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[MMM1] Game 2: P1 Blue (bansa) vs P2 Purple (FrozenStorm)

@FrozenStorm Game 2 is on!

P1T1


StartingHand Workers

STARTING HAND
Arrest
Manufactured Truth
Building Inspector
Bluecoat Musketeer
Porkhand Magistrate


WORKERS
Bluecoat Musketeer


NextHand

Lawful Search
Reputable Newsman
Spectral Aven
Traffic Director
Jail


Discard

Porkhand Magistrate
Arrest
Manufactured Truth


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Onimaru - ($1)
Building Inspector - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Building Inspector (1/1A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • L1 Onimaru (2/3)

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 5
Thoughts

ok… bi this time…

GL HF dude!

MMM1 Game2: Player 2, Turn 1

P2 Purple vs P1 Blue

Starting Hand

Nullcraft
Forgotten Fighter
Battle Suits
Time Spiral
Tinkerer

Events of Turn:


Upkeep:

  • Get Gold (5)
  • Tech 2 cards in (except turn 1)
All Teched Cards

Main:

  • Nullcraft, pings your Oni to 2hp (3)
  • Geiger (1)
  • Worker (0)
Workers

Forgotten Fighter

  • :pspurpleshield: Patrol as below
  • Discard 3 Draw 5

Board Info:

Buildings:

  • :heart: Base HP: 20

In Patrol:

  • :psblueshield: Squad Leader: Geiger (2/3a lvl 1)
  • :psfist: Elite:
  • :pspig: Scavenger:
  • :exhaust: Technician:
  • :target: Lookout:

In Play:

  • Nullcraft (1/1)

Economy Info:

Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 6

End of Turn Hand

Fading Argonaut
Hardened Mox
Temporal Research
Plasmodium
Neo Plexus

End of Turn Discard
My Thoughts

Present hits pretty well, not sure if it makes sense for me to change it up yet, probably similar tech plan from last time but I am curious if a forecast spam would make sense


P1T2


Tech StartingHand Workers

TECH
Boot Camp
Boot Camp


STARTING HAND
Jail
Spectral Aven
Lawful Search
Reputable Newsman
Traffic Director


WORKERS
Bluecoat Musketeer
Traffic Director


NextHand

Lawful Search
Reputable Newsman
Spectral Aven
Jail
Boot Camp


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Mid Oni kills Geiger, Oni to L7 - ($0)

Float ($0)
Discard 4, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Building Inspector (1/1A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout: L7 Onimaru (3/2), -2, resist 1

In Play:
*

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 6
Thoughts

take the kill when i can…

Hmm gonna be a max oni kinda game eh?

MMM1 Game2: Player 2, Turn 2

P2 Purple vs P1 Blue

Starting Hand

Fading Argonaut
Hardened Mox
Temporal Research
Plasmodium
Neo Plexus

Events of Turn:


Upkeep:

  • Get Gold (6)
  • Tech 2 cards in (except turn 1)
All Teched Cards

Origin Story, Stewardess of the Undone


Main:

  • Fading Argonaut (4)
  • Nullcraft hits base ot 19
  • Tech 1 with inspection (2)
  • Worker (1)
Workers

Plasmodium, Forgotten Fighter

  • :pspurpleshield: Patrol as below
  • Discard 3 Draw 5

Board Info:

Buildings:

  • :heart: Base HP: 20
  • Tech1 HP: 5

In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :pspig: Scavenger: Fading Argonaut (2/3 fade 3)
  • :exhaust: Technician:
  • :target: Lookout:

In Play:

  • Nullcraft (1/1)

Economy Info:

Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 7

End of Turn Hand

Stewardess of the Undone
Time Spiral
Temporal Research
Hardened Mox
Neo Plexus

End of Turn Discard
My Thoughts

Okay it’ll be a max oni time, np grab Origin Story and Stewardess. A little reactionary for teching but that’s okay I think I have no other good way to deal w/ Art of War so it needs to be in the deck


You bet :slight_smile: Max Oni it is.

P1T3


Tech StartingHand Workers

TECH
The Art of War
Scribe


STARTING HAND
Jail
Spectral Aven
Reputable Newsman
Lawful Search
Boot Camp
Arrest


WORKERS
Bluecoat Musketeer
Traffic Director
Jail


NextHand

Spectral Aven
Porkhand Magistrate
Scribe
Boot Camp
Manufactured Truth


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Tech I - ($4)
Max Oni kills Fargo - ($3)
Reputable Newsman, #3 - ($1)
Inspector deals 1 to base: 19
Boot Camp Inspector, draw 1 - ($0)

Float ($0)
Discard 3, draw 3, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Soldier (1/1A)
  • :psfist: Elite:
  • :ps_: Scavenger: Soldier (1/1)
  • :pschip: Technician: Soldier (1/1)
  • :target: Lookout: Reputable Newsman (0/3), #3, resist 1

In Play:

  • L8 Onimaru (4/3), -2
  • Building Inspector (2/2), (+)

Buildings:

  • :heart: Base HP: 19
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7
Thoughts

going art of war…

Newsman…

MMM1 Game2: Player 2, Turn 3

P2 Purple vs P1 Blue

Starting Hand

Stewardess of the Undone
Time Spiral
Temporal Research
Hardened Mox
Neo Plexus

Events of Turn:


Upkeep:

  • Get Gold (7+1float+1scav)
  • Tech 2 cards in (except turn 1)
All Teched Cards

Void Star, Now!
Origin Story, Stewardess of the Undone


Main:

  • Stewardess of the Undone, bounce Building Inspector back to hand (6)
  • Nullcraft kills scav, you get 1g
  • Worker (5)
  • Tech 2 Future (1)
Workers

Plasmodium, Forgotten Fighter

  • :pspurpleshield: Patrol as below
  • Discard 3 Draw 3 rs Draw 2

Board Info:

Buildings:

  • :heart: Base HP: 20
  • Tech1 HP: 5
  • Tech2 HP: 5 FUTURE

In Patrol:

  • :psblueshield: Squad Leader: Stewardess of the Undone (2/3+1armor)
  • :psfist: Elite:
  • :pspig: Scavenger:
  • :exhaust: Technician:
  • :target: Lookout:

In Play:

  • Nullcraft (1/1)

Economy Info:

Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 8

End of Turn Hand

Tinkerer
Origin Story
Battle Suits
Temporal Research
Void Star

End of Turn Discard
My Thoughts

I think I make this play and force some respect to the Tech 2, give myself a Now! to play with as well to try and stop Hounds. If only I had drawn both I’d have just enough $ to OS after bouncing the newsie… I’ll just have to try and pick it off otherwise.


Commentary for after the game

I was expecting bansa to Boot Camp the Fading Argonaut, and destroy Frozen’s Tech I. Granted, that would have given a rune to Fading Argonaut when it was at maximum fading, to help chew through Soldiers, but it would have prevented things like a Stewardess banishing the Newsman.

2 Likes

P1T4


Tech StartingHand Workers

TECH
Dreamscape
Macciatus, The Whisperer


STARTING HAND
Boot Camp
Manufactured Truth
Porkhand Magistrate
Scribe
Spectral Aven


WORKERS
Bluecoat Musketeer
Traffic Director
Jail
Porkhand Magistrate


NextHand

Boot Camp
Arrest
Dreamscape
Lawful Search
The Art of War


Tech 2 card(s)
Get Paid + scav + bi - ($8)
Worker - ($7)
Oni kills Stewardess
Spectral Aven - ($5)
Manufactured Truth Newsman into Aven - ($4)
Copy of Aven kills Nullcraft
Soldier deals 1 to base: 18
Tech II (Truth) - ($0)

Float ($0)
Discard 3, draw 4, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Spectral Aven (2/2A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Soldier (1/1)
  • :target: Lookout:

In Play:

  • L8 Onimaru (4/1), -4
  • Soldier (1/1)
  • Reputable Newsman (0/2), #3, -1

Buildings:

  • :heart: Base HP: 19
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Truth)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

future… hmm… was gonna dig for aow but kinda wanna try something new…

MMM1 Game2: Player 2, Turn 4

P2 Purple vs P1 Blue

Starting Hand

Tinkerer
Origin Story
Battle Suits
Temporal Research
Void Star

Events of Turn:


Upkeep:

  • Get Gold (8+1float)
  • Tech 2 cards in (except turn 1)
All Teched Cards

Stewardess of the Undone, Now!
Void Star, Now!
Origin Story, Stewardess of the Undone


Main:

  • Void Star (4)
  • Vir (2)
  • Peek topdeck
  • Worker (1)
Workers

Tinkerer, Hardened Mox, Plasmodium, Forgotten Fighter

  • :pspurpleshield: Patrol as below
  • Discard 3 Draw 4 rs Draw 1

Board Info:

Buildings:

  • :heart: Base HP: 20
  • Tech1 HP: 5
  • Tech2 HP: 5 FUTURE

In Patrol:

  • :psblueshield: Squad Leader: Void Star (5/4+1armor)
  • :psfist: Elite:
  • :pspig: Scavenger:
  • :exhaust: Technician: Vir (2/3 lvl 1)
  • :target: Lookout:

In Play:

  • nothin

Economy Info:

Cards:

  • Hand: 5
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 9

End of Turn Hand

Fading Argonaut
Now!
Neo Plexus
Time Spiral
Now!

End of Turn Discard
My Thoughts

Do I want to risk Arrest in order to patrol? I think so…? I definitely don’t want to risk that 1/6 MTruth got redrawn, the void star is my win con. Can’t help but feel like I’m screwing up teching OS and Assimilate as reactionary…


P1T5


Tech StartingHand Workers

TECH
Liberty Gryphon
Liberty Gryphon


STARTING HAND
Lawful Search
The Art of War
Arrest
Boot Camp
Dreamscape
Scribe


WORKERS
Bluecoat Musketeer
Traffic Director
Jail
Porkhand Magistrate
Lawful Search


NextHand

Boot Camp
Macciatus, The Whisperer
The Art of War
Manufactured Truth
Building Inspector


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Quince - ($5)
Dreamscape - ($2)
Boot Camp pops Void Star, draw 1 - ($1)
Aven and Soldier kill Vir, Quince to L3
Oni breaks Tech II, base: 16
Soldier deal to base: 15

Float ($1)
Discard 3, draw 4, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L8 Onimaru (4/1A), -4
  • :psfist: Elite:
  • :ps_: Scavenger: Mirror (0/1)
  • :pschip: Technician:
  • :target: Lookout: Reputable Newsman (0/2), #3, -1

In Play:

  • Soldier (1/1)
  • L3 Quiince (1/4)
  • Dreamscape
  • Spectral Aven (2/2)

Buildings:

  • :heart: Base HP: 19
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Truth)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 9
Thoughts

finally got it to work…

MMM1 Game2: Player 2, Turn 5

P2 Purple vs P1 Blue

Starting Hand

Fading Argonaut
Now!
Neo Plexus
Time Spiral
Now!
Stewardess of the Undone (techn)

Events of Turn:


Upkeep:

  • Get Gold (9+1float)
  • Tech 2 cards in (except turn 1)
All Teched Cards

Nebula, Void Star
Stewardess of the Undone, Now!
Void Star, Now!
Origin Story, Stewardess of the Undone


Main:

  • Geiger (8)
  • Stewardess of the Undone, bounces mirror to death, you get 1g (5)
  • Now! on Aven, it pops dead (4)
  • Now! on Geiger, trades with Onimaru, Quince maxbands (3)
  • Prynn (1)
  • Worker (0)
Workers

Neo Plexus, Tinkerer, Hardened Mox, Plasmodium, Forgotten Fighter

  • :pspurpleshield: Patrol as below
  • Discard 2 Draw 4

Board Info:

Buildings:

  • :heart: Base HP: 15
  • Tech1 HP: 5
  • Tech2 HP: 5 FUTURE

In Patrol:

  • :psblueshield: Squad Leader: Stewardess of the Undone (2/3+1armor)
  • :psfist: Elite:
  • :pspig: Scavenger:
  • :exhaust: Technician: Prynn (1/3 lvl 1)
  • :target: Lookout:

In Play:

  • nothin

Economy Info:

Cards:

  • Hand: 4
  • Deck: 1
  • Disc: 7

Gold:

  • Gold: 0
  • Workers: 10

End of Turn Hand

Nullcraft
Origin Story
Stewardess of the Undone
Temporal Research

End of Turn Discard
My Thoughts

That was unexpected… Still I can get rid of the dreamscape next turn w/ Stewardess and Origin Story, so win con I think stays the same. Maybe get Nebula in here to provide some invis targeting cover for the Boot Camp? I just have to be a little weary of Liberty Gryphons… Might not be able to stop that at this point though, guess we’ll just have to try!


Assuming Tech II rebuilt

P1T6


Tech StartingHand Workers

TECH
Eyes of the Chancellor
Community Service


STARTING HAND
Manufactured Truth
Macciatus, The Whisperer
Building Inspector
Boot Camp
The Art of War


WORKERS
Bluecoat Musketeer
Traffic Director
Jail
Porkhand Magistrate
Lawful Search
The Art of War


NextHand

Liberty Gryphon
Liberty Gryphon
Scribe
Boot Camp


Discard

Spectral Aven
Manufactured Truth
Building Inspector
Boot Camp
Eyes of the Chancellor
Community Service


Tech 2 card(s)
Get Paid + float + scav - ($11)
Worker - ($10)
Macciatus, The Whisperer - ($8)
Manufactured Truth Soldier into Stewardess - ($7)
Quince and Copy of Stewardess kill Stewardess
Mirror - ($5)
Tech III - ($0)

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Reputable Newsman (1/3A), #3, +1/1, -1
  • :psfist: Elite:
  • :ps_: Scavenger: Mirror (1/2), +1/1
  • :pschip: Technician:
  • :target: Lookout: Macciatus, The Whisperer (4/4), +1/1, resist 1

In Play:

  • L5 Quince (1/3), -2
  • Dreamscape

Buildings:

  • :heart: Base HP: 19
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Truth)
  • :heart: Tech III HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 1
  • Disc: 6

Gold:

  • Gold: 0
  • Workers: 10
Thoughts

no now for now…

Guess I gotta hope you already drew or bottom decked some Gryphons :wink: Present definitely feels like the choice in this matchup

MMM1 Game2: Player 2, Turn 6

P2 Purple vs P1 Blue

Starting Hand

Nullcraft
Origin Story
Stewardess of the Undone
Temporal Research
Battle Suits + rs Now! (TR)

Events of Turn:


Upkeep:

  • Get Gold (10)
  • Tech 2 cards in
All Teched Cards

Hive x2
Nebula, Void Star
Stewardess of the Undone, Now!
Void Star, Now!
Origin Story, Stewardess of the Undone


Main:

  • Temporal Research, draw 1 rs draw 1 (8)
  • Stewardess of the Undone, peel up Newsman (5)
  • Origin Story Quince, the dream dies (2)
  • Nullcraft (0)
  • Prynn hits mirror, takes 1
Workers

Neo Plexus, Tinkerer, Hardened Mox, Plasmodium, Forgotten Fighter

  • :pspurpleshield: Patrol as below
  • Discard 2 Draw 4

Board Info:

Buildings:

  • :heart: Base HP: 15
  • Tech1 HP: 5
  • Tech2 HP: 5 FUTURE

In Patrol:

  • :psblueshield: Squad Leader: Nullcraft (1/1a)
  • :psfist: Elite: Stewardess of the Undone (2+1/3)
  • :pspig: Scavenger:
  • :exhaust: Technician:
  • :target: Lookout:

In Play:

  • Prynn (1/2 lvl 1 fade 4)

Economy Info:

Cards:

  • Hand: 4
  • Deck: 5
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 10

End of Turn Hand

Void Star
Hive
Nebula
Time Spiral

End of Turn Discard
My Thoughts

Fingers crossed, definitely learned to stick to Present this time though!


Agreed. Can’t beat haste.

P1T7


Tech StartingHand Workers

TECH
General’s Hammer
General’s Hammer


STARTING HAND
Boot Camp
Liberty Gryphon
Scribe
Liberty Gryphon
Arrest


WORKERS
Bluecoat Musketeer
Traffic Director
Jail
Porkhand Magistrate
Lawful Search
The Art of War


NextHand

General’s Hammer
Dreamscape
General’s Hammer
Manufactured Truth
Arrest


Tech 2 card(s)
Get Paid + newsman - ($10)
Scribe, draw 1 - ($8)
Liberty Gryphon - ($5)
Liberty Gryphon - ($2)
Quince - ($0)
Gryphons deal 12 to base: 3

Float ($0)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Scribe (1/3A)
  • :psfist: Elite:
  • :ps_: Scavenger: Mirror (1/2), +1/1
  • :pschip: Technician: Mirror (1/1), +1/1, -1
  • :target: Lookout: Macciatus, The Whisperer (3/3), resist 1

In Play:

  • Liberty Gryphon (6/6), +1/1
  • Liberty Gryphon (6/6), +1/1
  • L1 Quince (1/3)

Buildings:

  • :heart: Base HP: 19
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Truth)
  • :heart: Tech III HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 7
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 10
Thoughts

this should do it…

Just need Tri to reach stuff and pop things, he’s da MVP of last game for sure.

I got nothin for that, GG WP!

1 Like

GG! Yea, Tri is also kind of like a haste :laughing: I will make Game 3 shortly.

1 Like