GL HF @zhavier
"P1T1
StartingHand Workers
STARTING HAND
Skeletal Archery
Thieving Imp
Jandra, the Negator
Graveyard
Poisonblade Rogue
WORKERS
Jandra, the Negator
NextHand
Deteriorate
Skeleton Javelineer
Pestering Haunt
Summon Skeletons
Sacrifice the Weak
Discard
Poisonblade Rogue
Graveyard
Skeletal Archery
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Thieving Imp, discard #4 of 5 - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
-
Squad Leader: Thieving Imp (3/2A) Haste
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
Buildings:
-
Base HP: 20
Economy Info:
Cards:
Gold:
"
P2T1
StartingHand Workers
STARTING HAND
Graveyard
Sacrifice the Weak
Deteriorate
Thieving Imp
Pestering Haunt
WORKERS
Sacrifice the Weak
NextHand
Skeletal Archery
Skeleton Javelineer
Summon Skeletons
Jandra, the Negator
Discard
Graveyard
Deteriorate
Pestering Haunt
Thieving Imp
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Thieving Imp, discard #2, imps trade - ($1)
Float ($1)
Discard 2, draw 4
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
*
Buildings:
-
Base HP: 20
Economy Info:
Cards:
Gold:
"P1T2
Tech StartingHand Workers
TECH
Bone Collector
Bone Collector
STARTING HAND
Skeleton Javelineer
Pestering Haunt
Summon Skeletons
Sacrifice the Weak
Deteriorate
WORKERS
Jandra, the Negator
Sacrifice the Weak
NextHand
Graveyard
Skeleton Javelineer
Bone Collector
Skeletal Archery
Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Tech I - ($2)
Pestering Haunt
Haunt nibbles your base to 19
Grave Stormborne - ($0)
Float ($0)
Discard 2, reshuffle, draw 4
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician: L1 Grave Stormborne (2/3) Sparkshot
-
Lookout:
In Play:
- Pestering Haunt (1/1) Haste
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
Thoughts
I don’t expect to get much value from StW, and even if I decide later that I want it, I can simply tech in Executioners for a superior effect. The Haunt is rather lackluster with its ATK capped at 1, but it can at least trade with a Skeleton/Wisp/Mirror.
"
P2T2
Tech StartingHand Workers
TECH
Lich’s Bargain
Bone Collector
STARTING HAND
Skeleton Javelineer
Skeletal Archery
Jandra, the Negator
Summon Skeletons
WORKERS
Sacrifice the Weak
Jandra, the Negator
NextHand
Deteriorate
Lich’s Bargain
Pestering Haunt
Poisonblade Rogue
Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
Tech 1 - ($4)
Argagarg - ($2)
Skeleton Javelineer, hits Grave at Range - ($1)
Wisp kills Grave, Arg to lvl 3
Float ($1)
Discard 2, draw 1, reshuffle, draw 3
Board Info:
In Patrol:
-
Squad Leader: Argagarg 1/4+A, lvl 3
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- Skeleton Javelineer 2/1, no javelin
Buildings:
-
Base HP: 19
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
"P1T3
Tech StartingHand Workers
TECH
Sparring Partner
Sparring Partner
STARTING HAND
Skeletal Archery
Skeleton Javelineer
Bone Collector
Graveyard
Deteriorate
WORKERS
Jandra, the Negator
Sacrifice the Weak
NextHand
Summon Skeletons
Bone Collector
Poisonblade Rogue
Thieving Imp
Discard
Deteriorate
Pestering Haunt
Skeletal Archery
Graveyard
Sparring Partner
Sparring Partner
Tech 2 card(s)
Get Paid - ($6)
Bone Collector - ($4)
Collector hits Argagarg
Garth Torken - ($2)
Haunt trades with Argagarg
Deteriorate Javelineer
Skeleton - ($1)
Skeleton Javelineer - ($0)
3 Skeletons break your Tech I, base to 17 HP
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician: L3 Garth Torken (1/3)
-
Lookout:
In Play:
- Bone Collector (4/2) Haste [1 dmg]
- Skeleton Javelineer (2/1) Haste [javelin]
- Skeleton (2/1) Haste
- Skeleton (2/1) Haste
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
Thoughts
I almost went for Discord, but I’m starving for gold, so I’ll go with the less expensive Sparring Patners first.
"
P2T3
Tech StartingHand Workers
TECH
Bone Collector
Spectral Hound
STARTING HAND
Poisonblade Rogue
Deteriorate
Pestering Haunt
Lich’s Bargain
WORKERS
Jandra, the Negator
Poisonblade Rogue
NextHand
Graveyard
Bone Collector
Discard
Skeleton Javelineer
Lich’s Bargain
Deteriorate
Bone Collector
Spectral Hound
Tech 2 card(s)
Get Paid + float - ($8)
Rebuild Tech 1
Garth Torken - ($6)
Lich’s Bargain like a crazy person! - ($4)
Zombie kills Garth
Pestering Haunt and Horror break tech 1
Skeleton trades with Bone Collector
Deteriorate Javelineer
Midband Garth - ($3)
Worker - ($2)
Make a skeleton, trades with one of yours - ($1)
Float ($1)
Discard 0, draw 2
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician: Garth 2/4, lvl 4
-
Lookout:
In Play:
- Zombie 3/1
- Horror 4/3
- Pestering Haunt 1/1
Buildings:
-
Base HP: 13
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
Apologies for the delay.
"P1T4
Tech StartingHand Workers
TECH
Discord
Discord
STARTING HAND
Bone Collector
Poisonblade Rogue
Summon Skeletons
Thieving Imp
Sparring Partner
WORKERS
Jandra, the Negator
Sacrifice the Weak
Poisonblade Rogue
NextHand
Deteriorate
Pestering Haunt
Sparring Partner
Graveyard
Skeletal Archery
Discard
Bone Collector
Skeleton Javelineer
Thieving Imp
Sparring Partner
Summon Skeletons
Bone Collector
Discord
Discord
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Rebuild Tech I
Thieving Imp, discard #1 of 2 - ($2)
Grave Stormborne - ($0)
Imp and Skeleton trade with Garth, you draw 1
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
-
Squad Leader: L3 Grave Stormborne (3/4A) Sparkshot, Readiness
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
Buildings:
-
Base HP: 18
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
"
imp had a 50/50 chance…
P2T4
Tech StartingHand Workers
TECH
Spectral Hound
Spectral Flagbearer
STARTING HAND
Bone Collector
Graveyard
Skeletal Archery
WORKERS
Jandra, the Negator
Poisonblade Rogue
Skeletal Archery
NextHand
Thieving Imp
Summon Skeletons
Discard
Skeleton Javelineer
Lich’s Bargain
Deteriorate
Bone Collector
Spectral Hound
Graveyard
Spectral Hound
Spectral Flagbearer
Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
Quince lvl 3 - ($3)
Horror trades with Grave, Quince to max
Bone Collector, mirror copies - ($1)
Mirror Collector hits base to 14, I get a skeleton
Skeleton and Zombie break Tech 1
Real Collector hits base to 10, I get another Skeleton
2nd Skeleton hits base to 8
Haunt hits base to 7
Float ($1)
Discard 0, draw 2
Board Info:
In Patrol:
-
Squad Leader: Quince 1/5+A, lvl 5
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- Zombie 3/1
- Pestering Haunt 1/1
- Bone Collector 4/3
- Mirror Collector 4/3
- Skeleton 2/1
- Skeleton 2/1
Buildings:
-
Base HP: 13
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
Thoughts
Eh, hopefully I dont regret the skeletal archery worker. I dont think he can stop me from killing him next turn regardless
My base should actually be at 5 HP due to the 2 damage from losing my Tech I, and I can’t clear away that much stuff in my next turn. GG WP.
GG, WP! I was a bit worried with me teching lich’s bargain, worried youd find a way to deal the remaining base damage.
If I had been expecting you to play Bargain, I might have, but I tend to disregard it since I’m used to seeing it backfire when people try to use it against me. It seems to be worth playing on this map, though.