That’s some seriously good coin flippin’ there, spreadsheet! I, unfortunately, had all bad luck this starting hand, so perhaps this will be your game! GL HF
Game 10, Player 2, Turn 1
P1 Blue vs P2 Black
Jandra, the Negator
Sacrifice the Weak
##Events of Turn:
- Get Gold (5)
- Tech 2 cards in (except turn 1)
[details=All Teched Cards][spoiler]
Patrol as below
- Discard 3 Draw 5
- Tech 2 cards before my next turn
Base HP: 20
Squad Leader: Jandra, the Negator (3/3+1armor)
[details=End of Turn Hand]
[details=End of Turn Discard]
This is by far the worst starting black hand I’ve had (especially against that TD + Oni open). No haunt or Jav to bring support, no Imp to start the hand bleed, not even Graveyard to play behind Orpal in Elite (which is really a decent move). The only thing worse would be having Summon Skele instead of Jandra.
My options are I have to either:
- Play Archery + Orpal/Nothing and go ham next turn
- Play Jandra and just trade even at best
- Play Orpal + PBR and hope he doesn’t have MTruth
- Play Orpal + Nothing
Seriously, if we can’t get Blue a win here idk how this matchup ever passed QA to be bundled in a box together (I still don’t know how Black particularly looked balanced in play testing when it has so clearly dominated competitive play, Necro particularly).
Archery will just force a tower, that’s not super great for me unless I think I can win a tech2 race… no matter what I do I’m ceding board position (unless I play Jandra and he DOESNT trade Oni straight away). Y’know, he probably won’t, so I guess that’s what I’ll do.
I may end up going for Lich’s Bargain this game, but I suppose we’ll see what happens.