TIL a “Brigand” is a thief on land, a “Pirate” is a thief on sea
"P2T6
Tech StartingHand Workers
TECH
FDS
Martial Mastery
STARTING HAND
Morningstar Flagbearer
Aged Sensei (2/1)
versatyle style
training grounds
Aged Sensei (2/1)
earthquake
smoker
WORKERS
Fox Primus
Savior Monk
Fox Viper
Safe Attacking
Aged Sensei (2/1)
NextHand
Grappling Hook
Sensei’s Advice
Snapback
Morningstar Flagbearer
Discard
sparring partner (2/2)
earthquake
smoker
training grounds
FDS
Martial Mastery
Tech 2 card(s)
Get Paid - ($9)
regenerate new bird
rebuild tech 1, base to 14
old bird pings your tech 1
earthquake, break your tech 1, 2, your base to 16 - ($4)
hero’s hall - ($2)
worker - ($1)
Float ($1)
Discard 2, draw 4
Board Info:
In Patrol:
- Squad Leader: Rook, lvl 8, (4/6) birds nest
- Elite:
- Scavenger:
- Technician:
- Lookout:
In Play:
- Bird (1/1)
- Bird (1/1)
Buildings:
- Base HP: 14
- Tech I HP: 5
- Heroes’ Hall HP: 4
Economy Info:
Cards:
- Hand: 4
- Deck: 4
- Disc: 6
Gold:
- Gold: 1
- Workers: 10
"
P1T7
Tech StartingHand Workers
TECH
Surprise Attack
Kidnapping
STARTING HAND
Gunpoint Taxman
Molting Firebird
Molting Firebird
Charge
Nautical Dog
WORKERS
Bloodburn
Scorch
Mad Man
Careless Musketeer
Bloodrage Ogre
Charge
NextHand
Nautical Dog
Ember Sparks
Molting Firebird
Hotter Fire
Gunpoint Taxman
Tech 2 card(s)
Get Paid - ($9)
rebuild tech 1
Max Jaina, taps to destroy Heroes’ Hall, base to 12 - ($3)
Heroes’ Hall - ($1)
Worker - ($0)
Float ($0)
Discard 3, draw 2, reshuffle, draw 3
Board Info:
In Patrol:
- Squad Leader: Lobber 2/2+A
- Elite:
- Scavenger:
- Technician: Lobber 2/2
- Lookout:
In Play:
- Hotter Fire
- Makeshift Rambaster 1/2
- Jaina 4/3, lvl 7
Buildings:
- Base HP: 16
- Tech I HP: 5
- Heroes’ Hall HP: 4
Economy Info:
Cards:
- Hand: 5
- Deck: 7
- Disc: 0
Gold:
- Gold: 0
- Workers: 10
Thoughts
Yup, earthquake as expected. At least I can stop him from bringing out another hero, but without my tech 1 no gunpoint, which means birds are going to ruin my day.
"P2T7
StartingHand Workers
STARTING HAND
Sensei’s Advice
Grappling Hook
Snapback
Morningstar Flagbearer
WORKERS
Fox Primus
Savior Monk
Fox Viper
Safe Attacking
Aged Sensei (2/1)
NextHand
earthquake
versatyle style
verstyle style
Discard
sparring partner (2/2)
earthquake
smoker
training grounds
FDS
Martial Mastery
Sensei’s Advice
Snapback
Grappling Hook
Tech 0 card(s)
Get Paid + float - ($11)
rebuild tech 2, my base to 12
morningstar flagbearer - ($8)
sensei’s advise birds - ($7)
snapback jaina for zane - ($4)
birds hit your base to 12
hero’s hall - ($2)
Float ($2)
Discard 1, draw 3
Board Info:
In Patrol:
- Squad Leader: Rook, lvl 8, (4/6) birds nest
- Elite:
- Scavenger: Morningstar Flagbearer (2/2)
- Technician:
- Lookout:
In Play:
- Bird (1/1)
- Bird (1/1)
Buildings:
- Base HP: 12
- Tech I HP: 5
- Tech II HP: 5 (Discipline)
- Heroes’ Hall HP: 4
Economy Info:
Cards:
- Hand: 3
- Deck: 1
- Disc: 9
Gold:
- Gold: 2
- Workers: 10
"
P1T8
StartingHand Workers
STARTING HAND
Hotter Fire
Molting Firebird
Nautical Dog
Gunpoint Taxman
Ember Sparks
Surprise Attack
WORKERS
Bloodburn
Scorch
Mad Man
Careless Musketeer
Bloodrage Ogre
Charge
NextHand
Bloodlust
Pillage
Molting Firebird
Kidnapping
Surprise Attack
Discard
Lobber
Lobber
Surprise Attack
Hotter Fire
Ember Sparks
Gunpoint Taxman
Molting Firebird
Nautical Dog
Tech 0 card(s)
Get Paid - ($10)
rebuild tech 2
Zane to max, moves Flagbearer to technician and deals 2, we both draw - ($5)
Surprise Attack - ($0)
Sharks and a Lobber give rook a Crumbling Rune
Zane and other lobber finish off Rook
Rambaster hits base to 9
Float ($0)
Discard 5, draw 5
Board Info:
In Patrol:
- Squad Leader:
- Elite:
- Scavenger:
- Technician:
- Lookout:
In Play:
- Hotter Fire
- Makeshift Rambaster 1/2
Buildings:
- Base HP: 12
- Tech I HP: 5
- Tech II HP: 5 (Fire)
- Heroes’ Hall HP: 4
Economy Info:
Cards:
- Hand: 5
- Deck: 1
- Disc: 8
Gold:
- Gold: 0
- Workers: 10
"P2T8
StartingHand Workers
STARTING HAND
verstyle style
versatyle style
earthquake
FDS
WORKERS
Fox Primus
Savior Monk
Fox Viper
Safe Attacking
Aged Sensei (2/1)
NextHand
earthquake
Snapback
Sensei’s Advice
Grappling Hook
verstyle style
Tech 0 card(s)
Get Paid + float - ($12)
tech draw
max sets - ($5)
grave - ($3)
versatyle style, destroy hotter fire - ($1)
Float ($1)
Discard 3, reshuffle, draw 5
Board Info:
In Patrol:
- Squad Leader: Bird (1/1+A)
- Elite:
- Scavenger:
- Technician: Grave, lvl 1, (2/3)
- Lookout: Bird (1/1)
In Play:
- Sets, lvl 6, (3/4)
Buildings:
- Base HP: 9
- Tech I HP: 5
- Tech II HP: 5 (Discipline)
- Heroes’ Hall HP: 4
Economy Info:
Cards:
- Hand: 5
- Deck: 10
- Disc: 0
Gold:
- Gold: 1
- Workers: 10
"
can’t believe i pulled this off…
P1T9
StartingHand Workers
STARTING HAND
Surprise Attack
Pillage
Molting Firebird
Kidnapping
Bloodlust
WORKERS
Bloodburn
Scorch
Mad Man
Careless Musketeer
Bloodrage Ogre
Charge
NextHand
Bombaster
Lobber
Pillage
Lobber
Surprise Attack
Tech 0 card(s)
Get Paid - ($10)
Drakk - ($8)
Jaina - ($6)
Bloodlust on both heroes - ($4)
Jaina kills Grave, sparks Lookout bird, Drakk to lvl 3
Pillage, steal 1g float, base to 8
Max Drakk - ($1)
Rambaster hits base to 4
Drakk hits base to 0, GG!
dude, GG! that one was really solid!
"P1T1
StartingHand Workers
STARTING HAND
Grappling Hook
Safe Attacking
Aged Sensei
Sensei’s Advice
Fox Primus
WORKERS
Fox Primus
NextHand
Snapback
Morningstar Flagbearer
Fox Viper
Savior Monk
Smoker
Discard
Safe Attacking
Grappling Hook
Sensei’s Advice
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Rook - ($1)
aged sensei - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
- Squad Leader: Rook (2/4+A)
- Elite:
- Scavenger:
- Technician:
- Lookout:
In Play:
- Aged Sensei (1/1)
Buildings:
- Base HP: 20
Economy Info:
Cards:
- Hand: 5
- Deck: 0
- Disc: 3
Gold:
- Gold: 0
- Workers: 5
"
and my count is 5 games to red, 1 to white. hopefully i can make a comeback here.
P2T1
StartingHand Workers
STARTING HAND
Charge
Nautical Dog
Pillage
Bloodburn
Bombaster
WORKERS
Bloodburn
NextHand
Makeshift Rambaster
Mad Man
Careless Musketeer
Scorch
Discard
Charge
Pillage
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Nautical Dog - ($3)
Bombaster - ($1)
Float ($1)
Discard 2, draw 4
Board Info:
In Patrol:
- Squad Leader: Nautical Dog 1/1+A
- Elite:
- Scavenger:
- Technician: Bombaster 2/2
- Lookout:
In Play:
*
Buildings:
- Base HP: 20
Economy Info:
Cards:
- Hand: 4
- Deck: 1
- Disc: 2
Gold:
- Gold: 1
- Workers: 6
"P1T2
Tech StartingHand Workers
TECH
sparring partner
martial mastery
STARTING HAND
Morningstar Flagbearer
Fox Viper
Smoker
Savior Monk
Snapback
WORKERS
W1 - Fox Primus
W2 - Savior Monk
NextHand
sparring partner
Morningstar Flagbearer
Grappling Hook
Sensei’s Advice
martial mastery
Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
tech 1 - ($3)
smoker - ($2)
hero’s hall - ($0)
Float ($0)
Discard 3, reshuffle, draw 5
Board Info:
In Patrol:
- Squad Leader: Aged Sensei (1/1+A)
- Elite:
- Scavenger: Smoker (1/1)
- Technician: Rook (2/4)
- Lookout:
In Play:
*
Buildings:
- Base HP: 20
- Tech I HP: 5
- Heroes’ Hall HP: 4
Economy Info:
Cards:
- Hand: 5
- Deck: 3
- Disc: 0
Gold:
- Gold: 0
- Workers: 6
"
P2T2
Tech StartingHand Workers
TECH
Chaos Mirror
Lobber
STARTING HAND
Mad Man
Careless Musketeer
Scorch
Makeshift Rambaster
Bloodrage Ogre
WORKERS
Bloodburn
Careless Musketeer
NextHand
Lobber
Chaos Mirror
Pillage
Mad Man
Charge
Tech 2 card(s)
Get Paid + float - ($7)
Midband Zane - ($2)
Bombaster kills SQL
Dog hits Rook
Zane kills Rook, we draw, maxband puts smoker back in hand
Tech 1 - ($1)
Worker - ($0)
Float ($0)
Discard 4, reshuffle, draw 5
Board Info:
In Patrol:
- Squad Leader:
- Elite:
- Scavenger:
- Technician:
- Lookout:
In Play:
- Bombaster 2/1
- Zane 4/4, lvl 6
Buildings:
- Base HP: 20
- Tech I HP: 5
Economy Info:
Cards:
- Hand: 5
- Deck: 4
- Disc: 0
Gold:
- Gold: 0
- Workers: 7
"P1T3
Tech StartingHand Workers
TECH
birds nest
sparring partner
STARTING HAND
sparring partner
Morningstar Flagbearer
martial mastery
Grappling Hook
Sensei’s Advice
Snapback
WORKERS
W1 - Fox Primus
W2 - Savior Monk
W3 - Smoker
NextHand
Fox Viper
Morningstar Flagbearer
martial mastery
birds nest
Safe Attacking
Tech 2 card(s)
Get Paid - ($6)
tech draw
smoker to hand
Worker - ($5)
Grave - ($3)
Sets - ($1)
sparring partner - ($0)
Float ($0)
Discard 5, draw 2, reshuffle, draw 3
Board Info:
In Patrol:
- Squad Leader: Sparring Partner (2/2+A)
- Elite: Sets (2/3)
- Scavenger:
- Technician: Grave (2/3)
- Lookout:
In Play:
*
Buildings:
- Base HP: 20
- Tech I HP: 5
- Heroes’ Hall HP: 4
Economy Info:
Cards:
- Hand: 5
- Deck: 5
- Disc: 0
Gold:
- Gold: 0
- Workers: 7
"
P2T3
Tech StartingHand Workers
TECH
Maximum Anarchy
Disguised Monkey
STARTING HAND
Charge
Chaos Mirror
Lobber
Mad Man
Pillage
Makeshift Rambaster
WORKERS
Bloodburn
Careless Musketeer
Pillage
NextHand
Disguised Monkey
Bloodrage Ogre
Nautical Dog
Maximum Anarchy
Scorch
Tech 2 card(s)
Get Paid - ($7)
Mad Man and Bombaster kill Sparring Partner - ($6)
Zane kills Grave, we both draw
Lobber - ($5)
Worker - ($4)
Tech 2 Anarchy - ($0)
Float ($0)
Discard 3, draw 3, reshuffle, draw 2
Board Info:
In Patrol:
- Squad Leader:
- Elite:
- Scavenger:
- Technician: Lobber 2/2
- Lookout:
In Play:
- Zane 4/2, lvl 6
Buildings:
- Base HP: 20
- Tech I HP: 5
- Tech II HP: 5 (Anarchy)
Economy Info:
Cards:
- Hand: 5
- Deck: 5
- Disc: 0
Gold:
- Gold: 0
- Workers: 8
"P1T4
Tech StartingHand Workers
TECH
FDS
FDS
STARTING HAND
Fox Viper
Safe Attacking
Morningstar Flagbearer
birds nest
martial mastery
Snapback
WORKERS
W1 - Fox Primus
W2 - Savior Monk
W3 - Smoker
W4 - Morningstar Flagbearer
NextHand
Aged Sensei (1/1+A)
Grappling Hook
sparring partner
Sensei’s Advice
Discard
Sparring Partner
FDS
FDS
Snapback
martial mastery
Tech 2 card(s)
Get Paid - ($7)
tech draw
Worker - ($6)
rook - ($4)
birds nest - ($2)
safe attacking - ($1)
lvl to Sets - ($0)
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
- Squad Leader: Rook, lvl 1 (2/4+A), birds nest
- Elite:
- Scavenger: Fox Viper (2/1)
- Technician:
- Lookout:
In Play:
- Sets, lvl 2, (1/3)
- Bird (1/1)
- Bird (1/1)
- Safe Attacking
Buildings:
- Base HP: 20
- Tech I HP: 5
- Heroes’ Hall HP: 4
Economy Info:
Cards:
- Hand: 4
- Deck: 0
- Disc: 5
Gold:
- Gold: 0
- Workers: 8
"
P2T4
Tech StartingHand Workers
TECH
Chameleon Lizzo
Steam Tank
STARTING HAND
Scorch
Bloodrage Ogre
Nautical Dog
Maximum Anarchy
Disguised Monkey
WORKERS
Bloodburn
Careless Musketeer
Pillage
Scorch
NextHand
Makeshift Rambaster
Bombaster
Charge
Mad Man
Discard
Maximum Anarchy
Lobber
Bloodrage Ogre
Nautical Dog
Chameleon Lizzo
Steam Tank
Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Tap lobber to hit HH for 1
Maximum Anarchy, everybody dies! - ($4)
Disguised Monkey - ($2)
Drakk - ($0)
Disguised Monkey breaks Heroes’ Hall, base to 18
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
- Squad Leader:
- Elite:
- Scavenger:
- Technician:
- Lookout:
In Play:
- Drakk 1/3, lvl 1
- Disguised Monkey 3/3
Buildings:
- Base HP: 20
- Tech I HP: 5
- Tech II HP: 5 (Anarchy)
Economy Info:
Cards:
- Hand: 4
- Deck: 1
- Disc: 6
Gold:
- Gold: 0
- Workers: 9
just rolling along here. it’s been rough.
"P1T5
Tech StartingHand Workers
TECH
Earthquake
adra’s boulder
STARTING HAND
Grappling Hook
Aged Sensei (1/1+A)
sparring partner
Sensei’s Advice
WORKERS
W1 - Fox Primus
W2 - Savior Monk
W3 - Smoker
W4 - Morningstar Flagbearer
W5 - Aged Sensei
NextHand
Sparring Partner
Snapback
Grappling Hook
martial mastery
Tech 2 card(s)
Get Paid - ($8)
scav gold - ($9)
Worker - ($8)
Grave - ($6)
Sparring Partner - ($5)
hero’s hall - ($3)
Float ($3)
Discard 2, reshuffle, draw 4
Board Info:
In Patrol:
- Squad Leader: Sparring Partner (2/2)
- Elite:
- Scavenger: Grave (2/3)
- Technician:
- Lookout:
In Play:
- Safe Attacking
Buildings:
- Base HP: 18
- Tech I HP: 5
- Heroes’ Hall HP: 4
Economy Info:
Cards:
- Hand: 4
- Deck: 7
- Disc: 0
Gold:
- Gold: 3
- Workers: 9
"
P2T5
Tech StartingHand Workers
TECH
Pirate Gunship
Pirate Gunship
STARTING HAND
Charge
Makeshift Rambaster
Mad Man
Bombaster
WORKERS
Bloodburn
Careless Musketeer
Pillage
Scorch
Makeshift Rambaster
NextHand
Pirate Gunship
Chaos Mirror
Bloodrage Ogre
Chameleon Lizzo
Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Monkey kills Sparring Partner
Bombaster - ($6)
Tech 3 - ($1)
Float ($1)
Discard 2, draw 1, reshuffle, draw 3
Board Info:
In Patrol:
- Squad Leader:
- Elite:
- Scavenger:
- Technician: Bombaster 2/2
- Lookout:
In Play:
- Drakk 1/3, lvl 1
- Disguised Monkey 3/1
Buildings:
- Base HP: 20
- Tech I HP: 5
- Tech II HP: 5 (Anarchy)
- Tech III HP: 5
Economy Info:
Cards:
- Hand: 4
- Deck: 7
- Disc: 0
Gold:
- Gold: 1
- Workers: 10
"P1T6
Tech StartingHand Workers
TECH
earthquake
earthquake
STARTING HAND
Grappling Hook
Sparring Partner
martial mastery
Snapback
Sensei’s Advice
adra’s boulder
WORKERS
W1 - Fox Primus
W2 - Savior Monk
W3 - Smoker
W4 - Morningstar Flagbearer
W5 - Aged Sensei
W6 - Grappling Hook
NextHand
Earthquake
Birds Nest
Fox Viper
FDS
FDS
Discard
Sparring Partner (2/2)
martial mastery
Snapback
earthquake
earthquake
Sensei’s Advice
adra’s boulder
Sparring Partner
Tech 2 card(s)
Get Paid + float - ($12)
Worker - ($11)
max rook - ($2)
martial mastery, discard 1, draw 2
Float ($2)
Discard 3, draw 5
Board Info:
In Patrol:
- Squad Leader: Rook , lvl 8 (4/6+A)
- Elite:
- Scavenger:
- Technician: Grave (2/3)
- Lookout:
In Play:
- Safe Attacking
Buildings:
- Base HP: 18
- Tech I HP: 5
- Heroes’ Hall HP: 4
Economy Info:
Cards:
- Hand: 5
- Deck: 0
- Disc: 8
Gold:
- Gold: 2
- Workers: 10
"