MMM Game 6 White (CodexNewb) vs Red (FrozenStorm)

Ooof I think that’s probably game but let’s see! Your base on 16 from Drakk death btw

Game 6 Player 2, Turn 8

P2 Red vs P1 White

Starting Hand

Charge
Disguised Monkey
Kidnapping
Pirate Gunship
Bloodrage Ogre

Events of Turn:


Upkeep:

  • Get Gold (11)
  • no techs
All Teched Cards

Flame Arrow, Chaos Mirror
Pirate Gunship x2
Disguised Monkey, Kidnapping
Steam Tank, Marauder
Gunpoint Taxman, Surprise Attack


Main:

  • Zane + midband (6)
  • Disguised Monkey, kill Sets, Zane Maxbands and shoves grave to scav (3)
  • GPT trades with Grave, Jaina to level 3, I steal the scav (4)
  • Mid Jaina, kill SP I can see (3)
  • Tower (0)
Workers

Pillage, Bombaster, Careless Musketeer, Mad Man, Bloodburn, Scorch

  • :pspurpleshield: Patrol as below
  • Discard 4 Draw 5
  • Tech 2 cards before my next turn

Board Info:

Buildings:

  • :heart: Base HP: 12
  • Tech1 HP: 5
  • Tech2 HP: 5 ANARCHY
  • Tech3 HP: 5
  • Tower HP: 4

In Patrol:

  • :psblueshield: Squad Leader: Zane (4/4+1armor)
  • :psfist: Elite:
  • :pspig: Scavenger:
  • :exhaust: Technician:
  • :target: Lookout:

In Play:

  • Marauder (4/1)
  • Jaina (3/1 lvl 1)
  • Disguised Monkey (3/2)

Economy Info:

Cards:

  • Hand: 5
  • Deck: 1
  • Disc: 6

Gold:

  • Gold: 0
  • Workers: 11

End of Turn Hand

Flame Arrow
Steam Tank
Makeshift Rambaster
Pirate Gunship
Chaos Mirror

End of Turn Discard
My Thoughts

I’ll have to try and finish next turn, I won’t last 2 more almost certainly!


You need to pay the penalty for attacking Setsuki.

2 Likes

No worker then, carry on!

[b]P1T9[/b]
Tech StartingHand Workers

TECH
Thunderclap
Bird’s Nest


STARTING HAND
Glorious Ninja
Smoker
Fuzz Cuddles
Sensei’s Advice


WORKERS
Fox Primus
Morningstar Flagbearer
Grappling Hook
Fox Viper


NextHand

Entangling Vines
Entangling Vines
Aged Sensei (1/1)
Hidden Ninja
Snapback


Discard

SP (2/1)
SP (2/1) (inv)
Fuzz Cuddles
Smoker
Sensei’s Advice
Thunderclap
Bird’s Nest


Tech 2 card(s)
Get Paid - ($8)
scav gold, stolen!
Invisible spartner hits zane, triggers tower
Glorious ninja #2 - ($3)
ninjas and twin invisible hit your base for 13 and the game. GG!!!

Float ($3)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Safe Attacking
  • FDS: 4HP (Inv)
  • GN (5/4)+ (Inv)
  • GN (4/3) (Inv)
  • RT (4/2)+ (Inv)

Buildings:

  • :heart: Base HP: 16
  • :heart: Tech I HP: 2
  • :heart: Tech II HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 7

Gold:

  • Gold: 3
  • Workers: 8
Thoughts

phew…

2 Likes

that was a very close one. really needed that redraw glorious ninja there. im not sure how much longer i could break that tech 3.

I figured you’d break it once more but I’d start to be able to chip away after that, but yeah I couldn’t do much about another GN from hand. GG WP! Start the next whenever, but I might not play much over the weekend!

1 Like