers

Neo Plexus, Forgotten Fighter, Time Spiral

  • :pspurpleshield: Patrol as below
  • Discard 2 Draw 3 rs Draw 1

Board Info:

Buildings:

  • :heart: Base HP: 20
  • Tech1 HP: 5

In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite: Fading Argonaut (2+1/3 fade 1)
  • :pspig: Scavenger:
  • :exhaust: Technician:
  • :target: Lookout: Hardened Mox (1/1)

In Play:

  • Plasmodium (forecast 3)
  • Knight of the Conclave (forecast 3)

Economy Info:

Cards:

  • Hand: 4
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 3
  • Workers: 7

End of Turn Hand

Knight of the Conclave
Temporal Research
Tinkerer
Battle Suits

End of Turn Discard
My Thoughts

Fingers crossed this actually works! looking for the 75% I don’t get Rewind, if I do I spose… I max out Prynn to try and TR immediately? idk…


P2T3


Tech StartingHand Workers

TECH
Scribe
Drill Sergeant


STARTING HAND
Arrest
Overeager Cadet
Scribe
Manufactured Truth
Lawful Search


WORKERS
Bluecoat Musketeer
Porkhand Magistrate
Arrest


NextHand

Spectral Aven
Traffic Director
Manufactured Truth
Scribe


Tech 2 card(s)
Get Paid - ($7)
Scribe, draw 1 - ($5)
Overeager Cadet
Tech II (Peace) - ($1)
Worker - ($0)

Float ($0)
Discard 2, draw 2, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Scribe (1/3A)
  • :psfist: Elite:
  • :ps_: Scavenger: Overeager Cadet (2/2)
  • :pschip: Technician: Building Inspector (1/1)
  • :target: Lookout: Reputable Newsman (0/3), #2, resist 1

In Play:

  • Jail (3)
  • L1 Onimaru (2/3)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Peace)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 2
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

man… so much float… im scared… iwanna peak but i think i have to stick with the course.

MMM1 Game7: Player 1, Turn 4

P1 Purple vs P2 Blue

Starting Hand

Knight of the Conclave
Temporal Research
Tinkerer
Battle Suits

Events of Turn:


Upkeep:

  • Get Gold (7+3float)
  • Tech 2 cards in (except turn 1)
All Teched Cards

Now!, Seer
Rewind, Origin Story
Knight of the Conclave x2


Main:

  • Worker (9)
  • Knight of the Conclave
  • Tech 2 Future + inspection (4)
Workers

Neo Plexus, Forgotten Fighter, Time Spiral

  • :pspurpleshield: Patrol as below
  • Discard 2 Draw 3 rs Draw 1

Board Info:

Buildings:

  • :heart: Base HP: 20
  • Tech1 HP: 5
  • Tech2 HP: 5 FUTURE

In Patrol:

  • :psblueshield: Squad Leader: Hardened Mox (1/1+1armor)
  • :psfist: Elite:
  • :pspig: Scavenger:
  • :exhaust: Technician:
  • :target: Lookout:

In Play:

  • Plasmodium (forecast 2)
  • Knight of the Conclave (forecast 2)
  • Knight of the Conclave (forecast 3)

Economy Info:

Cards:

  • Hand: 4
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 4
  • Workers: 8

End of Turn Hand

Nullcraft
Rewind
Origin Story
Seer

End of Turn Discard
My Thoughts

This is such a silly idea…


P2T4


Tech StartingHand Workers

TECH
Dreamscape
Macciatus, The Whisperer


STARTING HAND
Spectral Aven
Traffic Director
Scribe
Manufactured Truth


WORKERS
Bluecoat Musketeer
Porkhand Magistrate
Arrest
Traffic Director


NextHand

Lawful Search
Drill Sergeant
Spectral Aven
Manufactured Truth
Macciatus, The Whisperer


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Quince - ($5)
Cadet exhausts Mox
Scribe, Insepctor, Oni break Tech I, base: 18
Tech Lab (Truth) - ($4)

Float ($4)
Discard 3, draw 2, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Reputable Newsman (0/3), #2
  • :target: Lookout:

In Play:

  • Jail (3)
  • L1 Onimaru (2/3)
  • Overeager Cadet (2/1), -1
  • Building Inspector (1/1)
  • Scribe (1/3)
  • L1 Quince (1/3)
  • Mirror (0/1)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Peace)
  • :heart: Tech Lab HP: 4 (Truth)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 2
  • Disc: 0

Gold:

  • Gold: 4
  • Workers: 9
Thoughts

is this a rewind set up??

This is an ill-conceived plan XD

MMM1 Game7: Player 1, Turn 5

P1 Purple vs P2 Blue

Starting Hand

Nullcraft
Rewind
Origin Story
Seer

Events of Turn:


Upkeep:

  • Get Gold (8+4float)
  • Tech 2 cards in (except turn 1)
All Teched Cards

Omegacron x2
Now!, Seer
Rewind, Origin Story
Knight of the Conclave x2


Main:

  • Vir + Maxband (4)
  • Peek topdeck, swap (3)
  • Worker (2)
Workers

Neo Plexus, Forgotten Fighter, Time Spiral

  • :pspurpleshield: Patrol as below
  • Discard 3 Draw 4 rs Draw 1

Board Info:

Buildings:

  • :heart: Base HP: 18
  • Tech1 HP: 5
  • Tech2 HP: 5 FUTURE

In Patrol:

  • :psblueshield: Squad Leader: Hardened Mox (1/1+1armor)
  • :psfist: Elite:
  • :pspig: Scavenger: Vir (3/5 lvl 5)
  • :exhaust: Technician:
  • :target: Lookout:

In Play:

  • Plasmodium (forecast 1)
  • Knight of the Conclave (forecast 1)
  • Knight of the Conclave (forecast 2)
  • Mech (forecast 2)

Economy Info:

Cards:

  • Hand: 4
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 2
  • Workers: 9

End of Turn Hand

Rewind
Now!
Temporal Research
Fading Argonaut
Omegacron

End of Turn Discard
My Thoughts

As expected, this is a very silly idea and I feel silly just for attempting it lol. With all that float and me skipping a worker (and probably a DS setup), I have virtually no hope of a Rewind here helping me… Maybe I get Vir max now, delay the rewind, and hope that I can punish heroes next turn?!? Alternatively I spose I could try to OS Oni and just have Vir… do something? Maybe Double Time is actually the answer? This is such a harder matchup than I thought!


You keep avoiding jail so I had to play around it…

P2T5


Tech StartingHand Workers

TECH
Liberty Gryphon
Liberty Gryphon


STARTING HAND
Lawful Search
Drill Sergeant
Macciatus, The Whisperer
Spectral Aven
Manufactured Truth
Dreamscape


WORKERS
Bluecoat Musketeer
Porkhand Magistrate
Arrest
Traffic Director
Spectral Aven


NextHand

Liberty Gryphon
Liberty Gryphon
Drill Sergeant
Scribe


Tech 2 card(s)
Get Paid + float - ($13)
Lawful Search, draw 1, look at hand - ($12)
Dreamscape - ($9)
Macciatus, The Whisperer - ($7)
Worker - ($6)
Tech III - ($1)
Quince and Newsman exhausts Mox
Oni drops 3 dmg on Vir

Float ($1)
Discard 2, draw 1, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Scribe (2/4A), +1/1
  • :psfist: Elite: Mirror (2/2), +1/1
  • :ps_: Scavenger: Overeager Cadet (3/2), +1/1, -1
  • :pschip: Technician: Building Inspector (2/2), +1/1
  • :target: Lookout:

In Play:

  • Jail (3)
  • Reputable Newsman (1/3), #2, +1/1, -1
  • L1 Quince (1/2), -1
  • Dreamscape
  • Macciatus, The Whisperer (4/4), +1/1

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Peace)
  • :heart: Tech III HP: 5
  • :heart: Tech Lab HP: 4 (Truth)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 2
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 10
Thoughts

he keeps avoiding jail… dodging rewind

Can’t come back, GGWP!

Rewind being super expensive to hit AND not actually destroying your units means can’t really pull it off in the way you want. I also pose next to no threat in the meantime which doesn’t make for much use…

Damn this is tough! Feels like I really have to read whether stuff like CS or Tax Collector (would have sunk this plan several times) and tbh feels like you’re kind of messing around with meme strats and it still works. Perhaps this game going Double Time + Promise of Payment might have given me just enough of a window to sneak in, Purple’s heroes are really weak though. Such a stark contrast to playing Black against Blue. So hard to generate the early tempo necessary to take advantage, I just can’t output enough attack damage fast enough.

Doesn’t help that Newsman on 2 blocks a lot. Maybe double Argonaut and a tech1 spam is the answer, I’m not really sure though

2 Likes

I think in this game early Assimilate Jail followed by Argo and Stewie to press board hard would have been a good option. Thats what I feared the most.

Blue has more options and is more comfortable in the match up so Purple will have to find one right answer out of many that can go wrong which is really tough.

Not sure about Double Time. Never seen it in play so can’t really speak to it. Could be an answer tho maybe.

Interesting, there wasn’t a single killing in this game :astonished:

1 Like

I’ve lost a lot of this MU in the past, but here is what i remember. Argo isn’t good cuz between mirrors and manuf truth, you just give the opponent a bit hitter. Battle suits is great cuz it makes your troops stronger than their mirrors and as tech I i would play mostly stewardess/Kotc/seers to remove annoying newsman, pop aven/mirrors and have a solid 3/3 unit, Kotc for draw engine, no gold cost, play aroud jail, and seets to hasten the KOTC arrival. This is what i remember. FWIW, it’s still very hard for purple sice present gets mirrored/stolen, past is slow, and future lacks haste pressure. Also, purple heroes are really weak.

3 Likes

Yeah based on your techs that could have worked, it’s just so hard to know that’s what you’re up to. I don’t get hand peeks from LS or anything and it seems like you can be pretty unpredictable and still be successful unless I call the exact right shot.

1 Like

Agreed except then Max Oni could be an issue so Purple might need OS take up one of the tech spot or not. That would be a judgment call in each different game.

I try to switch things around game to game because even the strongest options can be countered in Codex if too predictable (with some exceptions). Usually having two different good options will force the guesswork. Three or more is just outstanding. I think Blue has the edge in that regard in this match up.

Ready for G8 when you are :wink:

4 Likes