Warm-up, game first.
P1T1
StartingHand Workers
STARTING HAND
Bloodburn
Pillage
Mad Man
Charge
Bombaster
WORKERS
Mad Man
NextHand
Bloodrage Ogre
Makeshift Rambaster
Scorch
Nautical Dog
Careless Musketeer
Discard
Bombaster
Pillage
Charge
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Bloodburn - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
- Squad Leader:
- Elite:
- Scavenger:
- Technician:
- Lookout:
In Play:
- Bloodburn, 0 runes
Buildings:
- Base HP: 20
Economy Info:
Cards:
- Hand: 5
- Deck: 0
- Disc: 3
Gold:
- Gold: 0
- Workers: 5
@dwarddd’s turn!
Shouldnt need too much of a warm-up. Im comfortable with both decks just havent played this particular matchup before
And having played against you before, i’m sure you’ll find a trick that ive never seen before to surprise me with
P2T1
StartingHand Workers
STARTING HAND
Battle Suits
Nullcraft
Tinkerer
Plasmodium
Temporal Research
WORKERS
Plasmodium
NextHand
Forgotten Fighter
Time Spiral
Fading Argonaut
Neo Plexus
Hardened Mox
Discard
Nullcraft
Tinkerer
Temporal Research
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Hire Max - ($2)
Battle suits - with these two upgrades out only one thing is for sure- things r gonna die fast ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
- Squad Leader: L1 Max(2/3a)
- Elite:
- Scavenger:
- Technician:
- Lookout:
In Play:
- Battle Suits
Buildings:
- Base HP: 20
Economy Info:
Cards:
- Hand: 5
- Deck: 0
- Disc: 3
Gold:
- Gold: 0
- Workers: 6
Thoughts
against any other deck id be very happy with this tinkerer+plasmo / time spiral split, its perfect! apart from with zane plus either of rambaster or madman coming its not viable
P1T2
Tech StartingHand Workers
TECH
Lobber
Lobber
STARTING HAND
Nautical Dog
Makeshift Rambaster
Scorch
Bloodrage Ogre
Careless Musketeer
WORKERS
Mad Man
Careless Musketeer
NextHand
Makeshift Rambaster
Bombaster
Scorch
Lobber
Charge
Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Jaina - ($2)
T1 - ($1)
Nautical Dog - ($0)
Float ($0)
Discard 3, reshuffle, draw 5
Board Info:
In Patrol:
- Squad Leader: Jaina(2/3)A
- Elite:
- Scavenger: Nautical Dog(1/1)
- Technician:
- Lookout:
In Play:
- Bloodburn, 0 runes
Buildings:
- Base HP: 20
- Tech I HP: 5
Economy Info:
Cards:
- Hand: 5
- Deck: 3
- Disc: 0
Gold:
- Gold: 0
- Workers: 6
@dwarddd’s turn!
P2T2
Tech StartingHand Workers
TECH
Sentry
Argonaut
STARTING HAND
Fading Argonaut
Time Spiral
Neo Plexus
Forgotten Fighter
Hardened Mox
WORKERS
Plasmodium
Hardened Mox
NextHand
Temporal Research
Nullcraft
Tinkerer
Argonaut
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
tech 1 - ($4)
Hire Fargo - ($2)
Hire Neo Plexus - ($0)
Float ($0)
Discard 2, reshuffle, draw 4
Board Info:
In Patrol:
- Squad Leader: Fading Argonaut(3/3a)fading 3
- Elite:
- Scavenger:
- Technician: Neo Plexus(3/2)
- Lookout:
In Play:
- Battle Suits
- L1 Max(2/3)
Buildings:
-
Base HP: 20
Tech 1 5hp
Economy Info:
Cards:
- Hand: 4
- Deck: 3
- Disc: 0
Gold:
- Gold: 0
- Workers: 7
P1T3
i will slow down to maximum 2 turns a day, but no less than 1 turn in 2 days, don’t miss me.
Tech StartingHand Workers
TECH
Land Octopus
Bloodlust
STARTING HAND
Bombaster
Makeshift Rambaster
Scorch
Lobber
Charge
WORKERS
Mad Man
Careless Musketeer
Scorch
NextHand
Bloodrage Ogre
Land Octopus
Makeshift Rambaster
Pillage
Lobber
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Lobber - ($4)
Lobber and Dog kills your sql, bb 3 runes
Jaina midbands - ($1)
Jaina and bb shoots from range your Neo, you draw
bb 2 runes
Float ($1)
Discard 3, draw 3, reshuffle, draw 2
Board Info:
In Patrol:
- Squad Leader:
- Elite:
- Scavenger:
- Technician:
- Lookout:
In Play:
- Bloodburn, 2 runes
- Jaina(3/3)
Buildings:
- Base HP: 20
- Tech I HP: 5
Economy Info:
Cards:
- Hand: 5
- Deck: 5
- Disc: 0
Gold:
- Gold: 1
- Workers: 7
@dwarddd’s turn!
P2T3
Tech StartingHand Workers
TECH
Immortal
Immortal
STARTING HAND
Tinkerer
Temporal Research
Nullcraft
Argonaut
Sentry
WORKERS
Plasmodium
Hardened Mox
Tinkerer
NextHand
Fading Argonaut(3/3a)fading 3
Argonaut
Forgotten Fighter
Time Spiral
Nullcraft
Tech 2 card(s)
Get Paid, draw from technician - ($7)
Worker - ($6)
hire sentry - ($4)
Tech 2 present - ($0)
Max deals 2 to tech 1
Float ($0)
Discard 3, draw 2, reshuffle, draw 3
Board Info:
In Patrol:
- Squad Leader: Sentry(3/2a) blocks first ability/spell dmg each turn
- Elite:
- Scavenger:
- Technician:
- Lookout:
In Play:
- Battle Suits
- L1 Max(2/3)
Buildings:
- Base HP: 20
Economy Info:
Cards:
- Hand: 5
- Deck: 4
- Disc: 0
Gold:
- Gold: 0
- Workers: 8
P1T4
Tech StartingHand Workers
TECH
Desperation
Desperation
STARTING HAND
Pillage
Bloodrage Ogre
Lobber
Land Octopus
Makeshift Rambaster
WORKERS
Mad Man
Careless Musketeer
Scorch
Pillage
NextHand
Charge
Dog
Lobber
Discard
Land Octopus
Desperation
Desperation
Tech 2 card(s)
Get Paid + float - ($8)
Worker, jaina suicides into SQL, BB 3 runes, max lvl 3 - ($7)
Zane - ($5)
MSR - makeshift rambaster - ($3)
Lobber - ($2)
Brogre - ($0)
MSR + Zane kills your t2, your base to 18
Lobber and BB deals 3 to your T1, to 1
Float ($0)
Discard 1, draw 3
Board Info:
In Patrol:
- Squad Leader: Bloodrage Ogre(3/2)A
- Elite:
- Scavenger:
- Technician:
- Lookout:
In Play:
- Bloodburn, 1 runes
- Lobber(2/2)
- Zane(2/2)
- MSR(1/2)
Buildings:
- Base HP: 20
- Tech I HP: 3
Economy Info:
Cards:
- Hand: 3
- Deck: 2
- Disc: 3
Gold:
- Gold: 0
- Workers: 8
@dwarddd’s turn!
@bolyarich your turn
Sorry for not keeping track of tech buildings earlier, kept forgetting to add them.
P2T4
Tech StartingHand Workers
TECH
Hyperion
Vortoss Emblem
STARTING HAND
Time Spiral
Forgotten Fighter
Fading Argonaut(3/3a)fading 3
Argonaut
Nullcraft
WORKERS
Plasmodium
Hardened Mox
Tinkerer
Time Spiral
NextHand
Neo Plexus(3/2)
Immortal
Immortal
Temporal Research
Discard
Sentry(3/2a) blocks first ability/spell dmg each turn
Forgotten Fighter
Fading Argonaut(3/3a)fading 3
Hyperion
Vortoss Emblem
Tech 2 card(s)
Get Paid - ($8)
Worker, start rebuilding tech 2 - ($7)
Hire Nullcraft, pings Zane - ($5)
Maxband Max, nullcraft flickers and finishes zane - ($3)
Hire Argonaut - ($0)
Max kills Brogre takes 3
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
- Squad Leader: Argonaut(3/4a)readiness
- Elite:
- Scavenger:
- Technician:
- Lookout:
In Play:
- Battle Suits
- L5 Max(3/1)
- Nullcraft(1/1) flying
Buildings:
- Base HP: 18
- Tech I HP: 2
- Tech II HP: 5 present
Economy Info:
Cards:
- Hand: 4
- Deck: 0
- Disc: 5
Gold:
- Gold: 0
- Workers: 9
Thoughts
no Zane tricks please, went for this over getting a fargo out as well because zane can count for 6dmg if he maxbands someone out of sql
P1T5
Tech StartingHand Workers
TECH
Kidnapping
Surprise Attack
STARTING HAND
Charge
Dog
Lobber
WORKERS
Mad Man
Careless Musketeer
Scorch
Pillage
NextHand
Bloodlust
Bombaster
Discard
Land Octopus
Desperation
Desperation
Bloodrage Ogre(3/2)A
Kidnapping
Surprise Attack
Dog
Lobber
Charge
Tech 2 card(s)
Get Paid - ($8)
Drakk - ($6)
Dog - ($5)
Charge Dog - ($3)
BB deals 1 to your T1, to 1(u were right)
(BB 0 runes)
Doggo and Lobber deals 5 to your SQL, BB 3 runes
New lobber! - ($2)
Lobber and MSR destroy your T2
HH - ($0)
Float ($0)
Discard 0, draw 2
Board Info:
In Patrol:
- Squad Leader: Drakk(1/3)A
- Elite:
- Scavenger:
- Technician:
- Lookout:
In Play:
- Bloodburn, 2 runes
- Lobber(2/2)
- MSR(1/2)
Buildings:
- Base HP: 20
- Tech I HP: 3
- Heroes’ Hall HP: 4
Economy Info:
Cards:
- Hand: 2
- Deck: 0
- Disc: 9
Gold:
- Gold: 0
- Workers: 8
@dwarddd’s turn!
P2T5
Tech StartingHand Workers
TECH
Argonaut
Sentry
STARTING HAND
Immortal
Immortal
Temporal Research
Neo Plexus(3/2)
Argonaut(3/4a)readiness
Fading Argonaut(3/3a)fading 3
WORKERS
Plasmodium
Hardened Mox
Tinkerer
Time Spiral
Neo Plexus(3/2)
NextHand
Sentry(3/2a) blocks first ability/spell dmg each turn
Argonaut
Sentry
Vortoss Emblem
Temporal Research
Discard
Immortal
Fading Argonaut(3/3a)fading 3
Immortal
Tech 2 card(s)
Get Paid, start rebuilding my tech 2 - ($9)
Max suicides into Drakk
Hire Prynn - ($7)
Nullcraft finishes off Drakk, Prynn to lvl 3
Temporal Research draw 2 - ($5)
Midband Prynn - ($4)
Hire Argonaut - ($1)
Worker - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
- Squad Leader: Argonaut(4/4a)readiness
- Elite:
- Scavenger: L4 Prynn(2/4) fading 4
- Technician:
- Lookout:
In Play:
- Battle Suits
- Nullcraft(1/1) flying
Buildings:
- Base HP: 16
- Tech I HP: 1
- Tech II HP: 5
Economy Info:
Cards:
- Hand: 5
- Deck: 2
- Disc: 3
Gold:
- Gold: 0
- Workers: 10
Thoughts
geez I can’t seem to keep tech 2 up but hopefully this should do… by my calculations if they have a hasty 1-drop unit they might be able to break it again otherwise i’ll hold; they’ll want to use Zane to kill a technician but whoever is in technician will have been Zaned there so will only have 3hp, they can’t efficiently kill a technician with zane and get through to tech 2
P1T6
Tech StartingHand Workers
TECH
Crashbarrow
Crashbarrow
STARTING HAND
Bloodlust
Bombaster
WORKERS
Mad Man
Careless Musketeer
Scorch
Pillage
NextHand
Dog
Kidnapping
Land Octopus
Tech 2 card(s)
Get Paid(note, your base at 15 hp) - ($8)
Bombaster - ($6)
Jaina - ($4)
T2 Blood - ($0)
BB and lobber deals 2 to your T2
Float ($0)
Discard 1, reshuffle, draw 3
Board Info:
In Patrol:
- Squad Leader: Bombaster(2/2)A
- Elite:
- Scavenger:
- Technician: Jaina(2/3)
- Lookout:
In Play:
- Bloodburn, 0 runes
- Lobber(2/2)
- MSR(1/2)
Buildings:
- Base HP: 20
- Tech I HP: 3
- Tech II HP: 5
- Heroes’ Hall HP: 4
Economy Info:
Cards:
- Hand: 3
- Deck: 9
- Disc: 0
Gold:
- Gold: 0
- Workers: 8
@dwarddd’s turn!
P2T6
Tech StartingHand Workers
TECH
Temporal Distortion
Tricycloid
STARTING HAND
Sentry(3/2a) blocks first ability/spell dmg each turn
Temporal Research
Vortoss Emblem
Sentry
Argonaut
Hyperion
Forgotten Fighter
Fading Argonaut(3/3a)fading 3
WORKERS
Plasmodium
Hardened Mox
Tinkerer
Time Spiral
Neo Plexus(3/2)
NextHand
Immortal
Tricycloid
Temporal Distortion
Temporal Research
Immortal
Discard
Argonaut
Fading Argonaut(3/3a)fading 3
Forgotten Fighter
Sentry
Tech 2 card(s)
Get Paid - ($10)
Temporal Research draw 2 - ($8)
Hire Hyperion - ($3)
Argonaut kills bombaster takes 2
Prynn and Nullcraft kill Jaina, prynn takes 2, gains lvls and gains rune
Maxband Prynn - ($2)
Hyperion breaks your tech 2, base to 18, i draw
Hire Sentry - ($0)
Vortoss Emblem on sentry
Float ($0)
Discard 4, draw 5
Board Info:
In Patrol:
- Squad Leader: Argonaut(4/2a)readiness
- Elite:
- Scavenger:
- Technician:
- Lookout: Sentry(3/2a) blocks first ability/spell dmg each turn, flagbearer
In Play:
- Battle Suits
- Nullcraft(1/1) flying
- Hyperion(5/5) attacks:drae
- L4 Prynn(3/5) fading 4
- vortoss emblem on sentry fading 3
Buildings:
- Base HP: 15
- Tech I HP: 1
- Tech II HP: 3
Economy Info:
Cards:
- Hand: 5
- Deck: 0
- Disc: 4
Gold:
- Gold: 0
- Workers: 10
Thoughts
i reckon its likely i lose my tech 2 now, maybe even both tech buildings but temporal distortion might still allow for some attacking
P1T7
Tech StartingHand Workers
TECH
Shoddy Glider
Captured Bugblatter
STARTING HAND
Dog
Land Octopus
Kidnapping
Lobber
WORKERS
Mad Man
Careless Musketeer
Scorch
Pillage
NextHand
Bloodlust
Desperation
Crashbarrow
Discard
Bombaster(2/2)A
Shoddy Glider
Captured Bugblatter
Lobber
Kidnapping
Land Octopus
Tech 2 card(s)
Get Paid and rebuild T2 - ($8)
Drakk - ($6)
Lobber - ($5)
Dog - ($4)
Kidnapping SQL(can’t pay for resist) - ($0)
Lobber kills Centry, BB 3 runes
BB deals 1 to Hyperion, to 1 rune
Argo kills Hyperion, BB 3 runes
MSR destroy your T2, your base to 13
Lobber destroy your T1, your base to 11
Float ($0)
Discard 1, draw 3
Board Info:
In Patrol:
- Squad Leader: Dog(1/1)
- Elite:
- Scavenger:
- Technician: Drakk(1/3), ping your base for 1 on death
- Lookout:
In Play:
- Bloodburn, 3 runes
- Lobber(2/2)
- MSR(1/2)
Buildings:
- Base HP: 18
- Tech I HP: 3
- Tech II HP: 5 (Blood)
- Heroes’ Hall HP: 4
Economy Info:
Cards:
- Hand: 3
- Deck: 5
- Disc: 6
Gold:
- Gold: 0
- Workers: 8
@dwarddd’s turn!
Argonaut only has 3 atk for you, hyperion has 5 hp
nevermind, will redo
P1T7
Tech StartingHand Workers
TECH
Captured Bugblatter
Shoddy Glider
STARTING HAND
Dog
Land Octopus
Kidnapping
Lobber
WORKERS
Mad Man
Careless Musketeer
Scorch
Pillage
NextHand
Desperation
Surprise Attack
Bloodrage Ogre(3/2)A
Discard
Bombaster(2/2)A
Captured Bugblatter
Shoddy Glider
Lobber(2/2)
Lobber
Kidnapping
Land Octopus
Tech 2 card(s)
Get Paid and rebuild T2 - ($8)
Drakk - ($6)
Lobber - ($5)
Dog - ($4)
Kidnapping SQL(can’t pay for resist) - ($0)
Lobber kills Centry, BB 3 runes
BB deals 1 to T1, to 1 rune, your base tio 13
Argo + second lobber kills Hyperion, BB 4 runes
MSR destroy your T2, your base to 11
Float ($0)
Discard 1, draw 3
Board Info:
In Patrol:
- Squad Leader: Dog(1/1)A
- Elite:
- Scavenger:
- Technician: Drakk(1/3), pings your base for 1 on death
- Lookout:
In Play:
- Bloodburn, 4 runes
- MSR(1/2)
Buildings:
- Base HP: 18
- Tech I HP: 3
- Tech II HP: 5 (Blood)
- Heroes’ Hall HP: 4
Economy Info:
Cards:
- Hand: 3
- Deck: 5
- Disc: 7
Gold:
- Gold: 0
- Workers: 8
@dwarddd’s turn!
P2T7
Tech StartingHand Workers
TECH
Now!
Now!
STARTING HAND
Immortal
Tricycloid
Immortal
Temporal Research
Temporal Distortion
Sentry
Fading Argonaut(3/3a)fading 3
WORKERS
Plasmodium
Hardened Mox
Tinkerer
Time Spiral
Neo Plexus(3/2)
NextHand
vortoss emblem
Forgotten Fighter
Now!
Sentry(3/2a) blocks first ability/spell dmg each turn, flagbearer
Hyperion(5/5) attacks:drae
Discard
Temporal Research
Sentry
Temporal Distortion
Immortal
Immortal
Tricycloid
Tech 2 card(s)
Get Paid - ($10)
Temporal Research draw 2 - ($8)
Hire Fargo - ($6)
Prynn trashes your dog
Nullcraft deals one to rambaster
Prynn kills Drakk
Prynn trashes Nullcraft, dying and releasing trashed things
nullcraft finishes rambaster
hire and maxband Max, flicker NC - ($0)
NC kills nautical dog
Float ($0)
Discard 5, draw 5
Board Info:
In Patrol:
- Squad Leader: Fading Argonaut(3/3a)fading 3
- Elite:
- Scavenger:
- Technician: L5Max (3/4)
- Lookout:
In Play:
- Battle Suits
- Nullcraft(1/1) flying
Buildings:
- Base HP: 11
- Tech I HP: 5
Economy Info:
Cards:
- Hand: 5
- Deck: 3
- Disc: 6
Gold:
- Gold: 0
- Workers: 10
Thoughts
i reckon its likely i lose my tech 2 now, maybe even both tech buildings but temporal distortion might still allow for some attacking
P1T8
Tech StartingHand Workers
TECH
Captured Bugblatter
Shoddy Glider
STARTING HAND
Desperation
Bloodrage Ogre(3/2)A
Surprise Attack
Bloodlust
WORKERS
Mad Man
Careless Musketeer
Scorch
Pillage
NextHand
Charge
Crashbarrow
Desperation
Crashbarrow
Bloodrage Ogre(3/2)A
Tech 2 card(s)
Get Paid, your base takes 1 from Drakk(to 10)- ($8)
Zane, Surpize attack - ($1)
BB deals 1 to your SQL
Shark trades, BB 4 runes
Shark and zane kills max
Float ($1)
Discard 3, draw 4, reshuffle, draw 1
Board Info:
In Patrol:
- Squad Leader:
- Elite:
- Scavenger:
- Technician:
- Lookout:
In Play:
- Bloodburn, 4 runes
Buildings:
- Base HP: 18
- Tech I HP: 3
- Tech II HP: 5 (Blood)
- Heroes’ Hall HP: 4
Economy Info:
Cards:
- Hand: 5
- Deck: 14
- Disc: 0
Gold:
- Gold: 1
- Workers: 8
@dwarddd’s turn!
P2T8
StartingHand Workers
STARTING HAND
Forgotten Fighter
Hyperion(5/5) attacks:drae
Now!
Sentry(3/2a) blocks first ability/spell dmg each turn, flagbearer
vortoss emblem
Argonaut
WORKERS
Plasmodium
Hardened Mox
Tinkerer
Time Spiral
Neo Plexus(3/2)
Forgotten Fighter
NextHand
Immortal
Sentry
Temporal Distortion
Now!
Argonaut(4/2a)readiness
Tech 0 card(s)
Get Paid, start rebuilding tech 2 - ($10)
Hire Argonaut - ($7)
Hire Vir, peek - ($5)
Hire Sentry - ($3)
Worker - ($2)
Float ($2)
Discard 3, draw 2, reshuffle, draw 3
Board Info:
In Patrol:
- Squad Leader: Argonaut(4/4a)
- Elite:
- Scavenger: Vir(2/3)
- Technician: Sentry(3/2) blocks first ability/spell dmg each turn
- Lookout: Nullcraft(1/1) flying
In Play:
- Battle Suits
Buildings:
- Base HP: 10
- Tech I HP: 5
- Tech II HP: 5
Economy Info:
Cards:
- Hand: 5
- Deck: 7
- Disc: 0
Gold:
- Gold: 2
- Workers: 11